Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 00:09:48 Player: Ordine Result: Destroyed by G-73 Enforcer via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (89) 445 Value Destroyed (2605) 2605 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (930) 930 TOTAL SCORE: 14660 Bonus ------- Follower Combat Kills 130 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 219/300 Energy 99/100 System Corruption 19% Temperature Warm (110) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Machine Analyzer Enhanced Optical Array Advanced System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Structural Scanner Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Improved Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Graphene Brace Advanced Point Defense System Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Advanced Visual Processing Unit ECM Suite Improved Shock Absorption System Advanced Hacking Suite Advanced Hacking Suite [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . Utility 13 | . . . . . 2 2 . . 1 . . 1 . . 1 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 106 | 5 8 2 . . 28 14 1 . 4 2 . 3 1 4 2 3 . 3 . 5 . 6 15 Power 15 | 1 1 1 . . 4 1 1 . 1 . . . . . 1 . . 1 . . . 2 1 Engine 6 | 1 . 1 . . 3 . . . . . . . . . . . . . . . . 1 . Core 6 | . 1 . . . 1 1 1 . 1 . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 30 | 2 . 1 . . 11 7 . . 1 . . 2 . . . . . . . 1 . 1 4 Treads 14 | 2 . 1 . . 11 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 7 . . 1 . . 2 . . . . . . . 1 . 1 4 Utility 49 | . 4 . . . 9 5 . . 2 2 . 1 1 4 1 2 . 2 . 3 . 3 10 Device 14 | . . . . . 1 . . . . . . 1 . 2 1 1 . 1 . 1 . 1 5 Storage 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . . 2 1 . . . 1 . . 1 . . 1 . . . 1 . 1 1 Hackware 9 | . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . 4 Protection 12 | . . . . . 6 1 . . 1 1 . . . 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 3 . . . 4 1 . . . . . . . . . 1 . . . 1 . . . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 3 . . . 1 . . . . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 2 . . . . . . 1 . . 1 . 3 . 2 . 1 1 Parts Lost 57 | . . 2 . . 15 1 . . . 1 . . . 4 . . . . 1 . . 6 27 Power 8 | . . 1 . . 3 . . . . . . . . . . . . . 1 . . 2 1 Propulsion 20 | . . 1 . . 6 1 . . . . . . . 1 . . . . . . . 2 9 Utility 25 | . . . . . 3 . . . . 1 . . . 3 . . . . . . . 1 17 Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 11 | . . 2 . . 6 1 . . . 1 . . . 4 . . . . 1 . . 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 14 19 18 17 16 8 7 8 7 8 8 6 8 7 3 3 3 4 5 4 4 3 3 Power 1 | . 1 . 1 1 1 1 1 2 1 1 1 1 1 1 . . . . . . . . . Propulsion 2 | . 2 3 2 3 4 2 . . . 1 1 . 2 1 . . . . . . . . . Utility 8 | . 8 13 12 12 8 4 6 6 6 6 6 5 5 5 3 3 3 4 4 3 4 2 2 Weapon 1 | . 2 2 1 1 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 1 1 7 5 . . . . . . . 2 . 2 . . . 1 . . 2 Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . Utility 13 | . . . . 1 5 2 . . . . . . . 1 . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 98 100 100 100 90 93 92 92 86 89 93 93 94 93 91 96 100 100 98 94 95 91 72 Engine 6 | . 10 8 14 14 5 2 . . . . . . . . . . . . . . . . . Core 3 | . 3 5 . . 2 4 7 7 6 6 6 5 5 5 10 10 10 9 8 4 4 2 . Treads 20 | . 28 28 28 28 30 9 . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 20 30 30 26 33 33 35 35 34 29 31 31 31 31 27 28 25 15 Device 5 | . . . . . 8 7 7 7 6 6 6 10 11 10 9 14 15 15 15 14 14 16 19 Storage 9 | . 15 14 14 14 9 7 7 7 6 6 6 5 5 5 5 . . . . . . . . Processor 10 | . 11 14 14 14 7 7 7 7 6 7 13 11 11 11 10 14 15 15 15 13 14 17 15 Hackware 3 | . . . . . . 10 15 15 13 8 6 5 5 5 10 10 10 10 10 14 14 13 10 Protection 4 | . . . . . 8 6 7 7 13 13 13 11 11 10 9 5 5 5 5 8 9 8 4 Energy Gun 1 | . 2 . . . 3 2 . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 25 28 28 28 11 2 . . . . . . . . . 2 5 5 5 4 4 3 . Impact Weapon 1 | . . . . . . 4 7 7 6 6 6 5 5 5 5 5 5 5 5 2 . . . Peak Build Rating 142 | 5 12 12 14 14 29 39 37 37 43 45 45 55 61 62 70 79 80 87 83 95 91 108 142 Average Rating 29 | 3 9 11 11 14 22 33 37 37 40 42 45 53 54 60 67 75 79 82 81 87 91 103 103 On Entrance 49 | . 