Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 22:32:53 Player: wav31355 Result: Destroyed by as-71969 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2306) 2306 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 8446 Bonus ------- Registered with UFD 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (40) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Hardened Medium Armor Plating Hacking Drone Bay (1/1) Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Medium Treads Improved Medium Treads Armored Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite Improved System Shield Bomb Factory No. 2 > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Sensor Array Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Hacking Drone Bay [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 . . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . Utility 6 | . . . . 3 . . . 3 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 163 | 7 20 9 5 42 16 4 6 37 6 3 7 1 Power 10 | 1 4 2 1 2 . . . . . . . . Engine 8 | 1 4 1 1 1 . . . . . . . . Core 2 | . . 1 . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 5 1 2 11 1 1 2 4 . 1 . 1 Treads 25 | 2 5 1 2 6 1 1 2 4 . . . 1 Leg 3 | . . . . 2 . . . . . 1 . . Wheel 2 | . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 73 | 2 4 5 1 18 10 1 3 20 3 1 5 . Device 39 | 1 2 4 1 10 3 1 2 8 1 1 5 . Storage 5 | 1 2 . . 1 . . 1 . . . . . Processor 10 | . . 1 . 3 2 . . 4 . . . . Hackware 4 | . . . . 1 . . . 1 2 . . . Protection 15 | . . . . 3 5 . . 7 . . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 7 1 1 11 5 2 1 13 3 1 2 . Energy Gun 3 | 2 . . . 1 . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . Ballistic Gun 11 | . 5 1 . 5 . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 30 | . . . . 4 5 2 1 13 3 1 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . Parts Lost 28 | . 2 3 2 8 2 . . 1 . . . 10 Power 4 | . 1 1 1 1 . . . . . . . . Propulsion 12 | . . 1 1 4 1 . . . . . . 5 Utility 9 | . 1 . . 1 1 . . 1 . . . 5 Weapon 3 | . . 1 . 2 . . . . . . . . Highest Loss Streak 10 | . 2 2 2 3 1 . . 1 . . . 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 98 99 94 85 73 76 73 82 80 75 75 68 Engine 3 | . 13 5 2 1 . . . . . . . . Core 2 | . . 8 10 5 . . . . . . . . Treads 23 | . 27 27 27 17 6 9 26 25 26 21 18 14 Leg 2 | . . . . 1 18 18 . . . 2 6 4 Device 14 | . 13 7 10 16 13 17 24 18 16 12 11 11 Storage 5 | . 14 14 14 7 . . . . . . . . Processor 12 | . . 6 . 12 10 18 11 26 22 18 18 17 Hackware 6 | . . . . 1 9 9 9 6 13 18 18 17 Energy Cannon 1 | . 5 4 . . . . . . . . . . Ballistic Gun 8 | . 21 23 17 11 . . . . . . . . Ballistic Cannon 1 | . . . 10 3 . . . . . . . . Impact Weapon 1 | . . . . . 7 4 1 3 . . . . Peak Build Rating 60 | 7 10 12 15 27 20 20 24 47 48 48 60 46 Average Rating 24 | 5 9 10 13 19 16 16 20 39 43 44 46 41 On Entrance 22 | . 7 9 12 14 10 20 15 24 43 43 45 46 Naked Turns 1 | . . . . 1 . . . . . . . . Heaviest Build 41 | 15 32 32 38 41 15 12 15 15 5 5 5 2 Greatest Support 98 | 40 40 40 40 60 20 20 60 98 3 3 3 23 Greatest Overweight (x) 4 | . 1 . . 1 4 1 1 4 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 10 5 5 5 5 5 Average Capacity 8 | 7 10 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 5 10 12 13 15 5 5 6 5 5 5 5 5 Average Carried 7 | 4 9 10 10 11 4 4 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 10 10 13 5 4 4 5 5 4 4 5 5 Class Distribution -------------------- 38% | Mutant 16% | Hacker-Scout 11% | Scout 8% | Scavenger-Skirmisher 6% | Scavenger-Scout 5% | Scavenger-Mutant 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -8/Recycling Scout | -8/Scraptown Derelict-Assassin | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 2928 | 270 726 187 119 777 156 77 49 323 132 40 72 . Remotely . | . . . . . . . . . . . . . Salvage Created 2987 | 88 731 407 106 971 183 178 . 