Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 11:22:41 Player: Jazzer Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1543) 1543 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6023 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- F-cell Engine F-cell Engine Large Storage Unit Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Hardened Heavy Armor Plating Focal Shield > --- WEAPON ----------- Shotgun Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine F-cell Engine Large Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating [Rating: 45] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 2 . . . . 2 . Utility 4 | . . . 1 2 . . . 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 43 | 1 4 12 15 1 2 1 2 5 Power 7 | . . 2 4 . . . 1 . Engine 5 | . . 2 2 . . . 1 . Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 12 | . . 5 4 . 1 1 . 1 Treads . | . . . . . . . . . Leg 12 | . . 5 4 . 1 1 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 1 2 2 1 1 . . 3 Device 2 | . 1 . . . . . . 1 Storage 3 | . . 1 1 . . . . 1 Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 14 | 1 3 3 5 . . . 1 1 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . 1 . 4 . . . . . Ballistic Cannon 5 | . . 2 1 . . . 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 34 | . 2 2 10 . 2 1 1 16 Power 3 | . . 1 1 . . . . 1 Propulsion 12 | . . 1 4 . 1 1 . 5 Utility 8 | . . . 1 . 1 . . 6 Weapon 11 | . 2 . 4 . . . 1 4 Highest Loss Streak 9 | . 1 2 4 . 2 1 1 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 94 96 92 91 92 80 44 Engine 7 | . 14 10 5 7 7 7 6 3 Leg 29 | . 28 42 33 30 29 30 26 8 Device 2 | . 13 7 . . . . . 3 Storage 10 | . 14 11 11 15 14 7 6 4 Processor 7 | . . . 8 7 7 15 13 6 Protection 5 | . . 3 6 7 7 7 6 3 Energy Gun 1 | . 20 . . . . . . . Ballistic Gun 10 | . 4 3 17 15 15 15 12 2 Ballistic Cannon 7 | . . 11 9 7 7 7 6 8 Naked Turns 15 | . . . . . . . . 15 Heaviest Build 74 | 14 16 36 44 64 64 63 67 74 Greatest Support 45 | 20 20 40 45 45 45 45 45 45 Greatest Overweight (x) 20 | . . 1 1 1 1 1 1 20 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 14 15 15 15 15 15 13 Most Carried 15 | 6 8 14 15 11 12 10 11 9 Average Carried 9 | 6 6 10 11 11 10 9 10 6 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 14 | 6 7 14 13 11 10 9 10 5 Class Distribution -------------------- 38% | Gunner 31% | Mutant 28% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1669 | 206 39 211 638 161 91 113 54 156 Remotely . | . . . . . . . . . Salvage Created 1558 | . 105 308 744 . 31 110 90 170 Parts 87 | . 11 10 43 . 4 4 10 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 3 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 38 | . 3 5 20 . 1 3 2 4 Guns 20 | . 3 . 11 . 1 2 2 1 Cannons 16 | . . 3 9 . . 1 . 3 Classes Destroyed 10 | . 3 3 1 . 1 . . 2 Worker 2 | . . . . . . . . 2 Builder 2 | . . . 1 . . . 1 . Recycler 3 | . . 1 2 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 10 | . 3 . 7 . . . . . Grunt 19 | . . 4 9 . . 3 . 3 Brawler 1 | . . . . . . . . 1 Sentry 7 | . . 1 4 . . . 2 . Programmer 1 | . . . . . 1 . . . Best Kill Streak 12 | . 3 2 12 . 1 3 2 2 Combat Bots Only 10 | . 2 2 10 . 1 3 1 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 462 | . 46 26 143 . 8 20 63 156 Missed 112 | . 15 3 31 . 3 4 22 34 Damage Taken 5427 | . 379 263 1293 . 74 267 570 2581 Core 1343 | . 70 45 158 . . . 12 1058 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 101 | . . . . . . . . 101 Core Remaining (%) 88 | 100 72 88 71 . . 100 98 . Volleys Fired 123 | . 17 18 53 . 3 8 6 18 Largest 4 | . 2 2 3 . 3 3 3 4 Hottest 155 | . 80 70 93 . 