Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 16:08:09 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1635) 1635 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 5863 Bonus ------- Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 564/700 Matter 300/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Flying (28) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Heat Sink Advanced Signal Interpreter > --- WEAPON (3) ------- Latent Energy Streamer > --- INVENTORY (4) ---- Cesium-ion Thruster Drone Bay (2/2) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle Latent Energy Streamer > --- INVENTORY -------- Light Angular Momentum Engine Cesium-ion Thruster Shock Bomb Launcher [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 101 | 5 28 . 2 5 37 15 9 Power 8 | 1 3 . . . 2 2 . Engine 6 | 1 3 . . . 2 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 22 | 1 3 . 1 1 9 6 1 Treads . | . . . . . . . . Leg 15 | 1 3 . 1 1 9 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . . . . 6 1 Utility 27 | 1 3 . 1 1 13 5 3 Device 9 | . 1 . . . 4 1 3 Storage 5 | 1 1 . . . 3 . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 11 | . 1 . 1 1 6 2 . Artifact . | . . . . . . . . Weapon 44 | 2 19 . . 3 13 2 5 Energy Gun 20 | 2 10 . . . 6 2 . Energy Cannon 7 | . . . . . 4 . 3 Ballistic Gun 3 | . 2 . . . 1 . . Ballistic Cannon 7 | . 2 . . 3 2 . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . 5 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . Parts Lost 15 | . 5 . . . 5 . 5 Power 3 | . 1 . . . . . 2 Propulsion 2 | . 1 . . . 1 . . Utility 1 | . . . . . . . 1 Weapon 9 | . 3 . . . 4 . 2 Highest Loss Streak 4 | . 3 . . . 3 . 4 Average Slot Usage (%) 95 | . 93 100 100 99 95 92 86 Engine 10 | . 12 14 14 14 8 4 . Core 1 | . . . . . . 9 14 Leg 22 | . 25 28 28 28 26 . . Flight 4 | . . . . . . 30 30 Device 7 | . 10 . . . 7 14 22 Storage 13 | . 14 14 14 14 18 . . Processor 1 | . . . . . . 6 7 Protection 7 | . . 14 14 13 8 7 . Energy Gun 11 | . 24 . . . 12 15 10 Energy Cannon 1 | . . . . . 3 . . Ballistic Gun 1 | . 1 . . . 4 . . Ballistic Cannon 11 | . 1 28 28 28 6 . . Naked Turns . | . . . . . . . . Heaviest Build 78 | 10 32 32 32 37 78 24 32 Greatest Support 43 | 10 20 20 20 20 43 24 24 Greatest Overweight (x) 2 | . 2 1 1 1 2 . 1 Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 16 | 6 12 10 10 10 16 16 4 Average Capacity 10 | 5 9 10 10 10 16 4 4 Most Carried 16 | 5 10 10 10 10 16 14 4 Average Carried 9 | 3 8 9 9 9 13 4 3 Final Capacity 16 | 6 10 10 10 10 16 4 4 Final Carried 15 | 5 10 10 10 10 15 4 3 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Skirmisher 13% | Scout 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 2015 | 250 323 90 . 35 1087 150 80 Remotely . | . . . . . . . . Salvage Created 2076 | . 506 28 . 15 1019 160 348 Parts 142 | . 27 3 . 5 67 13 27 Haulers Intercepted 7 | . 1 . . . 5 1 . Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 48 | . 13 4 . 3 22 1 5 Guns 25 | . 13 . . . 11 1 . Cannons 18 | . . 4 . 3 11 . . AOE 5 | . . . . . . . 5 Classes Destroyed 13 | . 5 1 . . 6 . 1 Worker 3 | . . . . . 1 1 1 Builder 4 | . . . . . 1 . 3 Tunneler 1 | . 1 . . . . . . Hauler 7 | . 1 . . . 5 1 . Recycler 1 | . . . . . . . 1 Operator 2 | . . . . . 1 1 . Watcher 4 | . 1 . . . 3 . . Swarmer 24 | . 6 3 . 3 8 . 4 Grunt 16 | . 7 . . . 8 1 . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 4 . 1 Hunter 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | . 4 3 . 3 6 3 4 Combat Bots Only 5 | . 3 3 . 3 5 1 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 3407 | . 674 185 . 98 1811 67 572 Core 457 | . 115 27 . . 179 26 110 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . . . 43 67 . . Volleys Fired 197 | . 65 15 . 6 91 14 6 Largest 3 | . 2 2 . 2 3 2 1 Hottest 180 | . 105 70 . 83 180 117 60 Shots Fired 415 | . 115 30 . 11 225 28 6 Gun 241 | . 113 . . . 100 28 . Cannon 173 | . 2 30 . 11 125 . 5 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 186 | . 24 30 . 11 121 . . Thermal 214 | . 85 . . . 101 28 . Explosive . | . . . . . . . . Electromagnetic 15 | . 6 . . . 3 . 6 Robot Hit Streak 12 | . 12 3 . 