Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.06 @ 08:49:52

Player: Alexbot

Result: Destroyed by DAS Turret with DAS Cannon

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (45)      225
Value Destroyed (914)      914
Prototype IDs (30)         600
Alien Tech Used (0)        0
Bonus (368)                368
              TOTAL SCORE: 3607

 Bonus
-------
High Alert Combat Kills    13
Follower Combat Kills      124
Aligned with FarCom        300
Friendly Fire              -69

 Cogmind 
---------
Core Integrity             0/400
Matter                     144/300
Energy                     132/140
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -9/Exiles

 Parts 
-------
>              --- POWER (1) --------
         Light Deuterium Engine
>              --- PROPULSION (2) ---
      Advanced Myomer Leg
      Advanced Myomer Leg
>              --- UTILITY (4) ------
         Large Storage Unit
         Large Storage Unit
      Advanced Weapon Cycler
      Improved Light Armor Plating
>              --- WEAPON (2) -------
               8R-AWN's Boregun
               8R-AWN's Boregun
>              --- INVENTORY (16) ---
        Combat Airjet
  Experimental Targeting Computer
               8R-AWN's Armor/TH
               8R-AWN's Armor/EX
               Hacking Suite
               AS-neutralizer No. 17b
               AWS/Thermal
               YOLO Cannon
         Heavy Assault Rifle
               Rocket Launcher
               Longsword +1

 Peak State 
------------
>              --- POWER ------------
         Light Deuterium Engine
>              --- PROPULSION -------
      Advanced Myomer Leg
      Advanced Myomer Leg
>              --- UTILITY ----------
         Large Storage Unit
         Large Storage Unit
               8R-AWN's Armor/EX
>              --- WEAPON -----------
               8R-AWN's Boregun
               8R-AWN's Boregun
>              --- INVENTORY --------
        Combat Airjet
  Experimental Heat Sink
  Experimental Targeting Computer
      Advanced Weapon Cycler
               8R-AWN's Armor/TH
               Hacking Suite
               AS-neutralizer No. 17b
               AWS/Thermal
               YOLO Cannon
         Heavy Assault Rifle
               Rocket Launcher
               Mining Claw
               Longsword +1
[Rating: 71]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Combat Airjet
Utility                    Improved Light Armor Plating
  Device                   Experimental Heat Sink
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Improved Light Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               Small Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  2    | .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             39   | .   2   .   10  2   25  
  Power                    2    | .   .   .   1   .   1   
    Engine                 2    | .   .   .   1   .   1   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               7    | .   .   .   2   .   5   
    Treads                 3    | .   .   .   2   .   1   
    Leg                    3    | .   .   .   .   .   3   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   1   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  17   | .   1   .   5   .   11  
    Device                 5    | .   .   .   .   .   5   
    Storage                2    | .   .   .   2   .   .   
    Processor              1    | .   1   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             9    | .   .   .   3   .   6   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   13   | .   1   .   2   2   8   
    Energy Gun             .    | .   .   .   .   .   .   
    Energy Cannon          5    | .   1   .   2   1   1   
    Ballistic Gun          2    | .   .   .   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   1   1   
    Special Weapon         2    | .   .   .   .   .   2   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   2   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   1   .   7   
Parts Lost                 8    | .   .   .   .   2   6   
  Power                    1    | .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  3    | .   .   .   .   1   2   
  Weapon                   2    | .   .   .   .   1   1   
  Highest Loss Streak      5    | .   .   .   .   2   5   
Average Slot Usage (%)     93   | .   90  100 98  91  85  
  Engine                   11   | .   14  14  11  11  11  
  Treads                   15   | .   .   .   18  22  15  
  Leg                      7    | .   28  28  3   .   5   
  Storage                  17   | .   14  14  16  22  22  
  Processor                1    | .   5   14  .   .   .   
  Protection               17   | .   .   .   25  17  14  
  Energy Cannon            15   | .   9   14  19  17  7   
  Ballistic Gun            4    | .   14  14  2   .   4   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             73   | 11  13  13  51  51  73  
  Greatest Support         60   | 20  20  20  40  40  60  
  Greatest Overweight (x)  2    | .   .   .   1   1   2   
  Average Overweight (x)   .    | .   .   .   .   1   .   
Largest Inventory Capacity 16   | .   6   6   16  16  16  
  Average Capacity         12   | .   6   6   11  16  16  
  Most Carried             16   | .   6   5   14  15  16  
  Average Carried          10   | .   5   5   9   14  15  
  Final Capacity           16   | 6   6   6   16  16  16  
  Final Carried            15   | 6   5   5   14  15  15  

 Class Distribution 
--------------------
 92% | Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -9/Exiles

