Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.27 @ 22:40:59 Player: cavemonk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (12) 60 Value Destroyed (188) 188 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 6886 Bonus ------- Pacifist 200 Follower Combat Kills 98 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Heavy Treads > --- UTILITY (8) ------ Fusion Compressor Long-range Tractor Beam > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (4) ---- Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Improved Medium Treads Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Compact Battery Energy Well Matter Compressor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Thermal Shield > --- WEAPON ----------- Tesla Bomb Launcher Lance > --- INVENTORY -------- Improved Cooling System Long-range Proton Cannon Smartbomb Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Armor Integrity Analyzer Device Advanced Sensor Array Storage Energy Well Processor Improved Armor Integrity Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Kinetic Spear Energy Gun Backup Laser I Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 . . 4 . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . . Utility 6 | . . . . . . . . . 4 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 83 | 4 . 4 . 1 . 5 . 6 3 . 26 4 26 4 . Power 6 | 1 . . . . . 1 . 1 . . 1 . 2 . . Engine 2 | 1 . . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . 1 . 1 . . Propulsion 25 | 3 . 4 . . . 3 . . . . 6 . 9 . . Treads 6 | 2 . . . . . . . . . . 3 . 1 . . Leg 4 | 1 . 2 . . . 1 . . . . . . . . . Wheel 4 | . . 2 . . . 2 . . . . . . . . . Hover 7 | . . . . . . . . . . . 1 . 6 . . Flight 4 | . . . . . . . . . . . 2 . 2 . . Utility 40 | . . . . 1 . 1 . 4 3 . 15 3 10 3 . Device 18 | . . . . . . . . 2 1 . 5 . 8 2 . Storage 5 | . . . . . . . . . . . 4 . . 1 . Processor 7 | . . . . 1 . . . . . . 6 . . . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 8 | . . . . . . 1 . 2 . . . 3 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | . . . . . . . . 1 . . 4 1 5 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 . . 3 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 2 . 1 . . Parts Lost 27 | . . . . . 2 . 6 . 3 . 5 . 10 . 1 Power 4 | . . . . . 1 . . . . . 1 . 2 . . Propulsion 10 | . . . . . 1 . 5 . . . 2 . 1 . 1 Utility 10 | . . . . . . . 1 . 3 . 1 . 5 . . Weapon 3 | . . . . . . . . . . . 1 . 2 . . Highest Loss Streak 6 | . . . . . 1 . 6 . 3 . 3 . 6 . 1 Average Slot Usage (%) 35 | . 42 55 55 60 60 48 33 17 16 . 60 42 30 21 28 Engine 2 | . 14 11 11 11 6 3 . . . . 2 . . . . Treads 6 | . 28 22 22 22 20 9 2 . . . 3 . . 5 5 Leg 4 | . . 22 22 22 21 9 8 . . . . . . . . Wheel 1 | . . . . . . 17 9 . . . . . . . . Hover 2 | . . . . . . . . . . . 3 5 11 . . Flight 1 | . . . . . . . . . . . 6 . . 5 4 Device 4 | . . . . . . . . 8 9 . 6 1 1 3 11 Storage 1 | . . . . . . . . . . . 8 5 1 . . Processor 4 | . . . . 5 11 9 9 . . . 15 11 4 . . Protection 1 | . . . . . . . 3 8 4 . . 3 . . . Piercing Weapon 2 | . . . . . . . . . . . 3 5 5 4 5 Naked Turns 77 | . . . . . . . . . 29 10 6 . 32 . . Heaviest Build 33 | 3 3 3 3 3 3 5 2 6 13 . 27 33 29 8 8 Greatest Support 147 | 3 3 3 3 3 3 3 3 3 3 3 30 22 147 8 70 Greatest Overweight (x) 4 | . . . . . . 1 . 1 4 . . 1 2 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 8 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 3 2 2 2 2 . 3 4 4 4 4 4 5 2 Average Carried 2 | 5 4 2 2 1 2 . . 2 3 4 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 2 2 2 2 . . 3 4 4 4 4 4 2 2 Class Distribution -------------------- 91% | Mutant 5% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Matter Collected 1174 | 206 . . 