4 9 3 1 Robot Miss Streak 6 | . 3 6 . 5 5 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 231 | . 72 13 . 4 125 16 1 Core Hits 110 | . 27 8 . 3 48 7 17 Critical Hits 1 | . . . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 12 | . 12 . . . . . . Impact . | . . . . . . . . Slashing 12 | . 12 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4917 | . 884 228 . 125 2640 235 805 Guns 2042 | . 866 . . . 941 235 . Cannons 2083 | . 18 228 . 125 1699 . 13 Explosions 792 | . . . . . . . 792 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2014 | . 165 228 . 125 1496 . . Thermal 1998 | . 647 . . . 1116 235 . Explosive 127 | . . . . . . . 127 Electromagnetic 778 | . 72 . . . 28 . 678 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 3 3 3 3 . . 13 Average Corruption 3 | . 2 3 3 3 . . 5 Corruption Purged . | . . . . . . . . Effects 53 | . 16 14 13 8 . . 2 Message Errors 13 | . 4 3 2 4 . . . Matter Fused 10 | . 4 . 4 1 . . 1 Heat Flow Errors 8 | . 3 4 . 1 . . . Energy Discharges 9 | . . 3 6 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . 1 3 1 1 . . . Targeting Errors 4 | . 3 1 . . . . . Weapon Failures 2 | . 1 . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . 22 . 4 Projectiles 22 | . . . . . 22 . . Explosions 4 | . . . . . . . 4 Melee . | . . . . . . . . Knockbacks 15 | . . 3 . 2 10 . . Impact . | . . . . . . . . Kinetic 13 | . . 3 . 2 8 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 204 | . . . . . . . 204 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 564 | . 285 270 . 274 564 58 4 Average Temperature 104 | . 59 97 . 108 138 25 3 Received Heat Transfer 1158 | . 318 . . . 693 12 135 Effects 17 | . 3 1 . . 13 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 4 | . 1 . . . 3 . . Interference 7 | . 2 1 . . 4 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 3 . . . 1 2 . Heat Transferred 4400 | . 1563 . . . 2319 518 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Latent Energy Used 736 | . . . . . . . 736 LE Corruption 12 | . . . . . . . 12 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 308 | . 175 70 . 70 249 164 308 Initial 89 | . . 27 . . . 89 22 Average 75 | . 57 24 . 23 120 94 94 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 95 | 100 100 100 . 100 89 100 87 Level 1 4 | . . . . . 10 . 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . 1 1 1 1 Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . . . . . 4 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 23 12 . 3 40 13 8 Peak Tracking Total 8 | . 4 3 . 3 8 6 4 Tactical Retreats 7 | . . 2 . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . 1 . . . 6 . 5 Max in Single Turn 3 | . 1 . . . 1 . 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 25 | . 5 . 2 1 10 5 2 Terminals 17 | . 5 . . . 7 3 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 14 . 2 1 26 10 6 Successful 36 | . 6 . 2 1 19 3 5 Failed 23 | . 8 . . . 7 7 1 Catastrophic 3 | . 2 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 26 | . 7 . 1 . 12 4 2 Terminals 44 | . 14 . . . 19 5 6 Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 6 | . . . . . 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 3 . 2 1 6 . 3 Record 1 | . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . 1 . 1 Open Door 2 | . . . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 7 1 2 Terminals 13 | . 3 . . . 7 1 2 Botnet 12 | . 3 . . . 6 1 2 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used 1 | . . . . . . 1 . Hacking Detections 16 | . 5 . . . 6 4 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders 5 | . . . . . . . 5 ROAM 1 | . . . . . . . 1 EXPLORE 4 | . . . . . . . 4 Ally Attacks 17 | . . 17 . . . . . Total Damage 149 | . . 149 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 5309 | 60 1235 655 617 443 1540 543 216 Spaces Moved 3413 | 46 537 394 409 256 728 967 76 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 2359 | 35 537 394 409 256 728 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1043 | . . . . . . 967 76 Fastest Speed 28 | 50 120 150 150 150 150 28 28 Average Speed 112 | 103 149 150 150 150 150 28 28 Slowest Speed 180 | 120 180 150 150 150 180 28 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 88 54 79 83 66 24 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 18 | . 