Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.31 @ 13:32:17 Player: Huntingteckel Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (3029) 3029 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7134 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 81/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Maul > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Gravmag System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Kinecellerator > --- WEAPON ----------- Ion Cannon Minigun Gauss Cannon Powered Hammer > --- INVENTORY -------- Fission Core Light Treads Armored Huge Wheel Medium Storage Unit Coil Gun Flail Maul [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 2 | . . 1 1 . . . Propulsion 4 | . . . 1 1 1 1 Utility 3 | . 1 1 . . 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 83 | 3 1 9 8 11 35 16 Power 21 | . . 1 5 3 9 3 Engine 9 | . . 1 3 . 4 1 Core 12 | . . . 2 3 5 2 Reactor . | . . . . . . . Propulsion 29 | 3 . 4 . 4 12 6 Treads 1 | . . . . . 1 . Leg 5 | 2 . . . . 1 2 Wheel 5 | 1 . 2 . . 1 1 Hover 9 | . . . . . 6 3 Flight 9 | . . 2 . 4 3 . Utility 10 | . 1 2 . 2 5 . Device 4 | . 1 . . 1 2 . Storage 2 | . . 1 . 1 . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 23 | . . 2 3 2 9 7 Energy Gun 3 | . . . . 1 2 . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 9 | . . . 2 1 2 4 Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 4 | . . 1 . . 3 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 78 | . . . 9 3 33 33 Power 22 | . . . 4 2 9 7 Propulsion 27 | . . . 1 . 13 13 Utility 8 | . . . 2 . 3 3 Weapon 21 | . . . 2 1 8 10 Highest Loss Streak 17 | . . . 6 1 17 8 To Critical Strikes 3 | . . . . . . 3 Average Backups 7 | 7 8 8 13 9 5 5 Power 1 | 1 2 1 2 2 . . Propulsion 3 | 1 2 2 7 4 2 2 Utility 1 | 3 3 2 2 . . 1 Weapon 1 | 1 1 2 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 12 | 7 . 1 3 . . 1 Power 2 | 1 . . 1 . . . Propulsion 2 | 2 . . . . . . Utility 4 | 2 . 1 1 . . . Weapon 4 | 2 . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 93 99 81 97 77 52 Engine 11 | . 12 20 17 1 5 1 Core 4 | . . . . 19 5 6 Leg 5 | . 25 12 . . . 1 Wheel 4 | . . 7 15 . . . Hover 6 | . . . . . 16 13 Flight 4 | . . . . 27 4 . Device 7 | . 6 10 6 6 7 4 Storage 9 | . 12 10 8 13 9 1 Processor 6 | . . 9 8 7 3 4 Protection 6 | . 12 10 7 . 4 1 Energy Gun 8 | . 25 17 4 6 . . Energy Cannon 1 | . . . . . 3 3 Ballistic Gun 2 | . . . 3 6 2 3 Ballistic Cannon 1 | . . . . . 3 3 Impact Weapon 3 | . . 2 5 . 5 3 Peak Build Rating 62 | 8 10 19 17 35 58 62 Average Rating 25 | 7 9 12 14 33 39 36 On Entrance 21 | 7 8 10 15 17 35 58 Avg Prop Armor Cover (%) 8 | . . 7 . . 6 16 Naked Turns 1 | . . . . . . 1 Heaviest Build 64 | 20 21 36 39 54 64 63 Greatest Support 55 | 20 20 20 20 20 39 55 Greatest Overweight (x) 21 | 1 1 3 3 2 21 7 Average Overweight (x) 1 | . . 1 1 1 2 . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 Average Capacity 13 | 10 10 11 15 15 15 8 Most Carried 15 | 10 9 15 14 13 12 10 Average Carried 7 | 7 8 8 12 9 6 5 Final Capacity 15 | 10 10 15 15 15 15 5 Final Carried 13 | 8 9 13 12 12 11 1 Class Distribution -------------------- 89% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1818 | 210 . 68 190 177 766 407 Remotely . | . . . . . . . Salvage Created 3340 | 103 . 203 448 280 1313 993 Parts 161 | 5 . 14 21 16 62 43 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 59 | . . 5 8 6 26 14 Melee 9 | . . . 4 4 1 . Guns 28 | . . 5 4 2 8 9 Cannons 19 | . . . . . 14 5 Classes Destroyed 12 | 2 . 4 1 1 4 . Worker 3 | . . . . . 2 1 Builder 2 | . . . . . 1 1 Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . . 1 . Watcher 6 | . . 1 1 . 3 1 Swarmer 14 | . . 2 . 1 9 2 Grunt 17 | . . 2 6 1 5 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 1 . 