Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 01:36:59 Player: UberDoot Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (240) 1200 Value Destroyed (12245) 12245 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (5544) 5544 TOTAL SCORE: 25649 Bonus ------- High Alert Combat Kills 1912 Follower Combat Kills 431 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1478 Friendly Fire -177 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 81/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (3) Layered Medium Armor Plating System Mapper Improved Component Analysis Suite Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Improved Reaction Control System Experimental Cloaking Device Hardened Medium Armor Plating Advanced Remote Shield > --- WEAPON ----------- Variable Charge Gun Heavy Beamcaster Cooled Plasma Rifle Neutron Cannon > --- INVENTORY -------- Vortex Chain Reactor Improved Treads Compact Wheel Advanced Heat Sink Improved Cooling System Improved Coolant Injector Compact Battery Improved Matter Compressor ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite System Mapper Improved Component Analysis Suite Mapping Drone Bay Dimensional Node Initializer Plasma Rifle Plasma Rifle Variable Charge Gun Advanced EMP Blaster Missile Launcher Improved Plasma Cutter Multitool [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . . 2 . 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 7 | . . . 2 . . . . 1 . 2 . . . . 2 Weapon 2 | . . . 1 . . 1 . . . . . . . . . Parts Attached 300 | 7 7 20 30 25 12 3 10 26 36 17 16 14 34 22 21 Power 23 | 1 . 4 1 2 2 . . 2 3 . . 1 3 2 2 Engine 12 | 1 . 4 1 1 2 . . 1 1 . . . 1 . . Core 6 | . . . . 1 . . . 1 2 . . 1 1 . . Reactor 5 | . . . . . . . . . . . . . 1 2 2 Propulsion 70 | 2 2 3 12 6 2 1 2 4 14 1 2 7 8 3 1 Treads 45 | 2 2 2 11 4 2 . 1 4 6 . . 4 4 3 . Leg 11 | . . . . . . . . . 7 1 2 1 . . . Wheel 14 | . . 1 1 2 . 1 1 . 1 . . 2 4 . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 99 | 2 1 5 7 4 7 1 2 13 3 12 7 3 16 6 10 Device 59 | 1 . 5 2 1 4 . 1 6 2 9 4 1 12 6 5 Storage 7 | 1 1 . 2 . . . . 1 . 1 . . . . 1 Processor 5 | . . . 1 . . . . 2 . . . 1 1 . . Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 27 | . . . 1 3 3 1 1 4 1 2 3 1 3 . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 108 | 2 4 8 10 13 1 1 6 7 16 4 7 3 7 11 8 Energy Gun 59 | 1 . 2 5 9 1 1 3 5 9 . 5 2 5 7 4 Energy Cannon 7 | . 2 2 . . . . . . . 1 . . . . 2 Ballistic Gun 15 | 1 . 3 4 2 . . . . 2 3 . . . . . Ballistic Cannon 6 | . 2 1 1 . . . . 2 . . . . . . . Launcher 16 | . . . . 2 . . 2 . 3 . 2 1 1 3 2 Special Weapon 5 | . . . . . . . 1 . 2 . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . . . 5 . 2 Corrupted Parts 2 | . . . . . . . . . . . . 1 . 1 . System Corruption 14 | . . . . . . . . . . . . 8 . 6 . Parts Lost 72 | . . 7 . 2 . . 2 5 15 3 1 4 4 4 25 Power 6 | . . . . . . . . . 3 . . . . . 3 Propulsion 23 | . . 3 . 1 . . 2 1 7 . . 1 2 1 5 Utility 18 | . . 1 . 1 . . . 1 . 3 . 2 1 1 8 Weapon 25 | . . 3 . . . . . 3 5 . 1 1 1 2 9 Highest Loss Streak 22 | . . 4 . 1 . . 1 4 3 2 1 2 2 2 22 To Critical Strikes 3 | . . . . . . . 1 . . . . 1 . . 1 Average Slot Usage (%) 96 | . 99 99 98 100 100 99 99 94 88 94 98 99 96 95 82 Engine 6 | . 14 14 9 7 8 7 7 11 5 5 5 5 2 . . Core 2 | . . . . 1 . . . 2 7 5 5 5 2 . . Treads 15 | . 27 26 23 18 18 15 15 12 15 . . 10 12 12 15 Leg 4 | . . . . . . . . . 5 25 25 10 . . . Wheel 4 | . . 1 3 8 9 14 14 10 . . . 2 9 9 . Device 12 | . 14 13 16 9 10 10 7 10 7 15 13 15 16 11 14 Storage 7 | . 