Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 17:03:42 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (221) 1105 Value Destroyed (9032) 9032 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3734) 3734 TOTAL SCORE: 19791 Bonus ------- High Alert Combat Kills 1875 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -541 Cogmind --------- Core Integrity 29/850 Matter 56/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Trap Reconfigurator Hypervelocity Railgun Advanced Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Heavy Treads Improved Cooling System Experimental Sensor Array Advanced Weapon Cycler Advanced Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] Trap Reconfigurator Cooled Plasma Cannon Hypervelocity Gauss Rifle Linear Accelerator Gamma Bomb Array Missile Launcher Advanced Remote Datajack Plasma Cutter Great Maul [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Heavy Armor Plating Weapon Cooled Plasma Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 326 | 6 14 . . 2 54 10 35 9 58 29 40 32 9 14 14 . Power 21 | 1 3 . . . 5 2 1 2 3 . 4 . . . . . Engine 13 | 1 2 . . . 3 1 1 1 3 . 1 . . . . . Core 5 | . 1 . . . 2 1 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 . . . . . Propulsion 28 | 2 2 . . . 10 . 6 1 2 2 . 2 . . 1 . Treads 25 | 2 2 . . . 8 . 5 1 2 2 . 2 . . 1 . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 75 | 1 3 . . . 10 4 6 5 9 5 11 9 1 6 5 . Device 40 | . 1 . . . 4 3 3 4 4 2 7 4 1 4 3 . Storage 4 | 1 2 . . . . . . . . . . 1 . . . . Processor 4 | . . . . . 3 . . . . . . 1 . . . . Hackware 13 | . . . . . . . 1 . 3 3 3 2 . 1 . . Protection 14 | . . . . . 3 1 2 1 2 . 1 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 202 | 2 6 . . 2 29 4 22 1 44 22 25 21 8 8 8 . Energy Gun 22 | 2 1 . . 1 13 . . . 4 . . . . 1 . . Energy Cannon 38 | . 3 . . . 4 . 3 1 7 6 11 . 1 1 1 . Ballistic Gun 23 | . . . . . 4 1 . . 6 8 3 1 . . . . Ballistic Cannon 28 | . . . . . 1 1 7 . 3 . 1 9 1 2 3 . Launcher 34 | . 2 . . 1 5 . 7 . 6 2 4 1 2 1 3 . Special Weapon 26 | . . . . . . 1 . . 2 3 6 8 3 2 1 . Impact Weapon 22 | . . . . . 2 1 4 . 9 2 . 2 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . 1 . 7 1 . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 . . . . . . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . System Corruption 15 | . . . . . 15 . . . . . . . . . . . Parts Lost 30 | . 1 . . 1 5 . 1 . 1 1 3 . . . 17 . Power 4 | . 1 . . . 1 . . . . . 1 . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . . . . 3 . Utility 14 | . . . . . 1 . 1 . 1 1 2 . . . 8 . Weapon 7 | . . . . 1 1 . . . . . . . . . 5 . Highest Loss Streak 16 | . 1 . . 1 3 . 1 . 1 1 1 . . . 16 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 94 100 100 100 92 89 88 86 85 77 77 86 85 85 77 . Engine 2 | . 3 . . . 3 . 4 4 5 6 2 . . . . . Core 3 | . 7 14 14 14 5 8 4 2 1 . . . . . . . Reactor 1 | . . . . . . . . . . . 3 6 6 6 5 . Treads 17 | . 28 28 28 28 25 18 17 15 15 13 13 13 13 13 11 . Wheel 3 | . . . . . 4 9 9 7 7 1 . . . . . . Device 9 | . 10 14 14 14 9 9 8 15 11 6 7 6 6 5 5 . Storage 8 | . 14 14 14 14 9 9 9 7 7 6 6 6 6 6 5 . Processor 2 | . . . . . 9 9 5 . . . . . . . . . Hackware 12 | . . . . . . . 3 7 10 22 23 33 33 33 31 . Protection 6 | . . . . . 6 9 9 9 8 6 5 6 6 6 5 . Energy Gun 2 | . 10 . . 11 11 . . . 2 . . . . 