Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:27:36
Player: weedlord420
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (98) 490
Value Destroyed (2831) 2831
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (766) 766
TOTAL SCORE: 7207
Bonus
-------
High Alert Combat Kills 37
Follower Combat Kills 147
Met Imprinter 300
Was Imprinted 300
Friendly Fire -18
Cogmind
---------
Core Integrity 0/700
Matter 300/300
Energy 98/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location -6/Proximity Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
Improved Signal Interpreter
System Shield
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Reinforced Deuterium Engine
Recoil Stabilizer
Weapon Cycler
Improved Weapon Shielding
Makeshift Hacking Suite
Peak State
------------
> --- POWER ------------
Reinforced Deuterium Engine
> --- PROPULSION -------
Carbon-fiber Leg
Carbon-fiber Leg
Improved Carbon-fiber Leg
Improved Carbon-fiber Leg
> --- UTILITY ----------
Medium Storage Unit
Improved Sensor Array
Improved Signal Interpreter
System Shield
Authchip [Weapon]
> --- WEAPON -----------
Enhanced Autogun
Enhanced Autogun
Enhanced Autogun
> --- INVENTORY --------
Advanced Treads
Improved Heat Sink
Recoil Stabilizer
Improved Weapon Shielding
Hardened Light Armor Plating
Improved Shield Generator
Hacking Suite
Lightning Gun
Enhanced Autogun
Improved Datajack
[Rating: 47]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Carbon-fiber Leg
Leg Carbon-fiber Leg
Utility Medium Storage Unit
Device Improved Sensor Array
Storage Medium Storage Unit
Processor Improved Signal Interpreter
Hackware System Shield
Protection Hardened Light Armor Plating
Weapon Enhanced Autogun
Energy Gun Lightning Gun
Ballistic Gun Enhanced Autogun
Ballistic Cannon Flak Cannon
Special Weapon Remote Datajack
Special Melee Weapon Datajack
Build | -11 -10 -10 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Slots Evolved 6 | . . . 4 2 . . . .
Power . | . . . . . . . . .
Propulsion 2 | . . . 2 . . . . .
Utility 3 | . . . 1 2 . . . .
Weapon 1 | . . . 1 . . . . .
Parts Attached 92 | 7 18 1 32 12 8 8 2 4
Power 9 | 1 2 . 2 1 2 1 . .
Engine 8 | 1 2 . 1 1 2 1 . .
Core 1 | . . . 1 . . . . .
Reactor . | . . . . . . . . .
Propulsion 26 | 2 5 1 9 5 1 2 1 .
Treads . | . . . . . . . . .
Leg 26 | 2 5 1 9 5 1 2 1 .
Wheel . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 22 | 2 5 . 9 4 2 . . .
Device 7 | 1 . . 4 1 1 . . .
Storage 3 | 1 1 . 1 . . . . .
Processor 1 | . . . 1 . . . . .
Hackware 2 | . . . . 2 . . . .
Protection 9 | . 4 . 3 1 1 . . .
Artifact . | . . . . . . . . .
Weapon 35 | 2 6 . 12 2 3 5 1 4
Energy Gun 2 | . . . . 2 . . . .
Energy Cannon . | . . . . . . . . .
Ballistic Gun 20 | 2 6 . 9 . 1 1 1 .
Ballistic Cannon 5 | . . . . . 1 2 . 2
Launcher . | . . . . . . . . .
Special Weapon 5 | . . . . . 1 2 . 2
Impact Weapon . | . . . . . . . . .
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon 3 | . . . 3 . . . . .
Unidentified Prototypes 1 | . . . 1 . . . . .
Parts Lost 15 | . 1 . 1 . 2 2 . 9
Power 1 | . . . . . . . . 1
Propulsion 8 | . 1 . 1 . . 2 . 4
Utility 2 | . . . . . . . . 2
Weapon 4 | . . . . . 2 . . 2
Highest Loss Streak 9 | . 1 . 1 . 2 1 . 9
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 98 | . 99 100 97 99 99 99 100 75
Engine 9 | . 14 14 7 7 7 7 7 4
Leg 30 | . 28 28 34 30 30 29 30 20
Device 9 | . 6 . 7 11 14 15 15 11
Storage 9 | . 14 14 9 7 7 7 7 5
Processor 4 | . . . 3 7 7 7 7 7
Hackware 2 | . . . . 6 7 7 7 7
Protection 5 | . 7 14 6 2 . . . .
Ballistic Gun 22 | . 28 28 26 19 14 14 15 11
Ballistic Cannon 1 | . . . . . 6 6 7 3
Naked Turns . | . . . . . . . . .