5 12 11 14 14 29 37 37 37 43 45 45 54 58 58 70 79 80 83 77 91 91 108 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 3 3 2 . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 8 49 49 49 49 65 61 19 19 21 21 19 20 20 20 27 27 27 31 31 22 21 26 33 Greatest Support 83 | 40 40 40 40 40 83 83 23 23 30 30 30 30 30 32 38 38 38 38 38 38 38 41 44 Greatest Overweight (x) 18 | . 1 1 1 1 18 2 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 15 | 5 18 20 20 20 20 11 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 20 | 3 20 20 20 20 20 20 8 8 8 8 8 8 8 8 5 5 4 5 5 5 5 4 5 Average Carried 15 | 1 14 19 19 20 19 11 7 8 7 8 8 6 8 7 3 3 3 4 5 4 4 3 3 Final Capacity 20 | 5 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 20 | 3 20 19 20 20 20 7 8 8 8 8 8 8 8 4 5 3 4 5 5 4 5 2 2 Class Distribution -------------------- 49% | Mutant 21% | Scavenger-Mutant 14% | Hacker-Scout 7% | Scientist-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Scientist-Sprinter | -6/Lower Caves Scientist-Sprinter | -6/Lower Caves Scientist-Scout | -5/Factory Scientist-Scout | -5/Waste Scientist-Scout | -5/Factory Scientist-Scout | -4/Factory Scientist-Scout | -4/Upper Caves Scientist-Scout | -4/Upper Caves Scientist-Sprinter | -4/Zhirov Scientist-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 2583 | 211 234 104 . 64 1155 190 45 . 10 55 . . . 17 23 117 63 . 46 . . 162 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3613 | . 492 149 . 192 2071 289 . . . . . . . 41 . . . . . . . 209 170 Parts 178 | . 25 17 . 9 101 6 . . . . . . . . . . . . . . . 14 6 Haulers Intercepted 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 . . 5 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 55 | . 7 9 . 5 31 3 . . . . . . . . . . . . . . . . . Guns 53 | . 7 9 . 5 29 3 . . . . . . . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 1 . 1 5 . . . . . . . . . . . . . . . . 1 . Worker 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . Watcher 13 | . 2 . . . 4 1 . . . . . . . 2 . . . . . . . . 4 Swarmer 13 | . . 9 . 1 3 . . . . . . . . . . . . . . . . . . Grunt 30 | . 7 . . 3 18 2 . . . . . . . . . . . . . . . . . Brawler 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 . 3 4 2 . . . . . . . 2 . . . . . . . 3 1 Combat Bots Only 5 | . 5 3 . 3 4 2 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . . . . . . . 1 . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 736 | . 39 56 . 10 205 59 16 . 2 7 10 . . 20 10 15 . . 8 . 5 62 212 Missed 299 | . 8 21 . 3 45 36 4 . 1 6 7 . . 17 5 10 . . 4 . 1 36 95 Hits 437 | . 31 35 . 7 160 23 12 . 1 1 3 . . 3 5 5 . . 4 . 4 26 117 Melee 6 | . . . . 2 1 2 . . . 1 . . . . . . . . . . . . . Projectile 431 | . 31 35 . 5 159 21 12 . 1 . 3 . . 3 5 5 . . 4 . 4 26 117 AOE 6 | . . . . . . . . . . . . . . 5 . . . . . . . . 1 Critical Strikes 25 | . 1 1 . . 8 2 1 . . . . . . . . . . . . . 1 1 10 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 9 Damage Taken 8457 | . 410 283 . 124 2671 312 178 . 15 37 23 . . 469 94 67 . . 70 . 156 555 2993 Core 2579 | . 73 24 . 59 339 23 28 . . . . . . 62 37 14 . . . . 80 158 1682 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . . . . . . . 43 Redirected to Shielding 434 | . . . . . . . . . . . . . . 79 22 9 . . 9 . 50 153 112 Regen/Repaired (Parts) 501 | . . . . . 230 23 . . . . . . . 120 99 . . . . 29 . . . Core Remaining (%) 81 | 100 . . . 37 38 . . 92 . . 100 . . 93 . . . . 95 . 93 89 . Volleys Fired 285 | . 40 16 . 9 208 10 . . . . . . . . . 2 . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . 1 . . . . . . . Hottest 86 | . 70 40 . 40 86 86 . . . . . . . . . 33 . . . . . . . Shots Fired 488 | . 80 32 . 18 336 20 . . . . . . . . . 2 . . . . . . . Gun 488 | . 80 32 . 18 336 20 . . . . . . . . . 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 412 | . 65 32 . 18 285 10 . . . . . . . . . 2 . . . . . . . Thermal 42 | . 15 . . . 17 10 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 14 17 . 17 20 17 . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 4 . 1 4 2 . . . . . . . . . 