 Resources                      | -11 -10 -10 -9  -9  -9  
-----------                Run  | Scr Mat Min Mat Min Exi 
Matter Collected           488  | 200 35  .   100 32  121 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1186 | .   150 36  757 89  154 
  Parts                    85   | .   10  1   52  9   13  
Haulers Intercepted        1    | .   .   .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Combat Hostiles Destroyed  40   | .   5   1   18  8   8   
  Melee                    1    | .   .   .   .   .   1   
  Guns                     3    | .   3   .   .   .   .   
  Cannons                  25   | .   2   1   18  4   .   
  AOE                      11   | .   .   .   .   4   7   
Classes Destroyed          10   | .   3   .   5   2   .   
  Worker                   1    | .   .   .   1   .   .   
  Hauler                   1    | .   .   .   1   .   .   
  Recycler                 1    | .   .   .   1   .   .   
  Operator                 2    | .   2   .   .   .   .   
  Swarmer                  14   | .   3   .   7   4   .   
  Grunt                    6    | .   2   1   3   .   .   
  Duelist                  1    | .   .   .   1   .   .   
  Sentry                   7    | .   .   .   7   .   .   
  Demolisher               2    | .   .   .   .   2   .   
  Assembled                9    | .   .   .   .   2   7   
Best Kill Streak           7    | .   3   1   5   4   7   
  Combat Bots Only         7    | .   3   1   5   4   7   
Max Kills in Single Turn   5    | .   1   1   1   2   5   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   2   5   
  Melee                    1    | .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   1   
  8R-AWN (-9/Exiles)

 Combat                         | -11  -10  -10  -9   -9   -9   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  
Damage Taken               2235 | .    143  47   494  374  1177 
  Core                     463  | .    15   11   52   81   304  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         94   | 100  .    89   .    .    .    
Volleys Fired              101  | .    22   4    49   14   12   
  Largest                  2    | .    2    1    2    2    2    
  Hottest                  136  | .    80   60   136  136  60   
Shots Fired                153  | .    36   4    75   24   14   
  Gun                      30   | .    26   .    .    .    4    
  Cannon                   111  | .    10   4    75   22   .    
  Launcher                 5    | .    .    .    .    2    3    
  Special                  7    | .    .    .    .    .    7    
  Kinetic                  19   | .    15   .    .    .    4    
  Thermal                  129  | .    21   4    75   22   7    
  Explosive                5    | .    .    .    .    2    3    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         13   | .    6    5    13   4    5    
  Robot Miss Streak        7    | .    3    .    7    4    2    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    
Shots Hit Robots           94   | .    17   4    43   12   18   
  Core Hits                56   | .    7    1    21   8    19   
  Critical Hits            8    | .    .    .    5    3    .    
  Critical Kills           6    | .    .    .    4    2    .    
  Critical Parts Destroyed 1    | .    .    .    1    .    .    
Melee Attacks              11   | .    .    .    .    .    11   
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 11   | .    .    .    .    .    11   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           2624 | .    224  69   903  534  894  
  Guns                     100  | .    85   .    .    .    15   
  Cannons                  1359 | .    139  69   903  248  .    
  Explosions               635  | .    .    .    .    286  349  
  Melee                    524  | .    .    .    .    .    524  
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  21   | .    6    .    .    .    15   
  Thermal                  1444 | .    218  69   903  248  6    
  Explosive                635  | .    .    .    .    286  349  
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 524  | .    .    .    .    .    524  
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            89   | .    .    .    39   28   22   
  Projectiles              54   | .    .    .    39   15   .    
  Explosions               13   | .    .    .    .    13   .    
  Melee                    22   | .    .    .    .    .    22   
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      97   | .    .    .    .    30   67   
  Shots                    3    | .    .    .    .    1    2    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        486  | .    98   87   486  437  18   
  Average Temperature      126  | .    37   44   126  217  17   
  Received Heat Transfer   173  | .    24   27   102  .    20   
  Effects                  6    | .    .    .    4    2    .    
    Shutdowns              2    | .    .    .    .    2    .    
    Interference           2    | .    .    .    2    .    .    
    Matter Decay           2    | .    .    .    2    .    .    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             4    | .    3    .    .    1    .    
  Heat Transferred         2856 | .    471  148  1739 444  54   
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Peak Influence             419  | .   160 120 419 328 .   
  Average Influence        243  | .   94  103 278 281 .   
Maximum Alert Level        2    | .   .   .   2   1   .   
  Low Security (%)         32   | .   100 100 16  13  .   
  Level 1                  62   | .   .   .   75  86  .   
  Level 2                  4    | .   .   .   7   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          3    | .   3   .   .   .   .   
  Investigation            1    | .   1   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Distress Signals           4    | .   1   .   3   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              67   | .   9   2   35  11  10  
  Peak Tracking Total      9    | .   2   2   6   8   9   
  Tactical Retreats        3    | .   .   .   1   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Traps Triggered            1    | .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Scr Mat Min Mat Min Exi 
Machines Disabled          9    | .   .   .   5   2   2   
  Max in Single Turn       2    | .   .   .   1   2   1   
Machines Sabotaged         .    | .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Machines Accessed          2    | .   .   .   1   .   1   
  Terminals                1    | .   .   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                2    | .   .   .   1   .   1   
  Successful               1    | .   .   .   .   .   1   
  Failed                   1    | .   .   .   1   .   .   
    Catastrophic           1    | .   .   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   2    | .   .   .   1   .   1   
  Terminals                1    | .   .   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             1    | .   .   .   .   .   1   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         1    | .   .   .   1   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Scr Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Scr Mat Min Mat Min Exi 
Total Allies               3    | .   .   3   .   .   .   
  Largest Group            3    | .   .   3   3   .   .   
  Highest-Rated Group      40   | .   .   40  40  .   .   
  Highest-Rated Ally       16   | .   .   16  16  .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               65   | .   .   7   58  .   .   
  Total Damage             762  | .   .   103 659 .   .   
  Kills                    9    | .   .   1   8   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Scr Mat Min Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   
-------------              Run  | Scr  Mat  Min  Mat  Min  Exi  
Turns Passed               2790 | .    273  170  1301 462  584  
Spaces Moved               1508 | 1    173  132  676  228  298  
  Core                     .    | .    .    .    .    .    .    
  Treads                   993  | .    .    .    564  228  201  
  Legs                     513  | 1    173  132  112  .    95   
  Wheels                   .    | .    .    .    .    .    .    
  Hover                    2    | .    .    .    .    .    2    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            120  | 120  120  120  120  180  120  
  Average Speed            157  | 120  120  120  164  180  161  
  Slowest Speed            220  | 120  120  120  180  180  220  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       38   | 2    31   29   57   61   52   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    .    .    
  Unknown Exits Taken      3    | 1    .    .    1    1    .    
Scrap Searched             .    | .    .    .    .    .    .    
Spaces Dug                 10   | .    .    .    .    10   .    
Terrain Destroyed          43   | .    .    .    .    19   24   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               2    | .    .    .    .    2    .    
  AOE                      41   | .    .    .    .    17   24   