2 . . Energy Cannon 5 | . 16 28 28 16 3 . . 3 3 4 11 . 2 1 . . Ballistic Gun 1 | . . . . . 2 4 . . 3 7 1 . . . . . Ballistic Cannon 3 | . . . . . 1 8 7 7 1 . . 12 5 4 2 . Impact Weapon 1 | . . . . . . 3 8 3 2 . . . . 2 1 . Naked Turns 10 | . . . . . . . . . . . . . . . 4 6 Heaviest Build 94 | 10 52 52 52 52 69 71 74 77 86 88 93 94 92 92 90 . Greatest Support 140 | 40 40 40 40 40 80 28 40 28 28 140 140 140 140 140 140 3 Greatest Overweight (x) 27 | . 1 1 1 1 2 2 2 2 3 2 . . . . 27 . Average Overweight (x) . | . . 1 1 1 . 1 1 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 6 10 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 1 10 8 9 11 20 20 20 20 20 20 20 20 19 20 20 5 Average Carried 17 | . 5 8 8 9 18 19 19 19 19 19 19 19 18 19 18 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 8 8 9 11 19 20 19 20 20 20 20 18 19 20 5 5 Class Distribution -------------------- 66% | Bothacker-Mutant 22% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Matter Collected 6877 | 217 203 . . 40 571 644 995 33 1037 570 694 915 303 477 178 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8578 | . 578 . . 136 1651 310 1126 72 1236 951 946 883 197 399 93 . Parts 414 | . 38 . . 9 99 19 62 7 42 44 26 25 9 31 3 . Haulers Intercepted 8 | . 2 . . . 2 . 4 . . . . . . . . . Recyclers Shooed 7 | . 1 . . . 1 . 2 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 5 5 . . Prevented 7 | . . . . . . . . . . . . . 4 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 166 | . 14 . . 3 33 5 22 2 31 15 19 9 4 7 2 . Melee 11 | . . . . . . . 3 . 6 . 1 . 1 . . . Guns 40 | . 6 . . . 20 1 . . 7 6 . . . . . . Cannons 60 | . 6 . . 2 2 4 8 2 6 3 11 9 2 3 2 . AOE 45 | . 2 . . 1 11 . 10 . 8 5 3 . 1 4 . . Classes Destroyed 19 | . 5 . . 2 6 1 . 1 1 1 . . . 1 1 . Worker 8 | . . . . . 4 . 1 . . 2 . 1 . . . . Builder 5 | . . . . . 3 . 1 . . 1 . . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . Hauler 8 | . 2 . . . 2 . 4 . . . . . . . . . Recycler 13 | . . . . . 1 . 5 . . 2 . 5 . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . Operator 4 | . . . . 1 1 . 1 . . 1 . . . . . . Watcher 11 | . 2 . . . 3 . 3 . . 1 1 1 . . . . Swarmer 37 | . 5 . . . 8 . 6 . 4 3 3 3 . 5 . . Grunt 78 | . 9 . . 2 18 . 9 1 19 6 10 1 2 1 . . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . Duelist 5 | . . . . 1 . . 2 . . . . 1 1 . . . Sentry 27 | . . . . . 5 3 4 . 8 1 3 2 . 1 . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . Specialist 4 | . . . . . 2 . . . . 2 . . . . . . Hunter 8 | . . . . . . 2 1 . . . 4 . 1 . . . Programmer 4 | . . . . . . . . 1 . 2 . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 . . 3 6 2 7 1 4 9 3 3 3 4 2 . Combat Bots Only 6 | . 4 . . 3 4 2 5 1 4 6 3 3 3 4 2 . Max Kills in Single Turn 6 | . 1 . . 2 6 1 5 1 3 5 1 1 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 1 4 . 3 . 3 3 1 . 1 4 . . Melee 1 | . . . . . . . 1 . 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Damage Taken 11065 | . 688 . . 93 1578 345 1028 138 1501 622 1472 201 385 633 2381 . Core 1372 | . 135 . . 24 156 35 43 9 149 39 175 27 80 75 425 . Absorbed by Shields 2496 | . . . . . . 124 386 37 638 245 556 149 . . 361 . Regen/Repaired (Parts) 680 | . . . . . . . 273 11 . . . 396 . . . . Core Remaining (%) 67 | 100 . . . 36 . . 57 . 77 . . . . . . . Volleys Fired 668 | . 59 . . 7 93 36 81 11 89 54 92 61 17 45 23 . Largest 2 | . 