2 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 390 | . 52 19 . 17 263 22 . . . . . . . 3 . . . . . . . 5 9 Core Hits 158 | . 26 9 . 9 97 8 . . . . . . . . . 1 . . . . . 3 5 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . Critical Strikes 9 | . 1 . . . 3 1 . . . . . . . 1 . . . . . . . 2 1 Burn 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 109 | . . . . . 2 32 1 . 5 . . . . 13 3 1 . . . 4 1 9 38 Impact 60 | . . . . . 2 32 1 . 5 . . . . 13 3 1 . . . 3 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . . . 1 1 9 38 Sneak Attacks 7 | . . . . . 1 2 . . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6965 | . 563 251 . 249 3953 696 . . . . . . . 217 . 13 . . . . . 480 543 Guns 5027 | . 563 246 . 245 3678 282 . . . . . . . . . 13 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 138 | . . . . . 138 . . . . . . . . . . . . . . . . . . Melee 1780 | . . . . . 133 414 . . . . . . . 217 . . . . . . . 480 536 Ramming 20 | . . 5 . 4 4 . . . . . . . . . . . . . . . . . 7 Kinetic 3830 | . 425 246 . 245 2780 121 . . . . . . . . . 13 . . . . . . . Thermal 680 | . 138 . . . 381 161 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 655 | . . . . . 655 . . . . . . . . . . . . . . . . . . Impact 764 | . . . . . 133 414 . . . . . . . 217 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1016 | . . . . . . . . . . . . . . . . . . . . . . 480 536 Highest Corruption 19 | . . . . . . . . . 1 4 4 . . 1 . . . . . . . . 19 Average Corruption 4 | . . . . . . . . . 1 3 4 . . 1 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . 6 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 695 | . . . . . 124 162 . . . . . . . 148 . . . . . . . 197 64 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 51 | . . . . . 51 . . . . . . . . . . . . . . . . . . Melee 644 | . . . . . 73 162 . . . . . . . 148 . . . . . . . 197 64 Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . 162 . . . . . . . . . . . . . . . . . 3 Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Rammed 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 350 . . . 206 209 . . 19 147 7 1 1 48 . . . . . . . . 162 Average Temperature 64 | . 169 . . . 38 62 . . 9 87 3 1 1 2 . . . . . . . . 136 Received Heat Transfer 2004 | . 240 . . 30 1413 135 . . . . 6 . . 69 39 . . . . . . 9 63 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 3 . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 6 3 . . . . . . . 1 . . . . . . . . . Impact Corruptions 10 | . . . . . 3 4 . . . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1506 | . 481 . . . 692 333 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 86 97 . . 100 . . 100 100 100 94 . . . . 100 100 100 100 Level 1 4 | . . . . . 13 2 . . . . . . . . 5 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 260 | . 100 90 . 78 260 244 . . 105 . . 27 4 85 203 . . . . 17 5 113 87 Initial 104 | . . 1 . . 14 86 . . 104 . . 5 4 . 21 . . . . . 3 2 67 Average 46 | . 15 19 . 18 93 44 . . 47 . . 15 1 43 106 . . . . 5 4 16 29 Influence Increases 4198 | . 284 334 . 288 1079 646 135 . 146 45 . 39 . 272 277 165 . . . 61 2 202 223 Destroy 0b10 Robot/C 1260 | . 140 240 . 200 620 60 . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 170 | . 25 . . . 70 20 . . . . . . . 10 . . . . . . . 25 20 Destroy Leader 322 | . 38 40 . 40 178 14 . . . . . . . 4 . . . . . . . . 8 Allied During Kill 27 | . . 9 . 18 . . . . . . . . . . . . . . . . . . . Successful Hack 440 | . 36 . . . 32 144 . . 51 . . 24 . 45 50 . . . . 40 . . 18 Disable Machine 195 | . . 15 . 15 60 60 . . . . . . . . 30 . . . . . . . 15 Destroy Structure 134 | . . . . . 29 18 . . 5 . . . . 18 2 . . . . 6 2 12 42 Partial Spotted 420 | . . . . . . 150 . . 45 . . 15 . 45 . . . . . 15 . 30 120 Lose Combat Pursuer 1230 | . 45 30 . 15 90 180 135 . 45 45 . . . 150 195 165 . . . . . 135 . Influence Decreases 4198 | . 280 305 33 250 926 596 170 40 282 50 16 34 14 229 142 157 56 130 . 56 2 94 336 Entered New Map 695 | . . 3 33 . 24 105 90 40 62 12 6 4 10 . 22 67 36 130 . . 2 3 46 Time Decay 2856 | . 280 272 . 235 602 461 80 . 156 30 10 30 4 179 110 80 20 . . 56 . 53 198 Lost Part 345 | . . 