Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 11:17:09 Player: VraethrDalkr Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3775) 3775 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 8997 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 6/100 System Corruption 1% Temperature Cool (59) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (10) --- Antigrav System Gyrokinetic Inverter Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Cooled Plasma Rifle Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Gyrokinetic Inverter Advanced Heat Sink Wave Gun Mass Driver [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Visual Processing Unit Device Coolant Injector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 . . 1 . . . Utility 4 | . . 1 1 . . . 1 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 199 | 9 22 24 14 18 4 . 20 25 . 63 Power 36 | 1 3 5 3 3 1 . 4 5 . 11 Engine 24 | 1 3 4 2 2 . . 4 3 . 5 Core 12 | . . 1 1 1 1 . . 2 . 6 Reactor . | . . . . . . . . . . . Propulsion 49 | 3 7 8 5 3 . . 3 5 . 15 Treads 2 | . . . . . . . . . . 2 Leg 8 | . . . . . . . . 2 . 6 Wheel 32 | 3 7 8 5 3 . . 3 2 . 1 Hover 6 | . . . . . . . . . . 6 Flight 1 | . . . . . . . . 1 . . Utility 50 | 2 4 5 2 3 . . 6 9 . 19 Device 29 | 1 1 4 1 1 . . 5 7 . 9 Storage 7 | 1 3 . . 1 . . 1 . . 1 Processor 11 | . . 1 1 1 . . . 1 . 7 Hackware 1 | . . . . . . . . 1 . . Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 64 | 3 8 6 4 9 3 . 7 6 . 18 Energy Gun 29 | 2 3 1 3 8 2 . 3 3 . 4 Energy Cannon 4 | . . 1 . . . . . 1 . 2 Ballistic Gun 20 | 1 4 2 1 1 1 . 3 1 . 6 Ballistic Cannon 8 | . 1 2 . . . . . . . 5 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . . . 1 Parts Lost 83 | . 3 6 6 6 . . 9 18 . 35 Power 22 | . 1 1 3 3 . . 3 4 . 7 Propulsion 21 | . 1 3 2 1 . . 2 4 . 8 Utility 20 | . . 1 . 1 . . 2 6 . 10 Weapon 20 | . 1 1 1 1 . . 2 4 . 10 Highest Loss Streak 13 | . 2 4 5 2 . . 4 11 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 98 96 98 81 82 84 74 38 80 86 Engine 6 | . 13 8 2 2 7 7 7 2 6 3 Core 2 | . . 2 5 6 6 7 . . . 4 Leg 1 | . . . . . . . . 2 6 7 Wheel 17 | . 27 30 34 26 23 23 19 2 13 1 Hover 2 | . . . . . . . . . . 13 Device 14 | . 14 11 18 14 15 15 19 12 26 13 Storage 6 | . 14 11 9 7 7 7 6 . . . Processor 7 | . . 10 9 7 7 7 6 9 6 13 Energy Gun 6 | . 13 6 9 8 8 7 8 . 6 3 Ballistic Gun 5 | . 13 7 2 5 6 7 3 . . 4 Ballistic Cannon 1 | . . 2 6 . . . . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 15 21 24 25 35 34 34 46 46 20 50 Greatest Support 88 | 32 26 36 46 68 68 68 84 68 20 88 Greatest Overweight (x) 3 | . 1 . . . . . 1 3 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 10 Average Capacity 8 | 7 9 10 10 10 10 10 10 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 9 5 10 Average Carried 7 | 2 8 9 8 9 9 10 8 5 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 10 Final Carried 10 | 5 10 10 10 9 10 10 10 5 5 3 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 7% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scout | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 3285 | 303 431 475 216 201 106 39 272 300 . 942 Remotely . | . . . . . . . . . . . Salvage Created 4213 | 73 524 806 365 292 . 125 337 165 . 1526 Parts 240 | 4 37 66 17 9 . 8 16 5 . 78 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 10 . 14 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 79 | . 12 21 6 6 . 4 6 4 . 20 Guns 56 | . 11 11 3 5 . 4 6 2 . 14 Cannons 20 | . 1 10 3 . . . . 1 . 