2 . . 2 2 2 2 2 2 2 2 2 1 2 2 . Hottest 210 | . 120 . . 120 125 67 142 142 178 128 210 132 80 132 132 . Shots Fired 1075 | . 108 . . 13 179 64 84 12 139 98 174 94 17 52 41 . Gun 397 | . 66 . . . 152 28 . . 75 47 18 7 . 4 . . Cannon 544 | . 38 . . 11 23 30 71 12 45 40 140 75 8 19 32 . Launcher 51 | . 4 . . 2 4 . 13 . 9 4 6 . 1 1 7 . Special 83 | . . . . . . 6 . . 10 7 10 12 8 28 2 . Kinetic 408 | . . . . . 25 58 61 6 67 47 18 82 1 13 30 . Thermal 508 | . 104 . . 11 83 6 10 6 63 40 140 . 7 36 2 . Explosive 48 | . 4 . . 2 4 . 13 . 9 4 6 . . . 6 . Electromagnetic 70 | . . . . . 67 . . . . . . . 1 1 1 . Robot Hit Streak 16 | . 10 . . 5 16 11 16 6 12 6 7 13 12 10 9 . Robot Miss Streak 6 | . 6 . . 1 3 2 2 1 3 4 4 3 2 2 3 . Penetration Max 1 | . . . . . . . . . . 1 . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 744 | . 69 . . 8 142 39 81 5 114 56 91 64 15 39 21 . Core Hits 377 | . 29 . . 6 105 13 45 3 52 37 33 20 5 22 7 . Critical Kills 6 | . . . . . . . . . . 5 1 . . . . . Critical Parts Destroyed 15 | . . . . . . 1 . . 4 4 3 2 1 . . . Critical Strikes 32 | . . . . . 2 3 1 1 6 9 4 4 1 1 . . Burn 2 | . . . . . 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Destroy 12 | . . . . . . . . . . 8 3 1 . . . . Blast 7 | . . . . . . 2 1 1 . . . 2 . 1 . . Smash 8 | . . . . . . 1 . . 4 1 . 1 1 . . . Sever 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks 125 | . . . . . 4 12 32 4 50 7 . 13 2 1 . . Impact 110 | . . . . . 4 12 29 4 41 4 . 13 2 1 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . 9 . 20 6 . 2 1 1 . . Combat Hostiles 24 | . . . . . . . . . 20 3 . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24122 | . 1039 . . 230 3969 756 4116 184 4411 1963 2971 2299 384 1055 745 . Guns 4583 | . 495 . . . 2168 225 . . 1141 430 55 25 . 44 . . Cannons 9427 | . 438 . . 140 334 328 1409 117 524 466 2314 2080 187 520 570 . Explosions 6041 | . 98 . . 90 1450 . 1582 . 917 850 580 . 134 165 175 . Melee 3564 | . . . . . . 136 1125 29 1740 215 . 172 63 84 . . Ramming 109 | . 8 . . . 17 . . 38 . 2 22 22 . . . . Kinetic 6531 | . . . . . 285 553 1209 74 939 430 55 2105 . 360 521 . Thermal 7114 | . 933 . . 140 1396 67 200 43 815 466 2314 . 187 504 49 . Explosive 5379 | . 98 . . 90 1112 . 1582 . 917 850 580 . . . 150 . Electromagnetic 1425 | . . . . . 1159 . . . . . . . 134 107 25 . Impact 3564 | . . . . . . 136 1125 29 1740 215 . 172 63 84 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 15 15 15 . 5 . . 8 8 8 8 4 Average Corruption 10 | . . . . . 14 15 15 . 5 . . 7 8 8 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 330 | . . . . . 55 64 84 . 47 . . 13 18 35 14 . Message Errors 68 | . . . . . 9 12 18 . 9 . . 5 2 7 6 . Matter Fused 80 | . . . . . 12 12 23 . 8 . . 4 5 14 2 . Heat Flow Errors 47 | . . . . . 6 9 14 . 9 . . 1 . 5 3 . Energy Discharges 45 | . . . . . 8 12 9 . 5 . . 1 7 3 . . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 39 | . . . . . 6 8 6 . 10 . . . 4 2 3 . Data Loss (major) 13 | . . . . . 3 1 4 . 4 . . . . 1 . . Misfires 9 | . . . . . 2 3 1 . . . . 1 . 2 . . Alerts 8 | . . . . . 2 3 2 . 1 . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 18 | . . . . . 7 4 5 . . . . 1 . 1 . . Overload Shots 4 | . . . . . . . . . . . 2 . . . 2 . Effects 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 1498 | . . . . 