Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 17:57:24 Player: Heni Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (2796) 2796 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 5834 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 20/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Structural Scanner Hacking Suite Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner Light Armor Plating Medium Armor Plating Hacking Suite Heavy Assault Rifle Autogun Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Plasma Cutter Great Maul [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 79 | 8 14 2 39 . . 1 15 Power 11 | 1 2 1 5 . . 1 1 Engine 7 | 1 1 . 5 . . . . Core 4 | . 1 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 26 | 2 4 . 15 . . . 5 Treads 24 | 2 4 . 15 . . . 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 20 | 2 6 . 8 . . . 4 Device 6 | 1 2 . 3 . . . . Storage 6 | 1 4 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 4 . . . 4 Artifact . | . . . . . . . . Weapon 22 | 3 2 1 11 . . . 5 Energy Gun 10 | 3 2 1 4 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . . 5 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 24 | . 1 . 4 . . . 19 Power 4 | . . . 2 . . . 2 Propulsion 7 | . . . . . . . 7 Utility 7 | . 1 . 1 . . . 5 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 14 | . 1 . 2 . . . 14 To Critical Strikes . | . . . . . . . . Average Backups 15 | 4 9 12 16 20 20 20 18 Power . | . 1 1 . 1 1 1 . Propulsion 5 | 2 3 5 6 7 7 7 6 Utility 3 | . 1 2 3 5 5 5 4 Weapon 4 | . 2 3 5 6 6 6 4 Tool/Special . | . . . . . . . . Unused Backups 16 | . 4 1 3 . . 1 7 Power 2 | . . 1 . . . 1 . Propulsion 8 | . 4 . 1 . . . 3 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 76 Engine 6 | . 4 . 9 11 11 2 . Core 4 | . 9 14 1 . . 8 8 Treads 31 | . 27 28 32 33 33 33 22 Device 13 | . 13 14 14 11 11 11 7 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . 7 11 11 11 13 Energy Gun 16 | . 27 28 6 22 22 22 9 Ballistic Gun 7 | . . . 14 . . . 2 Peak Build Rating 26 | 7 14 18 23 23 23 24 26 Average Rating 17 | 5 12 16 17 23 23 23 21 On Entrance 16 | . 7 14 18 23 23 23 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 69 | 13 32 34 62 62 62 62 69 Greatest Support 69 | 40 40 40 69 69 69 69 69 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 16 | 7 11 15 17 20 20 20 19 Most Carried 20 | 6 11 14 20 20 20 20 20 Average Carried 15 | 4 9 12 16 20 20 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 6 11 13 20 20 20 20 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1788 | 278 190 20 1111 . . 10 179 Remotely . | . . . . . . . . Salvage Created 4060 | 81 662 56 1833 56 . 424 948 Parts 220 | 5 40 4 111 6 . 14 40 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 5 | . 2 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 76 | . 16 1 29 3 . 6 21 Guns 57 | . 15 1 26 3 . 6 6 AOE 18 | . . . 3 . . . 15 Classes Destroyed 13 | 2 6 . 3 . . 1 1 Worker 3 | . 2 . 1 . . . . Builder 2 | . . . 2 . . . . Tunneler 3 | 1 . . 1 . . 1 . Hauler 7 | . 2 . 5 . . . . Recycler 7 | 1 . . 5 . . 1 . Operator 3 | . 2 . 1 . . . . Watcher 5 | . 1 . 4 . . . . Swarmer 23 | . 6 . 10 3 . . 4 Grunt 37 | . 10 1 9 . . 4 13 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . 1 . . 1 1 Protector 2 | . . . . . . . 2 Sentry 10 | . . . 9 . . . 1 Best Kill Streak 12 | 2 4 1 6 3 . 4 12 Combat Bots Only 12 | . 5 1 6 3 . 3 12 Max Kills in Single Turn 4 | 1 2 1 4 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 405 | . 83 2 148 2 . 18 152 Missed 101 | . 16 . 28 1 . 8 48 Hits 304 | . 67 2 120 1 . 10 104 Melee 17 | . . . 4 . . 2 11 Projectile 287 | . 67 2 116 1 . 8 93 Critical Strikes 11 | . . . 5 . . 1 5 Damage Taken 5366 | . 637 35 1624 7 . 213 2850 Core 998 | . 174 . 184 . . 83 557 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 69 | . . . 69 . . . . Core Remaining (%) 54 | 100 . 30 . . . 