Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 17:03:19 Player: Peawet Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1584) 1584 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5504 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 141/300 Energy 100/100 System Corruption 13% Temperature Cool (41) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Flexi-carbon Leg Power Amplifier Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Flexi-carbon Leg Power Amplifier Improved Medium Armor Plating Makeshift Light Armor Plating Focal Shield EM Shield Heavy Laser High-powered Shotgun Gauss Rifle Flak Gun Gauss Cannon [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Slots Evolved 10 | . . . 4 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 6 | . . . 2 2 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 64 | 5 5 6 11 7 19 11 Power 7 | 1 . 2 1 . 2 1 Engine 5 | 1 . 2 1 . . 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 16 | 1 3 . 4 . 7 1 Treads 4 | . . . 4 . . . Leg 12 | 1 3 . . . 7 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 1 2 6 3 5 4 Device 8 | . . 1 2 1 2 2 Storage 4 | 1 1 . 2 . . . Processor 5 | . . . 2 2 1 . Hackware . | . . . . . . . Protection 5 | . . 1 . . 2 2 Artifact . | . . . . . . . Weapon 19 | 2 1 2 . 4 5 5 Energy Gun 2 | 1 . . . 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 1 1 1 . . 2 4 Ballistic Cannon 4 | . . 1 . 3 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . . . . . 10 25 Power 3 | . . . . . 1 2 Propulsion 11 | . . . . . 6 5 Utility 13 | . . . . . 2 11 Weapon 8 | . . . . . 1 7 Highest Loss Streak 24 | . . . . . 9 24 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 1 4 6 10 14 14 13 Power 1 | . 2 1 2 1 1 1 Propulsion 2 | . 1 2 3 3 2 1 Utility 3 | . . 1 5 3 5 4 Weapon 3 | . 1 1 . 5 5 4 Tool/Special . | . . . . . . . Unused Backups 14 | . . 1 1 7 2 3 Power 4 | . . 1 . 2 . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 . 1 1 Weapon 5 | . . . . 4 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 95 99 97 92 Engine 6 | . 14 14 9 7 1 . Core 1 | . . . . . 4 4 Treads 15 | . . . 30 30 6 . Leg 12 | . 28 28 2 . 17 21 Device 9 | . . . 8 14 11 7 Storage 9 | . 25 20 9 7 6 5 Processor 15 | . . . 13 23 20 16 Protection 4 | . . 7 3 . 6 11 Energy Gun 2 | . 3 . . 4 . . Ballistic Gun 9 | . 24 18 9 . 9 15 Ballistic Cannon 6 | . . 9 9 9 4 . Peak Build Rating 72 | 5 7 13 37 50 64 72 Average Rating 41 | 4 6 10 32 47 58 66 On Entrance 25 | . 5 7 13 37 49 64 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 14 18 38 47 59 70 Greatest Support 112 | 10 20 20 112 112 112 74 Greatest Overweight (x) 3 | 1 . . 1 . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 Most Carried 15 | 3 8 8 15 15 15 15 Average Carried 12 | 2 4 7 11 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 3 8 8 15 14 15 5 Class Distribution -------------------- 64% | Mutant 13% | Gunner 10% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Matter Collected 1567 | 225 267 70 181 109 586 129 Remotely . | . . . . . . . Salvage Created 1514 | . 332 27 102 155 602 296 Parts 99 | . 23 3 14 12 32 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 7 1 4 5 13 4 Melee 4 | . . . . . 4 . Guns 13 | . 7 . 1 . 3 2 Cannons 17 | . . 1 3 5 6 2 Classes Destroyed 11 | . 4 1 2 3 . 1 Worker 3 | . . . . 1 1 1 Builder 4 | . . . 2 . 1 1 Recycler 1 | . 1 . . . . . Watcher 2 | . 1 . . . 1 . Swarmer 10 | . 3 . 3 . 4 . Grunt 9 | . 4 . . . 4 1 Brawler 1 | . . . . . . 1 Sentry 4 | . . . 1 . 2 1 Hunter 4 | . . . . 1 2 1 Programmer 5 | . . . . 4 1 . Subdweller 1 | . . 1 . . . . Best Kill Streak 3 | . 3 1 3 3 3 3 Combat Bots Only 3 | . 3 1 3 2 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Hostile Shots Fired 526 | . 39 3 31 34 190 229 Missed 120 | . 12 . 6 11 60 31 Hits 406 | . 