5 Classes Destroyed 13 | 2 6 2 1 1 . . . . . 1 Worker 6 | . 1 2 1 . . . . . . 2 Builder 4 | . . 2 1 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 6 | 1 1 1 1 . . . . . . 2 Operator 4 | . 1 2 . . . . . . . 1 Watcher 9 | . 2 1 1 . . . 1 . . 4 Swarmer 23 | . 3 11 . . . 3 . 2 . 4 Grunt 32 | . 9 5 5 2 . 1 5 1 . 4 Sentry 10 | . . 5 . 3 . . . 1 . 1 Specialist 3 | . . . . . . . . . . 3 Hunter 5 | . . . 1 . . . . . . 4 Programmer 6 | . . . . 1 . . 1 . . 4 Best Kill Streak 15 | 2 3 15 5 2 . 3 3 2 . 5 Combat Bots Only 10 | . 3 10 4 2 . 3 2 2 . 4 Max Kills in Single Turn 2 | 1 2 2 1 1 . 1 1 1 . 2 Gunslinging 1 | . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1242 | . 87 88 54 127 11 20 146 231 . 478 Missed 344 | . 27 14 15 35 5 6 56 79 . 107 Damage Taken 12122 | . 751 749 615 827 103 202 1442 1763 . 5670 Core 2222 | . 108 160 62 144 18 30 109 585 . 1006 Absorbed by Shields 418 | . . . . . . . 291 127 . . Regen/Repaired (Parts) 115 | . 49 66 . . . . . . . . Core Remaining (%) 65 | 100 56 60 88 . . 72 . . 18 . Volleys Fired 359 | 8 68 69 29 24 . 11 33 22 . 95 Largest 3 | 2 2 2 2 2 . 2 2 2 . 3 Hottest 156 | 70 79 83 104 135 . 92 135 134 . 156 Shots Fired 719 | 16 131 119 58 49 . 21 62 43 . 220 Gun 560 | 16 114 65 36 49 . 21 61 36 . 162 Cannon 158 | . 17 54 22 . . . . 7 . 58 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . Kinetic 370 | 8 66 69 29 10 . 10 28 20 . 130 Thermal 322 | 6 65 50 29 39 . 11 31 23 . 68 Explosive . | . . . . . . . . . . . Electromagnetic 27 | 2 . . . . . . 3 . . 22 Robot Hit Streak 21 | 10 11 21 7 20 . 10 11 9 . 19 Robot Miss Streak 5 | 1 4 5 4 3 . 2 4 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 11 | . 2 1 1 . . 2 . 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . 1 Shots Hit Robots 524 | 12 89 73 38 41 . 16 47 32 . 176 Core Hits 203 | 3 31 39 19 20 . 7 24 7 . 53 Critical Kills 2 | . 1 . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . 4 Critical Strikes 21 | . 3 . 2 1 . . 2 1 . 12 Burn 11 | . 1 . 1 1 . . 1 1 . 6 Destroy 5 | . 1 . . . . . 1 . . 3 Blast 3 | . 1 . 1 . . . . . . 1 Corrupt 1 | . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10337 | 144 1183 1224 626 934 . 294 947 682 . 4303 Guns 7426 | 144 894 563 307 934 . 294 947 548 . 2795 Cannons 2496 | . 289 661 319 . . . . 134 . 1093 Explosions 188 | . . . . . . . . . . 188 Melee 227 | . . . . . . . . . . 227 Ramming . | . . . . . . . . . . . Kinetic 5028 | 83 671 713 348 104 . 104 426 301 . 2278 Thermal 4802 | 61 512 511 278 830 . 190 509 381 . 1530 Explosive . | . . . . . . . . . . . Electromagnetic 280 | . . . . . . . 12 . . 268 Impact 227 | . . . . . . . . . . 227 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 1 . 6 6 6 1 1 1 1 Average Corruption 2 | . . 1 . 3 6 6 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . 12 11 7 1 14 . 2 Message Errors 13 | . . . . 4 3 2 1 3 . . Matter Fused 13 | . . . . 4 5 1 . 3 . . Heat Flow Errors 2 | . . . . 1 1 . . . . . Energy Discharges 9 | . . . . 1 1 3 . 3 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 1 . . 3 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . 1 . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . 1 . . . . . . . . 92 Projectiles 42 | . 1 . . . . . . . . 41 Explosions . | . . . . . . . . . . . Melee 51 | . . . . . . . . . . 51 Knockbacks 28 | . . 10 7 . . . . . . 11 Impact 1 | . . . . . . . . . . 1 Kinetic 24 | . . 7 7 . . . . . . 10 Secondary 3 | . . 3 . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 470 | 47 240 411 205 188 80 19 55 190 . 