Heaviest Build 42 | 13 26 26 37 40 42 42 35 35
Greatest Support 66 | 20 20 20 55 66 66 66 63 63
Greatest Overweight (x) 4 | . 1 1 1 . . . . 4
Average Overweight (x) . | . . 1 . . . . . .
Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10
Average Capacity 9 | 7 9 10 10 10 10 10 10 8
Most Carried 10 | 2 10 10 10 10 10 10 10 10
Average Carried 9 | . 8 9 9 9 9 9 9 8
Final Capacity 10 | 8 10 10 10 10 10 10 10 5
Final Carried 10 | . 10 10 10 10 10 10 10 5
Class Distribution
--------------------
49% | Scavenger-Skirmisher
33% | Mutant
9% | Scavenger-Tank
4% | Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Subcaves
Scavenger-Skirmisher | -8/Materials
Scavenger-Skirmisher | -7/Factory
Scavenger-Skirmisher | -7/Lower Caves
Scavenger-Skirmisher | -7/Lower Caves
Scavenger-Skirmisher | -7/Zion
Scavenger-Skirmisher | -6/Proximity Caves
Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6
----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Matter Collected 3642 | 220 367 168 1297 709 331 336 28 186
Remotely . | . . . . . . . . .
Salvage Created 4332 | 19 871 196 1728 650 554 260 . 54
Parts 228 | 3 53 7 94 39 19 11 . 2
Haulers Intercepted 6 | . 1 . 4 1 . . . .
Recyclers Shooed 8 | . 4 . 2 2 . . . .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed 45 | . . 11 . . 17 10 . 7
Prevented 1 | . . . . . 1 . . .
Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Combat Hostiles Destroyed 65 | . 14 1 24 8 9 7 . 2
Guns 58 | . 13 1 24 8 8 2 . 2
Cannons 6 | . . . . . 1 5 . .
AOE 1 | . 1 . . . . . . .
Classes Destroyed 13 | 1 6 1 3 1 1 . . .
Worker 2 | . . . 1 1 . . . .
Tunneler 2 | 1 . . . 1 . . . .
Hauler 6 | . 1 . 4 1 . . . .
Recycler 9 | . 3 . 5 1 . . . .
Operator 4 | . 2 . 2 . . . . .
Watcher 10 | . 3 . 4 3 . . . .
Swarmer 17 | . 3 . 7 1 4 . . 2
Grunt 31 | . 11 . 10 1 3 6 . .
Brawler 3 | . . . 2 1 . . . .
Duelist 2 | . . . . . 1 1 . .
Sentry 5 | . . 1 4 . . . . .
Hunter 6 | . . . 1 4 1 . . .
Programmer 1 | . . . . 1 . . . .
Best Kill Streak 8 | 1 6 1 6 3 8 4 . 2
Combat Bots Only 8 | . 3 1 4 3 8 4 . 2
Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 1
Gunslinging 1 | . . . 1 . . . . .
Exploded 1 | . 1 . . . . . . .
Melee . | . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6
-------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Hostile Shots Fired 422 | . 74 4 94 44 57 41 . 108
Missed 115 | . 22 . 28 9 7 15 . 34
Damage Taken 4361 | . 618 60 979 463 656 344 . 1241
Core 891 | . 66 15 106 46 89 21 . 548
Absorbed by Shields 404 | . . . . 84 135 129 . 56
Redirected to Shielding 60 | . . . . 60 . . . .
Regen/Repaired (Parts) 57 | . 57 . . . . . . .
Core Remaining (%) 82 | 100 . 67 80 . . . . .
Volleys Fired 316 | 1 92 12 94 47 28 25 . 17
Largest 3 | 2 2 2 3 3 3 3 . 3
Hottest 130 | 40 40 46 75 130 130 94 . 97
Shots Fired 790 | 2 184 24 273 141 66 67 . 33
Gun 751 | 2 184 24 273 141 58 42 . 27
Cannon 31 | . . . . . 7 21 . 3
Launcher . | . . . . . . . . .
Special 8 | . . . . . 1 4 . 3
Kinetic 764 | 2 184 24 273 129 59 63 . 30
Thermal . | . . . . . . . . .
Explosive . | . . . . . . . . .
Electromagnetic 18 | . . . . 12 6 . . .
Robot Hit Streak 18 | 2 16 18 15 6 7 9 . 3
Robot Miss Streak 8 | . 6 1 5 8 7 5 . 6
Penetration Max 1 | . . . . . . . . 1
Secondary Targets 11 | . 1 . 5 2 3 . . .