323 . . . . Parts 158 | 9 39 14 11 56 6 3 . 20 . . . . Haulers Intercepted 4 | . 1 . . 3 . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . 10 . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 53 | . 10 11 3 21 3 . . 5 . . . . Melee 5 | . . . . . 1 . . 4 . . . . Guns 32 | . 8 8 1 15 . . . . . . . . Cannons 12 | . 1 3 2 6 . . . . . . . . Classes Destroyed 15 | 1 6 2 1 4 . . . 1 . . . . Worker 3 | . 1 . . 2 . . . . . . . . Builder 4 | . . . . 4 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 4 | . 1 . . 3 . . . . . . . . Recycler 4 | . 2 1 . 1 . . . . . . . . Operator 6 | . 1 . . 2 2 . . 1 . . . . Watcher 6 | . 3 . . 1 1 . . 1 . . . . Swarmer 7 | . . . . 7 . . . . . . . . Grunt 25 | . 10 6 . 9 . . . . . . . . Sentry 10 | . . . . 4 3 . . 3 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . Subdweller 3 | . . . 3 . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 11 | 2 4 3 3 11 2 . . 1 . . . . Combat Bots Only 7 | . 3 3 3 7 2 . . 1 . . . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . 1 . . . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 509 | . 76 46 19 151 29 . . 60 8 . . 120 Missed 172 | . 23 11 2 41 10 . . 24 4 . . 57 Damage Taken 5480 | . 668 496 376 1636 319 . . 297 65 . . 1623 Core 1458 | . 90 80 67 312 57 . . 41 . . . 811 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 131 | . . . . . . . . 131 . . . . Core Remaining (%) 45 | 100 . . 5 . . . 32 . . . . . Volleys Fired 213 | 20 60 30 17 86 . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . Hottest 124 | 90 83 83 80 124 . . . . . . . . Shots Fired 381 | 24 120 60 29 148 . . . . . . . . Gun 276 | 24 114 35 13 90 . . . . . . . . Cannon 105 | . 6 25 16 58 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 312 | . 114 35 29 134 . . . . . . . . Thermal 65 | 20 6 25 . 14 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . . . . Robot Hit Streak 12 | 5 12 9 9 12 . . . . . . . . Robot Miss Streak 5 | 4 4 5 1 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 283 | 12 75 39 18 104 20 2 . 13 . . . . Core Hits 111 | 4 29 23 5 42 2 1 . 5 . . . . Critical Kills 5 | . 1 . 2 1 . 1 . . . . . . Critical Parts Destroyed 11 | . . . . 6 4 . . 1 . . . . Critical Strikes 17 | . 1 . 3 7 4 1 . 1 . . . . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 7 | . . . 3 4 . . . . . . . . Smash 9 | . . . . 3 4 1 . 1 . . . . Melee Attacks 109 | . . . . 14 32 18 . 36 8 1 . . Impact 109 | . . . . 14 32 18 . 36 8 1 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 4 . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6455 | 150 1192 646 283 2737 681 196 . 570 . . . . Guns 3109 | 150 1123 382 132 1322 . . . . . . . . Cannons 1259 | . 69 264 151 775 . . . . . . . . Explosions 101 | . . . . 101 . . . . . . . . Melee 1986 | . . . . 539 681 196 . 570 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3605 | . 1123 382 283 1817 . . . . . . . . Thermal 737 | 124 69 264 . 280 . . . . . . . . Explosive 101 | . . . . 101 . . . . . . . . Electromagnetic 26 | 26 . . . . . . . . . . . . Impact 1986 | . . . . 539 681 196 . 570 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 3 6 6 1 . . . . Average Corruption 2 | . . . . 2 2 4 6 1 . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . 7 5 7 . 3 . . . . Message Errors 5 | . . . . 2 1 1 . 1 . . . . Matter Fused 7 | . . . . 