Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 00:45:20 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (2906) 2906 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1025) 1025 TOTAL SCORE: 10061 Bonus ------- Follower Combat Kills 147 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 1000/1000 Matter 280/300 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Walking (153) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Powered Armor Improved Hardlight Generator > --- WEAPON (3) ------- Barrage Gun Gauss Rifle Gauss Rifle > --- INVENTORY (16) --- Light Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Matter Compressor (250) Makeshift Terrain Scanner Powered Armor Powered Armor Force Field Gatling Laser Enhanced Autogun Mini Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Powered Armor Improved Hardlight Generator > --- WEAPON ----------- Barrage Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Matter Compressor Makeshift Terrain Scanner Powered Armor Powered Armor Force Field Gatling Laser Enhanced Autogun Mini Grenade Launcher Makeshift Sword [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 7 | . . 2 1 1 . . . . 1 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 120 | 8 14 9 32 8 5 14 . 5 9 6 . 5 3 2 Power 15 | 2 2 . 4 1 1 . . . 4 . . 1 . . Engine 8 | 2 2 . 3 . . . . . 1 . . . . . Core 6 | . . . 1 1 1 . . . 3 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 27 | 2 5 3 8 1 2 2 . 1 1 . . 1 1 . Treads . | . . . . . . . . . . . . . . . Leg 15 | . 2 . 4 1 2 2 . 1 1 . . 1 1 . Wheel 12 | 2 3 3 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 1 4 4 10 2 2 5 . 4 2 5 . 2 . 2 Device 16 | . 2 1 3 . 1 2 . 1 1 3 . 2 . . Storage 6 | 1 2 1 2 . . . . . . . . . . . Processor 7 | . . 1 3 1 . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . 1 2 1 1 3 . 3 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 3 3 2 10 4 . 7 . . 2 1 . 1 2 . Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | 1 3 1 10 4 . 6 . . 1 . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 34 | . 3 6 15 1 3 5 . 1 . . . . . . Power 4 | . . 1 1 1 1 . . . . . . . . . Propulsion 14 | . 2 4 5 . 1 1 . 1 . . . . . . Utility 6 | . . . 4 . 1 1 . . . . . . . . Weapon 10 | . 1 1 5 . . 3 . . . . . . . . Highest Loss Streak 8 | . 3 6 8 1 2 2 . 1 . . . . . . Average Slot Usage (%) 97 | . 97 97 90 98 98 94 92 92 99 100 100 100 100 100 Engine 4 | . 13 11 4 . . . . . 2 6 6 6 6 5 Core 4 | . . . 3 6 6 7 7 7 9 6 6 3 . . Leg 16 | . 1 . 7 16 23 23 23 19 20 20 20 20 20 17 Wheel 4 | . 24 22 12 6 . . . . . . . . . . Device 7 | . 12 1 3 . 1 3 . . 6 12 13 13 13 11 Storage 14 | . 14 25 18 15 15 15 15 15 13 13 13 13 13 11 Processor 16 | . . 7 16 21 20 15 15 15 13 19 20 20 20 23 Protection 3 | . . 6 5 7 6 5 7 10 13 . . . . 5 Energy Gun 1 | . 13 . . . . . . . . . . . . . Ballistic Gun 18 | . 14 21 17 23 23 22 23 23 18 15 13 15 18 17 Slashing Weapon 1 | . . . . . . . . . 1 3 6 4 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 13 37 45 51 56 51 68 68 68 77 77 67 75 75 85 Greatest Support 55 | 26 26 32 48 35 35 30 30 30 40 40 40 50 55 55 Greatest Overweight (x) 4 | . 4 3 4 2 2 2 2 3 2 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 6 16 20 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 6 17 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 9 15 16 16 16 16 15 16 16 16 16 16 16 15 Average Carried 14 | 2 5 12 13 15 15 14 15 15 15 16 15 16 15 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 9 15 16 15 15 15 15 16 16 16 16 16 16 14 Class Distribution -------------------- 21% | Scavenger-Assassin 16% | Scavenger-Mutant 15% | Scavenger-Gunner 12% | Mutant 10% | Scavenger-Skirmisher 8% | Messiah-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3344 | 221 190 161 799 565 140 391 . 