Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 07:26:02 Player: calledf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3433) 3433 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 8647 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 367 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 685/700 System Corruption 9% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Energy Well Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit Advanced Terrain Scan Processor Tactical Coordination Suite Improved Transmission Jammer Hardened Heavy Armor Plating Shock Absorption System Improved Integration Mediator Phasing AFG Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Energy Well Improved Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Heavy Laser Slug Cannon Slug Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Tactical Coordination Suite System Backup Module Riot Gun Plasma Rifle Magnetic Acceleration Cannon Bore Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Enhanced Flamer [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 125 | 9 15 7 33 3 4 8 46 Power 15 | 1 1 2 5 2 . 1 3 Engine 15 | 1 1 2 5 2 . 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 4 2 2 3 1 . 4 5 Treads 12 | 1 2 2 3 1 . 2 1 Leg 4 | 2 . . . . . 2 . Wheel 1 | 1 . . . . . . . Hover 3 | . . . . . . . 3 Flight 1 | . . . . . . . 1 Utility 34 | 2 7 . 4 . 3 1 17 Device 21 | 1 2 . 1 . 2 1 14 Storage 5 | 1 2 . . . . . 2 Processor 5 | . 2 . 1 . 1 . 1 Hackware 1 | . 1 . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 55 | 2 5 3 21 . 1 2 21 Energy Gun 22 | . 2 . 10 . 1 . 9 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 13 | 2 2 2 7 . . . . Ballistic Cannon 4 | . . . . . . 2 2 Launcher 10 | . 1 . 2 . . . 7 Special Weapon 4 | . . 1 2 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 1 2 Parts Lost 60 | . 3 6 13 1 . . 37 Power 10 | . . 2 1 1 . . 6 Propulsion 10 | . . 2 2 . . . 6 Utility 9 | . 1 . 1 . . . 7 Weapon 31 | . 2 2 9 . . . 18 Highest Loss Streak 8 | . 2 6 2 1 . . 8 Average Slot Usage (%) 90 | . 97 87 95 99 100 99 67 Engine 10 | . 14 12 10 10 11 11 5 Treads 14 | . 13 25 19 21 22 7 1 Leg 3 | . 14 . . . . 14 2 Device 12 | . 10 14 11 11 11 11 18 Storage 11 | . 14 14 11 11 11 11 12 Processor 4 | . 1 . 1 . 10 11 1 Protection 2 | . . . 9 11 . . . Energy Gun 13 | . 12 5 15 22 22 13 5 Ballistic Gun 8 | . 15 14 12 11 11 2 . Ballistic Cannon 4 | . . . . . . 16 10 Naked Turns . | . . . . . . . . Heaviest Build 101 | 13 45 45 56 49 50 63 101 Greatest Support 46 | 20 46 46 46 40 40 43 43 Greatest Overweight (x) 26 | 1 2 11 2 2 1 3 26 Average Overweight (x) 1 | . . . 1 1 1 1 5 Largest Inventory Capacity 16 | 6 12 12 12 12 12 12 16 Average Capacity 11 | 5 10 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 Average Carried 10 | 3 9 10 11 11 11 11 8 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 6 12 10 11 12 12 12 9 Class Distribution -------------------- 33% | Scavenger-Gunner 24% | Mutant 15% | Scavenger-Tank 8% | Derelict-Gunner 8% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 2493 | 338 340 114 663 82 40 131 785 Remotely . | . . . . . . . . Salvage Created 4039 | 150 696 94 1765 113 . 147 1074 Parts 239 | 8 48 3 119 7 . 11 43 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 32 | . . . . . 4 28 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 85 | . 14 4 39 5 . 3 20 Guns 60 | . 13 3 31 5 . 2 6 Cannons 11 | . . 1 4 . . 1 5 AOE 13 | . 1 . 4 . . . 8 Classes Destroyed 16 | 3 5 2 2 1 . . 3 Worker 6 | 2 . . . 