67 . . . . 227 205 . 131 82 125 100 31 Remotely 92 | . . . . . . . . . . . . . . 61 31 Salvage Created 838 | . . . . . 30 . . 129 . . . 335 344 . . Parts 30 | . . . . . 3 . . 5 . . . 6 16 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Combat Hostiles Destroyed 6 | . . . . . . . . 1 . . . . 5 . . AOE 6 | . . . . . . . . 1 . . . . 5 . . Classes Destroyed 5 | . . . . . 1 . . 2 . . . . 2 . . Worker 3 | . . . . . . . . . . . . . 3 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Swarmer 5 | . . . . . . . . . . . . . 5 . . Best Kill Streak 4 | . . . . . 1 . . 3 . . . . 4 . . Combat Bots Only 4 | . . . . . . . . 1 . . . . 4 . . Max Kills in Single Turn 3 | . . . . . 1 . . 2 . . . . 3 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Damage Taken 5638 | . . 65 44 . 434 38 656 14 995 23 487 . 2205 383 294 Core 2244 | . . 24 . . 97 13 250 7 821 23 126 . 789 80 14 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 100 . . . 69 . . 50 . . . . . . . Volleys Fired 14 | . . . . . . . . 3 . . 1 6 4 . . Largest 1 | . . . . . . . . 1 . . 1 1 1 . . Hottest 81 | . . . . . . . . 30 . . 46 81 46 . . Shots Fired 14 | . . . . . . . . 3 . . 1 6 4 . . Gun . | . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . 6 . . . Launcher 8 | . . . . . . . . 3 . . 1 . 4 . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . 3 . . . . . . . Electromagnetic 11 | . . . . . . . . . . . 1 6 4 . . Robot Hit Streak 5 | . . . . . . . . . . . . 5 1 . . Robot Miss Streak 1 | . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . . . . . . . . . . . . 5 6 . . Core Hits 32 | . . 1 . . 8 1 4 5 3 . . . 10 . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . 2 . 29 8 2 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . 2 . 29 8 2 Sneak Attacks 4 | . . . . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1251 | . . 9 . . 37 7 36 192 30 . . 148 792 . . Guns . | . . . . . . . . . . . . . . . . Cannons 148 | . . . . . . . . . . . . 148 . . . Explosions 517 | . . . . . . . . 192 . . . . 325 . . Melee 451 | . . . . . . . . . . . . . 451 . . Ramming 135 | . . 9 . . 37 7 36 . 30 . . . 16 . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 192 | . . . . . . . . 192 . . . . . . . Electromagnetic 473 | . . . . . . . . . . . . 148 325 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 451 | . . . . . . . . . . . . . 451 . . Highest Corruption 9 | . . 2 2 2 4 . 4 4 9 9 3 3 3 3 3 Average Corruption 3 | . . 2 2 2 3 . 3 4 5 9 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 48 | . . 2 3 . 4 . 2 9 2 . 3 4 13 5 1 Message Errors 11 | . . . . . 1 . . 2 . . . 1 4 3 . Matter Fused 16 | . . . . . . . 1 2 1 . 2 2 7 1 . Heat Flow Errors 5 | . . . . . . . 1 1 1 . 1 1 . . . Energy Discharges 5 | . . 1 2 . 1 . . 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . 1 1 . 1 . . 3 . . . . 1 . 1 Targeting Errors 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . 11 . . 7 . 5 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . . . 11 . . 7 . . . . Melee 5 | . . . . . . . . . . . . . 5 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . 4 . . 17 3 18 15 13 . 27 . 44 . . Shots 3 | . . . . . . . . 1 . . 1 . 1 . . Rammed 31 | . . 2 . . 11 2 7 . 8 . . . 1 . . Targets Rammed 31 | . . 2 . . 11 2 7 . 8 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 225 | . . . . . . . 225 135 170 . 112 120 9 . . Average Temperature 35 | . . . . . . . 116 70 96 . 67 63 4 . . Received Heat Transfer 441 | . . 15 . . . . 144 . 93 . 63 . 117 9 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Peak Influence 1024 | . 15 205 79 . 20 65 227 232 1024 . 