3 1 3 . . . . . . Energy Discharges 3 | . . . . . 1 . . 2 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . 1 2 . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 672 | . . . . 369 151 51 . 101 . . . . Projectiles 43 | . . . . 43 . . . . . . . . Explosions 10 | . . . . 10 . . . . . . . . Melee 619 | . . . . 316 151 51 . 101 . . . . Knockbacks 7 | . . . 1 5 . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 6 | . . . 1 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 79 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 385 | 90 135 145 . 385 . . . . . . . . Average Temperature 63 | 28 32 51 . 91 . . . . . . . . Received Heat Transfer 1770 | . 408 183 . 594 99 . . 66 9 . . 411 Effects 5 | . . . . 5 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 4 4 1 . 2 . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . Parts Fried 15 | . . . . 9 2 1 . 3 . . . . Impact Corruptions 24 | . . . . 8 11 2 . 3 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 1698 | 370 148 555 . 625 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 352 | 20 162 140 . 351 352 143 . 87 . . . . Initial 136 | . 13 . . . 105 136 . . . . . . Average 65 | 7 44 24 . 143 252 49 . 46 . . . . Maximum Alert Level 1 | . . . . 1 1 . . . . . . . Low Security (%) 91 | 100 100 100 . 71 24 100 . 100 . . . . Level 1 8 | . . . . 28 75 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 7 1 . . 5 . . . . Investigation 4 | . 1 . . 2 . . . 1 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 5 | . 1 . . 2 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 8 | . 1 . . 7 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 20 15 3 43 9 . . 10 6 . . 48 Peak Tracking Total 45 | . 5 16 3 6 3 . . 2 3 . . 45 Tactical Retreats 8 | . 1 1 . 3 . . . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 6 | . 3 . . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 5 | . 1 1 . 3 . . . . . . . . Max in Single Turn 2 | . 1 1 . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 41 | . 8 . . 6 1 8 5 11 . 2 . . Terminals 29 | . 6 . . 6 1 6 . 9 . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 125 | . 22 . . 15 2 25 22 36 . 3 . . Successful 69 | . 12 . . 6 1 11 22 14 . 3 . . Failed 56 | . 10 . . 9 1 14 . 22 . . . . Catastrophic 10 | . . . . 4 . 4 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 59 | . 8 . . 14 1 10 . 21 . . 5 . Terminals 88 | . 16 . . 15 2 22 . 31 . 2 . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 5 | . 3 . . . . . . 2 . . . . Recycling Units 6 | . 3 . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 58 | . 8 . . 6 1 10 22 8 . 3 . . Record 29 | . . . . . . 5 22 . . 2 . . Part Schematic 2 | . . . . 1 . 1 . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . Branch Access Points 3 | . 1 . . 1 . . . 1 . . . . Emergency Access Points 3 | . 2 . . . . . . 1 . . . . Terminal Index 4 | . 1 . . 1 . 1 . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . 1 . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 2 | . . . . 1 . . . 1 . . . . Security Status 2 | . . . . . . 1 . 1 . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 8 . . 6 1 7 . 11 . 1 . . Full Trace Events 7 | . 1 . . 1 . 4 . 1 . . . . Feedback Events 2 | . . . . . . 2 . . . . . . Corruption 2 | . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 154 | . 154 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . 2 . . 4 . Largest Group 4 | . . . . . . . . 1 1 . 4 4 Highest-Rated Group 92 | . . . . . . . . 26 26 . 92 92 Highest-Rated Ally 28 | . . . . . . . . 26 26 . 28 28 Total Orders 6 | . . . . . . . . 2 4 . . . STAY 2 | . . . . . . . . 1 1 . . . ROAM 1 | . . . . . . . . . 