33 . Volleys Fired 243 | 8 57 2 127 2 . 15 32 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 131 | 100 112 131 131 90 . 90 90 Shots Fired 465 | 16 114 4 251 4 . 30 46 Gun 449 | 16 114 4 250 4 . 30 31 Cannon . | . . . . . . . . Launcher 16 | . . . 1 . . . 15 Special . | . . . . . . . . Kinetic 193 | . . . 190 . . . 3 Thermal 182 | 16 114 4 48 . . . . Explosive 2 | . . . 1 . . . 1 Electromagnetic 88 | . . . 12 4 . 30 42 Robot Hit Streak 15 | 6 10 7 15 9 . 11 7 Robot Miss Streak 5 | 1 3 . 3 2 . 4 5 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . 3 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 314 | 12 75 4 164 3 . 26 30 Core Hits 176 | 3 32 2 73 3 . 18 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 4 . . . . . . Burn 5 | 1 4 . . . . . . Melee Attacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7064 | 129 1162 70 2783 40 . 594 2286 Guns 4716 | 126 1136 70 2513 40 . 444 387 Cannons . | . . . . . . . . Explosions 2236 | . . . 226 . . 111 1899 Melee . | . . . . . . . . Ramming 112 | 3 26 . 44 . . 39 . Kinetic 1855 | . . . 1826 . . . 29 Thermal 2775 | 126 1136 70 563 . . 111 769 Explosive 414 | . . . 181 . . . 233 Electromagnetic 1908 | . . . 169 40 . 444 1255 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . . . . . . . 23 Average Corruption 15 | . . . . . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . 6 . . . . Projectiles . | . . . . . . . . Explosions 6 | . . . 6 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 268 | . . . 30 . . 22 216 Shots 12 | . . . 1 . . 1 10 Rammed 19 | 1 7 . 6 . . 5 . Targets Rammed 19 | 1 7 . 6 . . 5 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 386 | 236 386 84 84 . . 28 53 Average Temperature 80 | 117 114 47 19 . . 13 18 Received Heat Transfer 1569 | . 225 18 498 . . 90 738 Effects 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . 1 . . 4 4 Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 8 | . 4 . 4 . . . . Heat Transferred 6233 | 444 3145 148 1271 . . 150 1075 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . . 1 . . 2 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . . . . . 2 Low Security (%) 96 | 100 96 100 100 100 . 100 38 Level 1 2 | . 3 . . . . . 33 Level 2 1 | . . . . . . . 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 456 | 10 220 41 196 142 . 72 456 Initial 72 | . . 26 . 72 . . . Average 94 | . 105 17 108 133 . 13 242 Influence Increases 2557 | 10 567 45 1004 70 . 162 699 Destroy 0b10 Robot/C 1480 | . 320 20 580 60 . 120 380 Destroy 0b10 Robot/NC 160 | 10 35 . 95 . . 10 10 Destroy Leader 364 | . 76 10 188 10 . 20 60 Successful Hack 110 | . 56 . 54 . . . . Select Force Hacks 30 | . . . 30 . . . . Disable Machine 75 | . 30 . 15 . . . 30 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 53 | . 5 . 12 . . 12 24 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 120 | . 30 15 30 . . . 45 Influence Decreases 2148 | 10 499 113 817 135 122 162 290 Entered New Map 279 | . . 42 . 115 122 . . Time Decay 1462 | 10 489 71 610 20 . 162 100 Lost Part 240 | . 10 . 40 . . . 190 Purge Threat 167 | . . . 167 . . . . Squads Dispatched 13 | . 4 . 3 . . . 6 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 3 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 33 2 49 1 . 6 35 Peak Tracking Total 9 | . 6 2 4 1 . 3 9 Tactical Retreats 7 | . 2 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 2 . 1 . . . 3 Max in Single Turn 1 | . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 7 . 13 . 1 . . Terminals 15 | . 6 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 76 | . 30 . 45 . 1 . . Successful 44 | . 15 . 28 . 1 . . Failed 31 | . 14 . 17 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 45 | . 24 . 21 . . . . Terminals 58 | . 27 . 31 . . . . Fabricators . | . . . . . . . . Repair Stations 11 | . 3 . 8 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 4 . 11 . 1 . . Record 1 | . . . . . 