Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:44:08 Player: Skysub Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (860) 860 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 2536 Bonus ------- Pacifist 200 High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 112/300 Energy 279/280 System Corruption 16% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Precision Rocket Launcher > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Light Armor Plating Medium Armor Plating Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Precision Rocket Launcher > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Medium Armor Plating Improved Assault Rifle [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 6 3 11 34 Power 7 | 1 . 1 5 Engine 7 | 1 . 1 5 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 . 3 6 Device 3 | . . . 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 4 | . . 3 1 Artifact . | . . . . Weapon 30 | 2 3 7 18 Energy Gun 6 | . . 3 3 Energy Cannon . | . . . . Ballistic Gun 16 | 2 2 3 9 Ballistic Cannon . | . . . . Launcher 8 | . 1 1 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 1 5 Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 85 66 94 Engine 11 | . 14 11 10 Leg 22 | . 28 22 21 Device 8 | . . . 13 Storage 11 | . 14 11 11 Processor 6 | . . . 9 Hackware 4 | . . . 6 Energy Gun 5 | . . 9 4 Ballistic Gun 15 | . 26 11 14 Launcher 1 | . 1 . 2 Naked Turns . | . . . . Heaviest Build 34 | 12 16 34 23 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | . 5 8 8 Average Carried 6 | . 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 5 8 8 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1052 | 216 . 18 818 Remotely . | . . . . Salvage Created 1088 | . . 92 996 Parts 76 | . . 10 66 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . . 5 20 Guns 18 | . . 2 16 AOE 7 | . . 3 4 Classes Destroyed 7 | . . 2 5 Worker 2 | . . . 2 Hauler 4 | . . . 4 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 7 | . . 3 4 Grunt 11 | . . 2 9 Sentry 7 | . . . 7 Best Kill Streak 6 | . . 5 6 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 3 | . . 3 2 Gunslinging 1 | . . . 1 Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 108 | . . 19 89 Missed 34 | . . 7 27 Damage Taken 1612 | . . 117 1495 Core 400 | . . 31 369 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 75 | . 4 12 59 Largest 2 | . 2 2 2 Hottest 126 | . 40 53 126 Shots Fired 136 | . 5 23 108 Gun 117 | . 2 22 93 Cannon . | . . . . Launcher 19 | . 3 1 15 Special . | . . . . Kinetic 100 | . 2 22 76 Thermal 17 | . . . 17 Explosive 19 | . 3 1 15 Electromagnetic . | . . . . Robot Hit Streak 21 | . 1 3 21 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 82 | . 1 12 69 Core Hits 48 | . 1 7 40 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . . 2 3 Burn 2 | . . . 2 Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1713 | . 10 408 1295 Guns 1228 | . 10 205 1013 Cannons . | . . . . Explosions 479 | . . 203 276 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 1007 | . 10 205 792 Thermal 221 | . . . 221 Explosive 479 | . . 203 276 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . . . 123 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 219 | . . . 219 Average Temperature 78 | . . . 78 Received Heat Transfer 315 | . . 42 273 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 551 | . 59 142 551 Initial 59 | . . 24 59 Average 249 | . 15 114 343 Maximum Alert Level 2 | . . . 2 Low Security (%) 52 | 100 100 100 28 Level 1 17 | . . . 26 Level 2 29 | . . . 45 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 2 8 29 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 1 2 7 Terminals 9 | . 1 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 1 5 15 Successful 9 | . . . 9 Failed 12 | . 1 5 6 Catastrophic 6 | . 1 3 2 Database Lockouts . | . . . . Manual 11 | . 1 5 5 Terminals 19 | . 1 5 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . . 7 Prototype ID Bank 1 | . . . 1 Open Door 3 | . . . 3 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 2 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1347 | 51 157 253 886 Spaces Moved 822 | 36 117 157 512 Core 9 | 8 . . 1 Treads . | . . . . Legs 813 | 28 117 157 511 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 104 120 121 124 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 30 | 4 21 18 77 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 123 | . 17 . 106 Terrain Destroyed 205 | . 27 3 175 Melee . | . . . . Projectile . | . . . . AOE 205 | . 27 3 175 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1018 | 46 127 197 648 Wait 23 | 5 . 2 16 Move 818 | 35 116 156 511 Hop . | . . . . Pick Up 14 | . 4 5 5 Fast Attach 30 | 6 . 6 18 Attach 3 | . . . 3 Detach 5 | . . 2 3 Swap 21 | . 3 5 13 Drop 26 | . . 9 17 Fire 75 | . 4 12 59 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 13) 52 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 7) 436 | -9/Materials | Discovered new exit (range 4) 462 | -9/Materials | Entered Storage 479 | -9/Storage | Identified exit to Recycling 1006 | -9/Storage | Discovered new exit (range 9) 1016 | -9/Storage | Identified exit to Materials 1182 | -9/Storage | Core integrity fell below 50% 1232 | -9/Storage | Build established: Scavenger-Mutant 1327 | -9/Storage | Crushed by falling debris 1328 | -9/Storage | System corruption reached 10% 1349 | -9/Storage | Crushed by falling debris 1349 | -9/Storage | Smashed by cave-in Last Messages --------------- Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (59,24) Map updated. R-06 Scavenger collects Transport Network Coupler. K-01 Serf cleans the Terminal. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+3). Hacking Suite destroyed. System corrupted by crushing effect (+4). System corrupted: Heat flow error (+236). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. Weight Redist. System destroyed. System corrupted by crushing effect (+4). 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[!! # #???? | | #????????# #?????????## [!! # #???? | | #????????###?????????# [!! + #???? | | #??????????????????#####+######## #???? | | #?????????????????# ??# #???? | | #?????????????????# = ! ] # #???? | | #?????????????????# + #???? | | #?????????????????# # #???? | | #?????????????????# ! ! ??# #???? | | #?????????????????? ????# #???? | | #??????????????????##########???# #???? | | [%#####??????#???????????# ##### #???? | | = #??### ####????????# #???? | | #? ! ?????????# #???? | | #? """ ?????????# #####= #???? | | # """ ????????###+#######*=#???? | | # """?????????# ## =#???? | | + """ ????????# """""" ##*=#???? | | # "Y ! #???????# ?????" ## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDiametricMegatreads Manual? 0 Play Time 00:20:44 Cumulative 33.9 hours Start 2024.04.15 @ 14:23:15 End 2024.04.15 @ 14:44:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c658856-3501-424f-9821-c3d29db3128c