2 5 3 Hunter 5 | . . . 2 . . 3 Programmer 10 | . . . . 2 5 3 Best Kill Streak 8 | 2 . 2 5 2 4 8 Combat Bots Only 7 | . . 2 5 2 4 7 Max Kills in Single Turn 2 | 1 . 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1154 | . . 31 88 133 465 437 Missed 318 | . . 9 18 36 130 125 Hits 836 | . . 22 70 97 335 312 Melee 8 | . . . . . 8 . Projectile 828 | . . 22 70 97 327 312 AOE 1 | . . . . . 1 . Critical Strikes 34 | . . . 2 1 13 18 Actively Blocked 2 | . . . . . . 2 Damage Taken 8721 | . 20 144 643 600 3461 3853 Core 2121 | . 20 18 109 136 828 1010 Absorbed by Shields . | . . . . . . . Redirected to Shielding 153 | . . 11 40 . 63 39 Ignored by Resistances 4953 | . 12 93 383 392 1993 2080 Core Remaining (%) 74 | 100 92 95 80 80 2 . Volleys Fired 241 | 4 . 13 55 20 96 53 Largest 3 | 2 . 2 1 2 2 3 Hottest 128 | 90 . 90 40 88 100 128 Shots Fired 369 | 8 . 25 55 24 151 106 Gun 228 | 8 . 25 55 24 73 43 Cannon 141 | . . . . . 78 63 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 225 | . . . 44 20 91 70 Thermal 91 | 4 . 12 . 4 37 34 Explosive . | . . . . . . . Electromagnetic 53 | 4 . 13 11 . 23 2 Robot Hit Streak 56 | 5 . 21 26 18 25 56 Robot Miss Streak 2 | 1 . 1 1 2 2 1 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 342 | 6 . 21 59 31 130 95 Core Hits 146 | 3 . 9 22 13 55 44 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 17 | . . 1 . 1 11 4 Burn 3 | . . 1 . . 2 . Destroy 2 | . . . . . . 2 Blast 9 | . . . . . 7 2 Smash 2 | . . . . . 2 . Sever 1 | . . . . 1 . . Melee Attacks 71 | . . 2 9 18 28 14 Impact 42 | . . 2 . . 26 14 Slashing 29 | . . . 9 18 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7306 | 78 . 284 793 560 3222 2369 Guns 3181 | 78 . 284 527 253 1220 819 Cannons 3138 | . . . . . 1674 1464 Explosions . | . . . . . . . Melee 980 | . . . 266 307 328 79 Ramming 7 | . . . . . . 7 Kinetic 3853 | . . . 383 197 1852 1421 Thermal 1698 | 37 . 110 . 56 637 858 Explosive . | . . . . . . . Electromagnetic 768 | 41 . 174 144 . 405 4 Impact 380 | . . . . . 301 79 Slashing 600 | . . . 266 307 27 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 7 10 Average Corruption 5 | . . . . 1 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 89 | . . . . . 72 17 Message Errors 27 | . . . . . 23 4 Matter Fused 17 | . . . . . 14 3 Heat Flow Errors 13 | . . . . . 11 2 Energy Discharges 6 | . . . . . 5 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 13 | . . . . . 10 3 Data Loss (major) 1 | . . . . . 1 . Misfires 7 | . . . . . 7 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 166 | . . . . . 163 3 Projectiles 66 | . . . . . 63 3 Explosions . | . . . . . . . Melee 100 | . . . . . 100 . Knockbacks 11 | . . . . . 6 5 Impact 2 | . . . . . 1 1 Kinetic 9 | . . . . . 5 4 Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | 102 . 336 24 300 332 247 Average Temperature 89 | 57 . 129 7 90 105 59 Received Heat Transfer 2953 | . . 78 432 261 1669 513 Effects 6 | . . . . 1 5 . Energy Bleed 1 | . . . . 1 . . Interference 5 | . . . . . 5 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 7 | . . . 2 . 5 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . 1 1 Heat Transferred 3168 | 111 . 407 . 148 1184 1318 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 105 | 10 . 50 75 31 76 105 Initial 18 | . . . . 18 . 16 Average 6 | 1 . 1 7 4 9 18 Influence Increases 1865 | 10 . 169 223 164 791 508 Destroy 0b10 Robot/C 1180 | . . 100 160 120 520 280 Destroy 0b10 Robot/NC 75 | 10 . 5 5 . 35 20 Destroy Leader 362 | . . 32 42 40 166 82 Disable Machine 16 | . . . . . 12 4 Destroy Structure 67 | . . 2 1 4 28 32 Partial Spotted 30 | . . 15 . . 15 . Lose Combat Pursuer 135 | . . 15 15 . 15 90 Influence Decreases 1865 | 10 . 169 168 219 745 554 Entered New Map 67 | . . . . 