 Actions                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Scr Mat Min Mat Min Exi 
Total                      1768 | .   206 139 795 255 373 
  Wait                     53   | .   6   1   35  11  .   
  Move                     1503 | .   172 131 675 227 298 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  24   | .   1   .   15  1   7   
  Fast Attach              15   | .   2   .   4   .   9   
  Attach                   12   | .   .   .   2   .   10  
  Detach                   9    | .   .   .   1   .   8   
  Swap                     12   | .   .   .   4   2   6   
  Drop                     25   | .   3   .   10  .   12  
  Fire                     101  | .   22  4   49  14  12  
  Melee                    11   | .   .   .   .   .   11  
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   3    | .   .   3   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-9/Mines
-9/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  264 | -10/Materials | Discovered new exit (range 8)
  273 | -10/Materials | Identified exit to Mines
  274 | -10/Materials | Entered Mines
  279 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  310 | -10/Mines     | Build established: Mutant
  394 | -10/Mines     | Discovered new exit (range 15)
  412 | -10/Mines     | Identified exit to Materials
  444 | -10/Mines     | Entered Materials
  444 | -9/Materials  | Accompanied by 3 allies
  444 | -9/Materials  | Evolved 2 slots: Utility x2
  867 | -9/Materials  | Discovered new exit (range 16)
 1133 | -9/Materials  | Discovered new exit (range 15)
 1568 | -9/Materials  | Discovered new exit (range 11)
 1745 | -9/Materials  | Entered Mines
 1843 | -9/Mines      | Assembled infested the area
 2169 | -9/Mines      | Discovered new exit (range 5)
 2207 | -9/Mines      | Entered Exiles
 2234 | -9/Exiles     | Discovered new exit (range 15)
 2252 | -9/Exiles     | Met 8R-AWN
 2281 | -9/Exiles     | Met EX-HEX
 2330 | -9/Exiles     | Met EX-BIN
 2353 | -9/Exiles     | Aligned with FarCom system
 2355 | -9/Exiles     | Given EX-Vault access code
 2400 | -9/Exiles     | Opened EX-Vault
 2413 | -9/Exiles     | Found Longsword +1
 2418 | -9/Exiles     | Found AWS/Thermal
 2430 | -9/Exiles     | Found YOLO Cannon
 2470 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
 2579 | -9/Exiles     | Attacked by the Exiles
 2613 | -9/Exiles     | Destroyed 7 combat bots
 2617 | -9/Exiles     | Core integrity fell below 50%
 2633 | -9/Exiles     | Destroyed 8R-AWN
 2654 | -9/Exiles     | Lost 5 parts (1p2n1u1w)
 2654 | -9/Exiles     | Found Prototype Protection
 2654 | -9/Exiles     | Identified 8R-AWN's Armor/TH
 2662 | -9/Exiles     | Found Prototype Processor
 2665 | -9/Exiles     | Found Prototype Ballistic Gun
 2665 | -9/Exiles     | Identified 8R-AWN's Boregun
 2669 | -9/Exiles     | Found 8R-AWN's Boregun
 2672 | -9/Exiles     | Found Prototype Device
 2672 | -9/Exiles     | Identified AS-neutralizer No. 17b
 2682 | -9/Exiles     | Found Prototype Protection
 2682 | -9/Exiles     | Identified 8R-AWN's Armor/EX
 2742 | -9/Exiles     | Core integrity fell below 20%
 2791 | -9/Exiles     | Destroyed by DAS Turret with DAS Cannon

