Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 10:01:32 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (833) 833 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 272/400 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Large Matter Pod (150) Structural Scanner Utility Shielding Light Armor Plating Hardened Light Armor Plating Hacking Suite Light Assault Rifle Shotgun Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Large Matter Pod Structural Scanner Utility Shielding Light Armor Plating Hacking Suite Light Assault Rifle Shotgun Shotgun [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 15 | 2 10 . 3 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 6 . 3 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 4 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 4 . 6 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 7 | . 3 . 4 Highest Loss Streak 6 | . 2 . 6 Average Slot Usage (%) 96 | . 97 85 75 Engine 13 | . 14 14 8 Treads 25 | . 26 14 8 Storage 27 | . 27 28 22 Energy Gun 3 | . 3 . 8 Ballistic Gun 24 | . 24 28 27 Naked Turns . | . . . . Heaviest Build 80 | 12 77 77 80 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 23 | . 3 3 23 Average Overweight (x) 1 | . 1 3 3 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 6 20 17 16 Average Carried 14 | 6 13 17 15 Final Capacity 20 | 6 20 20 20 Final Carried 17 | 6 17 17 16 Class Distribution -------------------- 91% | Hauler-Mutant 4% | Mutant 3% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 782 | 220 441 88 33 Remotely . | . . . . Salvage Created 1075 | . 871 111 93 Parts 71 | . 60 4 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 18 5 2 Guns 23 | . 16 5 2 AOE 2 | . 2 . . Classes Destroyed 9 | . 7 . 2 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 17 | . 15 2 . Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 1 Combat Bots Only 6 | . 6 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1691 | . 792 170 729 Core 240 | . 105 7 128 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 93 | . 70 12 11 Largest 4 | . 2 2 4 Hottest 106 | . 60 46 106 Shots Fired 187 | . 129 24 34 Gun 187 | . 129 24 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 153 | . 101 24 28 Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic 22 | . 16 . 6 Robot Hit Streak 13 | . 13 12 6 Robot Miss Streak 7 | . 7 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 134 | . 93 16 25 Core Hits 63 | . 46 9 8 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1518 | . 968 241 309 Guns 1438 | . 888 241 309 Cannons . | . . . . Explosions 66 | . 66 . . Melee . | . . . . Ramming 14 | . 14 . . Kinetic 1102 | . 613 241 248 Thermal 180 | . 180 . . Explosive . | . . . . Electromagnetic 222 | . 161 . 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 1 | . 1 . . Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 283 | . 144 7 283 Average Temperature 58 | . 28 3 170 Received Heat Transfer 741 | . 378 69 294 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 350 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | . 212 121 100 Initial 46 | . . 1 46 Average 52 | . 52 56 60 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 97 100 100 Level 1 2 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 35 5 6 Peak Tracking Total 7 | . 7 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 5 | . 4 . 1 Failed 14 | . 12 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 8 . 3 Terminals 17 | . 14 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . . 1 Unreport Threat 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2800 | 6 2551 121 122 Spaces Moved 963 | 3 891 36 33 Core 1 | . . . 1 Treads 960 | 1 891 36 32 Legs 2 | 2 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 220 220 Average Speed 186 | 133 183 220 249 Slowest Speed 1200 | 160 220 220 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 98 13 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1796 | 4 1689 55 48 Wait 704 | . 696 8 . Move 960 | 2 890 35 33 Hop . | . . . . Pick Up 14 | . 13 . 1 Fast Attach 2 | . 2 . . Attach 4 | . 2 . 2 Detach . | . . . . Swap 9 | 2 6 . 1 Drop 6 | . 6 . . Fire 93 | . 70 12 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 8) 446 | -10/Materials | Build established: Hauler-Mutant 1679 | -10/Materials | Discovered new exit (range 16) 1794 | -10/Materials | Discovered new exit (range 8) 2397 | -10/Materials | Discovered new exit (range 13) 2558 | -10/Materials | Entered Mines 2662 | -10/Mines | Discovered new exit (range 5) 2679 | -10/Mines | Entered Materials 2679 | -9/Materials | Evolved 2 slots: Weapon x2 2735 | -9/Materials | Identified exit to Materials 2801 | -9/Materials | Self-destructed Last Messages --------------- (15,86) (15,9) (91,17) Map updated. 02758_ Y-45 Defender destroyed. 02758_ Switching to secondary target: G-34 Mercenary. 02763_ U-05 Engineer lays Concrete. 02769_ G-34 Mercenary IFF system glitched. 02771_ Lgt. Assault Rifle destroyed. 02771_ U-05 Engineer destroyed. 02773_ Imp. Ion Engine destroyed. 02773_ EM Pulse Gun destroyed. 02774_ Lgt. Treads destroyed. 02786_ L-31 Rogue destroyed. 02789_ Acquired 33 matter. 02790_ G-34 Mercenary misfires. 02792_ Shotgun destroyed. 02794_ G-34 Mercenary IFF system glitched. 02796_ Shotgun destroyed. 02800_ G-34 Mercenary misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??????????????##w ????????#######????????????????? | | ??????????????# u####### #????????????????? | | ?????????????## = #????????????????? | | ?????????? [%!g=gg = #????????????????? | | ??????????????# * |%! /@! #????????????????? | | ??????????????# ####### #????????????????? | | ??????????????????????????## ###########???????? | | ???????????????????????????# # ! #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# + #???????? | | ???????????????????????????# # "T" #???????? | | ???????????????????????????# ###########???????? | | ??????????????????????????## ##????????????????? | | ??????????????????????????# ########?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# ########?????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeCompositeClaws Manual? 0 Play Time 00:13:15 Cumulative 238.9 hours Start 2021.01.14 @ 09:48:38 End 2021.01.14 @ 10:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 93 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd6c807-26e7-413a-9e38-20376dced52c