Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 07:19:09 Player: Somberlain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1367) 1367 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3512 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 110/265 System Corruption 8% Temperature Cool (29) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Beam Rifle Advanced Beam Cannon Advanced EMP Blaster Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Beam Rifle Advanced Beam Cannon Advanced EMP Blaster Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 53 | 6 8 16 8 15 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 1 5 5 4 Treads 3 | . . . . 3 Leg 8 | 2 1 . 4 1 Wheel 3 | . . 2 1 . Hover 1 | . . 1 . . Flight 2 | . . 2 . . Utility 14 | 1 3 6 2 2 Device 2 | . . 1 . 1 Storage 2 | 1 1 . . . Processor 4 | . 1 1 2 . Hackware 2 | . 1 1 . . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 17 | 2 3 3 1 8 Energy Gun 7 | 1 1 . . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Corrupted Parts 1 | . . 1 . . System Corruption 6 | . . 6 . . Parts Lost 26 | . 2 9 10 5 Power 4 | . 1 2 1 . Propulsion 10 | . . 3 4 3 Utility 5 | . . 2 1 2 Weapon 7 | . 1 2 4 . Highest Loss Streak 8 | . 2 4 8 3 To Critical Strikes . | . . . . . Average Backups 3 | . 4 3 2 5 Power . | . . . . . Propulsion . | . . . . 2 Utility 1 | . 1 2 1 . Weapon 1 | . 1 . . 2 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 97 79 74 88 Engine 9 | . 14 7 3 6 Treads 4 | . . . . 22 Leg 14 | . 28 7 11 3 Wheel 1 | . . 3 6 . Device 3 | . . 8 . 5 Storage 6 | . 10 1 4 9 Processor 12 | . 3 12 26 21 Hackware 7 | . 11 7 9 . Protection 4 | . . 11 . 4 Energy Gun 11 | . 23 2 . 7 Ballistic Gun 2 | . 1 4 6 . Impact Weapon 4 | . 3 9 . . Peak Build Rating 30 | 6 10 15 21 30 Average Rating 12 | 4 9 10 16 24 On Entrance 9 | . 6 10 14 17 Avg Prop Armor Cover (%) 9 | . . 4 . 14 Naked Turns . | . . . . . Heaviest Build 31 | 13 20 21 21 31 Greatest Support 66 | 20 20 20 43 66 Greatest Overweight (x) 4 | . . 4 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 7 | 6 8 5 7 10 Most Carried 7 | . 6 5 5 7 Average Carried 3 | . 4 3 2 5 Final Capacity 10 | 8 5 10 10 10 Final Carried 7 | . 3 3 3 7 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 945 | 209 226 213 137 160 Remotely . | . . . . . Salvage Created 1570 | . 274 302 267 727 Parts 92 | . 19 24 11 38 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 8 11 5 15 Melee 10 | . 1 4 . 5 Guns 20 | . 5 5 4 6 Cannons 3 | . . . . 3 AOE 3 | . 2 . . 1 Classes Destroyed 10 | . 5 2 1 2 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 14 | . 3 9 . 2 Grunt 16 | . 5 . 4 7 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 6 | . . 2 . 4 Best Kill Streak 8 | . 3 6 4 8 Combat Bots Only 7 | . 2 6 4 7 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . 1 Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 362 | . 52 119 104 87 Missed 87 | . 11 22 32 22 Hits 275 | . 41 97 72 65 Melee 9 | . . . 2 7 Projectile 266 | . 41 97 70 58 Critical Strikes 6 | . 1 2 1 2 Damage Taken 3661 | . 456 994 1139 1072 Core 958 | . 95 300 382 181 Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . 36 . . Core Remaining (%) 62 | 100 62 25 . . Volleys Fired 112 | . 31 36 26 19 Largest 2 | . 2 2 2 2 Hottest 129 | . 115 65 43 129 Shots Fired 165 | . 53 39 35 38 Gun 148 | . 49 39 30 30 Cannon 8 | . . . . 8 Launcher 4 | . 4 . . . Special 5 | . . . 5 . Kinetic 62 | . . 32 30 . Thermal 77 | . 49 7 5 16 Explosive 4 | . 4 . . . Electromagnetic 22 | . . . . 22 Robot Hit Streak 27 | . 5 8 11 27 Robot Miss Streak 4 | . 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 141 | . 30 36 32 43 Core Hits 65 | . 16 11 13 25 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . . 3 1 . Critical Strikes 10 | . 3 3 2 2 Burn 2 | . 2 . . . Smash 5 | . 1 3 1 . Sever 3 | . . . 1 2 Melee Attacks 54 | . 9 24 5 16 Impact 38 | . 9 24 5 . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2930 | . 643 624 450 1213 Guns 1470 | . 369 225 332 544 Cannons 164 | . . . . 164 Explosions 375 | . 231 . . 144 Melee 877 | . 43 399 77 358 Ramming 3 | . . . . 3 Kinetic 511 | . . 179 332 . Thermal 884 | . 369 46 41 428 Explosive 231 | . 231 . . . Electromagnetic 424 | . . . . 424 Impact 519 | . 43 399 77 . Slashing 358 | . . . . 358 Piercing . | . . . . . Highest Corruption 8 | . 1 6 . 8 Average Corruption 3 | . 1 6 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 6 4 . 10 Message Errors 2 | . . 1 . 1 Matter Fused 2 | . 2 . . . Heat Flow Errors 5 | . . 2 . 3 Energy Discharges 5 | . 2 1 . 2 Data Loss (minor) 5 | . 2 . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 204 | . 