8 . . . . . 10 Terrain Destroyed 143 | . 8 . . 3 22 . 110 Melee 8 | . 8 . . . . . . Projectile 25 | . . . . 3 22 . . AOE 110 | . . . . . . . 110 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4503 | 57 829 429 412 304 990 1218 264 Wait 633 | . 156 19 . 25 67 201 165 Move 3406 | 45 536 393 408 255 727 966 76 Hop . | . . . . . . . . Pick Up 73 | 7 20 1 1 6 34 3 1 Fast Attach 13 | 3 3 . . 1 1 2 3 Attach 43 | 2 9 . . . 18 10 4 Detach 11 | . 1 . . . 4 3 3 Swap 46 | . 16 . 2 4 19 3 2 Drop 69 | . 11 1 1 7 29 16 4 Fire 197 | . 65 15 . 6 91 14 6 Melee 12 | . 12 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Lost 3 parts (1p1n1w) 428 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 9) 852 | -10/Materials | Build established: Scavenger-Mutant 1051 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Entered Mines 1297 | -10/Mines | Assembled infested the area 1374 | -10/Mines | Received a Mining Laser from a helpful Derelict 1378 | -10/Mines | Core integrity fell below 50% 1524 | -10/Mines | Build established: Mutant 1944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1945 | -10/Mines | Discovered new exit (range 5) 1951 | -10/Mines | Entered Exiles 1978 | -10/Exiles | Discovered new exit (range 14) 2002 | -10/Exiles | Met 8R-AWN 2026 | -10/Exiles | Met EX-HEX 2079 | -10/Exiles | Met EX-BIN 2109 | -10/Exiles | Aligned with FarCom system 2110 | -10/Exiles | Given EX-Vault access code 2178 | -10/Exiles | Opened EX-Vault 2245 | -10/Exiles | Found Latent Energy Streamer 2277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2319 | -10/Exiles | Met EX-DEC 2401 | -10/Exiles | Visited The Gauntlet 2551 | -10/Exiles | Discovered new exit (range 12) 2568 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2568 | -10/Exiles | Entered Mines 2601 | -9/Mines | Discovered new exit (range 10) 2609 | -9/Mines | Met a Derelict bent on vengeance 2710 | -9/Mines | Met a Derelict shopkeep closing up shop 2872 | -9/Mines | Learned location of Storage (-7) 2957 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2961 | -9/Mines | Found Prototype Device 2991 | -9/Mines | Discovered new exit (range 14) 3011 | -9/Mines | Entered Materials 3011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3604 | -8/Materials | Lost 3 parts (1n2w) 3757 | -8/Materials | Identified Exp. Sensor Array 3856 | -8/Materials | Build established: Scavenger-Skirmisher 4520 | -8/Materials | Discovered new exit (range 13) 4551 | -8/Materials | Entered Factory 4551 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4855 | -7/Factory | Build established: Scout 4883 | -7/Factory | Discovered new exit (range 8) 4886 | -7/Factory | Identified exit to Storage 5094 | -7/Factory | Entered Storage 5295 | -7/Storage | System corruption reached 10% 5310 | -7/Storage | Self-destructed Last Messages --------------- A-02 Transporter 3x Impact Mace (1 escort) A-02 Transporter 4x Imp. Airjet (2 escorts) 05267_ System corrupted: Matter fused (-10). 05284_ Door malfunctions. 05284_ Compression Vault explodes. 05293_ The unstable cave ceiling collapses. 05294_ Door malfunctions. 05294_ Terminal disabled. 05298_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. 05300_ System corrupted: Exp. Sensor Array rejected. 05301_ The unstable cave ceiling collapses. 05304_ Drone Bay destroyed. 05304_ Imp. Medium Laser destroyed. 05304_ Mic. Nuclear Core destroyed. 05307_ Lgt. Nuclear Core destroyed. 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""??????????? | | ????????????# #????????"???????????? | | ????????????# #????????????????????? | | ????????????# ] ###????????????????????? | | ????????????########??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????Y?????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSniperRedistributor Manual? 0 Play Time 02:04:30 Cumulative 80.0 hours Start 2020.10.09 @ 13:21:07 End 2020.10.09 @ 16:08:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 36 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f9507a-681b-47dc-9daf-634c0cb889ee