Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.12 @ 18:58:24 Player: RedTie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (895) 895 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2890 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (28) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Small Storage Unit Medium Storage Unit Compact Battery (200) Sensor Drone Bay (20/20) Beam Rifle Particle Cannon Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Drone Bay > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Flight Unit Small Storage Unit Compact Battery System Shield System Shield Beam Rifle Datajack Plasma Cutter [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 5 10 1 15 19 Power 12 | 1 3 1 4 3 Engine 11 | 1 3 1 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 3 . 6 9 Treads . | . . . . . Leg 16 | 2 3 . 6 5 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 9 | 1 2 . 3 3 Device 2 | . 1 . 1 . Storage 3 | 1 . . 1 1 Processor 1 | . . . 1 . Hackware 2 | . . . . 2 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 1 2 . 2 4 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 5 | 1 1 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 25 | . 3 6 . 16 Power 8 | . 1 2 . 5 Propulsion 9 | . 1 2 . 6 Utility 3 | . 1 . . 2 Weapon 5 | . . 2 . 3 Highest Loss Streak 10 | . 3 4 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 81 90 88 Engine 11 | . 14 13 6 12 Core 1 | . . . . 2 Leg 28 | . 28 20 32 28 Device 7 | . 9 14 13 2 Storage 11 | . 14 14 11 9 Processor 5 | . . . 6 9 Hackware 2 | . . . . 6 Energy Gun 1 | . . . . 2 Energy Cannon 4 | . 3 . 11 1 Ballistic Gun 14 | . 20 18 9 11 Naked Turns . | . . . . . Heaviest Build 43 | 12 21 14 39 43 Greatest Support 55 | 20 20 20 45 55 Greatest Overweight (x) 10 | . 1 3 10 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 6 8 8 8 10 Most Carried 14 | 4 7 7 10 14 Average Carried 6 | 1 3 6 5 9 Final Capacity 15 | 8 8 8 10 15 Final Carried 13 | 1 6 6 9 13 Class Distribution -------------------- 68% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 881 | . 282 42 217 340 Remotely . | . . . . . Salvage Created 1132 | . 258 . 328 546 Parts 65 | . 21 . 18 26 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 7 . 5 8 Guns 13 | . 7 . 2 4 Cannons 6 | . . . 3 3 Classes Destroyed 8 | . 3 . 2 3 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Mechanic 1 | . . . . 1 Watcher 4 | . 2 . 1 1 Swarmer 3 | . 3 . . . Grunt 9 | . 4 . 3 2 Sentry 6 | . . . 2 4 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 5 . 3 4 Combat Bots Only 5 | . 5 . 3 2 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3278 | . 551 438 99 2190 Core 776 | . 128 69 19 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 186 | . . . . 186 Core Remaining (%) 72 | 100 . 21 95 . Volleys Fired 119 | . 32 12 17 58 Largest 2 | . 2 2 2 2 Hottest 91 | . 88 40 91 91 Shots Fired 209 | . 45 24 33 107 Gun 167 | . 40 24 16 87 Cannon 35 | . 5 . 17 13 Launcher . | . . . . . Special 7 | . . . . 7 Kinetic 148 | . 40 24 16 68 Thermal 61 | . 5 . 17 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 12 13 11 23 Robot Miss Streak 4 | . 4 1 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 156 | . 27 20 23 86 Core Hits 54 | . 15 5 11 23 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . 1 . 2 6 Burn 5 | . . . . 5 Meltdown 1 | . . . . 1 Destroy 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2260 | 3 343 213 421 1280 Guns 1634 | . 315 196 130 993 Cannons 507 | . 20 . 286 201 Explosions . | . . . . . Melee . | . . . . . Ramming 62 | 3 8 17 5 29 Kinetic 1386 | . 315 196 130 745 Thermal 812 | . 20 . 286 506 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 4 Average Corruption 4 | . . . 5 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 5 10 Message Errors 3 | . . . 2 1 Matter Fused 3 | . . . 1 2 Heat Flow Errors 3 | . . . 1 2 Data Loss (minor) 3 | . . . . 