523 172 535 . . Initial 997 | . . 5 79 . . 5 27 88 997 . 407 172 120 . . Average 340 | . 8 79 79 . 8 13 71 175 978 . 455 172 349 . . Maximum Alert Level 3 | . . 1 . . . . 1 1 3 . 2 . 2 . . Low Security (%) 45 | 100 100 95 100 . 100 100 92 62 . . . 100 4 . . Level 1 18 | . . 4 . . . . 7 37 . . . . 63 . . Level 2 18 | . . . . . . . . . . . 100 . 32 . . Level 3 17 | . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 2 . . . 1 3 . 6 . 2 . 4 . . Investigation 7 | . . 1 . . . 1 . . 2 . 1 . 2 . . Extermination 3 | . . . . . . . . . 2 . 1 . . . . Reinforcement 7 | . . 1 . . . . 3 . 1 . . . 2 . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Distress Signals 6 | . . . . . . . 2 . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 156 | . 1 10 13 . 6 2 21 19 18 2 2 . 46 7 9 Peak Tracking Total 19 | . 1 8 13 . 5 1 19 5 16 2 2 . 15 2 5 Tactical Retreats 25 | . . 3 . . 1 . 1 . 1 . 2 . 12 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Traps Triggered 12 | . . 1 . . . 1 2 . . . 2 . 6 . . Indirectly 2 | . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . 1 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Machines Disabled 3 | . . . . . . . . . . . . . 3 . . Max in Single Turn 3 | . . . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Machines Accessed 25 | . 3 2 . 1 . 1 5 . 5 . 4 . 4 . . Terminals 16 | . 3 1 . . . 1 5 . 2 . 1 . 3 . . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 53 | . 5 6 . 1 . 2 9 . 9 . 9 . 12 . . Successful 20 | . . 2 . 1 . . 4 . 4 . 4 . 5 . . Failed 33 | . 5 4 . . . 2 5 . 5 . 5 . 7 . . Catastrophic 8 | . 1 1 . . . . 1 . . . 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 5 6 . 1 . 2 8 . 4 . 5 . 10 . . Terminals 36 | . 5 4 . . . 2 9 . 4 . 3 . 9 . . Fabricators 4 | . . . . . . . . . 2 . 2 . . . . Repair Stations 6 | . . . . . . . . . 3 . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . . . 3 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 7 | . . . . 1 . . 3 . 1 . . . 2 . . Open Door 3 | . . . . . . . 3 . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 1 . 3 . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 . . . . 1 . 2 . 1 . 1 . . Terminals 2 | . . . . . . . 1 . . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . Overload 2 | . . . . . . . . . 1 . 1 . . . . Download 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 . . . 1 3 . 3 . 4 . 4 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 7 . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 26 | . . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 163 | . . . . . . . . . . 163 . . . . . Highest-Rated Ally 163 | . . . . . . . . . . 163 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . . . . Total Damage 197 | . . . . . . . . . . 197 . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Turns Passed 3633 | 11 79 99 204 114 185 264 96 365 503 10 346 143 611 476 127 Spaces Moved 4646 | 5 158 184 191 219 346 315 177 397 390 19 508 136 895 557 149 Core 2796 | 5 158 184 191 219 346 315 177 397 390 19 11 . 382 . 2 Treads 3 | . . . . . . . . . . . 1 . . . 2 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 517 | . . . . . . . . . . . 58 136 323 . . Flight 1330 | . . . . . . . . . . . 438 . 190 557 145 Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 50 37 80 40 80 80 Average Speed 66 | 50 50 50 50 50 50 63 50 83 123 50 53 87 54 80 82 Slowest Speed 250 | 50 50 50 50 50 50 100 50 100 250 50 160 150 150 80 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 34 25 36 60 79 20 67 78 12 2 13 79 31 71 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . 1 . . . . . . . . . . 1 1 Spaces Dug 40 | . . . . . . . . 7 . . 2 . 