Max Gunslinging Chain 1 | . 1 . 1 1 1 . . .
Shots Hit Robots 477 | 2 114 21 169 66 40 49 . 16
Core Hits 215 | 2 50 8 65 28 27 27 . 8
Critical Kills 2 | . 1 . 1 . . . . .
Critical Parts Destroyed 3 | . 1 . . 1 . . . 1
Critical Strikes 6 | . 2 . 1 1 1 . . 1
Destroy 5 | . 2 . 1 1 . . . 1
Corrupt 1 | . . . . . 1 . . .
Melee Attacks 4 | . . . 4 . . . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks 4 | . . . 4 . . . . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 7067 | 16 964 315 2798 1140 691 849 . 294
Guns 6574 | 16 964 315 2781 1140 610 496 . 252
Cannons 472 | . . . . . 81 353 . 38
Explosions . | . . . . . . . . .
Melee . | . . . . . . . . .
Ramming 21 | . . . 17 . . . . 4
Kinetic 6796 | 16 964 315 2781 978 603 849 . 290
Thermal . | . . . . . . . . .
Explosive . | . . . . . . . . .
Electromagnetic 250 | . . . . 162 88 . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption . | . . . . . . . . .
Average Corruption . | . . . . . . . . .
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Overload Shots . | . . . . . . . . .
Overflow Damage . | . . . . . . . . .
Projectiles . | . . . . . . . . .
Explosions . | . . . . . . . . .
Melee . | . . . . . . . . .
Knockbacks 15 | . . . . . 4 11 . .
Impact . | . . . . . . . . .
Kinetic 14 | . . . . . 4 10 . .
Secondary 1 | . . . . . . 1 . .
Self-Inflicted Damage 2 | . . . . . . . . 2
Shots . | . . . . . . . . .
Rammed 1 | . . . . . . . . 1
Targets Rammed 7 | . . . 6 . . . . 1
Kicked 6 | . . . 6 . . . . .
Crushed . | . . . . . . . . .
Highest Temperature 426 | . 24 15 426 260 337 374 . 34
Average Temperature 89 | . 7 15 89 68 149 148 . 13
Received Heat Transfer 1461 | . 258 36 540 27 147 138 . 315
Effects 7 | . . . 1 . 5 1 . .
Shutdowns 1 | . . . . . 1 . . .
Energy Bleed 1 | . . . . . 1 . . .
Interference 4 | . . . 1 . 3 . . .
Short Circuit 1 | . . . . . . 1 . .
Siege Activations . | . . . . . . . . .
Robots Corrupted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Fried 2 | . . . . 2 . . . .
Impact Corruptions . | . . . . . . . . .
Robots Melted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Melted 1 | . . . . 1 . . . .
Heat Transferred . | . . . . . . . . .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions . | . . . . . . . . .
Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Peak Influence 534 | 5 215 . 534 248 . . . .
Initial 153 | . 3 . . 153 . . . .
Average 180 | . 82 . 309 100 . . . .
Maximum Alert Level 2 | . 1 . 2 1 . . . .
Low Security (%) 65 | 100 93 . 24 98 . . . .
Level 1 17 | . 6 . 35 1 . . . .
Level 2 16 | . . . 39 . . . . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 10 | . 4 . 3 3 . . . .
Investigation 2 | . 1 . . 1 . . . .
Extermination 2 | . . . . 2 . . . .
Reinforcement 6 | . 3 . 3 . . . . .
Assault . | . . . . . . . . .
Garrison . | . . . . . . . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Distress Signals 3 | . 2 . 1 . . . . .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 122 | . 31 1 39 14 10 7 . 20
Peak Tracking Total 12 | . 4 1 5 3 7 4 . 12
Tactical Retreats 11 | . 1 . 4 . 2 1 . 3
Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Traps Triggered 3 | . 1 . 1 1 . . . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6
---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Machines Disabled . | . . . . . . . . .
Max in Single Turn . | . . . . . . . . .
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Machines Accessed 9 | . 2 1 1 4 . . . 1
Terminals 5 | . 1 . . 3 . . . 1
Fabricators 1 | . . . . 1 . . . .
Repair Stations 1 | . 1 . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers 1 | . . . 1 . . . . .
Garrison Access . | . . . . . . . . .
Total Hacks 26 | . 6 1 4 12 . . . 3
Successful 15 | . 2 1 2 7 . . . 3
Failed 11 | . 4 . 2 5 . . . .
Catastrophic 3 | . 1 . . 2 . . . .