3 Misfires 2 | . . . 1 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 23 | 1 2 14 1 5 Kicked 20 | 1 2 13 1 3 Crushed . | . . . . . Highest Temperature 264 | . 81 42 202 264 Average Temperature 57 | . 22 17 45 73 Received Heat Transfer 1809 | . 291 336 66 1116 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . . 1 9 Heat Transferred 2109 | . 37 . 518 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 226 | . 110 36 120 226 Initial 36 | . . 36 . 31 Average 70 | . 52 20 51 107 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 83 Level 1 6 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 2 6 29 Peak Tracking Total 10 | . 4 2 2 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 2 1 1 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 29 | . 11 1 5 12 Successful 23 | . 8 1 4 10 Failed 6 | . 3 . 1 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 11 | . 6 . 5 . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 . 1 Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 3 | . . . . 3 Refit 1 | . . . . 1 Recycling Unit Hacks 9 | . 5 . 4 . Recycle Component 3 | . 1 . 2 . Process 3 | . 2 . 1 . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 140 | . . . . 140 Parts Recycled 3 | . 1 . 2 . Recycled Matter 64 | . 61 . 3 . Retrieved Matter 61 | . 61 . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2177 | 44 560 157 541 875 Spaces Moved 1168 | 37 331 65 326 409 Core 26 | 15 . 10 1 . Treads . | . . . . . Legs 1116 | 22 331 55 325 383 Wheels . | . . . . . Hover . | . . . . . Flight 26 | . . . . 26 Fastest Speed 31 | 50 120 100 120 31 Average Speed 125 | 91 131 135 126 120 Slowest Speed 550 | 120 190 200 550 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 4 59 20 23 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1651 | 46 411 101 421 672 Wait 247 | . 25 9 43 170 Move 1164 | 36 330 64 325 409 Hop . | . . . . . Pick Up 33 | 4 9 1 11 8 Fast Attach 17 | 2 1 . 7 7 Attach 22 | 3 6 1 7 5 Detach 7 | . 2 . 3 2 Swap 11 | . 3 . 1 7 Drop 8 | . 1 . 6 1 Fire 119 | . 32 12 17 58 Melee . | . . . . . Ram 3 | . . 1 . 2 Kick 20 | 1 2 13 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Lost 3 parts (1p1n1u) 309 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Entered Mines 615 | -10/Mines | Found the Drone Emporium 622 | -10/Mines | Found Prototype Device 646 | -10/Mines | Discovered new exit (range 16) 742 | -10/Mines | Lost 4 parts (1p1n2w) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Identified Sensor Drone Bay 1284 | -9/Materials | Discovered new exit (range 7) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1524 | -8/Materials | Crushed by falling debris 1566 | -8/Materials | Lost 4 parts (2p1n1w) 1727 | -8/Materials | Repaired Carbon-fiber Leg 1767 | -8/Materials | Repaired Carbon-fiber Leg 1854 | -8/Materials | Build established: Scavenger-Mutant 2008 | -8/Materials | Repaired Broken Imp. Flight Unit 2147 | -8/Materials | Core integrity fell below 50% 2163 | -8/Materials | Core integrity fell below 20% 2178 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02142_ Xenon Bombardment Thruster destroyed. 02144_ Assault Rifle destroyed. 02145_ G-47 Trooper suffers critical hit (Burn). 02145_ Slammed into G-47 Trooper. 02150_ Acquired 49 matter. 02150_ K-01 Serf collects debris. 02151_ Xenon Bombardment Thruster destroyed. 02154_ Critical hit (Burn: +37). 02157_ K-01 Serf collects debris. 02158_ System Shield destroyed. 02158_ R-06 Scavenger collects Lgt. Treads. 02160_ K-01 Serf collects debris. 02161_ R-06 Scavenger collects Heat Sink. 02163_ Xenon Bombardment Thruster destroyed. 02163_ Critical hit (Burn: +37). 02165_ K-01 Serf collects debris. 02165_ R-06 Scavenger collects Lgt. Armor Plating. 02166_ Critical hit (Burn: +37). 02168_ R-06 Scavenger collects Imp. Ion Engine. 02178_ Xenon Bombardment Thruster destroyed. 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