21 72 84 264 16 320 145 45 268 63 174 26 . Projectiles 458 | . . . . . 17 . 51 . 20 46 36 166 . 96 26 . Explosions 173 | . . . . 21 55 . 55 . . 33 9 . . . . . Melee 867 | . . . . . . 84 158 16 300 66 . 102 63 78 . . Knockbacks 43 | . . . . . 1 2 10 1 3 . . 17 . 1 8 . Impact 6 | . . . . . . . 1 . 3 . . 2 . . . . Kinetic 37 | . . . . . 1 2 9 1 . . . 15 . 1 8 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 422 | . 20 . . 24 187 . 134 19 . . . . 30 8 . . Shots 13 | . 1 . . 1 3 . 4 . . . . . 3 1 . . Rammed 14 | . 5 . . . 1 . . 1 . 1 2 3 . . 1 . Targets Rammed 16 | . 5 . . . 2 . . 1 . 1 3 3 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . 1 . . . . . Highest Temperature 393 | . 305 . . 204 250 278 393 . 271 101 135 315 43 261 290 . Average Temperature 87 | . 92 . . 114 68 76 127 . 51 14 28 78 15 111 99 . Received Heat Transfer 2834 | . 318 . . 36 567 36 370 41 530 167 268 19 72 171 239 . Effects 9 | . 2 . . . . . 3 . . . . . . 4 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . Interference 5 | . 1 . . . . . . . . . . . . 4 . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . 10 . 4 . 2 1 . 2 2 2 . . Impact Corruptions 31 | . . . . . . 1 7 1 10 2 . 5 1 4 . . Robots Melted 4 | . . . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . . . Parts Melted 39 | . 7 . . . 5 . . . 1 3 8 . 1 14 . . Heat Transferred 12661 | . 2025 . . 296 2735 222 300 50 1519 650 3356 . 300 1188 20 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Peak Influence 1537 | . 337 72 . 71 594 1208 856 398 1537 811 1492 955 . . . . Initial 806 | . . 72 . . . 369 588 362 79 806 473 783 . . . . Average 573 | . 209 72 . 21 288 718 703 262 755 567 924 793 . . . . Maximum Alert Level 4 | . 1 . . . 2 4 3 1 4 3 4 3 . . . . Low Security (%) 17 | 100 45 100 . 100 38 . . 30 8 . . . . . . . Level 1 15 | . 54 . . . 28 7 . 69 20 . . . . . . . Level 2 31 | . . . . . 33 41 42 . 22 90 38 1 . . . . Level 3 25 | . . . . . . 41 57 . 24 9 20 98 . . . . Level 4 9 | . . . . . . 9 . . 24 . 41 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 6 . 2 2 . 7 . 3 . . . . Investigation 3 | . . . . . 2 . . . . 1 . . . . . . Extermination 4 | . . . . . . . . 1 . 2 . 1 . . . . Reinforcement 13 | . 3 . . . 4 . 1 1 . 4 . . . . . . Assault 3 | . . . . . . . 1 . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Distress Signals 5 | . 1 . . . 1 . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 25 . . 3 47 4 39 6 32 20 36 23 6 7 11 . Peak Tracking Total 8 | . 5 . . 3 4 2 5 2 5 6 8 5 3 4 5 . Tactical Retreats 22 | . 1 . . . . . 2 1 2 2 9 . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 16 | . . . . . 1 1 . 2 9 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . Traps Reconfigurated 4 | . . . . . . 2 . . . 1 . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 20 | . 1 . . . 3 2 1 1 5 . 3 3 . . 1 . Max in Single Turn 2 | . 1 . . . 2 1 1 1 1 . 1 1 . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . Garrison Relay 7 | . . . . . . 2 . . 3 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 47 | . 4 . 1 . 9 2 8 5 . 9 2 6 1 . . . Terminals 28 | . 4 . . . 5 2 4 3 . 5 2 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 1 . 1 . 1 . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . 2 . 1 . . . . Total Hacks 132 | . 9 . 1 . 28 5 37 8 . 23 6 14 1 . . . Successful 61 | . 3 . 1 . 12 1 20 4 . 