154 261 60 113 109 180 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3733 | . 363 173 1133 875 223 425 . 141 340 . . . 60 . Parts 178 | . 20 13 56 36 13 18 . 9 12 . . . 1 . Haulers Intercepted 6 | . 1 . 3 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 14 20 . 11 . . . . 12 . Prevented 7 | . . . . . . . . . . . 1 . 6 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 62 | . 9 4 11 13 6 12 . 3 3 . . . 1 . Guns 59 | . 9 3 11 13 6 10 . 3 3 . . . 1 . AOE 3 | . . 1 . . . 2 . . . . . . . . Classes Destroyed 13 | . 5 2 3 1 . 1 . 1 . . . . . . Worker 3 | . 2 . . 1 . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . Hauler 6 | . 1 . 3 2 . . . . . . . . . . Recycler 6 | . 1 . 3 1 . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . Watcher 5 | . . 1 2 2 . . . . . . . . . . Swarmer 14 | . 6 . . 3 3 2 . . . . . . . . Grunt 35 | . 3 2 6 9 3 9 . 2 . . . . 1 . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 7 | . . 2 2 . . . . . 3 . . . . . Hunter 3 | . . . 3 . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 7 3 5 6 3 6 . 2 1 . . . 1 . Combat Bots Only 7 | . 7 2 3 4 3 6 . 2 1 . . . 1 . Max Kills in Single Turn 2 | . 1 2 2 2 2 2 . 1 1 . . . 1 . Gunslinging 1 | . . . . 1 1 1 . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 5183 | . 454 753 1729 413 508 827 . 154 105 . . . 240 . Core 537 | . 84 46 237 13 14 102 . 14 12 . . . 15 . Absorbed by Shields 348 | . . . 152 . . . . . 160 . . . 36 . Core Remaining (%) 80 | 100 66 88 56 . . . . 79 . . . . 96 . Volleys Fired 264 | . 46 18 94 42 10 24 . 9 15 . . . 6 . Largest 3 | . 2 2 2 3 3 3 . 3 3 . . . 3 . Hottest 100 | . 100 50 56 84 78 86 . 81 81 . . . 84 . Shots Fired 621 | . 92 36 177 126 30 71 . 27 44 . . . 18 . Gun 614 | . 92 34 177 126 30 66 . 27 44 . . . 18 . Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 560 | . 38 34 177 126 30 66 . 27 44 . . . 18 . Thermal 54 | . 54 . . . . . . . . . . . . . Explosive 7 | . . 2 . . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 12 11 19 10 11 5 . 5 27 . . . 30 . Robot Miss Streak 5 | . 3 2 4 5 3 4 . 2 1 . . . 3 . Penetration Max 1 | . . . 1 1 . 1 . 1 . . . . 1 . Secondary Targets 13 | . 1 . . 5 3 3 . . . . . . 1 . Max Gunslinging Chain 2 | . 1 . . 2 1 2 . . . . . . 1 . Shots Hit Robots 401 | . 57 24 122 78 20 32 . 17 38 . . . 13 . Core Hits 177 | . 20 12 49 30 12 27 . 9 12 . . . 6 . Critical Hits 12 | . . . 4 6 . . . . 2 . . . . . Critical Kills 4 | . . . 1 3 . . . . . . . . . . Critical Parts Destroyed 8 | . . . 3 3 . . . . 2 . . . . . Melee Attacks 17 | . . . . . . . . . 1 4 7 . 5 . Impact . | . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 1 4 7 . 5 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7904 | . 654 397 2105 1720 361 1145 . 396 768 . . . 358 . Guns 7076 | . 654 171 2030 1720 361 618 . 396 768 . . . 358 . Cannons . | . . . . . . . . . . . . . . . Explosions 828 | . . 226 75 . . 527 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6614 | . 192 171 2030 1720 361 618 . 396 768 . . . 358 . Thermal 462 | . 462 . . . . . . . . . . . . . Explosive 828 | . . 226 75 . . 527 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 . . . . . 1 . . . . . . Average Corruption 1 | . . 8 . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5 | . . 5 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . 35 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 302 | . 