10 . . 150 10 . . . 8 . . . 40 . . . . . . . 38 89 Lost Ally 98 | . . 20 . 15 . 20 . . 10 . . . . 10 10 10 . . . . . . 3 Purge Threat 204 | . . . . . 150 . . . 54 . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 4 11 . . 4 . . . . 5 1 . . . . 2 . 2 6 Investigation 16 | . 2 . . . 2 4 . . 2 . . . . 3 1 . . . . . . 1 1 Extermination 12 | . . . . . . 5 . . 1 . . . . 1 . . . . . 1 . 1 3 Reinforcement 9 | . . . . . 2 2 . . 1 . . . . 1 . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 14 | . 2 . . . 7 1 . . 2 . . . . . . . . . . . . 1 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Times Spotted 283 | . 16 14 . 11 50 23 10 . 11 10 4 . 6 16 13 12 . . 2 . 1 21 63 Peak Tracking Total 13 | . 3 3 . 3 6 5 4 . 6 10 5 . 6 5 8 6 . . 2 . 1 13 12 Tactical Retreats 44 | . 2 2 . 1 5 8 3 . 2 1 . . . 3 4 3 . . . . . 3 7 ECM-based Alert Blocks 41 | . . . . . . . . . . . . . . . . . . . . . . . 41 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 16 | . 1 . . . 3 2 . . . . . 1 . 1 . . . . . 1 2 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 14 | . . 1 . 1 4 4 . . . . . . . . 2 1 . . . . . . 1 Max in Single Turn 2 | . . 1 . . 2 1 . . . . . . . . 1 1 . . . . . . 1 Garrison Access 6 | . . . . . . 2 . . 1 . . . . 2 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 105 | . 8 . 2 . 9 29 1 . 12 1 . 2 . 12 6 1 . 9 . 7 . 1 5 Terminals 51 | . 8 . . . 6 14 . . 6 1 . 2 . 3 3 . . . . 4 . 1 3 Fabricators 7 | . . . . . . 4 . . 1 . . . . 1 1 . . . . . . . . Repair Stations 12 | . . . . . 2 3 . . . . . . . 3 2 . . . . 2 . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 12 | . . . . . 1 4 . . 3 . . . . 3 . . . . . . . . 1 Garrison Access 8 | . . . . . . 3 . . 2 . . . . 2 . . . . . . . . 1 Total Hacks 299 | . 23 . 2 . 32 72 1 . 31 1 . 13 . 30 18 1 . 48 . 15 . 4 8 Successful 199 | . 16 . 2 . 24 48 1 . 16 1 . 6 . 13 12 1 . 48 . 7 . . 4 Failed 98 | . 6 . . . 7 24 . . 15 . . 7 . 17 6 . . . . 8 . 4 4 Catastrophic 23 | . 1 . . . 1 2 . . 4 . . 3 . 3 1 . . . . 5 . 2 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 128 | . 20 . 1 . 17 35 . . 11 . . 13 . 7 10 . . . . 6 . 4 4 Terminals 154 | . 23 . . . 21 41 . . 16 1 . 13 . 9 10 . . . . 10 . 4 6 Fabricators 16 | . . . . . . 8 . . 2 . . . . 2 4 . . . . . . . . Repair Stations 31 | . . . . . 7 6 . . . . . . . 10 4 . . . . 4 . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 29 | . . . . . 4 10 . . 8 . . . . 6 . . . . . . . . 1 Garrison Access 15 | . . . . . . 6 . . 5 . . . . 3 . . . . . . . . 1 Terminal Hacks 89 | . 6 . 2 . 6 14 1 . 3 1 . 2 . 1 2 1 . 48 . 2 . . . Record 39 | . . . 1 . . . . . . 1 . . . . . 1 . 36 . . . . . Part Schematic 7 | . . . . . . 3 . . . . . . . . . . . 4 . . . . . Robot Analysis 10 | . 1 . . . 3 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 3 . . . 1 2 . . . . . . . . . . . 4 . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . 1 . . . . . 1 . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . 2 . . . . 1 1 . . . . . . . . Load Schematic 5 | . . . . . . 3 . . 1 . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 23 | . . . . . 7 5 . . . . . . . 4 4 . . . . 3 . . . Scan Component 12 | . . . . . 3 3 . . . . . . . 2 2 . . . . 2 . . . Repair 10 | . . . . . 3 2 . . . . . . . 2 2 . . . . 1 . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzer 20 | . . . . . 3 9 . . 5 . . . . 2 . . . . . . . . 1 Insert Component 7 | . . . . . 1 4 . . 1 . . . . 1 . . . . . . . . . Analyze 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . 1 2 . . 3 . . . . 1 . . . . . . . . 1 Garrison Access Hacks 7 | . . . . . . 3 . . 1 . . . . 2 . . . . . . . . 1 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . 2 . . 1 . . . . 2 . . . . . . . . 1 Unauthorized Hacks 51 | . 10 . . . 8 13 . . 5 . . 4 . 3 5 . . . . 1 . . 2 Terminals 47 | . 10 . . . 8 11 . . 5 . . 4 . 2 4 . . . . 1 . . 2 Assimilate 11 | . . . . . . 3 . . 4 . . . . 1 2 . . . . . . . 1 Botnet 17 | . 4 . . . 3 2 . . 1 . . 2 . 1 2 . . . . 1 . . 1 Skim 19 | . 6 . . . 5 6 . . . . . 2 . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . Recompile 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 78 | . 