11 . 8 1 . . . Failed 70 | . 5 . . . 16 4 17 4 . 12 6 6 . . . . Catastrophic 18 | . 1 . . . 3 1 3 4 . 2 2 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 41 | . 11 . 1 . 4 2 8 1 . 8 . 6 . . . . Terminals 70 | . 9 . . . 14 5 9 3 . 17 6 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . . . 11 3 . 2 . 4 . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . 1 . . . . Scanalyzers 29 | . . . . . 12 . 17 . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 2 . 3 . 2 . . . . Terminal Hacks 19 | . 1 . 1 . 6 1 2 . . 6 . 1 1 . . . Record 2 | . . . . . . . . . . 2 . . . . . . Part Schematic 2 | . . . . . 1 . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 6 2 . . . 2 . . . . Scan Component 6 | . . . . . . . 4 1 . . . 1 . . . . Repair 4 | . . . . . . . 2 1 . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 17 | . . . . . 5 . 12 . . . . . . . . . Insert Component 9 | . . . . . 3 . 6 . . . . . . . . . Analyze 8 | . . . . . 2 . 6 . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 2 . 3 . 2 . . . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . . . Coupler Status 3 | . . . . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks 6 | . 2 . . . . . . . . 2 . 2 . . . . Terminals 5 | . 2 . . . . . . . . 1 . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . 1 . 1 . . . . Operators 2 | . 1 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 8 2 8 5 . 6 2 5 . . . . Full Trace Events 5 | . . . . . 2 1 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 4 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 1 . . . 1 . . . . Time 246 | . . . . . . . 122 68 . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 6 . . . . Parts Scanalyzed 4 | . . . . . 1 . 3 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 35 | . . . . . . . 1 . 8 4 6 9 4 1 2 . Non-combat 6 | . . . . . . . . . . 2 . 3 1 . . . Combat 29 | . . . . . . . 1 . 8 2 6 6 3 1 2 . Robot Hacks Applied 43 | . . . . . . . 3 . 8 7 7 11 4 1 2 . parse_system 2 | . . . . . . . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . . . . . 1 . . . find_fabricator 3 | . . . . . . . . . . 2 . 1 . . . . drop_inventory 4 | . . . . . . . . . . 2 . 2 . . . . locate_stockpiles 1 | . . . . . . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . emergency_deploy 2 | . . . . . . . . . . . . 2 . . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . disrupt_area 3 | . . . . . . . . . 1 . 1 1 . . . . spike_heat 3 | . . . . . . . 2 . . . . 1 . . . . amplify_resonance 9 | . . . . . . . . . . . 5 1 2 1 . . reboot_system 7 | . . . . . . . . . 3 1 . 2 1 . . . overwrite_iff 4 | . . . . . . . . . 3 . 1 . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released 27 | . . . . . . 8 . . 13 . 6 . . . . . Machine Destruction 27 | . . . . . . 8 . . 13 . 6 . . . . . Attached 13 | . . . . . . . 1 . 3 3 3 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Total Allies 8 | . 1 . . . . . . . 4 . 1 . . . 2 . Largest Group 2 | . 1 1 1 1 . . . . 1 . 1 . . . 2 . Highest-Rated Group 48 | . 10 10 10 10 . . . . 32 . 36 . . . 48 . Highest-Rated Ally 36 | . 10 10 10 10 . . . . 32 . 36 . . . 28 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 23 | . . . . . . . . . 20 . 3 . . . . . Total Damage 496 | . . . . . . . . . 392 . 