14 14 9 9 9 7 7 5 5 5 5 5 5 5 5 Processor 10 | . . . 8 9 9 7 7 10 15 15 15 13 11 17 14 Protection 4 | . . . . 8 7 3 6 4 2 4 6 5 4 5 5 Energy Gun 15 | . . 2 7 13 27 30 29 21 13 10 15 24 22 22 14 Energy Cannon 1 | . 13 11 . . . . . . . . . . . . 2 Ballistic Gun 6 | . 3 12 18 13 . . . . 6 9 7 . . . . Peak Build Rating 117 | 7 9 15 32 43 47 53 52 76 77 93 99 109 99 102 117 Average Rating 59 | 6 8 12 29 36 44 51 51 66 68 87 94 97 88 93 94 On Entrance 54 | . 7 9 15 32 43 47 51 52 69 77 93 99 83 93 101 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 165 | 15 23 28 101 118 120 124 128 140 125 131 134 154 150 151 165 Greatest Support 97 | 40 40 40 69 69 12 24 24 86 86 75 75 97 97 97 97 Greatest Overweight (x) 38 | 1 1 1 3 9 9 8 5 5 38 1 1 6 6 4 5 Average Overweight (x) 2 | . . . . 7 8 4 4 4 1 1 1 2 5 3 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 10 15 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 9 10 25 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 8 9 13 24 24 22 24 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 9 10 24 25 25 23 24 25 25 25 25 25 25 23 5 Class Distribution -------------------- 68% | Scavenger-Gunner 9% | Mutant 8% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Matter Collected 5753 | 327 294 312 662 787 216 . 217 353 761 307 267 355 276 476 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11091 | 153 463 565 1414 1094 588 . 1019 667 1511 452 357 764 612 1068 364 Parts 485 | 13 37 31 86 52 31 . 39 13 50 21 16 21 18 38 19 Haulers Intercepted 9 | . 2 . 4 . 3 . . . . . . . . . . Recyclers Shooed 5 | 2 1 . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . 11 . . . . . . . . 11 14 . 25 . Prevented 12 | . . . . . . . . . . . 3 4 . 5 . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 205 | . 11 14 22 18 11 . 27 10 36 8 6 11 10 15 6 Guns 135 | . . 5 22 18 11 . 15 9 21 8 1 7 8 5 5 Cannons 18 | . 11 6 . . . . . . . . . . . . 1 AOE 31 | . . . . . . . 11 . 11 . 4 . . 5 . Classes Destroyed 23 | 3 5 2 4 1 1 . . . 1 . . 2 2 1 1 Worker 4 | 1 . . 3 . . . . . . . . . . . . Builder 5 | . 1 . 3 . . . . . . . . . . . 1 Tunneler 5 | 4 . . . . . . . . . 1 . . . . . Hauler 9 | . 2 . 4 . 3 . . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 7 | . 3 . 3 . . . . 1 . . . . . . . Swarmer 42 | . 3 . 3 2 2 . 18 . 11 2 . 1 . . . Grunt 65 | . 8 1 9 7 4 . 6 5 9 . 2 4 4 6 . Brawler 7 | . . . 2 . 1 . . . 1 . 1 2 . . . Duelist 7 | . . . 3 . 1 . 1 . . . 1 . . 1 . Protector 2 | . . . . . 1 . . . . . . . 1 . . Sentry 27 | . . 1 4 6 1 . 1 2 6 2 2 1 . 1 . Specialist 2 | . . . . . . . . . 1 . . . 1 . . Hunter 13 | . . . 1 3 1 . 1 . 1 . . . 1 4 1 Programmer 23 | . . . . 1 . . . 3 7 4 . 1 1 1 5 Behemoth 1 | . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . 1 . . Subdweller 12 | . . 12 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 3 2 10 4 4 . 11 6 4 3 5 4 3 4 4 Combat Bots Only 11 | . 3 2 5 4 3 . 11 4 4 2 5 4 3 4 3 Max Kills in Single Turn 4 | 1 1 1 2 2 1 . 3 1 4 1 2 2 2 2 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . 1 1 . . Exploded 4 | . . . . . . . 3 . 4 . 2 . . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Hostile Shots Fired 1360 | . 34 70 42 78 51 . 84 53 320 61 23 54 143 82 265 Missed 445 | . 11 24 14 17 15 . 28 19 98 23 7 20 49 34 86 Damage Taken 14751 | . 276 1008 627 709 470 . 683 497 2483 720 320 479 1500 959 4020 Core 2410 | . 33 186 72 59 75 . 96 61 236 97 22 19 182 118 1154 Absorbed by Shields 847 | . . . . 45 . . . 13 . 62 80 58 437 25 127 Ignored by Resistances 237 | . . . . . 