1 . . 3 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 5 | 1 1 . 1 . . . 2 Operator 4 | . 1 . 1 . . . 2 Watcher 8 | . 3 . 3 . . . 2 Swarmer 22 | . 3 . 11 3 . 1 4 Grunt 40 | . 11 . 17 1 . 2 9 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . 1 . . 1 Sentry 11 | . . . 10 . . . 1 Demolisher 2 | . . 2 . . . . . Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | 4 5 4 4 3 . 2 6 Combat Bots Only 5 | . 5 4 4 3 . 2 4 Max Kills in Single Turn 5 | 1 1 1 2 3 . 1 5 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 1 . 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 7467 | . 788 606 1827 98 . 147 4001 Core 1347 | . 170 59 242 . . 16 860 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 47 | 100 . 8 . . . 35 . Volleys Fired 250 | 12 59 11 106 5 . 8 49 Largest 4 | 2 2 2 3 3 . 3 4 Hottest 271 | 40 85 40 133 150 . 177 271 Shots Fired 617 | 24 114 20 268 15 . 24 152 Gun 481 | 24 112 14 245 15 . 18 53 Cannon 82 | . . . . . . 6 76 Launcher 27 | . 2 . 5 . . . 20 Special 27 | . . 6 18 . . . 3 Kinetic 318 | 24 76 14 124 5 . 11 64 Thermal 115 | . 14 6 34 10 . 13 38 Explosive 11 | . 2 . 5 . . . 4 Electromagnetic 173 | . 22 . 105 . . . 46 Robot Hit Streak 13 | 6 10 4 13 6 . 9 7 Robot Miss Streak 6 | 4 3 2 3 3 . 6 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 2 1 . 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . Shots Hit Robots 362 | 13 71 11 160 13 . 16 78 Core Hits 190 | 7 32 6 61 14 . 12 58 Critical Hits 13 | 2 1 . 4 . . . 6 Critical Kills 5 | 1 . . 3 . . . 1 Critical Parts Destroyed 8 | 1 1 . 1 . . . 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8007 | 162 1082 107 2442 238 . 281 3695 Guns 4504 | 162 916 72 2194 227 . 211 722 Cannons 855 | . . . . . . 70 785 Explosions 2433 | . 117 . 181 . . . 2135 Melee . | . . . . . . . . Ramming 117 | . 49 1 3 11 . . 53 Kinetic 2525 | 162 558 72 887 49 . 93 704 Thermal 1959 | . 219 34 285 178 . 188 1055 Explosive 1345 | . 40 . 96 . . . 1209 Electromagnetic 2061 | . 216 . 1171 . . . 674 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 5 1 1 1 . 10 Average Corruption 3 | . . 5 1 1 1 . 6 Corruption Purged 1 | . . . . . . . 1 Effects 96 | . . 11 9 2 1 . 73 Message Errors 28 | . . 2 1 1 1 . 23 Matter Fused 21 | . . 5 . . . . 16 Heat Flow Errors 11 | . . 3 . . . . 8 Energy Discharges 9 | . . . 2 . . . 7 Data Loss (minor) 9 | . . 1 2 1 . . 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 4 | . . . . . . . 4 Misdirections 1 | . . . . . . . 1 Targeting Errors 7 | . . . 1 . . . 6 Weapon Failures 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . 3 . 4 . . . 23 Projectiles . | . . . . . . . . Explosions 30 | . 3 . 4 . . . 23 Melee . | . . . . . . . . Knockbacks 11 | . 1 . . . . . 10 Impact 1 | . 1 . . . . . . Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 487 | . 64 . 71 . . . 352 Shots 12 | . 2 . 2 . . . 8 Rammed 16 | . 6 2 2 1 . . 5 Targets Rammed 19 | . 8 2 2 2 . . 5 Kicked 1 | . 1 . . . . . . Crushed 2 | . 1 . . 1 . . . Highest Temperature 270 | . 270 250 63 108 . 54 221 Average Temperature 50 | . 59 98 17 53 . 23 66 Received Heat Transfer 1521 | . 261 . 537 18 . 45 660 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 8 | . . . 4 . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 Heat Transferred 3277 | . 533 111 706 300 . 287 1340 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 2 . 2 . . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 477 | 20 182 40 425 272 . . 477 Initial 147 | . 13 40 . 147 . . . Average 172 | 3 84 23 221 167 . . 