1 . . . FOLLOW 3 | . . . . . . . . 1 2 . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 168 | . . . . . . . . . . . . 168 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 1 . . . 1 . 1 2 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 11065 | 234 1622 1520 639 1282 290 475 1118 1763 517 646 730 229 Spaces Moved 10594 | 111 828 828 362 668 171 618 1917 1648 858 1012 1190 383 Core 7745 | 10 . . . 198 138 586 1887 1485 858 1012 1190 381 Treads 2784 | 101 828 828 362 470 . . 30 163 . . . 2 Legs 65 | . . . . . 33 32 . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 50 50 50 50 50 50 50 Average Speed 83 | 150 160 160 160 131 78 61 56 76 50 51 50 50 Slowest Speed 250 | 160 240 160 160 250 250 120 148 250 100 100 100 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 98 98 15 56 28 97 96 45 73 98 87 74 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . 1 . . . . 1 1 . Known Exits Taken 7 | . 1 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 . 1 1 1 . . . . . Scrap Searched 26 | . . 1 . . . . 6 . 2 13 4 . Spaces Dug 55 | . . . . 1 10 16 . 19 8 1 . . Terrain Destroyed 110 | . . . 7 49 10 16 . 19 8 1 . . Melee 55 | . . . . 1 10 16 . 19 8 1 . . Projectile 25 | . . . 7 18 . . . . . . . . AOE 30 | . . . . 30 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Total 12296 | 153 1004 965 393 907 295 695 1958 2112 933 1141 1322 418 Wait 1057 | 5 71 90 . 62 68 52 26 359 56 115 119 34 Move 10580 | 110 827 827 361 667 170 617 1916 1647 857 1011 1187 383 Hop 1 | . . . . . . . . . . . 1 . Pick Up 62 | 9 10 3 7 13 1 . 5 8 . 4 2 . Fast Attach 46 | 5 14 1 . 10 3 . 4 4 1 1 2 1 Attach 83 | 2 1 7 3 26 9 3 2 19 5 3 3 . Detach 59 | . 2 5 1 16 7 3 . 16 4 2 3 . Swap 35 | . 5 1 2 6 4 1 . 14 . . 2 . Drop 50 | 2 14 1 2 7 1 1 5 9 2 3 3 . Fire 213 | 20 60 30 17 86 . . . . . . . . Melee 109 | . . . . 14 32 18 . 36 8 1 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 235 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Discovered new exit (range 9) 1105 | -10/Materials | Discovered new exit (range 13) 1412 | -10/Materials | Discovered new exit (range 13) 1857 | -10/Materials | Entered Mines 1993 | -10/Mines | Assembled infested the area 1998 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2184 | -10/Mines | Core integrity fell below 50% 2480 | -10/Mines | Discovered new exit (range 3) 2683 | -10/Mines | Discovered new exit (range 6) 2693 | -10/Mines | Identified exit to Materials 2928 | -10/Mines | Discovered new exit (range 4) 2933 | -10/Mines | Identified exit to Subcaves 3377 | -10/Mines | Entered Subcaves 3488 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3568 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3574 | -10/Subcaves | Learned location of Zion (-6) 3610 | -10/Subcaves | Discovered new exit (range 6) 3834 | -10/Subcaves | Build established: Scavenger-Mutant 3857 | -10/Subcaves | A Subdweller sparked back to life 3857 | -10/Subcaves | A Subdweller sparked back to life 3857 | -10/Subcaves | A Subdweller sparked back to life 3867 | -10/Subcaves | Core integrity fell below 20% 4016 | -10/Subcaves | Entered Materials 4016 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4145 | -8/Materials | Destroyed 7 combat bots 4416 | -8/Materials | Build established: Scavenger-Skirmisher 4441 | -8/Materials | Discovered new exit (range 7) 4693 | -8/Materials | Identified exit to Storage 4828 | -8/Materials | Garrison activated, responded to threat 4875 | -8/Materials | Discovered new exit (range 3) 5085 | -8/Materials | Core integrity fell below 50% 5111 | -8/Materials | Lost 3 parts (2n1w) 5122 | -8/Materials | Released all parts (6) 5236 | -8/Materials | Discovered new exit (range 16) 5298 | -8/Materials | Entered Storage 5302 | -8/Storage | Learned location of Armory (-4) 5518 | -8/Storage | Discovered new exit (range 12) 5527 | -8/Storage | Used back door to open Recycling access 5588 | -8/Storage | Entered Recycling 5695 | -8/Recycling | Scanned before Scraplab entrance 5765 | -8/Recycling | Discovered new exit (range 16) 6055 | -8/Recycling | Entered Scraplab 6061 | -8/Recycling | Discovered new exit (range 3) 6063 | -8/Recycling | Entered Scraptown 6067 | -8/Scraptown | System corruption cleaned by C-Scrubber 6178 | -8/Scraptown | Visited SPCMW 6194 | -8/Scraptown | Visited The Evicted 6208 | -8/Scraptown | Visited TADAMA 6223 | -8/Scraptown | Visited Symbiants 6376 | -8/Scraptown | Discovered new exit (range 6) 6408 | -8/Scraptown | Build established: Scout 6412 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6414 | -8/Scraptown | Learned Factory trap positions 6431 | -8/Scraptown | Visited Comm Corps 6451 | -8/Scraptown | Visited Fellowship of the Rings 6474 | -8/Scraptown | Visited UFD Registry 6474 | -8/Scraptown | Registered with UFD as "Pulselauncher" 6485 | -8/Scraptown | Visited Cave Peace 6549 | -8/Scraptown | Guru changed UFD alias to "Protonspreader" 6622 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6722 | -8/Scraptown | Visited Research Penetration Think Tank 6733 | -8/Scraptown | Visited Abandonware Association 6738 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6738 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6757 | -8/Scraptown | Visited LU-1G1's Boring Crew 6872 | -8/Scraptown | Visited Curators Association 6884 | -8/Scraptown | Visited Scrapoid Pod Storage 6925 | -8/Scraptown | Discovered new exit (range 5) 6965 | -8/Scraptown | Visited Scrap Suit Storage 6977 | -8/Scraptown | Visited Junk Repository 7017 | -8/Scraptown | Visited Derelict Rescue Squad 7043 | -8/Scraptown | Visited Scrapoid Research Area 7072 | -8/Scraptown | Visited Science Testing Area 7181 | -8/Scraptown | Entered Factory 7181 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7182 | -6/Factory | Loaded intel: 87 trap records 7199 | -6/Factory | Discovered new exit (range 11) 7247 | -6/Factory | Identified exit to Factory 7539 | -6/Factory | Build established: Scavenger-Scout 7669 | -6/Factory | Identified exit to Lower Caves 7879 | -6/Factory | Repaired Hrd. Medium Armor Plating 8133 | -6/Factory | Fabricated Hacking Suite? 8405 | -6/Factory | Build established: Derelict-Assassin 8515 | -6/Factory | Discovered exit to Factory (range 16) 8944 | -6/Factory | Entered Lower Caves 8944 | -6/Lower Caves | Accompanied by 1 ally 8945 | -6/Lower Caves | Encountered a Warlord checkpoint 9347 | -6/Lower Caves | Learned 4 Factory zone layouts 9425 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9453 | -6/Lower Caves | Discovered new exit (range 5) 9455 | -6/Lower Caves | Identified exit to Lower Caves 9461 | -6/Lower Caves | Entered another Lower Caves area 9462 | -6/Lower Caves | Encountered a Warlord checkpoint 9465 | -6/Lower Caves | Build established: Hacker-Scout 9465 | -6/Lower Caves | Learned location of Extension (-4) 9498 | -6/Lower Caves | Discovered exit to Factory (range 11) 9547 | -6/Lower Caves | Found Alien Artifact 9559 | -6/Lower Caves | Identified Core Expander 9559 | -6/Lower Caves | Installed Core Expander, added new Power slot 9890 | -6/Lower Caves | Learned Factory non-interactive machine intel 10036 | -6/Lower Caves | Discovered new exit (range 11) 10040 | -6/Lower Caves | Identified exit to Zion 10107 | -6/Lower Caves | Entered Zion 10118 | -6/Zion | Given the Hacking Drone Bay 10118 | -6/Zion | Found Prototype Device 10119 | -6/Zion | Identified Hacking Drone Bay 10150 | -6/Zion | Discovered new exit (range 16) 10168 | -6/Zion | Identified exit to Proximity Caves 10264 | -6/Zion | Learned Factory emergency access door positions 10281 | -6/Zion | Learned location of Quarantine (-3) 10323 | -6/Zion | Learned Factory stockpile data 10329 | -6/Zion | Learned Factory garrison access intel 10474 | -6/Zion | Gained Derelict followers 10505 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10511 | -6/Zion | Learned 8 Factory zone layouts 10557 | -6/Zion | Turned away by Imprinter 10611 | -6/Zion | Found Prototype Device 10611 | -6/Zion | Identified Bomb Factory No. 2 10776 | -6/Zion | Discovered new exit (range 13) 10783 | -6/Zion | Opened final containment barrier to the Deep Caves 10793 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10793 | -6/Zion | Identified exit to Deep Caves 10837 | -6/Zion | Entered Deep Caves 10837 | -6/Deep Caves | Accompanied by 4 allies 10976 | -6/Deep Caves | Attacked by Z-Imprinter 10989 | -6/Deep Caves | Z-Facility disabled 11056 | -6/Deep Caves | Spotted AG-97993 11059 | -6/Deep Caves | Triggered Deep Caves wall 11059 | -6/Deep Caves | Spotted AS-53069 11060 | -6/Deep Caves | Core integrity fell below 50% 11064 | -6/Deep Caves | Core integrity fell below 20% 11065 | -6/Deep Caves | Spotted AG-89699 11066 | -6/Deep Caves | Spotted AS-07269 11066 | -6/Deep Caves | Destroyed by as-71969 with Assembled Rifle Last Messages --------------- Adv. Treads destroyed. Med. Treads destroyed. Imp. Medium Treads destroyed. Arm. Leg destroyed. Imp. System Shield destroyed. Sensor Array destroyed. Terrain Scanner destroyed. AG-97993: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] U8-4X5(h) destroyed. Adv. Melee Analysis Suite destroyed. Acquired Imp. Treads. Hacking Suite destroyed. 5Z-K8Z(b) destroyed. C4-AGQ(b) destroyed. Imp. Treads destroyed. as-94014 destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ?????????????????????? | | ???????????? ???????????????????? | | ?????????"" #??????????????????? | | ????????" ## #???????????????? | | ????????" # ###?????????????? | | ????????"G ??????????????? | | ????????? ???????????????? | | ?????????" ????????????????? | | ?????????" ##?????????????? | | ?????????" ???????????#### | | ?????????" l #???#??????## | | ????????"" ! #?? #?????## | | ??????### ! ! ### ####??# | | ???"""" a ; #?## | | ??"A a ##???# | | ??" a aa a ! @ b ###?# | | ??" a aa ! #?# # | | ??" a aa a [ aa ##??# # | | ??" a a a !a ! ##??# | | ??" aaab ha aa * #??# | | ??? A a a aa * [!! #?## | | ???"""" a aaa! #?# # | | ??????### a !M #?# # | | ????????"" = #?# | | ?????????" !! a #?# | | ?????????" M= #?# # | | ?????????" = * *! #### # | | ?????????" = "#### | | ????????# h "#?## | | ????????" * #### | | ????????" * ### | | ????????" # | | ????????""" ## | | ????????? #? | | ?????????" #"#### #? | | ????????? ###??## | | ?????????? ##??##### | | ??????????? # # #?????#?##### | | ???????????? #### ## ## ##?#?????????? | | ??????????????##???# ?# ####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Close Call I Survived The Infestation Signs Are For Wimps Slippery One That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ShieldMappingTube Manual? 0 Play Time 03:53:19 Cumulative 36.9 hours Start 2024.09.04 @ 00:44:46 End 2024.09.04 @ 22:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39ad12e3-3f8b-4233-97ad-32ee38e60b34