83 . 154 . . . . . . . . Regen/Repaired (Parts) 196 | . . . 118 . . . . . . . . . 78 . . Core Remaining (%) 63 | 100 . 12 . . 62 . 86 . 65 . . . . 56 . Volleys Fired 542 | 19 36 49 50 71 26 . 43 34 60 33 7 20 31 37 26 Largest 5 | 2 2 2 3 3 3 . 4 4 4 4 5 5 4 4 4 Hottest 380 | 70 99 110 240 240 222 . 302 302 296 184 374 380 305 305 255 Shots Fired 1548 | 38 72 97 148 196 76 . 145 93 222 94 27 79 94 104 63 Gun 1364 | 38 3 50 143 194 76 . 140 84 217 85 23 76 92 88 55 Cannon 145 | . 69 47 5 . . . . 9 . 9 . . . . 6 Launcher 28 | . . . . 2 . . 5 . 5 . 4 3 2 5 2 Special 11 | . . . . . . . . . . . . . . 11 . Kinetic 449 | 19 36 50 93 135 . . . 9 51 48 8 . . . . Thermal 1071 | 19 36 47 55 59 76 . 140 84 166 46 15 76 92 99 61 Explosive 21 | . . . . 2 . . 5 . 5 . 2 . 2 3 2 Electromagnetic 7 | . . . . . . . . . . . 2 3 . 2 . Robot Hit Streak 88 | 7 14 15 36 15 19 . 31 23 88 23 33 14 25 19 8 Robot Miss Streak 4 | 2 3 2 4 3 2 . 3 3 2 2 2 4 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 19 | . . 1 2 1 1 . 3 1 3 . . 2 3 2 . Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 1 1 . . 2 1 1 . Shots Hit Robots 1033 | 21 40 67 109 117 54 . 94 69 153 62 15 52 74 72 34 Core Hits 587 | 7 18 16 67 59 37 . 73 38 90 22 23 28 45 45 19 Critical Kills 3 | . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 43 | 1 . 4 . 1 3 . 2 4 11 1 . 2 7 3 4 Burn 39 | 1 . . . 1 3 . 2 4 11 1 . 2 7 3 4 Meltdown 3 | . . 3 . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25079 | 246 789 1342 2251 1610 1286 . 3248 1708 3944 1156 699 1470 1764 2144 1422 Guns 19584 | 246 23 595 2197 1610 1286 . 2200 1708 3168 1156 246 1168 1580 1473 928 Cannons 1607 | . 766 747 54 . . . . . . . . . . . 40 Explosions 3805 | . . . . . . . 1048 . 776 . 453 302 184 596 446 Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . 8 Kinetic 4309 | 108 401 580 1077 1013 . . . . 503 560 67 . . . . Thermal 17035 | 138 388 762 1174 597 1286 . 2200 1708 2665 596 179 1168 1580 1626 968 Explosive 3049 | . . . . . . . 1048 . 776 . 280 . 184 315 446 Electromagnetic 678 | . . . . . . . . . . . 173 302 . 203 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 5 . . 1 3 1 1 14 14 12 11 Average Corruption 4 | . . . . 1 3 . . 1 2 1 1 12 5 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 202 | . . . . 10 17 . . 2 43 5 8 68 6 36 7 Message Errors 36 | . . . . 2 3 . . . 7 2 3 12 1 4 2 Matter Fused 54 | . . . . 3 2 . . . 16 . . 23 1 8 1 Heat Flow Errors 14 | . . . . . . . . 1 4 . 1 4 1 2 1 Energy Discharges 34 | . . . . 2 5 . . 1 6 1 2 7 1 8 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . 1 . . . 1 . . 3 . . . Data Loss (minor) 27 | . . . . 1 3 . . . 5 1 2 9 . 6 . Data Loss (major) 11 | . . . . 1 1 . . . 1 . . 3 . 4 1 Misfires 7 | . . . . 1 . . . . 2 1 . 2 . 1 . Alerts 7 | . . . . . . . . . 1 . . 4 1 1 . Weapon Failures 6 | . . . . . 2 . . . . . . 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 65 | . 1 . . . . . 5 . 10 . . . . . 49 Projectiles 1 | . 1 . . . . . . . . . . . . . . Explosions 64 | . . . . . . . 5 . 10 . . . . . 49 Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . 4 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . 3 5 . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . 148 . . . . . . . . . . 56 162 Shots 6 | . . . 2 . . . . . . . . . . 1 3 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 492 | 45 319 2 294 330 378 . 492 465 453 197 216 427 387 411 417 Average Temperature 127 | 15 97 2 82 83 141 . 164 196 140 30 92 155 164 142 139 Received Heat Transfer 2515 | . 