9 144 26 25 Projectiles 5 | . . . . 5 Explosions 9 | . 9 . . . Melee 190 | . . 144 26 20 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 358 | . 358 196 85 290 Average Temperature 98 | . 127 74 40 90 Received Heat Transfer 1380 | . 141 186 594 459 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles 2 | . . 2 . . Parts Fried 5 | . . 3 . 2 Impact Corruptions 11 | . . 10 1 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . 2 . . 1 Heat Transferred 2050 | . 1073 111 148 718 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 94 Level 1 . | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 253 | . 81 106 50 253 Initial . | . . . . . Average 29 | . 18 25 13 72 Influence Increases 1156 | . 270 318 135 433 Destroy 0b10 Robot/C 780 | . 160 220 100 300 Destroy 0b10 Robot/NC 30 | . 15 10 . 5 Destroy Leader 184 | . 34 50 20 80 Successful Hack 20 | . . 20 . . Disable Machine 75 | . 15 15 15 30 Destroy Structure 37 | . 31 3 . 3 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 913 | . 270 318 135 190 Time Decay 629 | . 222 172 65 170 Lost Part 162 | . 12 60 70 20 Purge Threat 122 | . 36 86 . . Squads Dispatched 8 | . 1 2 . 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 14 17 12 18 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . 1 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 3 . 3 Terminals 8 | . 2 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 7 . 6 Successful 6 | . 1 4 . 1 Failed 12 | . 4 3 . 5 Catastrophic 5 | . 2 . . 3 Database Lockouts . | . . . . . Manual 10 | . 5 3 . 2 Terminals 18 | . 5 7 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 4 . 1 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 549 | . . 549 . . Sensors 549 | . . 549 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2139 | 61 798 681 217 382 Spaces Moved 1160 | 45 512 324 106 173 Core 80 | 6 . 70 4 . Treads 145 | . . . . 145 Legs 772 | 39 512 123 70 28 Wheels 131 | . . 99 32 . Hover 23 | . . 23 . . Flight 9 | . . 9 . . Fastest Speed 37 | 50 120 37 50 120 Average Speed 124 | 110 120 131 108 140 Slowest Speed 250 | 120 120 250 120 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 79 32 9 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . 3 2 . . Terrain Destroyed 39 | . 35 2 . 2 Melee 5 | . 3 2 . . Projectile . | . . . . . AOE 34 | . 32 . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1580 | 53 624 500 157 246 Wait 147 | 3 48 88 5 3 Move 1156 | 44 511 323 105 173 Hop . | . . . . . Pick Up 28 | . 7 6 4 11 Fast Attach 24 | 6 2 7 5 4 Attach 16 | . 2 7 3 4 Detach 3 | . 1 1 . 1 Swap 28 | . 9 6 3 10 Drop 11 | . 4 2 1 4 Fire 112 | . 31 36 26 19 Melee 54 | . 9 24 5 16 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Lost 3 parts (1p1n1u) 1357 | -9/Materials | Core integrity fell below 50% 1407 | -9/Materials | Lost 4 parts (1p1n1u1w) 1465 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Entered another Materials area 1541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Core integrity fell below 50% 1673 | -8/Materials | Lost 8 parts (1p3n1u3w) 1738 | -8/Materials | Discovered new exit (range 16) 1757 | -8/Materials | Identified exit to Storage 1758 | -8/Materials | Entered Storage 1802 | -8/Storage | Core integrity fell below 20% 1815 | -8/Storage | Lost 3 parts (2n1u) 2001 | -8/Storage | Garrison activated, responded to threat 2140 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02110_ G-47 Trooper misfires. 02111_ U-05 Engineer lays Concrete. 02111_ G-47 Trooper destroyed. 02111_ Terminal disabled. 02111_ Door malfunctions. 02112_ U-05 Engineer lays Concrete. 02114_ Heat Sink fried. 02114_ Y-45 Defender destroyed. 02114_ U-05 Engineer destroyed. 02117_ Adv. Treads destroyed. 02118_ Lgt. Armor Plating destroyed. 02120_ Y-45 Defender destroyed. 02120_ Switching to secondary target: Y-45 Defender. 02120_ Heat Sink fried. 02120_ Y-45 Defender destroyed. 02124_ System corrupted: Heat flow error (+149). 02130_ G-47 Trooper destroyed. 02130_ Door malfunctions. 02133_ Acquired 10 matter. 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[ #?????????? | | # ##"" """ """ "# #??#######?????????? | | # ##"T """ """ T# #??????????????????? | | #=! ##"" """ """ "# #??????????????????? | | #= ##"" ## """ #??????????????????? | | #= =#?## ## """ #??????????????????? | | #####??? # """ #??????????????????? | | ????????########??##########??????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMiniAirjet Manual? 0 Play Time 00:18:20 Cumulative 78.0 hours Start 2026.09.07 @ 07:01:27 End 2026.09.07 @ 07:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f137b7a4-092e-46e7-965b-27e170cecc3e