212 Maximum Alert Level 2 | . . . 2 1 . . 2 Low Security (%) 66 | 100 100 100 52 50 . . 59 Level 1 26 | . . . 37 49 . . 28 Level 2 7 | . . . 9 . . . 11 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . 4 . . 1 8 Investigation 4 | . 1 . 2 . . 1 . Extermination 4 | . . . . . . . 4 Reinforcement 8 | . 2 . 2 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 2 . 2 . . . . Communications Jammed 43 | . . . . . . . 43 Distress Signals 43 | . . . . . . . 43 Times Spotted 152 | . 27 13 53 4 . 12 43 Peak Tracking Total 15 | . 6 15 4 2 . 6 4 Tactical Retreats 12 | . 2 1 2 . . 1 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 22 | . 1 . 1 . . . 20 Max in Single Turn 5 | . 1 . 1 . . . 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 21 | . 4 . 13 . . 1 3 Terminals 14 | . 4 . 9 . . 1 . Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . 2 . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 14 . 52 . . 7 8 Successful 59 | . 9 . 37 . . 7 6 Failed 20 | . 5 . 13 . . . 2 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts 2 | . . . 2 . . . . Manual 9 | . . . 2 . 7 . . Terminals 59 | . 14 . 38 . . 7 . Fabricators 3 | . . . . . . . 3 Repair Stations 13 | . . . 8 . . . 5 Recycling Units 2 | . . . 2 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 9 . 26 . . 7 . Record 23 | . 4 . 12 . . 7 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 5 | . 1 . 4 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 3 | . . . 3 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Transport Status 1 | . . . 1 . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 4 | . 2 . 2 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . 6 . . . 4 Scan Component 5 | . . . 3 . . . 2 Repair 4 | . . . 3 . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . . Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 . 10 . . 1 3 Full Trace Events 3 | . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . . . 1 Matter 212 | . . . . . . . 212 Time 106 | . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 4 | . . . 3 . . . 1 Time 146 | . . . 96 . . . 50 Parts Recycled 1 | . . . 1 . . . . Recycled Matter 366 | . . . 366 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . . . . 6 . . Largest Group 6 | . . . . . 6 4 1 Highest-Rated Group 336 | . . . . . 336 260 94 Highest-Rated Ally 94 | . . . . . 94 94 94 Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . . . 30 9 Total Damage 1298 | . . . . . . 1017 281 Kills 11 | . . . . . . 9 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 6 | . . 2 . 3 . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 12537 | 146 1415 617 2657 807 2651 1270 2974 Spaces Moved 5645 | 70 752 332 1179 433 1461 756 662 Core 93 | 3 . 8 . . . . 82 Treads 4005 | 29 338 324 1179 433 1461 230 11 Legs 1229 | 35 414 . . . . 526 254 Wheels 3 | 3 . . . . . . . Hover 225 | . . . . . . . 225 Flight 90 | . . . . . . . 90 Fastest Speed 50 | 50 120 160 160 180 180 150 112 Average Speed 199 | 134 150 170 182 180 180 160 405 Slowest Speed 1350 | 160 180 600 200 200 180 230 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 68 | 3 91 72 95 89 92 88 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 8 | . . . . 1 3 4 . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 135 | . 20 . 27 . . . 88 Melee . | . . . . . . . . Projectile 21 | . . . . . . . 21 AOE 114 | . 20 . 27 . . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 6377 | 96 918 354 1446 447 1487 792 837 Wait 198 | . 58 . 92 . . 