129 30 24 185 144 302 . 171 140 . . . 130 . Average Temperature 52 | . 40 13 6 37 64 98 . 79 61 . . . 69 . Received Heat Transfer 1329 | . 84 177 378 150 171 270 . 36 . . . . 63 . Effects 2 | . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . Heat Transferred 1369 | . 1369 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 389 | . 239 194 247 389 . . . . 140 . . . . 79 Average Influence 108 | . 71 104 123 196 . . . . 40 . . . . 78 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . . . . Low Security (%) 84 | 100 95 100 88 45 . . . . 100 . . . . 100 Level 1 15 | . 4 . 11 54 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 3 2 . . . . 1 . . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 6 | . . . 3 2 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . 1 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 113 | . 21 9 26 18 12 16 . 4 3 . . . 4 . Peak Tracking Total 9 | . 6 3 5 5 9 7 . 3 1 . . . 4 . Tactical Retreats 12 | . 4 . 5 . . 3 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 12 | . . 1 3 8 . . . . . . . . . . Max in Single Turn 4 | . . 1 1 4 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 15 | . 7 . 3 . . 1 3 . 1 . . . . . Terminals 11 | . 7 . 3 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 58 | . 22 . 8 . . 1 23 . 4 . . . . . Successful 43 | . 13 . 5 . . 1 23 . 1 . . . . . Failed 15 | . 9 . 3 . . . . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . 5 . 3 . . . . . 1 . . . . . Terminals 34 | . 22 . 8 . . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 39 | . 12 . 3 . . 1 23 . . . . . . . Record 7 | . . . 1 . . . 6 . . . . . . . Part Schematic 10 | . 1 . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . Prototype ID Bank 7 | . 3 . 1 . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Locate Traps 5 | . 4 . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . . . 1 . . . . . Terminals 4 | . 1 . 2 . . . . . 1 . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 6 . 3 . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 9 | . . . . . . . . 1 . . . 8 . . Largest Group 8 | . . . . . . . . 1 . . . 8 8 4 Highest-Rated Group 269 | . . . . . . . . 94 . . . 269 269 149 Highest-Rated Ally 94 | . . . . . . . . 94 . . . 38 38 38 Total Orders 8 | . . . . . . . . . . . . . 7 1 STAY 1 | . . . . . . . . . . . . . 1 . GOTO 2 | . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . 3 1 Ally Attacks 55 | . . . . . . . . 12 . . . . 43 . Total Damage 1174 | . . . . . . . . 480 . . . . 694 . Kills 11 | . . . . . . . . 1 . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 . . 2 . 2 . 2 1 . Drone Launches 5 | . . . . . . . . . . . . . 5 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 9492 | 57 758 273 981 698 499 1192 148 466 519 740 607 1785 592 177 Spaces Moved 5222 | 43 632 193 480 313 308 460 83 242 287 449 328 1132 252 20 Core 7 | 4 3 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 4061 | . 9 . 178 313 308 460 83 242 287 449 328 1132 252 20 Wheels 1154 | 39 620 193 302 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 150 150 150 180 150 150 153 153 153 153 153 Average Speed 144 | 85 91 98 129 175 150 165 180 175 156 153 153 153 153 153 Slowest Speed 250 | 90 250 110 240 180 180 180 180 210 180 153 153 153 153 153 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . Exploration Rate (%) 48 | 4 96 16 32 14 57 57 75 48 9 53 58 93 96 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 3 1 . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 21 | . . . . . 2 3 . 3 . 5 2 3 3 . Spaces Dug 17 | . . . . . . . . . 