104 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Turns Passed 19093 | 70 855 160 639 808 2476 1433 1798 1034 2358 1709 2061 1477 621 902 686 6 Spaces Moved 9636 | 40 367 67 229 321 1254 940 957 678 1221 813 908 690 339 468 341 3 Core 18 | 3 . . . . . . . . . . . . . . 12 3 Treads 5050 | 37 367 67 229 321 643 . 50 . . 602 908 690 339 468 329 . Legs . | . . . . . . . . . . . . . . . . . Wheels 4568 | . . . . . 611 940 907 678 1221 211 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 100 115 130 130 130 130 160 160 160 160 50 50 Average Speed 151 | 151 167 240 240 240 138 129 136 130 130 165 160 160 160 160 162 50 Slowest Speed 1400 | 160 240 240 240 240 240 130 250 130 145 240 160 160 160 160 1400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 69 19 62 51 68 73 60 21 71 19 48 15 51 55 14 2 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . . . . 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . . . 2 1 1 . Spaces Dug 41 | . . . . . 1 . 3 5 4 15 . 11 2 . . . Terrain Destroyed 494 | . 19 . . 11 80 . 139 6 73 31 64 21 3 6 41 . Melee 10 | . . . . . 1 . 2 . 4 1 . 1 1 . . . Projectile 83 | . . . . . . . 9 6 . 24 . 20 2 5 17 . AOE 398 | . 19 . . 11 79 . 128 . 69 3 64 . . 1 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Total 12725 | 46 495 67 319 346 1796 1068 1303 815 1753 1071 1336 942 401 545 415 7 Wait 1647 | . 37 1 90 14 331 27 183 96 243 145 270 134 33 6 33 4 Move 9620 | 39 366 66 228 320 1253 939 956 677 1220 813 906 689 338 467 340 3 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 1 7 . 1 3 23 11 4 7 11 9 10 4 1 5 1 . Fast Attach 60 | 6 3 . . . 10 4 6 4 8 5 8 3 . 2 1 . Attach 34 | . . . . 1 8 . 4 2 2 4 1 2 1 2 7 . Detach 17 | . 1 . . . 5 1 2 2 . 1 2 1 1 1 . . Swap 232 | . 11 . . 1 36 6 25 3 48 20 31 27 8 10 6 . Drop 126 | . 6 . . . 31 14 10 8 18 12 13 5 . 6 3 . Fire 668 | . 59 . . 7 93 36 81 11 89 54 92 61 17 45 23 . Melee 125 | . . . . . 4 12 32 4 50 7 . 13 2 1 . . Ram 3 | . . . . . 1 . . 1 . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . 5 . . . 1 . . . . 1 3 3 . . . . Escape Stasis 80 | . . . . . . 16 . . 64 . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Central database locked down 574 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Build established: Scavenger-Mutant 669 | -10/Materials | Discovered new exit (range 12) 926 | -10/Materials | Entered Mines 926 | -10/Mines | Accompanied by 1 ally 962 | -10/Mines | Discovered new exit (range 10) 1054 | -10/Mines | Build established: Mutant 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Entered Exiles 1086 | -10/Exiles | Accompanied by 1 ally 1144 | -10/Exiles | Met 8R-AWN 1187 | -10/Exiles | Met EX-HEX 1262 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1293 | -10/Exiles | Given EX-Vault access code 1350 | -10/Exiles | Opened EX-Vault 1365 | -10/Exiles | Found Trap Reconfigurator 1416 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Exiles lab attacked by MAIN.C 1579 | -10/Exiles | Discovered new exit (range 14) 1725 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1725 | -10/Exiles | Entered Mines 1725 | -9/Mines | Accompanied by 1 ally 1845 | -9/Mines | Learned location of Zion (-6) 1900 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2092 | -9/Mines | Discovered new exit (range 14) 2415 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2420 | -9/Mines | Found Prototype Device 2533 | -9/Mines | Entered Materials 