22 8 1 Terrain Destroyed 54 | . . . . . . . . 21 . . 2 . 22 8 1 Melee 33 | . . . . . . . . . . . 2 . 22 8 1 Projectile . | . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Fac Was Fac Upp Upp Total 5070 | 14 157 189 298 223 357 376 183 426 404 18 578 155 966 575 151 Wait 192 | . . . 106 . 1 54 . 13 3 . 9 . 1 5 . Move 4630 | 4 157 183 190 218 345 314 176 396 389 18 508 135 892 556 149 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 19 | . . . . 2 . . . 3 1 . 6 3 4 . . Fast Attach 57 | 1 . . . 1 . 3 . 5 3 . 22 3 18 1 . Attach 21 | 1 . 2 . . . 2 . 1 . . 4 1 7 3 . Detach 10 | . . . . . . . . 1 . . 2 2 4 1 . Swap 5 | 2 . 2 . . . . . . . . . . 1 . . Drop 42 | 6 . . . 2 . 1 . 4 . . 19 5 4 1 . Fire 14 | . . . . . . . . 3 . . 1 6 4 . . Melee 41 | . . . . . . . . . . . 2 . 29 8 2 Ram 31 | . . 2 . . 11 2 7 . 8 . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 3) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Propulsion x2 179 | -9/Materials | Discovered new exit (range 16) 190 | -9/Materials | Entered Mines 195 | -9/Mines | Assembled infested the area 208 | -9/Mines | Met 8R-AWN 306 | -9/Mines | Build established: Mutant 392 | -9/Mines | Discovered new exit (range 5) 392 | -9/Mines | Discovered new exit (range 10) 394 | -9/Mines | Entered Exiles 408 | -9/Exiles | Welcomed by 8R-AWN 415 | -9/Exiles | Met EX-HEX 429 | -9/Exiles | Met EX-BIN 435 | -9/Exiles | Aligned with FarCom system 436 | -9/Exiles | Given EX-Vault access code 448 | -9/Exiles | Opened EX-Vault 452 | -9/Exiles | Found Modified TNC 467 | -9/Exiles | Warned to stay clear of 0b10 Research branches 482 | -9/Exiles | Met EX-DEC 504 | -9/Exiles | Discovered new exit (range 10) 508 | -9/Exiles | Left Exiles lab with Modified TNC 508 | -9/Exiles | Entered Mines 691 | -8/Mines | Discovered new exit (range 5) 693 | -8/Mines | Entered Materials 693 | -8/Materials | Evolved 2 slots: Propulsion x2 945 | -8/Materials | Discovered new exit (range 8) 957 | -8/Materials | Entered Storage 1013 | -8/Storage | Discovered new exit (range 9) 1048 | -8/Storage | Lost 6 parts (5n1u) 1051 | -8/Storage | Used back door to open Recycling access 1051 | -8/Storage | Discovered new exit (range 4) 1053 | -8/Storage | Entered Recycling 1090 | -8/Recycling | Spotter reported a threat 1107 | -8/Recycling | Spotter reported a threat 1116 | -8/Recycling | Spotter reported a threat 1133 | -8/Recycling | Spotter reported a threat 1135 | -8/Recycling | Spotter reported a threat 1160 | -8/Recycling | Spotter reported a threat 1169 | -8/Recycling | Spotter reported a threat 1191 | -8/Recycling | Spotter reported a threat 1205 | -8/Recycling | Spotter reported a threat 1219 | -8/Recycling | Spotter reported a threat 1235 | -8/Recycling | Spotter reported a threat 1258 | -8/Recycling | Spotter reported a threat 1272 | -8/Recycling | Spotter reported a threat 1282 | -8/Recycling | Spotter reported a threat 1283 | -8/Recycling | Spotter reported a threat 1313 | -8/Recycling | Spotter reported a threat 1313 | -8/Recycling | Spotter reported a threat 1330 | -8/Recycling | Spotter reported a threat 1335 | -8/Recycling | Spotter reported a threat 1342 | -8/Recycling | Spotter reported a threat 1378 | -8/Recycling | Spotter reported a threat 1378 | -8/Recycling | Spotter reported a threat 1403 | -8/Recycling | Discovered new exit (range 15) 1418 | -8/Recycling | Entered Factory 1418 | -6/Factory | Evolved 4 slots: Utility x4 1672 | -6/Factory | Discovered new exit (range 4) 1768 | -6/Factory | First assault squad dispatched 1830 | -6/Factory | Lost 3 parts (3u) 1888 | -6/Factory | Core integrity fell below 50% 1914 | -6/Factory | Discovered new exit (range 