165 219 198 207 153 . 201 153 597 122 86 45 279 90 . Effects 29 | . . . . 1 5 . 1 4 13 . . 2 . 2 1 Shutdowns 9 | . . . . . . . . 3 3 . . 1 . 1 1 Energy Bleed 4 | . . . . 1 1 . . . 1 . . . . 1 . Interference 6 | . . . . . 1 . . . 5 . . . . . . Matter Decay 6 | . . . . . 2 . 1 1 1 . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . 1 . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 22 | . . 3 . . . . 4 1 4 . 1 2 2 5 . Combat Hostiles 19 | . . 3 . . . . 1 1 4 . 1 2 2 5 . Parts Melted 128 | . 1 7 3 1 3 . 12 21 31 10 1 8 11 7 12 Heat Transferred 36621 | 481 814 1163 2623 1303 2724 . 4839 3794 6507 1110 373 2318 3260 3435 1877 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Peak Influence 1810 | 30 181 . 496 1526 891 287 1059 633 1810 1001 . . . . 98 Initial 949 | . 19 . . 282 743 287 200 555 313 949 . . . . . Average 670 | 13 96 . 314 919 772 287 697 523 1072 745 . . . . 27 Maximum Alert Level 5 | . . . 2 4 3 1 3 2 5 3 . . . . . Low Security (%) 16 | 100 100 . 19 . . . . . . . . . . . 100 Level 1 12 | . . . 49 8 . 100 17 . 5 . . . . . . Level 2 28 | . . . 31 31 23 . 34 100 9 54 . . . . . Level 3 26 | . . . . 22 76 . 47 . 40 45 . . . . . Level 4 13 | . . . . 37 . . . . 32 . . . . . . Level 5 2 | . . . . . . . . . 12 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . 4 1 . 4 . 4 . . . . 5 Investigation 4 | . . . . . 1 1 . 1 . 1 . . . . . Extermination 7 | . . . . . . . . 2 . 3 . . . . 2 Reinforcement 6 | . 3 . . . . . . . . . . . . . 3 Assault 3 | . . . . . 3 . . . . . . . . . . Garrison 4 | . . . 3 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Distress Signals 7 | . 1 . 5 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 299 | . 18 13 37 26 26 . 26 11 37 14 6 12 42 15 16 Peak Tracking Total 12 | . 4 2 6 4 5 . 8 2 6 5 5 4 12 4 7 Tactical Retreats 13 | . 1 . 3 . 2 . . . 1 . . 1 2 1 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Traps Triggered 23 | . 1 2 . 7 2 . 2 2 7 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 9 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Machines Disabled 23 | . 1 . 2 7 1 . 4 . 3 . 1 . 1 1 2 Max in Single Turn 2 | . 1 . 2 1 1 . 1 . 1 . 1 . 1 1 1 Garrison Relay 11 | . . . . 5 . . 3 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Machines Accessed 34 | . 4 1 8 2 3 2 3 2 2 3 1 . 1 1 1 Terminals 21 | . 4 . 4 2 3 1 3 . 2 2 . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . Total Hacks 76 | . 10 5 20 2 10 4 4 3 5 8 1 . 1 1 2 Successful 46 | . 6 5 15 1 4 2 1 1 . 6 1 . 1 1 2 Failed 30 | . 4 . 5 1 6 2 3 2 5 2 . . . . . Catastrophic 7 | . . . 1 1 2 . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 10 . 12 . 9 . 1 . 3 3 . . . . . Terminals 52 | . 10 . 14 2 10 1 4 . 5 6 . . . . . Fabricators 4 | . . . . . . . . 2 . 2 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . 2 Garrison Access 5 | . . . 1 . . 3 . 1 . . . . . . . Terminal Hacks 24 | . 1 5 5 1 3 1 1 . . 4 1 . 1 1 . Record 6 | . . 5 . . . . . . . . . . . 1 . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . . . . 2 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . . Unauthorized Hacks 11 | . 5 . 5 . 1 . . . . . . . . . . Terminals 11 | . 5 . 5 . 1 . . . . . . . . . . Botnet 5 | . 3 . 1 . 1 . . . . . . . . . . Skim 6 | . 2 . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 23 | . 3 . 6 1 3 1 2 2 2 3 . . . . . Full Trace Events 5 | . . . . . . 1 1 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 60 | . . . 60 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . 25 . . 