12 36 Move 5638 | 69 751 331 1178 432 1460 755 662 Hop . | . . . . . . . . Pick Up 95 | 6 17 3 21 4 11 2 31 Fast Attach 22 | 7 2 . 6 . . 4 3 Attach 49 | . 2 5 11 2 . . 29 Detach 1 | . 1 . . . . . . Swap 56 | 2 11 2 17 1 4 4 15 Drop 49 | . 9 . 13 1 12 7 7 Fire 250 | 12 59 11 106 5 . 8 49 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick 5 | . 4 . . . . . 1 Crush 10 | . 4 2 2 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 563 | -10/Materials | Discovered new exit (range 11) 813 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Core integrity fell below 50% 1164 | -10/Materials | Discovered new exit (range 10) 1244 | -10/Materials | Identified exit to Mines 1562 | -10/Materials | Entered Mines 1591 | -10/Mines | Met a Derelict bent on vengeance 1769 | -10/Mines | Learned Materials terminal intel 1802 | -10/Mines | Assembled infested the area 1858 | -10/Mines | Core integrity fell below 20% 1900 | -10/Mines | Lost 6 parts (2p2n2w) 2036 | -10/Mines | Identified exit to Materials 2179 | -10/Mines | Entered Materials 2179 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2180 | -9/Materials | Loaded intel: 12 terminal locations 2792 | -9/Materials | Discovered new exit (range 4) 3237 | -9/Materials | Repaired Lgt. Deuterium Engine? 3283 | -9/Materials | Repaired Imp. Treads 3378 | -9/Materials | Central database locked down 3378 | -9/Materials | Central database locked down 3746 | -9/Materials | Discovered new exit (range 7) 3838 | -9/Materials | Build established: Scavenger-Tank 3930 | -9/Materials | Repaired Lgt. Treads 3980 | -9/Materials | Core integrity fell below 50% 4227 | -9/Materials | Discovered new exit (range 3) 4711 | -9/Materials | Build established: Tank 4824 | -9/Materials | Discovered new exit (range 6) 4836 | -9/Materials | Entered Mines 4988 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5115 | -9/Mines | Learned location of 1 exit from Proximity Caves 5121 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5145 | -9/Mines | Build established: Scavenger-Tank 5211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5211 | -9/Mines | Discovered new exit (range 5) 5402 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5452 | -9/Mines | Discovered new exit (range 9) 5481 | -9/Mines | Learned Materials terminal intel 5486 | -9/Mines | Discovered new exit (range 8) 5643 | -9/Mines | Entered Zion 5694 | -7/Zion | Given A8's code to call for help 5862 | -7/Zion | System corruption cleaned by Quarantine Array 6048 | -7/Zion | Received a visual enhancement algorithm 6052 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6056 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6095 | -7/Zion | Build established: Scavenger-Gunner 7465 | -7/Zion | Imprinted 7467 | -7/Zion | Declared Zion's savior 7770 | -7/Zion | Found Prototype Device 7771 | -7/Zion | Identified Phasing AFG 7956 | -7/Zion | Visited the Megawrench Repair Shop 7957 | -7/Zion | Megawrench repaired 6 parts 8209 | -7/Zion | Discovered new exit (range 16) 8294 | -7/Zion | Entered Proximity Caves 8294 | -6/Proximity Caves | Accompanied by 4 allies 8295 | -6/Proximity Caves | Identified exit to Factory 8583 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8634 | -6/Proximity Caves | Learned location of 1 exit from Factory 8634 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 8634 | -6/Proximity Caves | Learned Factory trap positions 8905 | -6/Proximity Caves | Build established: Derelict-Gunner 8993 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9564 | -6/Proximity Caves | Entered Factory 9564 | -6/Factory | Accompanied by 1 ally 9564 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 9565 | -6/Factory | Identified exit to Factory 9566 | -6/Factory | Loaded intel: 122 trap records 9873 | -6/Factory | Fabricated Disruptor Cannon (x1) 10035 | -6/Factory | Build established: Scavenger-Gunner 10222 | -6/Factory | Lost 8 parts (2p1n5w) 10631 | -6/Factory | Lost 3 parts (1p1n1w) 10787 | -6/Factory | Terminal network hard line cut 11167 | -6/Factory | Lost 3 parts (1p2u) 11347 | -6/Factory | Lost 3 parts (1n2w) 11539 | -6/Factory | Spotted B-75 Beast 11611 | -6/Factory | Build established: Mutant 12163 | -6/Factory | System corruption reached 10% 12170 | -6/Factory | Repaired Adv. Heat Sink 12325 | -6/Factory | Core integrity fell below 50% 12357 | -6/Factory | Lost 4 parts (2n1u1w) 12422 | -6/Factory | Lost 5 parts (2p1u2w) 12512 | -6/Factory | Core integrity fell below 20% 12538 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12442_ K-01 Serf collects debris. 12456_ U-05 Engineer lays Concrete. 12458_ U-05 Engineer builds a Wall. 12464_ System corrupted: Matter fused (-9). 12464_ U-05 Engineer lays Concrete. 12466_ U-05 Engineer builds a Door. 12467_ U-05 Engineer lays Concrete. 12470_ U-05 Engineer builds a Wall. 12471_ U-05 Engineer lays Concrete. 12474_ U-05 Engineer builds a Wall. 12474_ U-05 Engineer lays Concrete. 12479_ System corrupted: Component data lost. 12507_ Imp. Heat Sink destroyed. 12509_ Shock Rifle destroyed. 12520_ U-05 Engineer destroyed. 12529_ R-10 Processor collects Wheel. 12531_ Adv. Heat Sink destroyed. 12533_ R-10 Processor collects Terrain Scanner. 12534_ R-10 Processor collects Structural Scanner. 12536_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???# ##############???/ ? " " #??????##+##+# | | ???# # #???# ? " " #??????# # # | | ???# # #???# " " " #??????# # # | | ???# # #?#?# " " " #??????? # | | ???+ + """ """ #?# # " " " ######### | | ???# # """ """ #?# # " " " ## ## # | | ???# #! """ """ #?# # " " "??# ## | | ???# # #?# # ????# | | ???# # """ #?# ##+####### #"" | | ???# # "F "" """ #?# ! # " | | ???#^ ^^^^^# """"" """ #?# ######## ## " | | ???# ?# " " #?# ###????# ## " | | ?? ?# ! #?# # #????# ## " | | ? ?#####+##########+##+####???# ## " | | ??????# #??# #???# ##""""#+ | | ??????# #??# #???# | | ?? ????# #??# #???# | | ???# ????# #??# #???# | | ???# ##??# #?## #???# """" | | ???# ##### #### ! #???#! """" ! | | ???# ###R######+####?# """" ! | | ???# R ### ###### | | ???# R """" """ | | ???# s """" G" | | ???# s """" """ | | ???# k @ ########## | | ???# ###+#######?????# | | ???# # #??############# | | #### # #??# ! #?# | | ^ # """ #??# #?# | | # """ #??# #?# | | # """ #??# #?# | | # "" #??# !! ### | | # "" #??# !! # | | # #??#!! # | | ###########??# # | | ###+#+######################+#/## | | # | + ## | | + """ ####### ## | | " " # R" ##! ## ## | | "" " # "" " """ ## ## ## | | "" # """" "" ## !## ## | | """"" # """" "" ##[ ## ### | | # """" "" ## ## ### | | # ## # | | #######+######################## ^ # | | ?#!! #???????###########+## | | ?#!! #???????# + | | ?#!! #???????# """" # | | ?# #???????# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: EX 25 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed BiometalShadingNanosword Manual? 0 Play Time 01:31:53 Cumulative 18.9 hours Start 2021.07.17 @ 05:55:31 End 2021.07.17 @ 07:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6436c5b-2b47-419c-9f68-0358fd0ee40b