Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 17:27:49 Player: Bereft Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (616) 616 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2851 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 204/275 System Corruption 0% Temperature Cool (75) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (5) ---- Seismic Detector Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hacking Drone Bay Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Bore Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Deuterium Engine Seismic Detector Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Reaction Control System Hacking Drone Bay Heavy Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Datajack Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 8 4 16 3 2 1 Power 5 | 1 . 3 . . 1 Engine 5 | 1 . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 2 . . Treads . | . . . . . . Leg 8 | 2 2 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 2 5 . . . Device 5 | 2 1 2 . . . Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 6 1 2 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . 4 . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 3 1 1 . 7 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 3 | . 1 . . . 2 Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 7 | . 2 1 1 . 7 To Critical Strikes . | . . . . . . Average Backups 9 | 1 4 9 9 9 9 Power 1 | . 1 1 1 1 . Propulsion . | . . . . . . Utility 6 | . 3 5 6 6 6 Weapon 1 | . . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 . . 5 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 96 100 100 99 Engine 11 | . 14 11 11 11 10 Leg 21 | . 28 21 22 22 21 Device 13 | . 15 18 11 11 11 Storage 11 | . 12 11 11 11 10 Processor 18 | . . 14 22 22 22 Energy Gun 2 | . . 7 2 . . Ballistic Gun 2 | . 14 . 8 3 . Ballistic Cannon 1 | . . . . . 10 Launcher 1 | . . 4 . . . Piercing Weapon 5 | . . . . 7 10 Special Melee Weapon 7 | . . 7 11 10 . Peak Build Rating 25 | 9 9 19 18 25 25 Average Rating 19 | 5 6 17 17 20 24 On Entrance 12 | . 9 5 18 18 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 32 | 13 10 29 24 32 32 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . . 2 1 1 5 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 8 5 10 10 10 10 Average Capacity 9 | 6 5 9 10 10 9 Most Carried 10 | 4 5 10 10 10 10 Average Carried 9 | 1 4 9 9 9 9 Final Capacity 10 | 5 5 10 10 10 5 Final Carried 10 | 4 4 10 8 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 915 | 307 65 285 89 138 31 Remotely . | . . . . . . Salvage Created 675 | 150 80 412 33 . . Parts 41 | 7 5 27 2 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . 2 12 1 . . Guns 7 | . 2 4 1 . . AOE 8 | . . 8 . . . Classes Destroyed 9 | 2 1 6 . . . Worker 2 | . . 2 . . . Tunneler 5 | 3 1 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 3 | . . 3 . . . Grunt 10 | . 2 7 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 3 2 5 1 . . Combat Bots Only 3 | . 2 3 1 . . Max Kills in Single Turn 3 | 1 1 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 142 | . 40 41 7 . 54 Missed 40 | . 10 11 1 . 18 Hits 102 | . 30 30 6 . 36 Projectile 102 | . 30 30 6 . 36 Damage Taken 2074 | . 331 472 132 . 1139 Core 488 | . 64 88 30 . 306 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 74 | . . . . 74 . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 77 | 10 27 26 4 . 10 Largest 2 | 1 2 2 1 . 2 Hottest 120 | 20 120 63 45 . 78 Shots Fired 96 | 10 28 40 4 . 14 Gun 59 | 10 27 15 4 . 3 Cannon 7 | . . . . . 7 Launcher 29 | . . 25 . . 4 Special 1 | . 1 . . . . Kinetic 49 | 10 27 . 2 . 10 Thermal 1 | . 1 . . . . Explosive 29 | . . 25 . . 4 Electromagnetic 17 | . . 15 2 . . Robot Hit Streak 7 | 7 5 5 4 . 2 Robot Miss Streak 6 | 1 3 3 1 . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 56 | 8 15 27 4 . 2 Core Hits 52 | 5 5 33 2 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 11 | . . 11 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . 11 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1525 | 91 196 813 155 . 