 Last Messages 
---------------
02665_ Identified 8R-AWN's Boregun.
02669_ Acquired 8R-AWN's Boregun.
02672_ Acquired Prototype Device.
02672_ Identified AS-neutralizer No. 17b.
02675_ Dropped Adv. Beam Cannon.
02677_ Acquired Prototype Device.
02677_ Identified Gravity Neutralizing Apparatus.
02679_ Dropped Gravity Neutralizing Apparatus.
02682_ Dropped Imp. Light Armor Plating.
02682_ Acquired Prototype Protection.
02682_ Identified 8R-AWN's Armor/EX.
02685_ Dropped Mining Claw.
02689_ Acquired Imp. Light Armor Plating.
02691_ Dropped 8R-AWN's Armor/EX.
02694_ Acquired 8R-AWN's Armor/EX.
02697_ Acquired 1 matter.
02699_ The unstable cave ceiling collapses.
02782_ Exp. Heat Sink destroyed.
02789_ Knocked back.
02791_ HV Slug penetrates DAS Turret.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????##     ###"" """"#?? |
| ??????????????????????????????#"           """"#?? |
| ??????????????????????????????#"            """#?? |
| ??????????????????????????????#"            """#?? |
| ??????????????????????????????#"            """#?? |
| ??????????????????????????????#"            """#?? |
| ??????????????????????????????#"            """#?? |
| ??????????????????????????????##            """"?? |
| ???????????????????????????????#            """#?? |
| ???????????????????????????????#"       "X" """??? |
| ???????????????????????????????#"       """    #?? |
| ???????????????????????????????#"     """""""""#?? |
| ??????????????????????????????##"    ###########?? |
| ?????????????????# ??????????##""    #???????????? |
| ?????????????????#  ????######""     #???????????? |
| ??????????????##X#  #"###"""""""     ##??????????? |
| ?????????????        """""" " ""      ##???####### |
| ?????????????        "" """   "        #####"""""" |
| ????????????          "  "                  " """  |
| ????????????                                  ""   |
| ????????????                                   "   |
| ???????????                                        |
| ???????????                                        |
| ??????????"                                        |
| ???????????""                """"""                |
| ??????????"              @  ######"""              |
| ??????????"              ""##????#####"""          |
| ???????????"           """##?????????##"""         |
| ???????????           """##???????????#""""        |
| ???????????            ""????????????##""          |
| ????????????            #??####???####""""         |
| ????????????              ##   ####"""             |
| ????????????t                   """"               |
| ?????????????   ?                                  |
| ????????????? ???                                  |
| ?????????????????                              "   |
| ?????????????????             "      ""        """ |
| ??????????????????           ""##  ##""" " "  ""#" |
| ??????????????????         ""##?#  ######""" """## |
| ???????????????????     """"#???#  #????###""""### |
| ???????????????????      "??????#  #??????######?? |
| ??????????????????? ?? ?????????!   ?????????????? |
| ????????????????????????????????"   ?????????????? |
| ???????????????????????????????#"    ????????????? |
| ???????????????????????????????#!!""!????????????? |
| ???????????????????????????????######????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           54
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             1000
Resistance: EX             90
Weapon Cycling             25
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingHugeRail
  Manual?         0
Play Time         00:18:01
  Cumulative      858.3 hours
  Start           2020.08.06 @ 08:32:29
  End             2020.08.06 @ 08:49:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          271
  Rogue           271
  Adventurer      0
  Explorer        0
Win Type          -
  Total           51
  Types           39/1/3/3/3/1/1
Lore%             97
Gallery%          99
Achievement%      97
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b718a754-b12f-4a01-a067-dd1ba08580a7