470 Average Temperature 91 | 15 58 173 103 59 59 6 13 71 . 105 Received Heat Transfer 3392 | . 399 138 297 228 54 45 375 503 . 1353 Effects 13 | . 1 5 . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . 1 1 . . . . . . . . Interference 6 | . . 2 . . . . . . . 4 Matter Decay 2 | . . 1 . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Melted 13 | . 3 . . 5 . . 2 2 . 1 Heat Transferred 10397 | 185 1366 1102 707 1791 . 370 1119 740 . 3017 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 625 | 10 254 508 419 283 . . 224 . . 625 Initial 214 | . 6 . 214 190 . . 148 . . . Average 158 | 5 113 156 314 189 . . 99 . . 201 Maximum Alert Level 2 | . 1 2 2 1 . . 1 . . 2 Low Security (%) 69 | 100 89 73 . 47 . . 88 . . 60 Level 1 23 | . 10 15 78 52 . . 11 . . 22 Level 2 7 | . . 11 21 . . . . . . 17 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 5 2 3 . . 3 . . 6 Investigation 1 | . . . 1 . . . . . . . Extermination 5 | . . . . 2 . . 1 . . 2 Reinforcement 15 | . 2 5 1 1 . . 2 . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . . 3 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 26 35 14 14 11 4 18 23 . 37 Peak Tracking Total 7 | . 6 7 4 3 5 3 5 5 . 5 Tactical Retreats 25 | . 3 . 4 1 4 . 5 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . 1 1 1 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . 2 . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 19 | . . . . . . . 1 . . 18 Max in Single Turn 18 | . . . . . . . 1 . . 18 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 25 | . 11 4 2 2 . . 1 3 . 2 Terminals 16 | . 8 3 2 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 27 16 7 7 . . 1 7 . 2 Successful 37 | . 14 7 3 4 . . 1 7 . 1 Failed 30 | . 13 9 4 3 . . . . . 1 Catastrophic 2 | . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 40 | . 19 6 7 6 . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 5 10 . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 7 1 3 4 . . 1 7 . . Record 7 | . . . . 1 . . 1 5 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 4 | . 2 . 1 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . Reinforcement Status 2 | . . . 1 1 . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 4 6 . . . . . . . . Scan Component 5 | . 2 3 . . . . . . . . Repair 5 | . 2 3 . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . 1 Report Inventory 3 | . 2 . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 10 3 1 . . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 2 3 . . . . . . . . Time 136 | . 52 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 20 | . . . . . . . . 20 . . Highest-Rated Ally 20 | . . . . . . . . 20 . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . Total Damage 85 | . . . . . . . . 85 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 8166 | 115 1254 1187 336 816 349 205 993 1615 24 1272 Spaces Moved 6622 | 81 1063 659 273 754 355 141 557 1877 30 832 Core 1464 | 3 . . . . . . . 1453 . 8 Treads 131 | . . . . . . . . . . 131 Legs 230 | . . . . . . . . 112 . 118 Wheels 4355 | 78 1063 659 273 754 355 141 557 312 30 133 Hover 442 | . . . . . . . . . . 442 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 85 96 96 96 50 80 50 Average Speed 83 | 91 84 84 81 91 96 96 99 67 80 89 Slowest Speed 200 | 100 95 86 85 100 96 96 115 200 80 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 99 50 31 22 52 18 12 98 8 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . . . . 4 1 . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 28 | . 