1 4 7 . 5 . Terrain Destroyed 105 | . . 17 21 14 . 36 . . 1 4 7 . 5 . Melee 17 | . . . . . . . . . 1 4 7 . 5 . Projectile 8 | . . . 1 2 . 5 . . . . . . . . AOE 80 | . . 17 20 12 . 31 . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 6651 | 59 731 244 672 371 334 843 82 268 333 496 427 1184 441 166 Wait 907 | 5 15 16 42 1 3 335 . 4 . 36 89 46 171 144 Move 5208 | 42 631 192 479 312 307 459 82 241 286 448 327 1131 251 20 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | 4 10 7 12 3 5 6 . 4 9 1 2 . 1 . Fast Attach 42 | 5 7 4 14 3 . 1 . 4 2 . . 2 . . Attach 33 | 1 3 3 9 1 2 9 . 1 2 . . . . 2 Detach 11 | . 3 2 2 . . 3 . . 1 . . . . . Swap 45 | 2 4 2 9 4 3 4 . . 5 6 . 3 3 . Drop 58 | . 12 . 11 5 4 2 . 5 12 1 2 2 2 . Fire 264 | . 46 18 94 42 10 24 . 9 15 . . . 6 . Melee 17 | . . . . . . . . . 1 4 7 . 5 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (2n1w) 418 | -10/Materials | Destroyed 7 combat bots 502 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 10) 800 | -10/Materials | Discovered new exit (range 11) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Discovered new exit (range 13) 1087 | -9/Materials | Crushed by falling debris 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Lost 8 parts (1p4n1u2w) 1249 | -8/Materials | Lost 7 parts (1p2n2u2w) 1482 | -8/Materials | Build established: Scavenger-Mutant 2058 | -8/Materials | Discovered new exit (range 7) 2070 | -8/Materials | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2374 | -7/Factory | Build established: Scavenger-Gunner 2747 | -7/Factory | Discovered new exit (range 11) 2768 | -7/Factory | Entered Lower Caves 2931 | -7/Lower Caves | Learned location of 1 exit from Factory 3080 | -7/Lower Caves | Learned Factory emergency access door positions 3213 | -7/Lower Caves | Discovered new exit (range 15) 3252 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3267 | -7/Lower Caves | Entered another Lower Caves area 3618 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4441 | -7/Lower Caves | Discovered new exit (range 8) 4459 | -7/Lower Caves | Entered Data Miner 4459 | -7/Data Miner | Discovered new exit (range 6) 4483 | -7/Data Miner | Met Data Miner 4493 | -7/Data Miner | Build established: Scavenger-Mutant 4528 | -7/Data Miner | Learned location of Section 7 (-2) 4528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4557 | -7/Data Miner | Received God Mode back door access code from Data Miner 4607 | -7/Data Miner | Entered Proximity Caves 4674 | -6/Proximity Caves | Learned Factory terminal intel 4680 | -6/Proximity Caves | Escorted by Enhanced Grunt 4744 | -6/Proximity Caves | Spotted B-75 Beast 4975 | -6/Proximity Caves | Learned location of 1 exit from Factory 5046 | -6/Proximity Caves | Discovered new exit (range 19) 5073 | -6/Proximity Caves | Entered Factory 5073 | -6/Factory | Spotted B-75 Beast 5073 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5074 | -6/Factory | Identified exit to Lower Caves 5076 | -6/Factory | Loaded intel: 20 terminal locations 5275 | -6/Factory | Found Powered Armor 5281 | -6/Factory | Found Powered Armor 5287 | -6/Factory | Found Powered Armor 5592 | -6/Factory | Entered Lower Caves 5972 | -6/Lower Caves | Learned Factory garrison access intel 6164 | -6/Lower Caves | Encountered a Warlord checkpoint 6209 | -6/Lower Caves | Discovered new exit (range 22) 6302 | -6/Lower Caves | Learned Factory stockpile data 6323 | -6/Lower Caves | Identified exit to Lower Caves 6332 | -6/Lower Caves | Entered another Lower Caves area 6345 | -6/Lower Caves | Discovered