37 . 30 Time Decay 1466 | 10 . 169 103 171 683 330 Lost Part 332 | . . . 65 11 62 194 Squads Dispatched 19 | . . 2 2 2 9 4 Investigation . | . . . . . . . Extermination 8 | . . . . 2 5 1 Reinforcement 6 | . . 2 1 . . 3 Assault 1 | . . . . . 1 . Garrison 4 | . . . 1 . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . . 8 10 8 34 31 Peak Tracking Total 8 | . . 2 3 3 5 8 Tactical Retreats 6 | . . 1 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 2 . 4 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . 1 1 1 1 . . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 2 4 1 . . Successful 9 | . 2 2 4 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 5 | . 2 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 2 . 1 . . Record 4 | . 2 1 . 1 . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 6486 | . 111 3019 389 755 1677 535 Optics 2058 | . . . . . 1523 535 Terrain 3519 | . 111 3019 389 . . . Seismic 909 | . . . . 755 154 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8102 | 57 201 3019 505 827 2689 804 Spaces Moved 2506 | 29 132 283 134 392 1105 431 Core 69 | . . . . . 22 47 Treads 46 | . . . . . 37 9 Legs 368 | 26 132 152 . . 42 16 Wheels 401 | 3 . 131 134 . 65 68 Hover 1115 | . . . . . 824 291 Flight 507 | . . . . 392 115 . Fastest Speed 33 | 95 120 95 85 101 96 33 Average Speed 148 | 117 150 148 86 164 167 106 Slowest Speed 1100 | 120 190 190 115 171 1100 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 9 | . . . . 2 3 4 Cave-ins Triggered 2 | . . . . . 1 1 Exploration Rate (%) 18 | 4 32 21 15 12 32 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 34 | . . 2 1 4 16 11 Terrain Destroyed 58 | . . 2 1 4 33 18 Melee 34 | . . 2 1 4 16 11 Projectile 24 | . . . . . 17 7 AOE . | . . . . . . . Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6426 | 46 134 2859 460 526 1750 651 Wait 3439 | 3 . 2528 247 63 472 126 Move 2500 | 28 131 282 133 391 1104 431 Hop . | . . . . . . . Pick Up 34 | 3 2 12 5 6 4 2 Fast Attach 44 | . . . 1 3 28 12 Attach 52 | 3 1 10 8 8 12 10 Detach 19 | 3 . 6 2 2 5 1 Swap 2 | . . 1 . . 1 . Drop 7 | 2 . 5 . . . . Fire 241 | 4 . 13 55 20 96 53 Melee 71 | . . 2 9 18 28 14 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Utility x1 226 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Discovered exit to Materials (range 14) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -9/Materials | Build established: Hacker-Mutant 2028 | -9/Materials | Identified exit to Mines 2028 | -9/Materials | Discovered exit to Mines (range 5) 3276 | -9/Materials | Identified exit to Materials 3276 | -9/Materials | Discovered exit to Materials (range 3) 3278 | -9/Materials | Entered another Materials area 3278 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3707 | -8/Materials | Identified exit to Factory 3707 | -8/Materials | Discovered exit to Factory (range 7) 3715 | -8/Materials | Garrison activated, responded to threat 3783 | -8/Materials | Entered Factory 3783 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3797 | -7/Factory | Lost 6 parts (4p1n1u) 3899 | -7/Factory | Identified exit to Lower Caves 3899 | -7/Factory | Discovered exit to Lower Caves (range 11) 4545 | -7/Factory | Discovered exit to Lower Caves (range 10) 4584 | -7/Factory | Identified exit to Factory 4584 | -7/Factory | Discovered exit to Factory (range 13) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4823 | -6/Factory | Lost 17 parts (5p6n2u4w) 4968 | -6/Factory | Crushed by falling debris 5135 | -6/Factory | Core integrity fell below 50% 5383 | -6/Factory | Core integrity fell below 20% 5421 | -6/Factory | Lost 9 parts (1p4n1u3w) 5532 | -6/Factory | Lost 5 parts (1p3n1w) 5563 | -6/Factory | Identified exit to Lower Caves 5563 | -6/Factory | Discovered exit to Lower Caves (range 13) 6467 | -6/Factory | Garrison activated, responded to threat 6680 | -6/Factory | Identified exit to Factory 6680 | -6/Factory | Discovered exit to Factory (range 18) 7286 | -6/Factory | Discovered exit to Factory (range 14) 7299 | -6/Factory | Entered another Factory area 7299 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7570 | -5/Factory | Lost 3 parts (3n) 7643 | -5/Factory | Lost 4 parts (2p2u) 7668 | -5/Factory | Crushed by falling debris 7699 | -5/Factory | Lost 3 parts (1p2n) 7746 | -5/Factory | Core integrity fell below 50% 7755 | -5/Factory | Lost 8 parts (1p4n3w) 7909 | -5/Factory | Core integrity fell below 20% 7949 | -5/Factory | Destroyed 7 combat bots 7957 | -5/Factory | Lost 7 parts (1p3n3w) 8014 | -5/Factory | Spotted B-75 Beast 8078 | -5/Factory | Lost 3 parts (1p1n1w) 8097 | -5/Factory | System corruption reached 10% 8103 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08040_ K-01 Serf collects debris. 08041_ Lgt. Treads destroyed. 08041_ Broken Visual Processing Unit blasted off. 08042_ B-75 Beast Magnetic Acceleration Cannon blasted off. 08044_ Lgt. Angular Momentum Engine destroyed. 08044_ R-10 Processor collects Magnetic Acceleration Cannon. 08045_ Slug penetrates B-75 Beast. 08045_ K-01 Serf collects debris. 08047_ Gauss Rifle destroyed. 08048_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 08049_ K-01 Serf collects debris. 08057_ F&MZN69B&Q %DYQPBY87H&||BRXP1BM 08060_ Acquired Disruptor Cannon. 08068_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08085_ P-70 Sage destroyed. 08086_ K-01 Serf collects debris. 08093_ Enh. Gauss Cannon destroyed. 08094_ K-01 Serf collects debris. 08096_ Disruptor Cannon destroyed. 08097_ K-01 Serf collects debris. 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"" | | ??????????????????????????????#%## #??# *% | | ??????????????????????????????# ## #??# = | | ??????????????????????????????#%########??######## | | ???????????????#??????????????#%#??????????????? | | ????????????????"?????????????#%#??????????????? | | ????????????????? ????????????#%#???????????????? | | ?????????????????# ???????????# #???????????????? | | ?????????????????# ??????????# #????????????????? | | ?????????????????# ??????#### ##???????????????? | | ?????????????????+ ####### %% ########????????? | | ?????????????????# k #????????? | | ?????????????????# !!! +????????? | | ?????????????????# p=BB #????????? | | ?????????????????#######BB## ###### #????????? | | ??????????????????# @ ###/ ######???????????? | | ??????????????????# # #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # """#???????????? | | ??????????????????# !!!# """"#???????????? | | ??????????????????# !!!#" % %""""#???????????? | | ??????????????????# !! #"" """"#???????????? | | ??????????????????# #"" """"#???????????? | | ??????????????????# #"" """"#???????????? | | ??????????????????##########"" #???????????? | | ???????????????????????????#"T """#???????????? | | ???????????????????????????#" """"#???????????? | | ???????????????????????????#" """"#???????????? | | ???????????????????????????#" """"#???????????? | | ????????????????????????????"[% """"#???????????? | | ????????????????????????????"==]%""??????????????? | | ???????????????????????????? % ??????????????? | | ???????????????????????????? ###???????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Sprinter Challenges ------------ None Game ------ Seed WeldingExplosiveCompressor Manual? 0 Play Time 01:30:27 Cumulative 39.2 hours Start 2025.12.25 @ 09:43:48 End 2025.12.31 @ 13:32:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 0 Adventurer 27 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a204878f-5c9e-4a3b-a32e-ae7df7b3501b