27 3 25 23 130 198 Melee 5 | . . . . . . 5 Projectile 401 | . 27 3 25 23 130 193 Critical Strikes 15 | . . 2 . 1 2 10 Damage Taken 6951 | . 327 58 281 357 2037 3891 Core 1354 | . 83 18 23 44 179 1007 Absorbed by Shields . | . . . . . . . Ignored by Resistances 164 | . . . . . . 164 Core Remaining (%) 85 | 100 . 59 95 93 78 . Volleys Fired 107 | . 27 4 14 18 24 20 Largest 4 | . 2 2 2 2 3 4 Hottest 154 | . 60 53 53 109 96 154 Shots Fired 263 | . 54 8 28 36 72 65 Gun 184 | . 54 4 14 13 48 51 Cannon 79 | . . 4 14 23 24 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 229 | . 48 8 28 23 72 50 Thermal 28 | . . . . 13 . 15 Explosive . | . . . . . . . Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 15 | . 11 11 4 7 15 10 Robot Miss Streak 7 | . 3 1 4 4 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 193 | . 36 5 15 24 78 35 Core Hits 79 | . 17 2 6 9 27 18 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . . 2 3 8 . Destroy 1 | . . . . . 1 . Blast 7 | . . . 2 3 2 . Sever 5 | . . . . . 5 . Melee Attacks 34 | . . . . . 34 . Impact . | . . . . . . . Slashing 34 | . . . . . 34 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . 7 . Damage Inflicted 4740 | . 374 76 237 633 2369 1051 Guns 2027 | . 374 16 78 174 674 711 Cannons 1397 | . . 60 139 459 470 269 Explosions 71 | . . . . . . 71 Melee 1225 | . . . . . 1225 . Ramming 20 | . . . 20 . . . Kinetic 2962 | . 374 76 217 459 1144 692 Thermal 533 | . . . . 174 . 359 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1225 | . . . . . 1225 . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 93 | . . . . 21 30 42 Projectiles 21 | . . . . 21 . . Explosions 42 | . . . . . . 42 Melee 30 | . . . . . 30 . Knockbacks 12 | . . . . 6 6 . Impact . | . . . . . . . Kinetic 12 | . . . . 6 6 . Secondary . | . . . . . . . Self-Inflicted Damage 213 | . . . . . . 213 Shots 3 | . . . . . . 3 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 557 | . 9 . 13 112 96 557 Average Temperature 125 | . 7 . 4 57 40 277 Received Heat Transfer 810 | . 135 18 54 . 252 351 Effects 12 | . . . . . . 12 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 753 | . . . . 296 . 457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 . 100 100 100 99 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 206 | . 72 . 66 37 152 206 Initial 59 | . . . . 2 . 59 Average 19 | . 31 . 16 4 34 30 Influence Increases 1179 | . 176 . 113 138 433 319 Destroy 0b10 Robot/C 660 | . 140 . 80 100 260 80 Destroy 0b10 Robot/NC 50 | . 10 . 10 5 15 10 Destroy Leader 164 | . 22 . 20 30 62 30 Successful Hack 4 | . 4 . . . . . Disable Machine 90 | . . . . . 15 75 Destroy Structure 106 | . . . 3 3 6 94 Lose Combat Pursuer 105 | . . . . . 75 30 Influence Decreases 1179 | . 150 26 108 143 311 441 Entered New Map 80 | . . 14 . 3 . 63 Time Decay 790 | . 150 12 108 140 241 139 Lost Part 309 | . . . . . 70 239 Squads Dispatched 7 | . . . . 2 3 2 Investigation . | . . . . . . . Extermination 4 | . . . . 2 1 1 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Distress Signals 1 | . . . . . 1 . Communications Jammed 7 | . . . . . 7 . Distress Signals 7 | . . . . . 7 . Times Spotted 57 | . 10 1 4 8 21 13 Peak Tracking Total 8 | . 5 1 3 3 5 8 Tactical Retreats 5 | . . . . . 3 2 Traps | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Disabled 6 | . . . . . 1 5 Max in Single Turn 5 | . . . . . 1 5 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Accessed 6 | . 1 . 1 2 2 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 6 | . 1 . 1 2 2 . Successful 2 | . 1 . . 1 . . Failed 4 | . . . 1 1 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 1 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . . . . 2 3 EXPLORE 5 | . . . . . 2 3 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Active Infowar (turns) 2847 | . . . 