7 . . . 8 25 . . 10 . . 2 . 11 5 . . . . 6 . 1 3 Full Trace Events 9 | . 1 . . . 1 2 . . 1 . . . . 2 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 6 . . 1 . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Time 89 | . . . . . . . . . 36 . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 6 . . . . 6 . . . . . . . . . Part Studies Acquired 8 | . . . . . 1 2 . . 3 . . . . 1 . . . . . . . . 1 Parts Repaired 10 | . . . . . 3 2 . . . . . . . 2 2 . . . . 1 . . . Time 302 | . . . . . 90 54 . . . . . . . 38 108 . . . . 12 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 3 . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 32 | . . 3 . . . 2 . . 4 . . . 19 1 2 . . . . . . . 1 Largest Group 19 | . . 3 2 2 . 1 . . 3 . . . 19 1 1 1 . . . . . . 1 Highest-Rated Group 684 | . . 40 32 32 . 26 . . 78 . . . 684 10 26 22 . . . . . . 45 Highest-Rated Ally 50 | . . 16 16 16 . 26 . . 26 . . . 50 10 26 22 . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . 8 . 32 . . . . . . . . 17 . . . . . . . . . . Total Damage 762 | . . 46 . 363 . . . . . . . . 353 . . . . . . . . . . Kills 8 | . . 3 . 5 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 8148 | . . . . . 3465 1787 162 13 399 100 24 78 49 421 239 160 49 75 112 218 23 138 636 Optics 843 | . . . . . . . . . . . . . . . . . . . . 46 23 138 636 Sensors 469 | . . . . . . . . . . . . . . . . 154 49 22 75 169 . . . Terrain 376 | . . . . . . . . . . . . . . 376 . . . . . . . . . Structural 7645 | . . . . . 3465 1787 162 13 398 100 24 78 47 43 239 160 49 75 112 218 23 138 514 Machine Analysis 4133 | . . . . . . 1237 162 13 399 100 24 78 49 421 239 160 49 75 112 218 23 138 636 Jamming 512 | . . . . . . . . . . . . . . . . . . . . . . 67 445 ECM 267 | . . . . . . . . . . . . . . . . . . . . . . . 267 Robot Analysis Total 10 | . 1 . . . 3 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . 3 . . 2 1 . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 14184 | 76 1648 1726 1111 1455 3485 1787 162 13 399 100 24 78 49 421 239 160 49 75 112 218 23 138 636 Spaces Moved 15725 | 43 668 684 462 550 1378 3311 582 48 1167 404 99 300 190 1192 423 645 223 287 440 838 54 351 1386 Core 130 | 2 . . . . 2 . . . . . . . . . . . . . . . . . 126 Treads 4082 | 41 668 684 462 550 1374 303 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Flight 11511 | . . . . . . 3008 582 48 1167 404 99 300 190 1192 423 645 223 287 440 838 54 351 1260 Fastest Speed 21 | 50 160 240 240 240 160 26 27 27 24 24 24 24 24 24 21 21 21 21 21 21 21 21 22 Average Speed 72 | 154 224 240 240 240 178 38 27 27 26 24 24 24 24 24 21 21 21 21 21 21 21 22 28 Slowest Speed 950 | 160 240 240 240 240 950 186 27 27 27 24 24 25 24 25 21 21 21 21 21 25 21 25 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 10 . . 9 1 . . . . 1 . . . . . . 3 17 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 99 91 88 98 72 85 84 8 37 62 21 10 86 42 12 86 45 62 67 22 88 13 40 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 13 | . 2 1 1 . 3 1 1 . . . . . . . . . 1 3 . . . . . Known Exits Taken 11 | . . . . . 1 1 . 1 . 1 . . . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 . 1 . . . 1 . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . 4 . . 6 2 . . . . 3 3 . 1 . . . . Spaces Dug 61 | . . . . . . 18 1 . 5 . . . . 9 1 . . . . 3 1 4 19 Terrain Destroyed 101 | . . . . . 40 18 1 . 5 . . . . 9 1 . . . . 3 1 4 19 Melee 61 | . . . . . . 18 1 . 5 . . . . 9 1 . . . . 3 1 4 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total 17721 | 51 749 736 466 669 2062 3734 583 47 1233 405 98 305 192 1301 565 664 224 300 458 871 63 388 1557 Wait 1321 | . 10 33 . 108 407 345 . . 60 . . . . 84 134 9 1 . 18 12 . 22 78 Move 15625 | 42 667 683 461 549 1377 3291 581 47 1149 401 98 300 189 1191 420 644 222 286 439 837 53 344 1354 Hop 37 | . . . . . . 9 . . 8 1 . . . . 1 . . . . . . 3 15 Pick Up 78 | 4 19 1 1 1 15 10 . . 4 . . 1 . 2 3 1 1 3 . 4 1 1 6 Fast Attach 52 | 4 2 . . . 14 3 . . 1 1 . . 1 2 2 1 . 3 . 3 . 5 10 Attach 61 | 1 1 2 . . 10 10 . . 2 . . 2 . 4 2 1 . 1 . 5 . 4 16 Detach 16 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 13 Swap 42 | . 