Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 21:33:10 Player: BlackCaro Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (790) 790 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6735 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 186/190 System Corruption 9% Temperature Cool (4) Movement Flying (37) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Field Propulsion Array Q-thruster > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Stasis Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Shielding Advanced Heat Sink Advanced Weight Redist. System Advanced Terrain Scan Processor Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved Remote Shield Improved System Shield > --- WEAPON ----------- Smartbomb Launcher Stasis Projector > --- INVENTORY -------- Micro Fission Core Micro Fission Core Xenon Bombardment Thruster Advanced Terrain Scan Processor [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Proton Cannon Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Stasis Projector Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 10 | . . . 2 1 2 2 . . 2 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 147 | 8 16 9 4 10 11 15 12 . 23 13 26 Power 32 | 1 3 1 1 2 1 5 3 . 3 2 10 Engine 8 | 1 3 1 1 1 . 1 . . . . . Core 18 | . . . . 1 1 4 3 . 3 . 6 Reactor 6 | . . . . . . . . . . 2 4 Propulsion 46 | 2 6 4 1 4 3 4 4 . 9 1 8 Treads 2 | . . . . . . . 2 . . . . Leg 8 | 2 4 . . . . . 2 . . . . Wheel 8 | . . . . . . . . . 8 . . Hover 2 | . . . . . . 2 . . . . . Flight 26 | . 2 4 1 4 3 2 . . 1 1 8 Utility 45 | 2 3 1 2 4 7 6 2 . 7 8 3 Device 30 | 1 2 1 . 2 6 4 2 . 5 6 1 Storage 1 | 1 . . . . . . . . . . . Processor 10 | . 1 . 2 2 1 . . . 1 1 2 Hackware 1 | . . . . . . . . . . 1 . Protection 3 | . . . . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 24 | 3 4 3 . . . . 3 . 4 2 5 Energy Gun 9 | 1 3 2 . . . . 2 . 1 . . Energy Cannon 4 | . . 1 . . . . . . 1 1 1 Ballistic Gun 5 | 2 . . . . . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 4 | . 1 . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . . 2 . . 1 . 3 Parts Lost 59 | . 2 2 4 . 1 9 9 . 12 . 20 Power 9 | . . . 1 . . 2 1 . 1 . 4 Propulsion 22 | . . 1 2 . . 3 3 . 6 . 7 Utility 19 | . 1 . . . 1 4 4 . 2 . 7 Weapon 9 | . 1 1 1 . . . 1 . 3 . 2 Highest Loss Streak 19 | . 1 2 4 . 1 4 8 . 11 . 19 Average Slot Usage (%) 69 | . 93 85 66 64 81 57 40 55 46 61 67 Engine 4 | . 13 11 6 5 1 . . . . . . Core 4 | . . . . 2 10 5 8 11 8 5 4 Leg 6 | . 26 . . . . . 2 11 3 . . Wheel 1 | . . . . . . . . . 12 2 . Hover 1 | . . . . . . . 11 11 1 . . Flight 11 | . 1 42 27 17 26 15 2 . . 7 8 Device 14 | . 8 22 18 15 18 19 4 8 11 21 24 Storage 3 | . 13 . . . . . . . . . . Processor 8 | . 1 . 8 22 23 12 1 . . 8 13 Energy Gun 3 | . 13 8 6 . . . . 5 . . . Ballistic Gun 3 | . 13 . . . . . 2 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 12 15 13 8 11 15 15 18 18 36 61 59 Greatest Support 64 | 20 20 12 8 16 28 40 40 47 64 59 59 Greatest Overweight (x) 2 | . 2 1 . . 1 . 1 . 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 3 6 4 4 4 4 4 4 2 4 4 4 Average Carried 3 | 1 5 3 3 3 3 3 3 1 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 3 4 4 3 1 2 4 4 2 Class Distribution -------------------- 48% | Mutant 25% | Scout 12% | Infiltrator-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Infiltrator-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Matter Collected 1335 | 273 276 15 . . . 85 350 . 183 54 99 Remotely 89 | . . . . . . . . . 89 . . Salvage Created 886 | 39 453 33 . . . . 30 . 225 72 34 Parts 56 | 6 27 6 . . . . 2 . 7 6 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | 1 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . Prevented 6 | . . . . . . . 4 2 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 19 | . 9 2 . . . . 1 . 3 3 1 Melee 1 | . . . . . . . 1 . . . . Guns 10 | . 9 1 . . . . . . . . . Cannons 3 | . . 1 . . . . . . . 1 1 AOE 4 | . . . . . . . . . 2 2 . Classes Destroyed 9 | 1 6 . . . . . . . 