1 2 3 . . . . . . 22 Melee . | . . . . . . . . . . . Projectile 18 | . 1 2 3 . . . . . . 12 AOE 10 | . . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 8614 | 101 1303 1179 331 836 364 188 933 2184 29 1166 Wait 1194 | . 97 399 3 13 . 37 302 227 . 116 Move 6612 | 80 1062 658 272 753 354 140 556 1876 29 832 Hop . | . . . . . . . . . . . Pick Up 96 | 4 23 11 7 7 2 . 11 9 . 22 Fast Attach 82 | 7 5 6 1 11 2 . 3 14 . 33 Attach 55 | . 5 6 7 3 . . 8 8 . 18 Detach 8 | . 2 . . 1 . . 1 3 . 1 Swap 62 | 2 12 12 6 4 2 . 9 3 . 12 Drop 127 | . 29 17 6 20 4 . 10 10 . 31 Fire 359 | 8 68 69 29 24 . 11 33 22 . 95 Melee 6 | . . . . . . . . . . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . 1 . . . . . 12 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Repaired Wheel 763 | -10/Materials | Repaired Ion Engine 988 | -10/Materials | Discovered new exit (range 8) 1216 | -10/Materials | Discovered new exit (range 10) 1278 | -10/Materials | Discovered new exit (range 15) 1370 | -10/Materials | Entered another Materials area 1370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -9/Materials | Build established: Scavenger-Mutant 1647 | -9/Materials | Discovered new exit (range 16) 1724 | -9/Materials | Identified exit to Mines 1969 | -9/Materials | Repaired Wheel 1997 | -9/Materials | Repaired Ion Engine 2030 | -9/Materials | Repaired Hvy. Assault Rifle 2281 | -9/Materials | Destroyed 10 combat bots 2334 | -9/Materials | Lost 4 parts (1p1n1u1w) 2517 | -9/Materials | Discovered new exit (range 16) 2557 | -9/Materials | Entered another Materials area 2557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -8/Materials | Lost 5 parts (2p2n1w) 2859 | -8/Materials | Discovered new exit (range 18) 2893 | -8/Materials | Entered Factory 2893 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3174 | -7/Factory | Discovered new exit (range 6) 3572 | -7/Factory | Discovered new exit (range 9) 3709 | -7/Factory | Entered Lower Caves 3845 | -7/Lower Caves | Learned 12 Factory zone layouts 3908 | -7/Lower Caves | Build established: Mutant 4046 | -7/Lower Caves | Discovered new exit (range 15) 4058 | -7/Lower Caves | Entered another Lower Caves area 4217 | -7/Lower Caves | Discovered new exit (range 5) 4263 | -7/Lower Caves | Entered Factory 4263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4264 | -6/Factory | Identified exit to Lower Caves 4264 | -6/Factory | Identified exit to Factory 4464 | -6/Factory | Spotted B-75 Beast 4581 | -6/Factory | Lost 4 parts (1p1u2w) 4891 | -6/Factory | Lost 3 parts (2p1n) 5256 | -6/Factory | Entered Lower Caves 5303 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5385 | -6/Lower Caves | Lost 11 parts (2p3n2u4w) 5468 | -6/Lower Caves | Learned Factory trap positions 5500 | -6/Lower Caves | Encountered a Warlord checkpoint 5624 | -6/Lower Caves | Build established: Scout 5899 | -6/Lower Caves | Core integrity fell below 50% 5971 | -6/Lower Caves | Learned Extension security intel 5971 | -6/Lower Caves | Learned Armory security intel 5971 | -6/Lower Caves | Learned Extension terminal intel 6030 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6223 | -6/Lower Caves | Lost 3 parts (1p2u) 6569 | -6/Lower Caves | Core integrity fell below 20% 6836 | -6/Lower Caves | Discovered new exit (range 3) 6871 | -6/Lower Caves | Entered another Lower Caves area 6876 | -6/Lower Caves | Learned location of Zion (-6) 6893 | -6/Lower Caves | Discovered exit to Factory (range 2) 6895 | -6/Lower Caves | Entered