270 Guns 497 | 91 196 113 62 . 35 Cannons . | . . . . . . Explosions 1019 | . . 691 93 . 235 Melee . | . . . . . . Ramming 9 | . . 9 . . . Kinetic 352 | 91 196 . 30 . 35 Thermal 93 | . . . 93 . . Explosive 926 | . . 691 . . 235 Electromagnetic 145 | . . 113 32 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 1 | . . 1 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 26 1 2 . Message Errors 5 | . . 4 1 . . Matter Fused 6 | . . 6 . . . Heat Flow Errors 9 | . . 9 . . . Energy Discharges 2 | . . 1 . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . 2 . . . Misfires 2 | . . 2 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles . | . . . . . . Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . 118 46 . . Shots 4 | . . 3 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 267 | . 46 267 36 . 183 Average Temperature 88 | . 28 96 19 . 89 Received Heat Transfer 696 | . 183 141 48 . 324 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 90 100 . . Level 1 7 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | 10 35 252 39 . . Initial 24 | . . 1 24 . . Average 58 | 2 4 72 18 . . Influence Increases 644 | 20 71 518 35 . . Destroy 0b10 Robot/C 300 | . 40 240 20 . . Destroy 0b10 Robot/NC 60 | 20 5 35 . . . Destroy Leader 76 | . 10 66 . . . Successful Hack 3 | . . 3 . . . Disable Machine 75 | . . 60 15 . . Destroy Structure 115 | . 1 114 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 644 | 20 66 459 99 . . Entered New Map 44 | . . 4 40 . . Time Decay 550 | 20 36 445 49 . . Lost Part 50 | . 30 10 10 . . Squads Dispatched 6 | . 2 3 1 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 6 16 2 . 3 Peak Tracking Total 3 | . 2 3 2 . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . . 4 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 8 | . 2 6 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 18 . . . Successful 9 | . 1 8 . . . Failed 12 | . 2 10 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 17 | . 2 8 . 7 . Terminals 9 | . 2 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 10 | . . 10 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 1 | . . 1 . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 5 . . . Full Trace Events 5 | . 1 4 . . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 6 | . . 6 . . . Non-combat 6 | . . 6 . . . Combat . | . . . . . . Robot Hacks Applied 9 | . . 9 . . . parse_system 2 | . . 2 . . . no_distress 4 | . . 4 . . . find_recycling 2 | . . 2 . . . find_station 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 8 | . . . 1 7 . Largest Group 8 | . . . 1 8 4 Highest-Rated Group 257 | . . . 31 257 104 Highest-Rated Ally 39 | . . . 31 39 31 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 240 | . . . . . 240 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 7066 | 37 323 2154 121 3505 926 Terrain 6759 | 25 29 2153 121 3505 926 Seismic 1036 | 37 323 676 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 7157 | 110 328 2154 121 3505 939 Spaces Moved 2886 | 65 112 624 48 1892 145 Core 5 | 4 . . . . 1 Treads . | . . . . . . Legs 2881 | 61 112 624 48 1892 144 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 175 175 175 Average Speed 169 | 115 120 167 175 175 175 Slowest Speed 300 | 120 120 245 175 175 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 29 42 12 91 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 13 | . . 13 . . . Terrain Destroyed 151 | . 1 126 . . 24 Melee . | . . . . . . Projectile 9 | . 1 . . . 8 AOE 142 | . . 126 . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 5032 | 86 275 1688 82 2086 815 Wait 1983 | . 130 984 25 190 654 Move 2881 | 64 111 623 47 1891 145 Hop . | . . . . . . Pick Up 19 | 4 1 12 . 2 . Fast Attach 13 | 7 . 5 . 1 . Attach 10 | . 1 4 1 . 4 Detach . | . . . . . . Swap 18 | 1 3 10 2 1 1 Drop 18 | . 2 11 3 1 1 Fire 77 | 10 27 26 4 . 10 Melee 11 | . . 11 . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Discovered new exit (range 16) 2578 | -9/Materials | Discovered new exit (range 8) 2593 | -9/Materials | Entered Mines 2666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2687 | -9/Mines | Met a Derelict testing a Signal Generator 2714 | -9/Mines | Entered Zion 2714 | -7/Zion | Accompanied by 1 ally 2792 | -7/Zion | System corruption cleaned by Quarantine Array 2977 | -7/Zion | Gained Derelict followers 3148 | -7/Zion | Discovered new exit (range 16) 3170 | -7/Zion | Visited the Megawrench Repair Shop 3170 | -7/Zion | Megawrench repaired 5 parts 3467 | -7/Zion | Learned Factory emergency access door positions 3722 | -7/Zion | Found CR-A16's Pointy Stick 3822 | -7/Zion | Given the Hacking Drone Bay 3822 | -7/Zion | Found Prototype Device 3855 | -7/Zion | Received a visual enhancement algorithm 3857 | -7/Zion | Ran a visual enhancement algorithm 3930 | -7/Zion | Learned location of Quarantine (-2) 4072 | -7/Zion | Given A8's code to call for help 4361 | -7/Zion | Met Imprinter 4392 | -7/Zion | Imprinted 4394 | -7/Zion | Declared Zion's savior 4487 | -7/Zion | Ran a visual enhancement algorithm 4686 | -7/Zion | Ran a visual enhancement algorithm 4994 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5211 | -7/Zion | Opened final containment barrier to the Deep Caves 5659 | -7/Zion | Discovered new exit (range 3) 5659 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6219 | -7/Zion | Entered Deep Caves 6219 | -7/Deep Caves | Accompanied by 4 allies 7120 | -7/Deep Caves | Attacked by Z-Imprinter 7136 | -7/Deep Caves | Core integrity fell below 50% 7152 | -7/Deep Caves | Core integrity fell below 20% 7158 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- I've worked too hard for our future just to have you ruin everything! V8-6ZQ(g) destroyed. HV Slug penetrates Wall. 70-90B(g) destroyed. FF-KTW(s) destroyed. H7-MDO(i) destroyed. HV Slug penetrates Wall. Destroyed Prototype Storage. Destroyed Prototype Protection. Deuterium Engine destroyed. HV Slug penetrates Earth. Aluminum Leg+ destroyed. Grenade Launcher+ destroyed. Bore Cannon destroyed. Imp. Terrain Scanner destroyed. Dropped Med. Storage Unit. 5X-C0O(z) destroyed. The unstable cave ceiling collapses. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????#?#######?#?###??#??#??###??###?## | | ??????########?#?##?###??#???###???###??#?#?####?# | | ???? ??####??############?##?###?######?### | | ????? ?#???#######??####?###??###?######### | | ???? ###### ###??########??#########?#?### | | ???? ## # #?##### ####?############# | | ???? ##### ################# | | ??? ################# | | ??? ################# | | ?? % # ########## # | | ?? =%* ####### | | ????""""" [ = [ ## ### | | ??????""" ##### | | ??????""" % I | | ?????"""" ! %* z | | ?????" ! ### | | ?????"""" !@ #"######## | | ???????"" ############## | | ?????"""" ##########""### | | ???????"" ####### | | ???????" ####### | | ?????? ##### #### | | ?????? ###### #### | | ??????? ###### ### | | ???????? ## ## | | ????????? ## " ### | | ?????????? # """ # ### | | ??????????? # "" # ### | | ????????????? ## # ###### | | ??????????????? ######### ###### # | | ?????????????????? ######### ###### # | | ???????????????????? ? ###?#### ###### # | | ??????????????????????????????? ?###### ##### # | | ?????????????????????????????? ####### ## # | | ?????????????????????????????????####### | | ???????????????????????????????????#### | | ????????????????????????????????????#?# | | ???????????????????????????????????#?## ###### | | ?????????????????????????????????????#? ? ####### | | ???????????????????????????????????????? ? #?##### | | ??????????????????????????????????????#?????#?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 299 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Evasion (%) 63 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Dramatic Entrance Omniscient Cartographer Signs Are For Wimps Challenges ------------ None Game ------ Seed MyomerNanofilamentsShooter Manual? 0 Play Time 00:42:50 Cumulative 27.2 hours Start 2026.04.24 @ 16:44:11 End 2026.04.24 @ 17:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7dfe04fb-1ee6-4b78-9b64-0176034f7874