Database Lockouts . | . . . . . . . . .
Manual 3 | . . 3 . . . . . .
Terminals 14 | . 3 . . 8 . . . 3
Fabricators 4 | . . . . 4 . . . .
Repair Stations 3 | . 3 . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers 4 | . . . 4 . . . . .
Garrison Access . | . . . . . . . . .
Terminal Hacks 7 | . . 1 . 3 . . . 3
Record 4 | . . 1 . . . . . 3
Part Schematic 1 | . . . . 1 . . . .
Open DSF 1 | . . . . 1 . . . .
Zone Layout 1 | . . . . 1 . . . .
Fabricator Hacks 4 | . . . . 4 . . . .
Load Schematic 2 | . . . . 2 . . . .
Build 2 | . . . . 2 . . . .
Repair Station Hacks 2 | . 2 . . . . . . .
Scan Component 1 | . 1 . . . . . . .
Repair 1 | . 1 . . . . . . .
Recycling Unit Hacks . | . . . . . . . . .
Scanalyzer 2 | . . . 2 . . . . .
Insert Component 1 | . . . 1 . . . . .
Analyze 1 | . . . 1 . . . . .
Garrison Access Hacks . | . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . .
Terminals . | . . . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 6 | . 2 . 1 3 . . . .
Full Trace Events 2 | . 1 . . 1 . . . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired 2 | . . . 1 1 . . . .
Parts Built 3 | . . . . 3 . . . .
Authchips 1 | . . . . 1 . . . .
Time 200 | . . . . 200 . . . .
Total Part Build Rating 11 | . . . . 11 . . . .
Parts Repaired 1 | . 1 . . . . . . .
Time 26 | . 26 . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed 1 | . . . 1 . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6
------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Used RIF Installer . | . . . . . . . . .
Robots Hacked 7 | . . . 3 . 1 3 . .
Non-combat 7 | . . . 3 . 1 3 . .
Combat . | . . . . . . . . .
Robot Hacks Applied 8 | . . . 4 . 1 3 . .
parse_system 6 | . . . 2 . 1 3 . .
no_distress 1 | . . . 1 . . . . .
check_alert 1 | . . . 1 . . . . .
Relay Couplers Released . | . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6
-------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Total Allies 4 | . . . . . . . 4 .
Largest Group 4 | . . . . . . . 4 4
Highest-Rated Group 155 | . . . . . . . 155 155
Highest-Rated Ally 40 | . . . . . . . 40 40
Total Orders . | . . . . . . . . .
Ally Attacks 14 | . . . . . . . . 14
Total Damage 468 | . . . . . . . . 468
Kills 4 | . . . . . . . . 4
Allies Corrupted 2 | . . . . . . . . 2
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered 1 | . . . . . 1 . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6
------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Turns Passed 9306 | 69 1832 1089 2280 1256 1005 749 794 232
Spaces Moved 4920 | 50 787 552 980 723 703 355 582 188
Core 118 | 10 . . . . . . . 108
Treads . | . . . . . . . . .
Legs 4802 | 40 787 552 980 723 703 355 582 80
Wheels . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 120 190 120 120 120 120 120 50
Average Speed 131 | 106 140 190 132 120 120 120 120 81
Slowest Speed 250 | 120 190 190 190 120 120 120 120 250
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 49 | 4 91 38 64 17 95 44 68 21
Regions Visited 8
Branch Regions 5
Pre-discovered Areas 1 | . . . . . 1 . . .
Known Exits Taken 5 | . . . 1 1 1 1 1 .
Unknown Exits Taken 3 | 1 1 1 . . . . . .
Scrap Searched 6 | . . . . . 3 1 2 .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed . | . . . . . . . . .
Melee . | . . . . . . . . .
Projectile . | . . . . . . . . .
AOE . | . . . . . . . . .
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro
Total 7314 | 64 1373 573 1851 1063 825 642 680 243
Wait 1855 | . 439 7 698 252 85 254 89 31
Move 4912 | 49 786 551 979 722 702 354 581 188
Hop . | . . . . . . . . .
Pick Up 59 | 7 20 1 12 13 2 1 3 .
Fast Attach 17 | . 4 . 10 2 . 1 . .
Attach 18 | 7 2 . 3 3 2 1 . .
Detach 1 | . . . 1 . . . . .
Swap 57 | . 12 1 19 7 6 6 2 4
Drop 68 | . 18 1 25 17 . . 5 2
Fire 316 | 1 92 12 94 47 28 25 . 17
Melee 4 | . . . 4 . . . . .