Factory 6895 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6896 | -5/Factory | Identified exit to Upper Caves 6897 | -5/Factory | Loaded intel: 83 trap records 7009 | -5/Factory | Build established: Scavenger-Mutant 7020 | -5/Factory | Lost 5 parts (1p1n2u1w) 7344 | -5/Factory | Lost 6 parts (1p2n2u1w) 7394 | -5/Factory | Lost 4 parts (1n2u1w) 7536 | -5/Factory | Lost 3 parts (1n1u1w) 7818 | -5/Factory | Core integrity fell below 50% 7956 | -5/Factory | Build established: Scavenger-Scout 8139 | -5/Factory | Core integrity fell below 20% 8167 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 08137_ X-77 Beamer knocked back. 08140_ Cld. Plasma Rifle destroyed. 08140_ Slug penetrates R-10 Processor. 08140_ R-10 Processor destroyed. 08140_ R-10 Processor collects Mace. 08142_ Mass Driver destroyed. 08144_ M-28 Smith fits Backup Laser III on X-77 Beamer. 08144_ R-10 Processor collects Com. Wheel. 08146_ M-28 Smith repairs Antimatter Reactor. 08147_ X-77 Beamer destroyed. 08148_ Lgt. Nuclear Core destroyed. 08149_ R-10 Processor collects Com. Wheel. 08151_ Plasma Rifle destroyed. 08153_ X-77 Beamer suffers critical hit (Burn). 08154_ R-10 Processor collects Enh. Gauss Cannon. 08165_ System corrupted: Gyrokinetic Inverter rejected. 08167_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?# """"""" # #????? ? | | ?# """"""" + #???????? | | ?# """"""" # #???????? | | ?# # #???????? | | ?# # "" " ### "########???????? | | ?# # ##"""T"""###""F""#??????????????? | | ?########### ############ """ #??????????????? | | ##########?# # """ """ ########??????????????? | | #?# + """ """ #?????????????????????? | | """""" #?# # """ """ #?????????????????????? | | """""" #?# # #?????????????????????? | | """""" #?# # #?????????????????????? | | """""" #?# # #?????????????????????? | | ### # """ """ ##????????????????????? | | """""" + # """T""" ##????????????????????? | | """""" ### ###########?????????????????????? | | """""" #?# ########????????????????????????? | | """""" #?# # ############?????????????? | | #?# # # #?????????????? | | #?# # # [ #?????????????? | | ##########?# # # #?????????????? | | ########???# # # !]] #?????????????? | | ???# + # ] #?????????????? | | ??# # # ] #?????????????? | | ??# # # % #?????????????? | | # ##+"####@ #?????????????? | | # # x #?????????????? | | # #% |#?????????????? | | # %+ #?????????????? | | + % #% % #?????????????? | | # % #%| #?????????????? | | # ######## #?????????????? | | #######+#### #?# #??# #?????????????? | | #?##???############?????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | """"""""" #???????????????????????????????? | | #???????????????????????????????? | | """"""""" #???????????????????????????????? | | #???????????????????????????????? | | """"""""" #??????????????????????????^????? | | //#???????????????????????????????? | | / #??????????????????????????^????? | | #?????????????????????????^^????? | | = #?????????????????????????^^????? | | /#+######### #???????????????????????????????? | | #???# #???????????????????????????????? | | #???? ?????????????????????????????? | | #????? ??????????????????????????? | | #?????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed EncryptedExperimentalCannon Manual? 0 Play Time 02:18:59 Cumulative 107.1 hours Start 2024.07.27 @ 22:43:40 End 2024.07.28 @ 11:17:09 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 41 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0dd779b2-d14a-4332-9004-e13aec460b2c