12 . 13 . . . . . . Machine Destruction 47 | . . . . 22 . . 12 . 13 . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 4 . . . . . . 1 1 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Total Allies 8 | . . . . 4 . . . . . . 1 1 2 . . Largest Group 4 | . . . . 4 2 . . . . . 1 2 2 . . Highest-Rated Group 130 | . . . . 84 42 . . . . . 29 59 130 . . Highest-Rated Ally 65 | . . . . 21 21 . . . . . 29 30 65 . . Total Orders 14 | . . . . 6 . . . . . . . . 5 . 3 STAY 6 | . . . . 3 . . . . . . . . 3 . . FOLLOW 5 | . . . . 3 . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 76 | . . . . 40 28 . . . . . 1 7 . . . Total Damage 1661 | . . . . 930 614 . . . . . 20 97 . . . Kills 20 | . . . . 11 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 3 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Turns Passed 19248 | 208 883 1904 1518 1917 885 145 1192 873 2560 878 1371 1771 1270 1361 512 Spaces Moved 8562 | 92 412 1053 687 737 314 87 599 413 931 353 693 768 576 687 160 Core 22 | 15 . . . . . . . . 3 . . . . . 4 Treads 3125 | 77 412 923 552 29 . . . 29 607 . . 251 34 91 120 Legs 1614 | . . . . . . . . . 321 353 693 247 . . . Wheels 3801 | . . 130 135 708 314 87 599 384 . . . 270 542 596 36 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 95 195 210 150 150 150 188 188 188 175 160 160 50 Average Speed 188 | 147 160 155 168 214 223 159 164 169 239 188 188 215 178 171 228 Slowest Speed 1950 | 160 240 160 240 320 225 210 165 243 1950 188 188 262 247 325 490 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 74 64 56 69 42 3 65 15 73 9 77 88 68 78 4 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . 1 . 1 1 . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 13 | . . 3 . . . . . . . . 4 5 . 1 . Spaces Dug 40 | . . . . . . . . 5 . 6 . . . 26 3 Terrain Destroyed 208 | . . 1 36 1 7 . 26 8 29 9 18 . 1 32 40 Melee . | . . . . . . . . . . . . . . . . Projectile 34 | . . 1 1 . 7 . . 8 . 9 1 . 1 1 5 AOE 174 | . . . 35 1 . . 26 . 29 . 17 . . 31 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Upp Upp War Pro Fac Total 10597 | 123 565 1229 972 969 443 94 697 510 1122 512 744 830 738 789 260 Wait 677 | 1 90 71 132 9 69 . 34 15 43 86 5 10 40 31 41 Move 8545 | 91 411 1052 686 735 313 87 598 413 927 352 692 767 575 686 160 Hop . | . . . . . . . . . . . . . . . . Pick Up 180 | 5 10 15 33 26 9 2 3 13 20 12 8 6 10 7 1 Fast Attach 83 | 7 5 7 15 7 3 . . 5 11 3 2 3 10 1 4 Attach 78 | . . 6 3 7 . 2 2 9 11 6 3 4 3 7 15 Detach 37 | . 1 4 6 5 1 . . 2 4 1 1 1 5 . 6 Swap 140 | . 2 7 12 11 9 1 8 12 14 8 11 7 21 14 3 Drop 182 | . 10 18 34 31 13 2 . 7 18 11 10 6 14 5 3 Fire 542 | 19 36 49 50 71 26 . 43 34 60 33 7 20 31 37 26 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 36 . . 8 . 12 . . . . . . Rewire 64 | . . . . 31 . . . . . . 5 6 21 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . 1 . . . 1 . 2 . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: [*Low] / Gar / DSF) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 4) 676 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Discovered new exit (range 12) 1084 | -10/Materials | Discovered new exit (range 6) 1092 | -10/Materials | Entered Subcaves 1224 | -10/Subcaves | Learned Materials stockpile data 1298 | -10/Subcaves | Discovered new exit (range 14) 1611 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1624 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1744 | -10/Subcaves | Core integrity fell below 50% 1824 | -10/Subcaves | A Subdweller sparked back to life 1824 | -10/Subcaves | A Subdweller sparked back to life 1824 | -10/Subcaves | A Subdweller sparked back to life 1892 | -10/Subcaves | Found Prototype Processor 1897 | -10/Subcaves | Lost 4 parts (1n1u2w) 2002 | -10/Subcaves | Build established: Scavenger-Mutant 2395 | -10/Subcaves | Discovered new exit (range 15) 2777 | -10/Subcaves | Visited Clippyterm 2781 | -10/Subcaves | Learned Factory trap positions 2781 | -10/Subcaves | Learned Factory emergency access door positions 2789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2834 | -10/Subcaves | Core integrity fell below 20% 2996 | -10/Subcaves | Entered Materials 2996 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3019 | -8/Materials | Identified exit to Factory 3298 | -8/Materials | Build established: Scavenger-Gunner 3360 | -8/Materials | Garrison activated, responded to threat 3377 | -8/Materials | Identified exit to Garrison 3882 | -8/Materials | Identified Rainbow Chip 4192 | -8/Materials | Repaired Enh. Autogun 4514 | -8/Materials | Entered Garrison 4538 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Triggered checkpoint 4780 | -8/Garrison | Garrison Relay disabled 4877 | -8/Garrison | Triggered checkpoint 4970 | -8/Garrison | Garrison Relay disabled 5126 | -8/Garrison | Triggered checkpoint 5198 | -8/Garrison | Discovered new exit (range 9) 5226 | -8/Garrison | Discovered new exit (range 6) 5226 | -8/Garrison | Discovered new exit (range 75) 5226 | -8/Garrison | Discovered new exit (range 49) 5238 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Garrison Relay disabled 5370 | -8/Garrison | Triggered checkpoint 5418 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Triggered checkpoint 5480 | -8/Garrison | Garrison Relay disabled 5776 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Triggered checkpoint 5966 | -8/Garrison | Garrison Relay disabled 6208 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6431 | -8/Garrison | Entered Materials 6431 | -8/Materials | Accompanied by 2 allies 6831 | -8/Materials | First assault squad dispatched 7043 | -8/Materials | Discovered exit to Factory (range 13) 7205 | -8/Materials | Build established: Gunner 7316 | -8/Materials | Entered Factory 7316 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7317 | -7/Factory | Loaded intel: 113 trap records 7409 | -7/Factory | Discovered new exit (range 12) 7428 | -7/Factory | Identified exit to DSF 7461 | -7/Factory | Identified exit to Garrison 7461 | -7/Factory | Entered Garrison 7615 | -7/Garrison | Build established: Scavenger-Gunner 7667 | -7/Garrison | Triggered checkpoint 7715 | -7/Garrison | Destroyed 11 combat bots 7867 | -7/Garrison | Garrison Relay disabled 7883 | -7/Garrison | Triggered checkpoint 7924 | -7/Garrison | Discovered new exit (range 10) 8045 | -7/Garrison | Build established: Gunner 8063 | -7/Garrison | Discovered new exit (range 8) 8081 | -7/Garrison | Triggered checkpoint 8110 | -7/Garrison | Garrison Relay disabled 8321 | -7/Garrison | Triggered checkpoint 8454 | -7/Garrison | Discovered new exit (range 40) 8454 | -7/Garrison | Discovered new exit (range 45) 8454 | -7/Garrison | Discovered new exit (range 34) 8591 | -7/Garrison | Garrison Relay disabled 8653 | -7/Garrison | Entered Factory 8653 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9091 | -6/Factory | Build established: Tank 9117 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9375 | -6/Factory | Garrison activated, responded to threat 9413 | -6/Factory | Build established: Gunner 