Ram 1 | . . . . . . . . 1
Kick 6 | . . . 6 . . . . .
Crush . | . . . . . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 15)
70 | -11/Scrapyard | Entered Materials
306 | -10/Materials | Build established: Mutant
483 | -10/Materials | Discovered new exit (range 9)
589 | -10/Materials | Discovered new exit (range 12)
1245 | -10/Materials | Discovered new exit (range 12)
1371 | -10/Materials | Repaired Lgt. Armor Plating
1460 | -10/Materials | Discovered new exit (range 8)
1865 | -10/Materials | Discovered new exit (range 5)
1902 | -10/Materials | Entered Subcaves
2025 | -10/Subcaves | Discovered new exit (range 14)
2190 | -10/Subcaves | Visited Clippyterm
2991 | -10/Subcaves | Entered Materials
2991 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
3299 | -8/Materials | Build established: Tank
3739 | -8/Materials | Build established: Scavenger-Tank
4030 | -8/Materials | Discovered new exit (range 4)
4559 | -8/Materials | Discovered new exit (range 16)
4591 | -8/Materials | Build established: Scavenger-Skirmisher
5270 | -8/Materials | Identified exit to Factory
5271 | -8/Materials | Entered Factory
5271 | -7/Factory | Evolved 2 slots: Utility x2
5943 | -7/Factory | Fabricated Enh. Autogun (x1)
6032 | -7/Factory | Fabricated Weapon Cycler (x2)
6402 | -7/Factory | Discovered new exit (range 16)
6461 | -7/Factory | Identified exit to Lower Caves
6527 | -7/Factory | Entered Lower Caves
6602 | -7/Lower Caves | Destroyed 8 combat bots
7522 | -7/Lower Caves | Discovered new exit (range 5)
7530 | -7/Lower Caves | Identified exit to Lower Caves
7532 | -7/Lower Caves | Entered another Lower Caves area
8273 | -7/Lower Caves | Discovered new exit (range 6)
8280 | -7/Lower Caves | Identified exit to Zion
8281 | -7/Lower Caves | Entered Zion
8749 | -7/Zion | Imprinted
8751 | -7/Zion | Declared Zion's savior
9036 | -7/Zion | Discovered new exit (range 13)
9071 | -7/Zion | Identified exit to Proximity Caves
9075 | -7/Zion | Entered Proximity Caves
9075 | -6/Proximity Caves | Accompanied by 4 allies
9206 | -6/Proximity Caves | Attracted the attention of an 0b10 base
9249 | -6/Proximity Caves | Core integrity fell below 50%
9267 | -6/Proximity Caves | Learned location of 1 exit from Research
9287 | -6/Proximity Caves | Lost 9 parts (1p4n2u2w)
9297 | -6/Proximity Caves | Core integrity fell below 20%
9307 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
Penetrated by Slug.
Dropped Med. Storage Unit.
Dropped Enh. Autogun.
Slammed into Y-64 Sentinel.
S-27 Virus suffers critical hit (Burn).
S-27 Virus destroyed.
Penetrated by Slug.
Acquired 26 matter.
Imp. Sensor Array destroyed.
Connecting with Outpost Terminal...
>>Query(Status Report 148Y)
RESTORED EXTERNAL LINK TO 0B10.
>>Query(Status Report 117P)
PATROL 3H FAILED TO REPORT. REQUESTING
REINFORCEMENTS.
>>Query(Status Report 825X)
INTERCEPTED DERELICT INTEL.
Data stored: Research exits (x1).
Acquired 50 matter.
Critical hit (Burn: +37).
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| # ## ##????## ????????????????????????????? |
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| #= ## #??????### #??? #??????????? |
| # #?# ##????? ## #??????????? |
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| " #####!!#???????????????????????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 16
Energy Capacity 800
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 15
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 300
Weapon Shielding 66
Evasion (%) 55
Defensive Hacking 10
Authchip Count 1
Item Schematics
-----------------
Enh. Autogun | -8/Materials | Scanalyzed
Weapon Cycler | -7/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Enh. Autogun | x1 | -7/Factory | Authchip
Weapon Cycler | x2 | -7/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ExperimentalAlloyKit
Manual? 0
Play Time 01:06:08
Cumulative 17.2 hours
Start 2024.04.07 @ 15:45:38
End 2024.04.07 @ 21:27:36
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 39
Rogue 38
Adventurer 1
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 8
Gallery% 21
Achievement% 19
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 24/Terminus
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 19813569-a7ae-4ec8-92aa-01734f16dbd1