5 . 1 . 11 6 1 . 2 1 . 2 1 2 . 3 . 2 1 2 . . 2 Drop 64 | . 4 . 3 1 17 18 . . 2 1 . . 1 3 . 2 . 4 . 3 . . 5 Fire 285 | . 40 16 . 9 208 10 . . . . . . . . . 2 . . . . . . . Melee 109 | . . . . . 2 32 1 . 5 . . . . 13 3 1 . . . 4 1 9 38 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . 8 . 19 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / DSF) -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Central database locked down 964 | -10/Materials | Discovered new exit (range 8) 971 | -10/Materials | Discovered new exit (range 5) 1208 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Identified exit to Materials 1364 | -10/Materials | Learned location of 1 exit from Storage 1393 | -10/Materials | Learned Storage garrison access intel 1410 | -10/Materials | Learned location of Recycling (-9) 1416 | -10/Materials | Learned Storage stockpile data 1423 | -10/Materials | Learned location of 1 exit from Recycling 1465 | -10/Materials | Loaded intel: 1 repair station location 1725 | -10/Materials | Entered Mines 1732 | -10/Mines | Met a Derelict bent on vengeance 1745 | -10/Mines | Learned Materials emergency access door positions 1993 | -10/Mines | Learned location of Storage (-9) 2762 | -10/Mines | Discovered new exit (range 11) 2825 | -10/Mines | Learned Materials terminal intel 2837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2837 | -10/Mines | Discovered new exit (range 5) 2851 | -10/Mines | Discovered exit to Materials (range 5) 2913 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3168 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3451 | -10/Mines | Entered Exiles 3451 | -10/Exiles | Accompanied by 2 allies 3511 | -10/Exiles | Met 8R-AWN 3550 | -10/Exiles | Met EX-HEX 3667 | -10/Exiles | Met EX-DEC 3721 | -10/Exiles | Visited The Gauntlet 4018 | -10/Exiles | Learned location of Zion (-6) 4198 | -10/Exiles | Met EX-BIN 4236 | -10/Exiles | Aligned with FarCom system 4239 | -10/Exiles | Given EX-Vault access code 4294 | -10/Exiles | Opened EX-Vault 4328 | -10/Exiles | Found Flying Fortress v7 4382 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4535 | -10/Exiles | Discovered new exit (range 14) 4562 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4562 | -10/Exiles | Entered Mines 4562 | -9/Mines | Accompanied by 2 allies 4586 | -9/Mines | Learned Materials emergency access door positions 5842 | -9/Mines | Core integrity fell below 50% 5933 | -9/Mines | Discovered new exit (range 9) 5943 | -9/Mines | Discovered new exit (range 6) 6017 | -9/Mines | Entered Materials 6017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6019 | -8/Materials | Loaded intel: 12 terminal locations 6445 | -8/Materials | Build established: Scavenger-Mutant 6482 | -8/Materials | Repaired Assault Rifle 6522 | -8/Materials | Repaired Lgt. Deuterium Engine 7211 | -8/Materials | Discovered new exit (range 11) 7401 | -8/Materials | Core integrity fell below 50% 7429 | -8/Materials | Lost 3 parts (1p1n1u) 8180 | -8/Materials | Discovered new exit (range 13) 8552 | -8/Materials | Lost 6 parts (1p4n1u) 8690 | -8/Materials | Repaired Lgt. Treads 8814 | -8/Materials | Build established: Mutant 8892 | -8/Materials | Learned Factory fabricator intel 8957 | -8/Materials | Learned 2 Lower Caves zone layouts 9053 | -8/Materials | Learned Storage emergency access door positions 9108 | -8/Materials | Learned location of 2 exits from Factory 9120 | -8/Materials | Learned location of 3 exits from Factory 9143 | -8/Materials | Identified exit to Factory 9437 | -8/Materials | Central database locked down 9502 | -8/Materials | Entered Factory 9502 | -7/Factory | Evolved 2 slots: Utility x2 9503 | -7/Factory | Identified exit to Lower Caves 9504 | -7/Factory | Identified exit to Factory 9505 | -7/Factory | Loaded intel: 6 fabricator locations 9653 | -7/Factory | Build established: Scavenger-Mutant 10349 | -7/Factory | Build established: Hacker-Scout 10523 | -7/Factory | Repaired Hrd. Light Armor Plating 10695 | -7/Factory | Repaired Lgt. Nuclear Core+? 