90 90 111 155 Shots Fired 303 | . 29 29 151 . 9 24 18 43 Gun 169 | . 29 6 92 . 6 16 8 12 Cannon 134 | . . 23 59 . 3 8 10 31 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 280 | . 6 29 151 . 9 24 18 43 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 23 | . 23 . . . . . . . Robot Hit Streak 11 | . 11 5 11 . 3 6 6 7 Robot Miss Streak 7 | . 3 3 5 . 3 4 4 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 222 | . 20 24 106 . 6 18 15 33 Core Hits 126 | . 7 7 48 . 3 14 12 35 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 4 | . . 2 1 . . 1 . . Critical Strikes 10 | . . 3 5 . . 1 1 . Destroy 3 | . . . 1 . . 1 1 . Blast 5 | . . 1 4 . . . . . Smash 2 | . . 2 . . . . . . Melee Attacks 12 | . 1 11 . . . . . . Impact 11 | . . 11 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3919 | . 251 544 1778 . 112 320 224 690 Guns 1843 | . 227 32 1126 . 75 178 94 111 Cannons 1660 | . . 243 646 . 37 142 130 462 Explosions 111 | . 24 . . . . . . 87 Melee 269 | . . 269 . . . . . . Ramming 36 | . . . 6 . . . . 30 Kinetic 3322 | . 46 275 1772 . 112 320 224 573 Thermal 24 | . 24 . . . . . . . Explosive 87 | . . . . . . . . 87 Electromagnetic 181 | . 181 . . . . . . . Impact 269 | . . 269 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 2 . 1 1 . 14 Average Corruption 4 | . . . 2 . 1 1 . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 2 . 1 2 . 9 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 3 | . . . . . . 2 . 1 Parts Fused 2 | . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . 13 102 . . . . . . Projectiles 7 | . . 7 . . . . . . Explosions 13 | . 13 . . . . . . . Melee 95 | . . 95 . . . . . . Knockbacks 31 | . . 5 13 . 2 3 . 8 Impact 2 | . . 2 . . . . . . Kinetic 25 | . . 3 10 . 2 3 . 7 Secondary 4 | . . . 3 . . . . 1 Self-Inflicted Damage 112 | . 34 . . . . . . 78 Shots 2 | . 1 . . . . . . 1 Rammed 5 | . . . . . . . . 5 Targets Rammed 14 | . . . 1 . . . . 13 Kicked 9 | . . . 1 . . . . 8 Crushed . | . . . . . . . . . Highest Temperature 528 | . 72 54 305 . 117 439 238 528 Average Temperature 147 | . 30 17 124 . 60 226 101 298 Received Heat Transfer 1527 | . 120 135 432 . . 144 144 552 Effects 13 | . . . . . . . . 13 Interference 6 | . . . . . . . . 6 Matter Decay 2 | . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 2 . . . . . . Impact Corruptions 4 | . . 4 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 499 | . 124 257 499 147 . . 137 138 Initial 147 | . . 48 36 147 . . 52 66 Average 146 | . 86 121 282 147 . . 64 92 Maximum Alert Level 2 | . . 1 2 . . . . . Low Security (%) 77 | 100 100 87 26 100 . . 100 100 Level 1 14 | . . 12 42 . . . . . Level 2 8 | . . . 31 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 2 1 . . . 1 4 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 2 . . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 11 12 23 . 1 3 2 9 Peak Tracking Total 10 | . 5 3 10 . 1 3 2 6 Tactical Retreats 6 | . 3 1 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 2 | . . 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 4 | . . 1 . . . . . 3 Max in Single Turn 3 | . . 1 . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 9 | . 2 2 2 . . 1 . 2 Terminals 9 | . 2 2 2 . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 3 6 2 . . 1 . 3 Successful 8 | . 2 3 1 . . 1 . 1 Failed 7 | . 1 3 1 . . . . 2 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 3 6 2 . . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 2 3 1 . . 1 . 1 Record 2 | . 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 1 . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 2725 | 7 234 427 532 57 470 314 344 340 Spaces Moved 1366 | 5 145 254 219 30 240 151 166 156 Core 97 | . . . . . . . . 