9458 | -6/Factory | Lost 4 parts (1n3w) 9526 | -6/Factory | Identified exit to Garrison 9526 | -6/Factory | Entered Garrison 9599 | -6/Garrison | Triggered checkpoint 9678 | -6/Garrison | Garrison Relay disabled 9717 | -6/Garrison | Build established: Scavenger-Gunner 10163 | -6/Garrison | Garrison Relay disabled 10385 | -6/Garrison | Discovered new exit (range 12) 10593 | -6/Garrison | Discovered new exit (range 8) 10617 | -6/Garrison | Spotted B-90 Cyclops 10624 | -6/Garrison | Spotted B-86 Titan 10844 | -6/Garrison | Triggered checkpoint 11040 | -6/Garrison | Lost 3 parts (2p1n) 11323 | -6/Garrison | Lost 3 parts (2n1w) 11386 | -6/Garrison | Garrison Relay disabled 11471 | -6/Garrison | Discovered new exit (range 10) 11570 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11891 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12086 | -6/Garrison | Entered Factory 12086 | -5/Factory | Evolved 2 slots: Utility x2 12438 | -5/Factory | Discovered new exit (range 4) 12556 | -5/Factory | Identified exit to Upper Caves 12556 | -5/Factory | Identified exit to Extension 12927 | -5/Factory | Fabricated Huge Storage Unit? 12964 | -5/Factory | Entered Upper Caves 12998 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13020 | -5/Upper Caves | Met a Warlord Commander 13021 | -5/Upper Caves | Learned location of Warlord (-5) 13022 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13075 | -5/Upper Caves | Found Encrypted Comm Array 13264 | -5/Upper Caves | Learned 8 Factory zone layouts 13304 | -5/Upper Caves | Build established: Scavenger-Tank 13474 | -5/Upper Caves | Identified exit to Upper Caves 13534 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13624 | -5/Upper Caves | Build established: Scavenger-Gunner 14335 | -5/Upper Caves | Entered another Upper Caves area 14335 | -5/Upper Caves | Accompanied by 1 ally 14517 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14571 | -5/Upper Caves | System corruption reached 10% 15498 | -5/Upper Caves | Spotted B-75 Beast 15548 | -5/Upper Caves | Destroyed B-75 Beast 15658 | -5/Upper Caves | Discovered new exit (range 15) 16106 | -5/Upper Caves | Entered Warlord 16164 | -5/Warlord | System corruption cleaned by Quarantine Array 16199 | -5/Warlord | Discovered new exit (range 14) 16402 | -5/Warlord | Opened side exit 16703 | -5/Warlord | Met Warlord 16728 | -5/Warlord | Warlord's base attacked by MAIN.C 16765 | -5/Warlord | Found Prototype Device 16765 | -5/Warlord | Identified System Purifier 16778 | -5/Warlord | Found Prototype Device 16778 | -5/Warlord | Identified Exp. Cloaking Device 16788 | -5/Warlord | Found Prototype Reactor 16788 | -5/Warlord | Identified Vortex Chain Reactor 16808 | -5/Warlord | Found Prototype Hackware 16845 | -5/Warlord | Found Prototype Device 16845 | -5/Warlord | Identified Minesniffer Drone Bay 16855 | -5/Warlord | Identified System Mapper 17075 | -5/Warlord | Build established: Derelict-Gunner 17078 | -5/Warlord | Warlord forces counterattacked 17127 | -5/Warlord | Spotted Striker 17175 | -5/Warlord | Spotted Executioner 17197 | -5/Warlord | Found Prototype Processor 17205 | -5/Warlord | Identified Exp. Targeting Computer 17236 | -5/Warlord | Spotted Striker 17236 | -5/Warlord | Spotted Executioner 17255 | -5/Warlord | Destroyed Striker 17294 | -5/Warlord | Destroyed Executioner 17304 | -5/Warlord | Lost 12 allies 17352 | -5/Warlord | Spotted Executioner 17359 | -5/Warlord | Spotted Executioner 17376 | -5/Warlord | Entered Proximity Caves 17401 | -4/Proximity Caves | Lost 5 allies 17451 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17471 | -4/Proximity Caves | Build established: Scavenger-Gunner 17954 | -4/Proximity Caves | Spotted B-86 Titan 18165 | -4/Proximity Caves | Learned Research terminal intel 18448 | -4/Proximity Caves | Found Alien Artifact 18599 | -4/Proximity Caves | Discovered new exit (range 12) 18737 | -4/Proximity Caves | Entered Factory 18737 | -4/Factory | Evolved 2 slots: Utility x2 18738 | -4/Factory | Identified exit to Armory 18739 | -4/Factory | Identified exit to Research 19134 | -4/Factory | System corruption reached 10% 19181 | -4/Factory | Core integrity fell below 50% 19208 | -4/Factory | Lost 22 parts (3p4n6u9w) 19224 | -4/Factory | Core integrity fell below 20% 19244 | -4/Factory | Identified Dimensional Node Initializer 19244 | -4/Factory | Initialized slip node 19249 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 19238_ Slammed into X-82 Rainmaker. 19239_ Knocked back. 19240_ Penetrated by Slug. 19243_ Com. Wheel destroyed. 19243_ X-82 Rainmaker suffers critical hit (Destroy). 19243_ Knocked back. 19244_ Identified Dimensional Node Initializer. 19244_ Initializer activates and latches into the ground. 19245_ System corrupted: Exp. Cloaking Device rejected. 19246_ Slug penetrates Dimensional Slip Node. 19246_ Dimensional Slip Node implodes. 19246_ Huge Storage Unit destroyed. 19246_ Lyr. Medium Armor Plating destroyed. 19246_ X-82 Rainmaker destroyed. 19247_ The unstable cave ceiling collapses. 19247_ K-01 Serf collects debris. 19248_ The unstable cave ceiling collapses. 19249_ Dropped Mak. Hacking Suite. 19249_ Acquired System Mapper. 19249_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ????????????########### #???? | | ????????????"G"" # ####???? | | ????????????" "" " " ## ##+######## | | ???????????? " " ## ## # | | ???????????? " " ## ## # | | ???????????? " " ## ## # | | ???????????? " " ## ## # | | ???????????? " " ## ## # | | ???????????? " " ## # """"" # | | ???????????? " " ## + """"" # | | ???????????? " " ## # """ # | | ???????????? ## # # | | ???????????? ##k ########## | | ????????????????+###### #???????? | | ????????????????? #???????? | | ??????????????????? #??#????? | | ????????????? ??????? #???????? | | ????? ??????????????### ###?????? | | ????? ??????????????# ##?????? | | ????? ?????????????## ##???#? | | ##### ?????????????# #????? | | ?#???????#+??# #????? | | # # ????? ??# @ ##??#? | | # # """" ??# ! #??#?? | | # # ""R" ?# # #????? | | # # "" " ## ##???#? | | # # ""? ## # #??#??? | | # # """ #### ###?????? | | """ #??### ###??#????? | | ##???# ###?#?????? | | # #????# #?##???#??# | | / #????# #?#??#?#??# | | [[ # #??#?# #?????????? | | % !%=# #????# #???#?###?? | | * # # # #????#h#???#??#??? | | # # #?#?### ####???#??? | | ####### #??????#? | | =% % % ! #?#?#???? | | %=% ##?##??#? | | % % ! #???????? | | # ##+###############+## #???????# | | # **=[= ## ####+#####?????# | | # "" ## # ##???## | | # ""S ## """""" # #??#??# | | # "" ## """""" + #?#?#?? | | # ## """""" # #?????? | | # """ ## """""" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Armor Coverage 800 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Imp. Coolant Injector | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BoreDispersionProtection Manual? 0 Play Time 02:10:08 Cumulative 206.2 hours Start 2025.04.17 @ 20:08:34 End 2025.04.18 @ 01:36:59 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 835b97c3-167c-49cd-85f0-39dab253aa76