10919 | -7/Factory | Identified exit to Garrison 11089 | -7/Factory | Learned location of 1 exit from Upper Caves 11207 | -7/Factory | Learned 2 Lower Caves zone layouts 11289 | -7/Factory | Entered Lower Caves 11337 | -7/Lower Caves | Found DCF Scrap (13 items) 11364 | -7/Lower Caves | Learned 12 Factory zone layouts 11447 | -7/Lower Caves | Discovered new exit (range 13) 11451 | -7/Lower Caves | Entered another Lower Caves area 11462 | -7/Lower Caves | Discovered exit to Factory (range 8) 11464 | -7/Lower Caves | Entered Factory 11464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11613 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 11633 | -6/Factory | Discovered new exit (range 4) 11679 | -6/Factory | Discovered new exit (range 4) 11847 | -6/Factory | Discovered new exit (range 15) 11852 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 11863 | -6/Factory | Entered Lower Caves 11898 | -6/Lower Caves | Attacked by a faux Warlord 11937 | -6/Lower Caves | Learned Factory emergency access door positions 11946 | -6/Lower Caves | Identified exit to Lower Caves 11963 | -6/Lower Caves | Entered another Lower Caves area 11966 | -6/Lower Caves | Learned Factory security intel 11984 | -6/Lower Caves | Discovered new exit (range 14) 11987 | -6/Lower Caves | Entered Factory 11987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11988 | -5/Factory | Identified exit to Upper Caves 11991 | -5/Factory | Identified exit to Factory 12065 | -5/Factory | Sucked down chute 12065 | -5/Factory | Entered Waste 12069 | -5/Waste | Spotted C-40 Crusher 12076 | -5/Waste | Warlord forces began an assault 12095 | -5/Waste | Spotted C-40 Crusher 12100 | -5/Waste | Spotted C-40 Crusher 12102 | -5/Waste | Spotted C-40 Crusher 12105 | -5/Waste | Spotted C-40 Crusher 12106 | -5/Waste | Discovered new exit (range 16) 12107 | -5/Waste | Spotted C-40 Crusher 12110 | -5/Waste | Found Prototype Processor 12110 | -5/Waste | Identified Exp. Terrain Scan Processor 12114 | -5/Waste | Entered Factory 12191 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12298 | -5/Factory | Build established: Scientist-Scout 12372 | -5/Factory | Repaired Imp. Light Armor Plating 12472 | -5/Factory | Repaired Cesium-ion Thruster+ 12522 | -5/Factory | Lost 4 parts (1n3u) 12535 | -5/Factory | Entered another Factory area 12535 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12628 | -4/Factory | Repaired Imp. Propulsion Shielding 12668 | -4/Factory | Identified exit to Research 12749 | -4/Factory | Repaired Imp. Cesium-ion Thruster 12763 | -4/Factory | Discovered new exit (range 13) 12774 | -4/Factory | Entered Upper Caves 12774 | -4/Upper Caves | Accompanied by 1 ally 12775 | -4/Upper Caves | Identified exit to Upper Caves 12823 | -4/Upper Caves | Found Alien Artifact 12824 | -4/Upper Caves | Identified Dimensional Node Initializer 12824 | -4/Upper Caves | Initialized slip node 12928 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 12934 | -4/Upper Caves | Entered another Upper Caves area 12935 | -4/Upper Caves | Identified exit to Zhirov 12936 | -4/Upper Caves | Discovered exit to Research (range 15) 12942 | -4/Upper Caves | Learned location of Armory (-4) 12945 | -4/Upper Caves | Learned Research stockpile data 12966 | -4/Upper Caves | Learned Research stockpile data 12983 | -4/Upper Caves | Entered Zhirov 12983 | -4/Zhirov | Discovered new exit (range 3) 12991 | -4/Zhirov | Learned location of Quarantine (-3) 12991 | -4/Zhirov | Learned location of Testing (-2) 12991 | -4/Zhirov | Learned location of Command (-1) 12999 | -4/Zhirov | Found Alien Artifact 13005 | -4/Zhirov | Found Alien Artifact 13005 | -4/Zhirov | Identified Integrated Reactor 13005 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13057 | -4/Zhirov | Identified exit to Proximity Caves 13058 | -4/Zhirov | Entered Proximity Caves 13058 | -3/Proximity Caves | Spotted B-86 Titan 13168 | -3/Proximity Caves | Discovered exit to Research (range 12) 13170 | -3/Proximity Caves | Entered Research 13170 | -3/Research | Evolved 2 slots: Utility x2 13230 | -3/Research | Discovered new exit (range 13) 13329 | -3/Research | Repaired Imp. Propulsion Shielding 13357 | -3/Research | Found Exp. Signal Interpreter 13375 | -3/Research | Identified exit to DSF 13388 | -3/Research | Entered DSF 13400 | -3/DSF | Discovered new exit (range 15) 13405 | -3/DSF | Additional patrols routed to DSF 13411 | -3/DSF | Entered Research 13411 | -2/Research | Evolved 2 slots: Utility x2 13541 | -2/Research | Discovered new exit (range 6) 13548 | -2/Research | Identified exit to Access 13549 | -2/Research | Entered Access 13549 | -1/Access | Evolved 2 slots: Utility x2 13556 | -1/Access | Lost 5 parts (1p2n1u1w) 13584 | -1/Access | Spotted B-99 Colossus 13718 | -1/Access | Build established: Hacker-Ninja 13996 | -1/Access | Lost 10 parts (1p5n4u) 14014 | -1/Access | Spotted B-99 Colossus 14062 | -1/Access | Lost 4 parts (2n2u) 14112 | -1/Access | Core integrity fell below 50% 14112 | -1/Access | System corruption reached 10% 14143 | -1/Access | Core integrity fell below 20% 14185 | -1/Access | Destroyed by G-73 Enforcer via exploding Wave Collapse Detector Last Messages --------------- results: 14145_ Terminal x1 14146_ Triggered Hellfire Trap. 14146_ An explosion rips through the floor. 14146_ Graphene Brace destroyed. 14155_ >> Machine Analyzer network decryption results: 14155_ Terminal x1 14157_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14159_ O-32 Director uses terminal to summon reinforcements. 14159_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 14159_ O-32 Director locks terminal. 14160_ V0RXWAP2FCJM,FDPPOTERXL63CSJP0MB9LVW 14169_ Exp. Signal Interpreter destroyed. 14181_ Adv. Hacking Suite destroyed. 14183_ System corrupted: Heat flow error (+214). 14185_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ??????????????????######+#######?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """"" #?????????????????? | | ??????????????????# "" """"" #?????????????????? | | ??????????????????#""" """"" #?????????????????? | | ??????????????????#"T """"" #?????????????????? | | ??????????????????#""" """"" #?????????????????? | | ??????????????????# "" """"" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#p #?????????????????? | | ??????????????????#######"######?????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????## ##???????????????????? | | ??????????????????????????## ##??????????????????? | | ???????????????????????????## ##?????????????????? | | ?????????????????????#########;#?????????????????? | | ?????????????????????# p #?????????????????? | | ?????????????????????# p #?????????????????? | | ?????????????????????# ! p *#?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ! #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# @ g#?????????????????? | | ?????????????????????# g #?????????????????? | | ?????????????????????#########g#?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ??????????????? | | ?"??????????????????????????? ????????????? | | """?????????????????????????? ??????????? | | ""???????????????????????????#######?? ??????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????"Y???? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 47 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Structural Scanner | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Preloaded Repaired ---------- Assault Rifle | 1% | -8/Materials Lgt. Deuterium Engine | 32% | -8/Materials Lgt. Treads | 30% | -8/Materials Hrd. Light Armor Plating | 91% | -7/Factory Lgt. Nuclear Core | 84% | -7/Factory Imp. Light Armor Plating | 43% | -5/Factory Cesium-ion Thruster | 36% | -5/Factory Imp. Propulsion Shielding | 21% | -4/Factory Imp. Cesium-ion Thruster | 66% | -4/Factory Imp. Propulsion Shielding | 71% | -3/Research Studied --------- Cesium-ion Thruster | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Hvy. Mace | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Explorer Infodabbler Recruitment Drive Challenges ------------ None Game ------ Seed PrecisionBlastTriangulator Manual? 0 Play Time 03:12:30 Cumulative 49.7 hours Start 2026.05.31 @ 17:07:13 End 2026.06.01 @ 00:09:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bee6236-3107-4484-85f3-4718bb08b4a0