Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.22 @ 21:44:32 Player: Gavin Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (849) 849 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3569 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Faulty Heavy Deuterium Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Core Analyzer > --- WEAPON ----------- Electrolaser Electrolaser Electrolaser Axe > --- INVENTORY -------- Small Storage Unit [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 3 | . . 2 . . 1 Parts Attached 54 | 6 6 6 1 15 20 Power 7 | 1 . 1 . 2 3 Engine 5 | 1 . 1 . 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 1 5 5 Treads 3 | . . . . 3 . Leg 6 | 2 . . 1 2 1 Wheel 2 | . . . . . 2 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 2 1 . 2 5 Device 6 | . . 1 . 1 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 23 | 2 4 4 . 6 7 Energy Gun 12 | 2 2 1 . 1 6 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . 1 2 . 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 40 | . 1 7 . 17 15 Power 4 | . . 1 . 2 1 Propulsion 13 | . . 1 . 6 6 Utility 5 | . . . . 3 2 Weapon 18 | . 1 5 . 6 6 Highest Loss Streak 8 | . 1 3 . 6 8 Average Slot Usage (%) 65 | . 94 92 66 59 28 Engine 6 | . 14 10 11 4 . Core 1 | . . . . 2 2 Treads 4 | . . . . 10 . Leg 12 | . 28 22 22 5 4 Device 4 | . . 10 11 5 2 Storage 8 | . 14 11 11 8 . Protection 2 | . 8 . . 1 . Energy Gun 10 | . 25 16 . 5 4 Energy Cannon 1 | . . . . 3 . Ballistic Gun 5 | . 2 10 11 8 . Launcher 1 | . . 10 . . . Slashing Weapon 2 | . . . . 4 3 Naked Turns 27 | . . . . . 27 Heaviest Build 33 | 9 26 28 23 33 20 Greatest Support 40 | 20 20 20 20 40 25 Greatest Overweight (x) 10 | . 1 2 1 10 4 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 4 Average Capacity 8 | 4 8 10 10 9 4 Most Carried 9 | 4 9 8 5 6 3 Average Carried 4 | 1 5 6 5 4 1 Final Capacity 10 | 6 10 10 10 4 4 Final Carried 9 | 4 9 6 5 4 2 Class Distribution -------------------- 65% | Mutant 25% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 721 | 87 70 78 . 416 70 Remotely . | . . . . . . Salvage Created 933 | . 81 138 . 561 153 Parts 59 | . 9 12 . 34 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . 5 6 . 14 3 Melee 13 | . . . . 10 3 Guns 7 | . 2 1 . 4 . AOE 8 | . 3 5 . . . Classes Destroyed 8 | . 2 2 . 4 . Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 13 | . 3 2 . 8 . Grunt 13 | . 2 3 . 5 3 Sentry 1 | . . 1 . . . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 3 4 . 4 2 Combat Bots Only 4 | . 3 3 . 4 2 Max Kills in Single Turn 3 | . 3 2 . 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4118 | . 259 384 . 1803 1672 Core 1105 | . 11 52 . 336 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 95 . 87 38 . Volleys Fired 58 | . 14 11 . 29 4 Largest 4 | . 2 3 . 4 3 Hottest 189 | . 80 100 . 162 189 Shots Fired 132 | . 25 15 . 84 8 Gun 102 | . 23 7 . 64 8 Cannon 20 | . . . . 20 . Launcher 10 | . 2 8 . . . Special . | . . . . . . Kinetic 52 | . . 3 . 49 . Thermal 50 | . 23 4 . 15 8 Explosive 10 | . 2 8 . . . Electromagnetic 20 | . . . . 20 . Robot Hit Streak 16 | . 6 6 . 16 8 Robot Miss Streak 5 | . 2 1 . 5 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 118 | . 16 11 . 73 18 Core Hits 56 | . 8 11 . 27 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 44 | . . . . 27 17 Impact . | . . . . . . Slashing 44 | . . . . 27 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3222 | . 267 703 . 1723 529 Guns 815 | . 120 52 . 572 71 Cannons 288 | . . . . 288 . Explosions 1041 | . 147 651 . 243 . Melee 1057 | . . . . 620 437 Ramming 21 | . . . . . 21 Kinetic 370 | . . 19 . 351 . Thermal 688 | . 120 33 . 464 71 Explosive 798 | . 147 651 . . . Electromagnetic 288 | . . . . 288 . Impact . | . . . . . . Slashing 1057 | . . . . 620 437 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 191 | . 5 48 . 111 27 Projectiles 22 | . . . . 22 . Explosions 70 | . 5 48 . 17 . Melee 99 | . . . . 72 27 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . 24 . . 21 9 Shots 2 | . 1 . . 1 . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | . 232 12 . 258 45 Average Temperature 72 | . 95 8 . 66 16 Received Heat Transfer 1695 | . 84 114 . 612 885 Effects 3 | . 2 . . 1 . Interference 3 | . 2 . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1279 | . 275 75 . 781 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 335 | . 