1 . . Robot Analysis 4 | . 2 . 2 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Transport Status 2 | . . . 2 . . . . Hauler Manifests 2 | . . . 2 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 1 . 5 . . . . Scan Component 4 | . 1 . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 10 . 8 . . . . Terminals 17 | . 10 . 7 . . . . Botnet 5 | . 4 . 1 . . . . Skim 12 | . 6 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 19 | . 7 . 12 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 2 | . . . 2 . . . . Time 82 | . . . 82 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2468 | 25 189 . 2254 . . . . Structural 2254 | . . . 2254 . . . . Seismic 214 | 25 189 . . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6034 | 135 1496 180 2783 42 389 778 231 Spaces Moved 2885 | 58 622 93 1335 23 244 450 60 Core 3 | 1 . . . . . . 2 Treads 2882 | 57 622 93 1335 23 244 450 58 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 159 | 158 160 160 160 160 160 160 161 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered 3 | . . . . . . . 3 Exploration Rate (%) 46 | 6 97 16 88 7 67 84 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 2 | . . . 1 . . . 1 Terrain Destroyed 50 | . . . 8 . . 13 29 Melee 2 | . . . 1 . . . 1 Projectile . | . . . . . . . . AOE 48 | . . . 7 . . 13 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3848 | 81 1012 120 1747 24 243 477 144 Wait 497 | 1 285 20 161 . . 4 26 Move 2878 | 57 621 92 1334 22 243 449 60 Hop . | . . . . . . . . Pick Up 52 | 6 8 2 32 . . 1 3 Fast Attach 22 | 7 6 . 5 . . . 4 Attach 24 | . . . 12 . . . 12 Detach 3 | . 1 . 2 . . . . Swap 44 | 1 11 2 26 . . 1 3 Drop 63 | . 16 2 41 . . 2 2 Fire 243 | 8 57 2 127 2 . 15 32 Melee 2 | . . . 1 . . . 1 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 19 | 1 7 . 6 . . 5 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 574 | -10/Materials | Core integrity fell below 50% 615 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Discovered new exit (range 9) 1134 | -10/Materials | Discovered new exit (range 8) 1172 | -10/Materials | Central database locked down 1218 | -10/Materials | Learned location of 2 exits from Mines 1264 | -10/Materials | Learned 4 Recycling zone layouts 1323 | -10/Materials | Learned location of 2 exits from Subcaves 1336 | -10/Materials | Learned Storage security intel 1358 | -10/Materials | Identified exit to Subcaves 1358 | -10/Materials | Learned location of 1 exit from Materials 1388 | -10/Materials | Learned location of 2 exits from Materials 1632 | -10/Materials | Entered Mines 1633 | -10/Mines | Identified exit to Materials 1635 | -10/Mines | Met a Derelict bent on vengeance 1752 | -10/Mines | Learned 2 Materials zone layouts 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Identified exit to Mines 1813 | -9/Materials | Identified exit to Materials 2089 | -9/Materials | Repaired Beamcaster 2468 | -9/Materials | Discovered exit to Materials (range 15) 2915 | -9/Materials | Build established: Scavenger-Mutant 3484 | -9/Materials | Learned location of 1 exit from Recycling 3582 | -9/Materials | Learned Storage trap positions 3614 | -9/Materials | Learned location of 2 exits from Materials 3636 | -9/Materials | Learned 2 Storage zone layouts 3648 | -9/Materials | Loaded intel: 13 trap records 3669 | -9/Materials | Learned location of 1 exit from Storage 3701 | -9/Materials | Learned Storage stockpile data 3744 | -9/Materials | Learned 4 Recycling zone layouts 4148 | -9/Materials | Build established: Mutant 4438 | -9/Materials | Repaired Imp. Treads+ 4595 | -9/Materials | Entered Mines 4629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4630 | -9/Mines | Discovered new exit (range 5) 4637 | -9/Mines | Entered Exiles 4676 | -9/Exiles | Met 8R-AWN 4701 | -9/Exiles | Met EX-HEX 4780 | -9/Exiles | Met EX-DEC 4809 | -9/Exiles | Learned location of Zion (-6) 4853 | -9/Exiles | Met EX-BIN 5009 | -9/Exiles | Discovered new exit (range 14) 5026 | -9/Exiles | Entered Mines 5066 | -8/Mines | Discovered exit to Materials (range 14) 5301 | -8/Mines | Core integrity fell below 50% 5739 | -8/Mines | Discovered exit to Materials (range 6) 5804 | -8/Mines | Entered Materials 5804 | -8/Materials | Evolved 2 slots: Utility x2 5805 | -8/Materials | Identified exit to Storage 5806 | -8/Materials | Identified exit to Factory 5888 | -8/Materials | Garrison activated, responded to threat 5945 | -8/Materials | System corruption reached 10% 5955 | -8/Materials | Destroyed 12 combat bots 5955 | -8/Materials | Lost 5 parts (1n2u2w) 5986 | -8/Materials | Crushed by falling debris 5988 | -8/Materials | Crushed by falling debris 5999 | -8/Materials | Crushed by falling debris 6003 | -8/Materials | Core integrity fell below 50% 6028 | -8/Materials | Core integrity fell below 20% 6033 | -8/Materials | Released all parts (4) 6035 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06020_ 51 Matter crushed. 06020_ Lgt. Nuclear Core destroyed. 06023_ Imp. Treads+ destroyed. 06024_ Shock Bomb Launcher destroyed. 06025_ Imp. Treads+ destroyed. 06025_ U-05 Engineer lays Concrete. 06027_ Lgt. Armor Plating severed. 06027_ U-05 Engineer lays Concrete. 06027_ Acquired Lgt. Armor Plating. 06028_ U-05 Engineer lays Concrete. 06030_ System corrupted: Matter fused (-7). 06030_ U-05 Engineer lays Concrete. 06032_ The unstable cave ceiling collapses. 06032_ U-05 Engineer lays Concrete. 06033_ Released Hcp. Storage Unit. 06033_ Released Imp. Flight Unit. 06033_ Released Lgt. Armor Plating. 06033_ Dropped Corrupted Lgt. Treads. 06033_ U-05 Engineer lays Concrete. 06035_ Acquired Imp. Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######################?????????????????????? | | ??????# # # """ #??????????????????? | | ??????# # # """"" #??????????????????? | | ??????# # # """"" #??????????????????? | | ??????# + + """"" #??????????????????? | | ??????# # # """ #??????????????????? | | ??????# # # #??????????????????? | | ??????# # # #??????????????????? | | ??????# # # [ #??????????????????? | | ??????########### ### #+######?????????????????? | | ????????????????# #?### # !!#?????????????????? | | ????????????????# ###;# ## !!#?????????????????? | | ?????????????#### u = !!#?????????????????? | | ????????????##! =u !!#?????????????????? | | ????????????#! =[ #?????????????????? | | ????????????#! =%=g #?????????????????? | | ????????????#! ==%g=%= #?????????????????? | | ????????????#! !*g[## #?????????????????? | | ????????????##! = %%===###?????????????????? | | ?????????????#### ! %@!l##???????????????????? | | ????????????????# =% =[]##???????????????????? | | ????????????????# !##????????????????????? | | ????????????????# "G"! #?????????????????????? | | ????????????????# " #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ??????????????? !#?????????????????????? | | ?????????????? w %#?????????????????????? | | ????????????? % #?????????????????????? | | ?????????????? %#?????????????????????? | | ??????????????????"""% #?????????????????????? | | ??????????????????"""%% #?????????????????????? | | ????????????????????"%%%sss??????????????????????? | | ????????????????????""%%% ??????????????????????? | | ??????????????????????%%us ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 360 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 70% | -9/Materials Imp. Treads | 72% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilTerrainLink Manual? 0 Play Time 01:22:27 Cumulative 666.5 hours Start 2025.10.23 @ 23:13:25 End 2025.12.05 @ 17:57:24 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 369 Adventurer 112 Explorer 103 Win Type - Total 43 Types 26/0/9/3/0/0/4/1/0/0 Lore% 65 Gallery% 77 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: adf294fd-8499-42f0-bdfc-a9ad0afce8e4