new exit (range 10) 6357 | -6/Lower Caves | Identified exit to Factory 6448 | -6/Lower Caves | Build established: Scavenger-Assassin 6922 | -6/Lower Caves | Discovered new exit (range 12) 6937 | -6/Lower Caves | Identified exit to Zion 6939 | -6/Lower Caves | Entered Zion 7073 | -6/Zion | Discovered new exit (range 14) 7140 | -6/Zion | Gained Derelict followers 7472 | -6/Zion | Learned location of 1 exit from Factory 7833 | -6/Zion | Visited the Megawrench Repair Shop 8197 | -6/Zion | Megawrench repaired 13 parts 8276 | -6/Zion | Imprinted 8278 | -6/Zion | Declared Zion's savior 8577 | -6/Zion | Build established: Messiah-Mutant 8689 | -6/Zion | Identified exit to Proximity Caves 8724 | -6/Zion | Entered Proximity Caves 8724 | -5/Proximity Caves | Accompanied by 8 allies 9252 | -5/Proximity Caves | Discovered exit to Factory (range 21) 9316 | -5/Proximity Caves | Entered Factory 9316 | -5/Factory | Accompanied by 8 allies 9316 | -5/Factory | Evolved 2 slots: Utility x2 9317 | -5/Factory | Identified exit to Extension 9319 | -5/Factory | Loaded intel: 4 garrison access locations 9493 | -5/Factory | Self-destructed Last Messages --------------- 09386_ K-01 Serf cleans the Megafabricator. 09393_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 09411_ K-01 Serf collects debris. 09414_ W-25 Informer sends out distress signal. 09415_ K-01 Serf collects debris. 09420_ Slug penetrates Wall. 09439_ K-01 Serf cleans the Nuclear Reactor. 09448_ W-25 Informer sends out distress signal. 09449_ U-05 Engineer lays Concrete. 09452_ Subcomponent Replicator disabled. 09452_ Slug penetrates Door. 09464_ K-01 Serf collects debris. 09465_ Door malfunctions. 09467_ K-01 Serf collects debris. 09469_ P-70 Sage resets R-10 Processor, system corruption cleaned. 09470_ K-01 Serf collects debris. 09475_ K-01 Serf cleans the Construction Platform. 09480_ Slug penetrates Wall. 09482_ Advanced Drone destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ####?????????????????##?#?#######??????????????? | | #???????????? ? ############ ??????????? | | """ #???????????"""" ##### # ? ?????????? | | """ #?????????? """" / # """# "" "????????? | | """ #?????????" """" ##### """# ""S"" ??????? | | #????????"" """" ##### """# """" "?????? | | """ #??????"""" """" ##### # ????? | | """ #??????"""" """" ##### ######+####???? | | """ #????? ########+####### ??#??? | | #???? ? + ####### ????? | | ######???#####+######## ##?? | | #?????# ???? | | ####### ###? | | ###? | | w ##?? | | ###? | | #T##?############# #### | | ######@ #### ###? | | ####### ###### n ######+###+##?? | | #???### ######nnM ###### ## | | ####?????# ######M M ###### ?# | | ????????## ###### ###### """?# | | ????????## ###### M ###### """## | | ########## ###### ###### """#? | | ## ###### ###### ## | | ## ###### ###### """?# | | """ ## ##########+######### "??## | | """ ## ###### ""?#? | | """ ! ## ###### ?? | | ## ###### ??? | | """ ## ##########???## | | """ ! ## ##########???#? | | """ #######+### ###################?#??? | | # # # ###??##??? | | """ # # # """""" #?#??#?#?# | | """ # # + """""" #??#??#?#? | | """ # # # """""" " F" ##???????? | | # # # """""" """" #?#?#???#? | | """ # # # #?#???#??? | | """ # # #############??#??#?#??? | | """ # # ##?#???#?#????#?#??????? | | ########### #?? ?? ?? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAssaultMembrane Manual? 0 Play Time 01:03:25 Cumulative 84.3 hours Start 2020.05.07 @ 21:05:12 End 2020.05.30 @ 00:45:20 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3294178e-d85d-4451-9550-e9423f5b290c