97 Treads . | . . . . . . . . . Legs 1269 | 5 145 254 219 30 240 151 166 59 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 190 190 190 50 Average Speed 156 | 120 120 123 126 190 190 190 190 163 Slowest Speed 1050 | 120 120 190 190 190 190 190 190 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 2 33 25 26 1 41 20 6 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 1 | . . . . . . . . 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 1684 | 5 177 317 364 30 248 161 183 199 Wait 60 | . . 8 42 . 3 2 . 5 Move 1358 | 4 144 253 218 29 239 150 165 156 Hop . | . . . . . . . . . Pick Up 48 | . 7 12 21 . 1 . 6 1 Fast Attach 5 | . . 5 . . . . . . Attach 29 | . 2 4 13 1 2 1 1 5 Detach 3 | . . 1 1 . . . . 1 Swap 9 | 1 2 3 2 . . . 1 . Drop 23 | . 4 2 13 . . . 4 . Fire 123 | . 17 18 53 . 3 8 6 18 Melee 12 | . 1 11 . . . . . . Ram 5 | . . . . . . . . 5 Kick 9 | . . . 1 . . . . 8 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 618 | -9/Materials | Discovered new exit (range 8) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -8/Materials | Lost 4 parts (3n1w) 842 | -8/Materials | Destroyed 10 combat bots 971 | -8/Materials | Build established: Gunner 1084 | -8/Materials | Lost 3 parts (1u2w) 1171 | -8/Materials | Discovered new exit (range 9) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Utility x2 1233 | -7/Factory | Discovered new exit (range 7) 1258 | -7/Factory | Entered Lower Caves 1372 | -7/Lower Caves | Learned location of 1 exit from Factory 1448 | -7/Lower Caves | Encountered a Warlord checkpoint 1652 | -7/Lower Caves | Spotted B-75 Beast 1719 | -7/Lower Caves | Discovered new exit (range 6) 1728 | -7/Lower Caves | Entered another Lower Caves area 1744 | -7/Lower Caves | Discovered new exit (range 5) 2004 | -7/Lower Caves | Build established: Scavenger-Gunner 2042 | -7/Lower Caves | Entered Factory 2042 | -6/Factory | Evolved 2 slots: Propulsion x2 2043 | -6/Factory | Identified exit to Factory 2386 | -6/Factory | Entered another Factory area 2386 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2489 | -5/Factory | Garrison activated, responded to threat 2490 | -5/Factory | System corruption reached 10% 2574 | -5/Factory | Lost 9 parts (4n2u3w) 2660 | -5/Factory | Lost 5 parts (1p1n2u1w) 2712 | -5/Factory | Core integrity fell below 50% 2722 | -5/Factory | Core integrity fell below 20% 2726 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02711_ Knocked back. 02711_ K-01 Serf destroyed. 02713_ C-35 Carver knocked back. 02713_ S-27 Virus destroyed. 02713_ C-35 Carver knocked back. 02714_ PNDBB=N KNVA9ZYAVHLIBQFZQ=:EODLXKQEAY1 02716_ Connecting with Terminal... 02716_ Slammed into C-35 Carver. 02719_ Power Conduit explodes. 02719_ S-27 Virus destroyed. 02719_ Power Conduit explodes. 02719_ Slammed into C-35 Carver. 02719_ Destabilizing: Core damaged (-10). 02720_ Slug penetrates Wall. 02720_ Slammed into C-35 Carver. 02720_ Destabilizing: Core damaged (-40). 02722_ Knocked back. 02724_ Power Conduit explodes. 02724_ C-35 Carver destroyed. 02724_ Fabricator disabled. 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" " " #????????????? | | ?????????????????????????# " " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 500 Matter Stores 437 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledLayeredReactor Manual? 0 Play Time 00:48:04 Cumulative 273.4 hours Start 2024.06.25 @ 10:31:39 End 2024.06.25 @ 11:22:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 58 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa1a3fde-56a0-42d4-bbdb-163f6781716b