140 234 79 335 88 Average Influence 104 | . 50 131 79 165 47 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 81 | 100 100 84 100 58 100 Level 1 18 | . . 15 . 41 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . 4 2 Investigation 3 | . 1 . . 1 1 Extermination . | . . . . . . Reinforcement 6 | . 1 1 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 2 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 8 12 . 29 19 Peak Tracking Total 11 | . 4 6 . 9 11 Tactical Retreats 10 | . 1 . . 7 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful . | . . . . . . Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1402 | 68 269 214 32 532 287 Spaces Moved 814 | 49 155 117 16 201 276 Core 182 | 5 . . . 11 166 Treads 123 | . . . . 123 . Legs 407 | 44 155 117 16 67 8 Wheels 89 | . . . . . 89 Hover 13 | . . . . . 13 Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 50 50 Average Speed 118 | 112 133 150 150 161 64 Slowest Speed 550 | 120 150 180 150 550 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 5 35 15 9 21 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . 1 31 . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . 1 31 . 3 . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1049 | 58 189 140 24 297 341 Wait 60 | . 10 7 8 20 15 Move 809 | 48 154 116 15 200 276 Hop . | . . . . . . Pick Up 12 | 4 4 . . 3 1 Fast Attach 35 | 6 2 2 . 9 16 Attach 15 | . 1 3 1 6 4 Detach 4 | . 1 . . 2 1 Swap 4 | . 3 1 . . . Drop 1 | . . . . 1 . Fire 58 | . 14 11 . 29 4 Melee 44 | . . . . 27 17 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Weapon x2 483 | -9/Materials | Discovered new exit (range 4) 537 | -9/Materials | Lost 3 parts (3w) 552 | -9/Materials | Entered Mines 565 | -9/Mines | Discovered new exit (range 7) 582 | -9/Mines | Lost 3 parts (1n2w) 584 | -9/Mines | Entered Materials 584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -8/Materials | Lost 3 parts (1n1u1w) 924 | -8/Materials | Lost 4 parts (1p2n1u) 1059 | -8/Materials | Core integrity fell below 50% 1103 | -8/Materials | Discovered new exit (range 16) 1116 | -8/Materials | Entered Factory 1116 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1120 | -7/Factory | Lost 6 parts (1p2n3w) 1232 | -7/Factory | Lost 3 parts (2n1w) 1328 | -7/Factory | Core integrity fell below 50% 1335 | -7/Factory | Released all parts (4) 1344 | -7/Factory | Core integrity fell below 20% 1363 | -7/Factory | Lost 8 parts (1p2n1u4w) 1403 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01364_ Acquired Deuterium Engine. 01365_ K-01 Serf cleans the Power Conduit. 01377_ Acquired Prototype Hover Unit. 01377_ Identified Aerolev Unit. 01379_ Acquired Imp. Hover Unit. 01383_ Acquired Prototype Engine. 01383_ Identified Hvy. Deuterium Engine. 01383_ Malfunction: Energy drain (-23). 01393_ Slammed into G-47 Trooper. 01393_ Destabilizing: Core damaged (-14). 01394_ Slammed into G-47 Trooper. 01395_ System Backup Module destroyed. 01395_ Slammed into G-47 Trooper. 01395_ Deuterium Engine permanently disabled. 01395_ Destabilizing: Short circuit. 01396_ Slammed into G-47 Trooper. 01400_ Penetrated by Slug. 01400_ Aerolev Unit destroyed. 01400_ Imp. Hover Unit destroyed. 01403_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????############## #??????????????????????? | | ?????# # ##############?????????? | | ?????# # # #?????????? | | ?????# " " " # # % ##????????? | | ?????# " " " # # " " " #????????? | | ?????# " " " # # " " " ##????????? | | ?????# " " " # # " " " #?????????? | | ###### " " " * ! # # " " " #?????????? | | / " " " !! /h g b " " " #?????????? | | #### " " " !!! # g# " " " #?????????? | | #??# " " " # # " " " #?????????? | | #??# " " " # @# " " " #?????????? | | #??# # # " " " #?????????? | | ################### # #?????????? | | #??????????# ##############?????????? | | #??????????# ?????????????????????? | | #??????????# ????????????????????? | | #??????????+ ???????????????????? | | #??????????# ??????????????????? | | #??????????# ??????????????????? | | ########??????????# ??????????????????? | | ??????????????????# ???????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumIonicAmplifier Manual? 0 Play Time 00:23:03 Cumulative 14.9 hours Start 2020.05.22 @ 21:26:10 End 2020.05.22 @ 21:44:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0bfc9ce-ba04-4bb1-977d-7d20be4e09c6