16) 1915 | -6/Factory | Core integrity fell below 20% 1921 | -6/Factory | Entered Lower Caves 1922 | -6/Lower Caves | P1-3CE showed up to help 1925 | -6/Lower Caves | P1-3CE revealed a hidden path 1931 | -6/Lower Caves | Entered Factory 1931 | -5/Factory | Evolved 2 slots: Utility x2 2001 | -5/Factory | Repaired Grenade Launcher 2127 | -5/Factory | Found Prototype Launcher 2127 | -5/Factory | Identified Tesla Bomb Launcher 2169 | -5/Factory | Lost 3 parts (2n1w) 2277 | -5/Factory | Sucked down chute 2277 | -5/Factory | Entered Waste 2277 | -5/Waste | The area was eerily silent 2394 | -5/Waste | Found Damper Plating 2408 | -5/Waste | Discovered new exit (range 13) 2420 | -5/Waste | Entered Factory 2533 | -5/Factory | Lost 3 parts (1p2u) 2634 | -5/Factory | Core integrity fell below 50% 2679 | -5/Factory | Released all parts (8) 2687 | -5/Factory | Core integrity fell below 20% 2702 | -5/Factory | Spotted B-75 Beast 2703 | -5/Factory | Lost 6 parts (1p3u2w) 2809 | -5/Factory | Discovered new exit (range 16) 3022 | -5/Factory | Discovered new exit (range 15) 3031 | -5/Factory | Entered Upper Caves 3218 | -5/Upper Caves | Learned location of Armory (-3) 3502 | -5/Upper Caves | Discovered new exit (range 7) 3507 | -5/Upper Caves | Entered another Upper Caves area 3634 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03306_ Slug penetrates Earth. 03315_ &PH :,6RXY3OAA,NWBTIW4L%7CTB&=1=FRRI4R 03327_ Acquired 2 matter. 03328_ Acquired 4 matter. 03329_ Acquired 1 matter. 03336_ Acquired 2 matter. 03336_ Acquired 1 matter. 03336_ Acquired 3 matter. 03372_ CA4EDLG:QS=USE:GDLSH2% 03414_ WE4 A9VX4SY7YCKT4BY EQP: YIKZKT=WV 03494_ Acquired 52 matter. 03502_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03551_ System corrupted: Component data lost. 03560_ Searching scrap... 03560_ Found Integration Mediator. 03560_ Found 31 Matter. 03561_ Acquired 31 matter. 03626_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #????# ##????# # | | ???????????????????##?????# ###### ##???# # | | ????????????????? ## ####?# ##### # | | ????????????????? ## # | | ???????????????? #### ## | | ???????????????? ##??##### # # # | | ??????????????????# ##???????# # # | | ???????????????????# ### #????????# # | | ???????????????????????# ## #????????# | | ???????????????????????# #??# #????????# # # | | ?????????????????????#?# ?#### #????????# # # | | ?????????????????????? ??## #????????######### | | ??????????????????????# ## #????????????????? | | ???????????????????????# #### #???????????? | | ???????????????????????### ### #??????## ## | | ???????????????????????### #??????# | | ??????????????????????## #?????# ^ | | ?????????????????????## ### #????## | | ????????????????????## ##??? #?????## # | | ???????????????????## ## ###??? #??????# ?# | | ???????????????????# ## #???????????#??? | | ???????????????????# ##??????????????? | | ???????????????????# ### ##???????????????? | | ???????????????????## ##??# #????????????????? | | ????????????????????## ss #???? #????????????????? | | ?????????????????????# ss@##???##????????????????? | | ?????????????????????# s ##????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????### ????????????????????? | | ????????????????????????## ???????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 900 Matter Stores 450 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Lrn. Proton Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearIntegrationSink Manual? 0 Play Time 00:53:09 Cumulative 223.3 hours Start 2021.05.27 @ 21:20:16 End 2021.05.27 @ 22:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686bd9c3-c3b5-45b2-9456-956b4b96fe8a