2533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2831 | -8/Materials | Build established: Scavenger-Mutant 3116 | -8/Materials | Discovered new exit (range 10) 3739 | -8/Materials | System corruption reached 10% 3893 | -8/Materials | Lost 3 parts (1p1u1w) 4165 | -8/Materials | Discovered new exit (range 10) 4375 | -8/Materials | Identified Exp. Sensor Array 4385 | -8/Materials | Build established: Mutant 4863 | -8/Materials | Discovered new exit (range 15) 5003 | -8/Materials | Identified exit to Garrison 5009 | -8/Materials | Entered Garrison 5009 | -8/Garrison | Warlord forces raided the area 5040 | -8/Garrison | Triggered checkpoint 5046 | -8/Garrison | Triggered checkpoint 5064 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Warlord forces retreated 5212 | -8/Garrison | Discovered new exit (range 11) 5351 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Discovered new exit (range 13) 5573 | -8/Garrison | Triggered checkpoint 5613 | -8/Garrison | Discovered new exit (range 73) 5613 | -8/Garrison | Discovered new exit (range 18) 5613 | -8/Garrison | Discovered new exit (range 62) 5613 | -8/Garrison | Discovered new exit (range 84) 5774 | -8/Garrison | Installed Relay Interface Framework 6154 | -8/Garrison | Garrison Relay disabled 6306 | -8/Garrison | Garrison Relay disabled 6442 | -8/Garrison | Entered Materials 6639 | -8/Materials | Build established: Bothacker-Mutant 7185 | -8/Materials | Discovered new exit (range 16) 7315 | -8/Materials | Discovered new exit (range 15) 7612 | -8/Materials | Repaired Broken Arm. Huge Wheel 7642 | -8/Materials | First assault squad dispatched 7977 | -8/Materials | Repaired Broken Arm. Huge Wheel 8240 | -8/Materials | Entered Factory 8240 | -7/Factory | Evolved 2 slots: Utility x2 8249 | -7/Factory | Identified exit to Garrison 8319 | -7/Factory | Discovered new exit (range 6) 8787 | -7/Factory | Repaired Broken Exp. Sensor Array 9274 | -7/Factory | Entered Garrison 9455 | -7/Garrison | Triggered checkpoint 9495 | -7/Garrison | Garrison Relay disabled 9857 | -7/Garrison | Triggered checkpoint 10244 | -7/Garrison | Discovered new exit (range 12) 10338 | -7/Garrison | Triggered checkpoint 10422 | -7/Garrison | Triggered checkpoint 10432 | -7/Garrison | Garrison Relay disabled 10568 | -7/Garrison | Garrison Relay disabled 10583 | -7/Garrison | Triggered checkpoint 10698 | -7/Garrison | Triggered checkpoint 10780 | -7/Garrison | Discovered new exit (range 11) 10856 | -7/Garrison | Triggered checkpoint 11011 | -7/Garrison | Triggered checkpoint 11078 | -7/Garrison | Triggered checkpoint 11215 | -7/Garrison | Discovered new exit (range 5) 11282 | -7/Garrison | Discovered new exit (range 13) 11298 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 11502 | -7/Garrison | Triggered checkpoint 11632 | -7/Garrison | Entered Factory 11632 | -6/Factory | Evolved 2 slots: Utility x2 12413 | -6/Factory | Discovered new exit (range 11) 12718 | -6/Factory | Cargo convoy interrupted 13341 | -6/Factory | Identified exit to Garrison 13341 | -6/Factory | Entered Garrison 13919 | -6/Garrison | Triggered checkpoint 13968 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14034 | -6/Garrison | Triggered checkpoint 14126 | -6/Garrison | Garrison Relay disabled 14687 | -6/Garrison | Discovered new exit (range 10) 14728 | -6/Garrison | Triggered checkpoint 14860 | -6/Garrison | Garrison Relay disabled 15199 | -6/Garrison | Found Gamma Bomb Array 15402 | -6/Garrison | Entered Factory 15601 | -6/Factory | Discovered new exit (range 62) 15845 | -6/Factory | Repaired Hvy. Treads 16102 | -6/Factory | First assault squad dispatched 16116 | -6/Factory | Discovered new exit (range 7) 16618 | -6/Factory | Identified exit to Factory 16879 | -6/Factory | Entered Lower Caves 16884 | -6/Lower Caves | Learned 4 Factory zone layouts 17301 | -6/Lower Caves | Discovered new exit (range 16) 17500 | -6/Lower Caves | Entered another Lower Caves area 17655 | -6/Lower Caves | Discovered exit to Factory (range 13) 17668 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17848 | -6/Lower Caves | Learned Factory security intel 18377 | -6/Lower Caves | Discovered new exit (range 14) 18402 | -6/Lower Caves | Entered Zion 18478 | -6/Zion | Gained Derelict followers 18524 | -6/Zion | Given A8's code to call for help 18524 | -6/Zion | Discovered new exit (range 11) 18857 | -6/Zion | System corruption cleaned by Quarantine Array 18881 | -6/Zion | RIF detected upon attempting to enter Zion 18881 | -6/Zion | Attacked by Zionites 18938 | -6/Zion | ME-RLN came to Zion's defense 18961 | -6/Zion | Core integrity fell below 50% 18992 | -6/Zion | Spotted VF-D8W(B) 18993 | -6/Zion | Spotted TA-B6D(B) 19077 | -6/Zion | Core integrity fell below 20% 19077 | -6/Zion | Released all parts (3) 19088 | -6/Zion | Entered Proximity Caves 19094 | -5/Proximity Caves | Self-destructed Last Messages --------------- 19059_ Penetrated by Slug. 19062_ The unstable cave ceiling collapses. 19062_ Slammed into ME-RLN. 19064_ Linear Accelerator destroyed. 19064_ Adv. Shield Generator destroyed. 19071_ Hrd. Light Armor Plating destroyed. 19071_ Adv. Force Field destroyed. 19074_ Cld. Plasma Cannon destroyed. 19077_ Released Relay Coupler [Grunt]. 19077_ Released Relay Coupler [Swarmer]. 19077_ Released Hcp. Storage Unit. 19077_ Acquired 24 matter. 19078_ Acquired 2 matter. 19080_ The unstable cave ceiling collapses. 19080_ Acquired Gamma Bomb Array. 19082_ Acquired 4 matter. 19087_ The unstable cave ceiling collapses. 19087_ Gamma Bomb Array destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## ???????#???????????????? | | ????????????????????### ?????? #???????????????? | | ???????????????????## #????? #???????????????? | | ??????????????????## #???? ####????????????? | | ?????????????????## #??? ?????????????? | | ????????????????## #### ???????????????? | | ????????????????# #?????????????????? | | ?????????????????# #??????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# @ #????????????????????? | | ?????????????????# ####????????????????????? | | ?????????????????# ###???????????????????????? | | ?????????????????## ##?????????????????????????? | | ??????????????????## ???????????????????????????? | | ???????????????????## ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 129 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Plasma Cannon | -8/Materials | Scanalyzed Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeGuidedDevice Manual? 0 Play Time 02:37:59 Cumulative 120.3 hours Start 2023.03.04 @ 13:43:50 End 2023.03.04 @ 17:03:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c6b340-bbe3-46c3-bd3d-d92845bb5d72