Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 09:15:42 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (934) 934 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3654 Bonus ------- None Cogmind --------- Core Integrity 641/700 Matter 263/300 Energy 280/280 System Corruption 0% Temperature Cool (22) Movement Walking (121) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Nuclear Core Nuclear Core Wheel Wheel Improved Terrain Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Wheel Wheel Improved Terrain Scanner Improved Targeting Computer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 27 | 7 5 8 . 5 2 Power 5 | 1 1 2 . 1 . Engine 5 | 1 1 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 3 . 3 1 Treads . | . . . . . . Leg 10 | 2 1 3 . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . 3 . . . Device 2 | 1 . 1 . . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 . . 1 1 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . 1 1 . 8 1 Power 1 | . . . . 1 . Propulsion 4 | . . . . 3 1 Utility 2 | . . 1 . 1 . Weapon 4 | . 1 . . 3 . Highest Loss Streak 3 | . 1 1 . 3 1 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 7 8 7 6 Power 1 | . 1 1 2 2 2 Propulsion 2 | 1 2 3 3 2 2 Utility 1 | . 2 2 2 2 2 Weapon 1 | 1 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 9 | 1 1 . . . 7 Power 4 | . 1 . . . 3 Propulsion 2 | . . . . . 2 Utility 3 | 1 . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 99 97 100 69 51 Engine 10 | . 14 10 11 9 7 Leg 29 | . 28 33 33 27 28 Device 8 | . 14 11 11 2 . Storage 10 | . 14 11 11 9 7 Processor 6 | . . 9 11 9 7 Ballistic Gun 3 | . 13 . . . . Ballistic Cannon 13 | . 10 22 22 12 . Peak Build Rating 19 | 7 9 14 13 14 19 Average Rating 10 | 6 7 11 13 11 15 On Entrance 9 | . 7 9 13 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 14 19 25 25 25 18 Greatest Support 57 | 20 20 33 30 47 57 Greatest Overweight (x) 2 | . . 1 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 Most Carried 9 | 7 8 9 8 9 7 Average Carried 6 | 4 7 7 8 7 6 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 7 8 8 8 6 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1174 | 447 143 301 2 281 . Remotely . | . . . . . . Salvage Created 1272 | 276 269 430 . 297 . Parts 71 | 20 18 21 . 12 . Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 22 | . 7 9 . 6 . Guns 7 | . 7 . . . . Cannons 15 | . . 9 . 6 . Classes Destroyed 7 | 3 3 1 . . . Worker 4 | 1 . 2 . 1 . Tunneler 8 | 8 . . . . . Hauler 3 | . 1 2 . . . Recycler 3 | 1 . . . 2 . Swarmer 3 | . 3 . . . . Grunt 15 | . 4 6 . 5 . Sentry 4 | . . 3 . 1 . Best Kill Streak 5 | 4 5 5 . 4 . Combat Bots Only 5 | . 5 4 . 2 . Max Kills in Single Turn 1 | 1 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 195 | . 47 31 . 78 39 Missed 62 | . 16 8 . 18 20 Hits 133 | . 31 23 . 60 19 Projectile 133 | . 31 23 . 60 19 Critical Strikes 4 | . . 1 . 2 1 Damage Taken 1909 | . 344 328 . 936 301 Core 430 | . 113 58 . 200 59 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 54 . 85 63 . Volleys Fired 161 | 48 32 27 1 51 2 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 40 60 60 60 100 65 Shots Fired 287 | 96 61 54 2 72 2 Gun 155 | 96 59 . . . . Cannon 129 | . 2 54 2 69 2 Launcher . | . . . . . . Special 3 | . . . . 3 . Kinetic 272 | 96 51 54 2 69 . Thermal 15 | . 10 . . 3 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 7 11 14 3 14 1 Robot Miss Streak 5 | 5 4 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 177 | 50 39 34 1 52 1 Core Hits 69 | 18 16 17 . 17 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Blast 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2564 | 504 425 639 19 945 32 Guns 912 | 504 408 . . . . Cannons 1615 | . 17 639 19 912 28 Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . . . . 9 4 Kinetic 2396 | 504 322 639 19 912 . Thermal 155 | . 103 . . 24 28 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . . 4 1 13 1 Impact 1 | . . . . . 1 Kinetic 15 | . . 4 1 10 . Secondary 3 | . . . . 3 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . . . 3 2 Kicked 5 | . . . . 3 2 Crushed . | . . . . . . Highest Temperature 49 | . 49 39 . 14 22 Average Temperature 12 | . 16 13 . 2 13 Received Heat Transfer 921 | . 159 150 . 423 189 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 312 | . 225 . . 50 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | 10 80 151 54 58 . Initial 54 | . . 7 54 . . Average 26 | 1 41 53 25 21 . Influence Increases 706 | 50 177 271 . 208 . Destroy 0b10 Robot/C 440 | . 140 180 . 120 . Destroy 0b10 Robot/NC 90 | 50 5 20 . 15 . Destroy Leader 116 | . 32 54 . 30 . Successful Hack 11 | . . 2 . 9 . Disable Machine 15 | . . 15 . . . Destroy Structure 4 | . . . . 4 . Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 706 | 50 160 147 141 208 . Entered New Map 97 | . . 10 87 . . Time Decay 531 | 50 150 127 54 150 . Lost Part 78 | . 10 10 . 58 . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 13 9 . 13 7 Peak Tracking Total 7 | . 6 3 . 3 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 4 1 . 1 . Terminals 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 20 | . 12 3 . 5 . Successful 9 | . 5 2 . 2 . Failed 10 | . 7 . . 3 . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . . 1 . . . Manual 8 | . 8 . . . . Terminals 17 | . 12 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . . 2 . Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Locate Traps 2 | . 1 . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1071 | 173 353 324 134 87 . Seismic 1071 | 173 353 324 134 87 . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1745 | 390 353 327 134 419 122 Spaces Moved 1031 | 197 206 199 125 209 95 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1028 | 194 206 199 125 209 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 111 Average Speed 116 | 118 120 114 105 119 116 Slowest Speed 245 | 120 120 175 105 245 121 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 10 43 27 28 23 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1293 | 264 259 244 125 298 103 Wait 46 | 3 11 6 . 26 . Move 1026 | 196 205 198 124 208 95 Hop . | . . . . . . Pick Up 17 | 9 3 2 . 2 1 Fast Attach 11 | 6 . 2 . 2 1 Attach 9 | 1 1 3 . 4 . Detach . | . . . . . . Swap 10 | . 4 3 . 2 1 Drop 8 | 1 3 3 . . 1 Fire 161 | 48 32 27 1 51 2 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . 3 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 391 | -11/Scrapyard | Entered Materials 392 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 12) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 901 | -9/Materials | Central database locked down 922 | -9/Materials | Discovered new exit (range 13) 994 | -9/Materials | Discovered new exit (range 16) 1071 | -9/Materials | Entered Mines 1083 | -9/Mines | Met a Derelict bent on vengeance 1139 | -9/Mines | Discovered new exit (range 7) 1169 | -9/Mines | Learned location of Storage (-8) 1205 | -9/Mines | Entered Materials 1205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -8/Materials | Discovered new exit (range 8) 1446 | -8/Materials | Lost 3 parts (2n1w) 1541 | -8/Materials | Discovered new exit (range 6) 1624 | -8/Materials | Entered Factory 1624 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1634 | -7/Factory | Lost 3 parts (1p2w) 1746 | -7/Factory | Self-destructed Last Messages --------------- 01577_ K-01 Serf collects debris. 01584_ Acquired Titanium Leg. 01603_ Mining Laser destroyed. 01604_ Kicked Y-45 Defender. 01605_ Kicked Y-45 Defender out of the way. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01657_ Dropped Aluminum Leg+. 01689_ ALERT: All DSF locations entering lockdown mode. 01706_ Acquired Nuclear Core. 01715_ Kicked G-47 Trooper. 01715_ Aluminum Leg+ destroyed. 01716_ Kicked G-47 Trooper. 01716_ G-47 Trooper knocked back. 01718_ Critical hit (Burn: +37). 01731_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01740_ Acquired Hvy. Ion Cannon. 01744_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? "" ??????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? !?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ############## #?????????????????????????????? | | # # #?????????????????????????????? | | # """"""""" # ################??????????????? | | # # ?????????????? | | #! """"""""" # ?????????????? | | # # ????????????? | | # ! / ????????????? | | # *! # g ????????????? | | # # ###g#######???????????????????? | | # # # g #???????????????????? | | # """"""""" # # g ! #???????????????????? | | # # # #???????????????????? | | # # # #???????????????????? | | ############## # #???????????????????? | | ?????????????# # b #???????????????????? | | ???????####??# # @ #???????????????????? | | ????####T #### # #???????????????????? | | ????# ###########???????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????###########+##/####??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????#= """" """" #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# """" """" #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# != #??????????????????????????? | | ?????????##############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveProjectileShotgun Manual? 0 Play Time 00:14:28 Cumulative 290.5 hours Start 2025.12.02 @ 08:57:01 End 2025.12.02 @ 09:15:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 622 Rogue 622 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 58842d8c-925b-44e1-acc5-825e5061b789