2 . . Worker 1 | . 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 9 | . 3 2 . . . . 1 . . 3 . Grunt 6 | . 6 . . . . . . . . . . Sentry 2 | . . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . 1 . 1 Best Kill Streak 3 | 1 3 2 . . . . 1 . 1 3 1 Combat Bots Only 3 | . 2 2 . . . . 1 . 1 3 1 Max Kills in Single Turn 2 | 1 1 1 . . . . 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Damage Taken 7492 | . 478 183 236 . 366 780 1050 95 1052 183 3069 Core 2533 | . 92 57 118 . 174 246 294 58 177 25 1292 Absorbed by Shields 32 | . . . . . . . . . . . 32 Core Remaining (%) 78 | 100 63 85 78 100 79 . . 40 84 . . Volleys Fired 74 | 9 35 4 . . . . . . 14 3 9 Largest 2 | 2 2 2 . . . . . . 2 1 1 Hottest 120 | 60 120 108 . . . . . . 110 94 46 Shots Fired 120 | 18 65 6 . . . . . . 19 3 9 Gun 93 | 18 62 3 . . . . . . 10 . . Cannon 14 | . . 3 . . . . . . 5 2 4 Launcher 8 | . . . . . . . . . 4 1 3 Special 5 | . 3 . . . . . . . . . 2 Kinetic 45 | 9 31 . . . . . . . 5 . . Thermal 13 | . 7 1 . . . . . . 5 . . Explosive 8 | . . . . . . . . . 4 1 3 Electromagnetic 52 | 9 27 5 . . . . . . 5 2 4 Robot Hit Streak 9 | 4 6 3 . . . . . . 9 1 3 Robot Miss Streak 5 | 5 4 2 . . . . . . 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 66 | 6 32 4 . . . . . . 13 1 10 Core Hits 55 | 3 21 4 . . . . 6 . 14 4 3 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1892 | 106 613 109 . . . . 27 . 454 250 333 Guns 684 | 106 461 38 . . . . . . 79 . . Cannons 268 | . . 40 . . . . . . 117 37 74 Explosions 852 | . 128 31 . . . . . . 221 213 259 Melee . | . . . . . . . . . . . . Ramming 64 | . . . . . . . 27 . 37 . . Kinetic 306 | 55 206 . . . . . . . 45 . . Thermal 237 | . 162 41 . . . . . . 34 . . Explosive 692 | . . . . . . . . . 221 212 259 Electromagnetic 593 | 51 245 68 . . . . . . 117 38 74 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . 1 . 1 . . . . . 9 Average Corruption 2 | . . . 1 . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 14 | . 12 2 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 14 | . 12 2 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 156 | . 62 28 . . . . 10 . 36 20 . Shots 6 | . 2 1 . . . . . . 2 1 . Rammed 22 | . . . . . . . 10 . 12 . . Targets Rammed 22 | . . . . . . . 10 . 12 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 126 | . 126 102 . . 9 . 12 . 4 18 . Average Temperature 36 | . 37 41 . . 9 . 12 . 4 12 . Received Heat Transfer 966 | . 210 15 99 . 144 54 204 45 27 . 168 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 374 | . 175 125 . . . . . . 74 . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Peak Influence 534 | 10 193 146 106 150 216 534 . . 160 234 223 Average Influence 120 | 3 75 113 84 80 170 207 . . 83 156 165 Maximum Alert Level 2 | . . . . . 1 2 . . . 1 1 Low Security (%) 88 | 100 100 100 100 100 62 71 . . 100 53 88 Level 1 8 | . . . . . 37 4 . . . 46 11 Level 2 3 | . . . . . . 23 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . 1 5 3 . . 1 . 1 Investigation 7 | . . . . 1 4 2 . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 5 | . 1 1 . . 1 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Distress Signals 4 | . 3 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 19 8 9 4 21 24 18 4 5 5 35 Peak Tracking Total 28 | . 4 4 9 2 8 9 9 4 2 3 28 Tactical Retreats 27 | . 1 2 1 . 7 7 5 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Traps Triggered 5 | . . . 1 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 3 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Disabled 3 | . 2 . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Accessed 30 | . 5 . 2 4 10 4 . . 1 1 3 Terminals 17 | . 5 . 1 2 4 2 . . . 1 2 Fabricators 4 | . . . . 1 1 1 . . . . 1 Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 5 | . . . . . 3 1 . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 12 . 6 13 25 13 . . 2 1 7 Successful 46 | . 6 . 4 7 13 11 . . 2 . 3 Failed 33 | . 6 . 2 6 12 2 . . . 1 4 Catastrophic 7 | . 2 . . 