575 1265 578 429 Machine Analysis 2095 | . . . 575 1265 255 . Jamming 2676 | . . . 404 1265 578 429 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 5 | . . . . . 2 3 Drone Recoveries 3 | . . . . . 2 1 Exploration | -11 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Turns Passed 4110 | 86 375 390 602 1265 911 481 Spaces Moved 2273 | 48 212 300 300 693 523 197 Core 2 | 2 . . . . . . Treads 1046 | . . . 251 693 102 . Legs 1225 | 46 212 300 49 . 421 197 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 120 Average Speed 140 | 159 120 120 159 160 129 121 Slowest Speed 330 | 190 120 120 190 160 330 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 39 19 18 23 14 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 2 2 4 50 Melee . | . . . . . . . Projectile 10 | . . . 2 2 4 2 AOE 48 | . . . . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Total 2916 | 55 281 324 396 818 650 392 Wait 356 | . 34 5 53 72 36 156 Move 2267 | 47 211 299 299 692 522 197 Hop . | . . . . . . . Pick Up 49 | 3 4 3 10 14 13 2 Fast Attach 15 | 5 1 1 5 . 3 . Attach 26 | . 1 . 1 2 10 12 Detach 3 | . . . 2 . 1 . Swap 32 | . 3 5 5 6 9 4 Drop 33 | . . 7 5 14 6 1 Fire 107 | . 27 4 14 18 24 20 Melee 26 | . . . . . 26 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 6) 462 | -10/Materials | Entered Subcaves 490 | -10/Subcaves | Learned Materials terminal intel 496 | -10/Subcaves | Learned 2 Materials zone layouts 521 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 524 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 563 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 569 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 655 | -10/Subcaves | Discovered new exit (range 12) 852 | -10/Subcaves | Entered Materials 852 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 853 | -8/Materials | Identified exit to Factory 854 | -8/Materials | Loaded intel: 12 terminal locations 1340 | -8/Materials | Discovered exit to Factory (range 8) 1454 | -8/Materials | Entered Factory 1454 | -7/Factory | Evolved 2 slots: Utility x2 2710 | -7/Factory | Discovered new exit (range 6) 2719 | -7/Factory | Entered another Factory area 2719 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3008 | -6/Factory | Lost 9 parts (1p5n2u1w) 3623 | -6/Factory | Discovered new exit (range 7) 3630 | -6/Factory | Entered another Factory area 3630 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4097 | -5/Factory | System corruption reached 10% 4102 | -5/Factory | Core integrity fell below 50% 4109 | -5/Factory | Core integrity fell below 20% 4111 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04104_ U-05 Engineer builds a Wall. 04104_ U-05 Engineer lays Concrete. 04104_ Imp. Deuterium Engine destroyed. 04104_ U-05 Engineer builds a Wall. 04105_ Penetrated by Slug. 04105_ Slug penetrates Wall. 04105_ U-05 Engineer lays Concrete. 04106_ Slug penetrates Wall. 04106_ U-05 Engineer lays Concrete. 04107_ U-05 Engineer builds a Wall. 04108_ Wall collapses. 04108_ U-05 Engineer builds a Wall. 04108_ Penetrated by Slug. 04108_ Melee Analysis Suite destroyed. 04108_ Penetrated by Slug. 04109_ U-05 Engineer builds a Wall. 04110_ System corrupted: Matter fused (-7). 04111_ U-05 Engineer lays Concrete. 04111_ Lrg. Storage Unit destroyed. 04111_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# #?????????# ## "#?????# | | ???????# #?????????# ## ! ! 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"" #?# """ """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Serviceable Loadout Challenges ------------ None Game ------ Seed VoltaicTerrabombNetwork Manual? 0 Play Time 00:40:47 Cumulative 9.9 hours Start 2025.05.14 @ 16:14:36 End 2025.05.14 @ 17:03:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 072b8842-36f3-4334-8747-033e41130986