Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 19:31:14 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (491) 491 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1926 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Cannon Rocket Launcher > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Beam Cannon Battle Cannon Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 22 | 7 4 1 10 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 3 . Treads . | . . . . . Leg 6 | 2 . 1 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . 1 . Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 . 4 . Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 8 | . 6 10 9 10 Power 1 | . 1 1 1 2 Propulsion . | . . 1 . 1 Utility . | . . 1 . . Weapon 6 | . 4 7 7 7 Tool/Special . | . . . . . Unused Backups 13 | 1 1 2 3 6 Power 5 | . 1 1 1 2 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 6 | 1 . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 98 100 Engine 12 | . 14 14 11 11 Leg 30 | . 28 28 32 33 Device 18 | . 14 14 22 22 Storage 12 | . 14 14 11 11 Energy Gun 10 | . 14 14 7 . Energy Cannon 8 | . 8 14 7 . Ballistic Cannon 2 | . 2 . 3 11 Launcher 2 | . . . 3 10 Peak Build Rating 14 | 7 8 8 14 14 Average Rating 10 | 5 7 7 13 13 On Entrance 7 | . 7 8 8 13 Avg Prop Armor Cover (%) 7 | 18 . . 6 . Naked Turns . | . . . . . Heaviest Build 27 | 15 21 21 27 27 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | 2 1 1 2 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 10 10 10 10 Average Carried 8 | . 6 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 10 10 10 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 540 | 282 37 33 155 33 Remotely . | . . . . . Salvage Created 789 | 122 208 109 350 . Parts 50 | 6 15 4 25 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 16 | . 4 2 10 . Guns 4 | . . . 4 . Cannons 7 | . 1 2 4 . AOE 5 | . 3 . 2 . Classes Destroyed 9 | 2 5 . 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Watcher 2 | . 1 . 1 . Swarmer 7 | . 3 . 4 . Grunt 6 | . 1 2 3 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 8 | 2 8 2 5 . Combat Bots Only 4 | . 4 2 4 . Max Kills in Single Turn 4 | 1 4 1 2 . Gunslinging . | . . . . . Exploded 3 | . 3 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 39 | . 6 4 29 . Missed 9 | . . 3 6 . Hits 30 | . 6 1 23 . Melee 1 | . . . 1 . Projectile 29 | . 6 1 22 . Critical Strikes 2 | . . . 2 . Damage Taken 495 | . 72 13 342 68 Core 38 | . 18 . 20 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 188 | . . . 188 . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 29 | 4 4 3 18 . Largest 2 | 2 2 2 2 . Hottest 105 | 60 100 100 105 . Shots Fired 58 | 8 8 6 36 . Gun 33 | 8 4 3 18 . Cannon 21 | . 3 3 15 . Launcher 4 | . 1 . 3 . Special . | . . . . . Kinetic 5 | 4 . . 1 . Thermal 20 | . 3 3 14 . Explosive 4 | . 1 . 3 . Electromagnetic 29 | 4 4 3 18 . Robot Hit Streak 10 | 5 6 3 10 . Robot Miss Streak 3 | 1 1 2 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | 6 5 4 23 . Core Hits 30 | 3 9 3 15 . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 2 . . . . Destroy 1 | 1 . . . . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1164 | 78 479 61 546 . Guns 331 | 78 55 26 172 . Cannons 246 | . 18 35 193 . Explosions 587 | . 406 . 181 . Melee . | . . . . . Ramming . | . . . . . Kinetic 43 | 27 . . 16 . Thermal 449 | . 184 35 230 . Explosive 223 | . 95 . 128 . Electromagnetic 449 | 51 200 26 172 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . 31 . . . Projectiles . | . . . . . Explosions 31 | . 31 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . 21 . 23 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 78 126 63 . Average Temperature 32 | . 28 64 23 . Received Heat Transfer 120 | . 15 9 96 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 831 | . 287 74 470 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | 5 122 85 121 8 Initial 35 | . . 35 . 8 Average 18 | . 18 17 24 1 Influence Increases 496 | 10 132 50 304 . Destroy 0b10 Robot/C 320 | . 80 40 200 . Destroy 0b10 Robot/NC 35 | 10 20 . 5 . Destroy Leader 74 | . 12 10 52 . Successful Hack 5 | . . . 5 . Disable Machine 15 | . 15 . . . Destroy Structure 32 | . 5 . 27 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 496 | 10 40 142 282 22 Entered New Map 71 | . . 57 . 14 Time Decay 324 | 10 40 85 181 8 Lost Part 10 | . . . 10 . Purge Threat 91 | . . . 91 . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 14 2 14 . Peak Tracking Total 5 | . 5 2 4 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . . . 5 1 Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . . . 14 1 Successful 11 | . . . 10 1 Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 2 | . . . 2 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Open Door 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . . . 3 . Time 94 | . . . 94 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1724 | 38 342 453 778 113 Seismic 1724 | 38 342 453 778 113 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1773 | 87 342 453 778 113 Spaces Moved 926 | 57 195 231 337 106 Core 16 | 16 . . . . Treads . | . . . . . Legs 910 | 41 195 231 337 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 105 105 Average Speed 149 | 110 158 190 138 105 Slowest Speed 260 | 150 190 190 260 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 35 65 28 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 29 | . 5 . 24 . Melee . | . . . . . Projectile . | . . . . . AOE 29 | . 5 . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1247 | 70 220 242 608 107 Wait 232 | . 3 1 228 . Move 922 | 56 194 230 336 106 Hop . | . . . . . Pick Up 21 | 2 11 3 5 . Fast Attach 11 | 7 . . 4 . Attach 2 | . . . 2 . Detach . | . . . . . Swap 17 | . 5 1 10 1 Drop 13 | 1 3 4 5 . Fire 29 | 4 4 3 18 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Entered Mines 640 | -10/Mines | Discovered new exit (range 14) 776 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 787 | -10/Mines | Discovered new exit (range 10) 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | Build established: Scavenger-Mutant 1332 | -9/Materials | Repaired Aluminum Leg 1370 | -9/Materials | Repaired Broken Aluminum Leg 1403 | -9/Materials | Repaired Hvy. EM Pulse Gun 1600 | -9/Materials | Central database locked down 1629 | -9/Materials | Discovered new exit (range 13) 1661 | -9/Materials | Entered Mines 1700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1767 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1774 | -9/Mines | Self-destructed Last Messages --------------- 01766_ Current location identified: Mines >>Open Door Sealed Doors opened. 01767_ RW-8WA(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01767_ RW-8WA(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01767_ Tosses Imp. Trap Extractor to the ground. 01767_ RW-8WA(g) triggered Blade Trap. 01767_ Massive razor-sharp blades shoot up from within the floor. 01767_ Carbon-fiber Leg severed. 01767_ Imp. Heat Sink severed. 01770_ Triggered EMP Trap. 01770_ A bubble of electromagnetic force engulfs the area. 01770_ Machine disabled. 01770_ SHOP.Sys disabled. 01771_ Triggered Explosive Trap. 01771_ An explosion rips through the floor. 01773_ Triggered Proton Bomb Trap. 01773_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????# #?????## # ##??????? ????????? | | ??????# #?????# ###????? ????????? | | ??????# ?????# ##???? """?????? | | ??????####?????# #???? """?????? | | ??????????????## #???? 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EM Pulse Gun | 40% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainServoMultirail Manual? 0 Play Time 00:28:39 Cumulative 63.2 hours Start 2026.03.20 @ 19:53:53 End 2026.03.21 @ 19:31:14 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dc0880c-c0dd-4e6b-af61-cfd99cf0dcbc