1 1 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 37 | . 12 . 3 5 9 3 . . . 1 4 Fabricators 9 | . . . . 2 1 3 . . . . 3 Repair Stations 8 | . . . . 6 2 . . . . . . Recycling Units 20 | . . . . . 11 7 . . 2 . . Scanalyzers 5 | . . . 3 . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 6 . 2 1 4 2 . . . . 2 Open Door 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Maintenance Status 2 | . 2 . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . Fabricator Hacks 6 | . . . . 2 . 3 . . . . 1 Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . 1 . 1 . . . . . Build 3 | . . . . 1 . 1 . . . . 1 Repair Station Hacks 6 | . . . . 4 2 . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . Repair 3 | . . . . 2 1 . . . . . . Recycling Unit Hacks 13 | . . . . . 5 6 . . 2 . . Recycle Component 3 | . . . . . 1 2 . . . . . Process 3 | . . . . . 1 2 . . . . . Report Inventory 3 | . . . . . 1 1 . . 1 . . Retrieve Matter 3 | . . . . . 2 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 4 | . . . 2 . 2 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 . 1 3 7 3 . . . 1 1 Full Trace Events 7 | . . . 1 1 4 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Built 6 | . . . . 2 . 2 . . . . 2 Matter 526 | . . . . 102 . 146 . . . . 278 Time 130 | . . . . 25 . 36 . . . . 69 Total Part Build Rating 26 | . . . . 2 . 6 . . . . 18 Parts Repaired 2 | . . . . 2 . . . . . . . Time 102 | . . . . 52 50 . . . . . . Parts Recycled 3 | . . . . . 1 2 . . . . . Recycled Matter 54 | . . . . . 21 33 . . . . . Retrieved Matter 32 | . . . . . . 32 . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Turns Passed 3297 | 129 728 155 102 249 371 418 258 45 367 117 358 Spaces Moved 4842 | 76 499 285 240 453 844 1006 359 58 269 196 557 Core 14 | 5 . . . . . . . . . . 9 Treads 1 | . . . . . . . 1 . . . . Legs 555 | 71 451 . . . . . . . 33 . . Wheels 178 | . . . . . . . . . 178 . . Hover 387 | . . . . . . 25 265 58 39 . . Flight 3707 | . 48 285 240 453 844 981 93 . 19 196 548 Fastest Speed 31 | 50 37 34 37 31 31 34 40 72 50 37 37 Average Speed 51 | 115 113 38 37 34 33 37 62 76 97 40 38 Slowest Speed 210 | 120 210 117 40 37 114 61 160 81 130 117 150 Overloaded Moves 63 | . . . . . . . . 28 35 . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . Robots Hopped 64 | . . 7 2 . 6 30 1 . . 1 17 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 66 19 28 14 26 23 57 6 3 6 47 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 129 | . 10 5 . . . . . . 72 14 28 Melee . | . . . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . . . AOE 128 | . 9 5 . . . . . . 72 14 28 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Total 5442 | 95 597 314 250 543 927 1022 390 58 350 227 669 Wait 226 | . 13 19 . 70 55 14 5 . 19 3 28 Move 4711 | 75 498 272 235 452 831 947 356 57 268 193 527 Hop 56 | . . 5 2 . 6 28 1 . . 1 13 Pick Up 66 | 3 11 2 5 4 9 9 3 . 5 4 11 Fast Attach 95 | 7 11 3 1 8 9 6 7 . 17 11 15 Attach 40 | . 4 4 3 2 1 8 5 . 5 . 8 Detach 21 | . 7 2 . 3 1 4 1 1 . . 2 Swap 12 | 1 1 2 . . 1 1 . . 1 2 3 Drop 77 | . 17 1 4 4 14 5 2 . 9 10 11 Fire 74 | 9 35 4 . . . . . . 14 3 9 Melee 5 | . . . . . . . . . . . 5 Ram 22 | . . . . . . . 10 . 12 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Propulsion x2 1010 | -9/Materials | Discovered new exit (range 6) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Utility x2 1104 | -8/Materials | Discovered new exit (range 8) 1104 | -8/Materials | Identified exit to Factory 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1117 | -7/Factory | Lost 4 parts (1p2n1w) 1208 | -7/Factory | Repaired Flight Unit 1235 | -7/Factory | Repaired Flight Unit 1283 | -7/Factory | Identified exit to Lower Caves 1304 | -7/Factory | Fabricated Flight Unit (x2) 1346 | -7/Factory | Discovered new exit (range 15) 1364 | -7/Factory | Entered another Factory area 1364 | -6/Factory | Evolved 2 slots: Utility x2 1550 | -6/Factory | Build established: Scout 1617 | -6/Factory | Discovered new exit (range 14) 1642 | -6/Factory | Identified exit to Lower Caves 1682 | -6/Factory | Discovered new exit (range 20) 1734 | -6/Factory | Identified exit to Factory 1735 | -6/Factory | Entered another Factory area 1735 | -5/Factory | Evolved 2 slots: Utility x2 1921 | -5/Factory | Identified exit to Upper Caves 1921 | -5/Factory | Identified exit to Extension 2007 | -5/Factory | Fabricated Lgt. Nuclear Core? 2035 | -5/Factory | Local fabrication network quarantined 2090 | -5/Factory | Lost 4 parts (1p1n2u) 2132 | -5/Factory | Lost 3 parts (1n2u) 2153 | -5/Factory | Entered Upper Caves 2231 | -5/Upper Caves | Learned 4 Factory zone layouts 2266 | -5/Upper Caves | Spotted B-75 Beast 2274 | -5/Upper Caves | Core integrity fell below 50% 2292 | -5/Upper Caves | Lost 8 parts (1p2n4u1w) 2405 | -5/Upper Caves | Discovered new exit (range 7) 2411 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2411 | -5/Upper Caves | Entered another Upper Caves area 2446 | -5/Upper Caves | Discovered new exit (range 14) 2456 | -5/Upper Caves | Entered Factory 2456 | -4/Factory | Evolved 2 slots: Utility x2 2658 | -4/Factory | Lost 11 parts (1p5n2u3w) 2783 | -4/Factory | Build established: Mutant 2820 | -4/Factory | Discovered new exit (range 2) 2821 | -4/Factory | Discovered new exit (range 5) 2823 | -4/Factory | Entered Research 2823 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2937 | -3/Research | Discovered new exit (range 8) 2940 | -3/Research | Entered Armory 3043 | -3/Armory | Fabricated Quantum Reactor? 3103 | -3/Armory | Build established: Infiltrator-Mutant 3171 | -3/Armory | Spotted B-86 Titan 3185 | -3/Armory | Energy Cycler disabled 3253 | -3/Armory | Core integrity fell below 50% 3278 | -3/Armory | Core integrity fell below 20% 3298 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03267_ P-80 Master resets G-67 Veteran, system corruption cleaned. 03270_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03275_ Terminal disabled. 03275_ Extraspacial Lockers disabled. 03278_ Q-thruster destroyed. 03279_ Slug penetrates S-43 Plague. 03279_ Slug penetrates Wall. 03280_ KUQJZRDNNC<59QGCU%47>BFV3JT6OP:: 03281_ P-80 Master resets S-43 Plague, system corruption cleaned. 03281_ S-43 Plague destroyed. 03282_ P-80 Master resets S-43 Plague, system corruption cleaned. 03284_ Acquired Lgt. Quantum Reactor. 03286_ S-43 Plague destroyed. 03287_ Acquired 39 matter. 03287_ Acquired Quantum Reactor. 03289_ Acquired Lgt. Quantum Reactor. 03295_ System corrupted: Energy discharge (-57). 03296_ Lgt. Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ?# #""%* !/ """ ##? | | ?# / / """ #?? | | ?# [= # #?? | | ?# =*=*# #?? | | ?# = ## ###############?? | | ?# !! ####???????????????? | | ?# #??????????????????? | | ?#####/########### ??????????? | | ###??# / ???????????? | | # ?# #????????????? | | #" ?# #????????????? | | #" #s #????????????? | | #" ! # #????????????? | | #T +s ????????? | | #" #p##############?????????? | | #" # + | #?????????? | | #" ?# #"" """ !! #?????????? | | # ?# #"T """ ?????????????? | | ###??# #?" """??????????????? | | ?????# #? """??????????????? | | ?????# #??[ ""???????????????? | | ?????# #?? ???????????????? | | ?????# #???#?##???????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#@#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# ??????????????????????? | | ??????##??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 225 Resistance: TH 20 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Particle Charging 30 Defensive Hacking 12 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Lgt. Nuclear Core | x2 | -5/Factory Quantum Reactor | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hunted Respectable Loadout Challenges ------------ None Game ------ Seed DirtyNodeTendrils Manual? 0 Play Time 01:30:43 Cumulative 21.2 hours Start 2020.03.05 @ 20:01:59 End 2020.03.05 @ 21:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7613a520-f972-4618-8f8f-d180f2672ed4