Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 20:40:37 Player: Chubbicat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (168) 840 Value Destroyed (5264) 5264 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1973) 1973 TOTAL SCORE: 13777 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 1075 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Large Storage Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Modified TNC Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Armored Leg Coolant Injector Advanced Sensor Array Targeting Computer Kinecellerator Gauss Rifle Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Modified TNC Device Improved Heat Sink Storage Small Storage Unit Processor Modified TNC Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . 1 . . Utility 3 | . . . . . . . 1 . . . 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 106 | 8 8 3 19 . 1 . 15 4 8 8 4 . 2 24 2 . Power 15 | 1 1 . 2 . . . 1 2 2 1 1 . . 3 1 . Engine 13 | 1 1 . 2 . . . 1 . 2 1 1 . . 3 1 . Core 2 | . . . . . . . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 . 9 . . . 7 1 2 4 . . 1 7 1 . Treads 2 | . 2 . . . . . . . . . . . . . . . Leg 32 | 2 . . 7 . . . 7 1 2 4 . . 1 7 1 . Wheel 2 | . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 27 | 3 . 3 3 . . . 5 . . 2 3 . 1 7 . . Device 13 | 2 . 1 1 . . . 2 . . 2 2 . . 3 . . Storage 5 | 1 . 1 . . . . 2 . . . . . . 1 . . Processor 7 | . . 1 2 . . . 1 . . . 1 . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 . 5 . 1 . 2 1 4 1 . . . 7 . . Energy Gun 2 | 1 . . . . . . . . 1 . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . Ballistic Gun 13 | 1 5 . 2 . 1 . . 1 1 . . . . 2 . . Ballistic Cannon 10 | . . . . . . . 2 . 2 1 . . . 5 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 . System Corruption 14 | . . . . . . . . . . . . . . 5 9 . Parts Lost 55 | . 1 1 6 . . . 1 5 7 6 . . . 21 1 6 Power 9 | . . . 1 . . . . 2 2 1 . . . 3 . . Propulsion 23 | . . . 3 . . . 1 2 3 4 . . . 9 . 1 Utility 9 | . . 1 . . . . . . . 1 . . . 3 1 3 Weapon 14 | . 1 . 2 . . . . 1 2 . . . . 6 . 2 Highest Loss Streak 14 | . 1 1 4 . . . 1 2 4 5 . . . 14 8 4 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Backups 10 | 5 7 7 6 8 7 8 11 13 13 14 14 14 14 13 5 3 Power 1 | . 2 2 1 1 1 1 1 1 1 1 1 2 2 1 . . Propulsion 1 | 3 1 . . . 1 1 1 2 . 1 . 1 1 2 . . Utility 4 | . 1 2 2 4 3 4 3 4 6 7 7 8 6 4 5 3 Weapon 3 | . 2 3 2 2 1 2 3 4 3 3 3 2 3 4 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 43 | . 5 1 6 . 4 . 4 . 2 . 4 . 8 7 1 1 Power 11 | . 2 1 3 . . . 1 . . . 1 . 1 2 . . Propulsion 4 | . 2 . . . . . . . 1 . . . 1 . . . Utility 18 | . . . 2 . 2 . 3 . 1 . 2 . 5 1 1 1 Weapon 9 | . 1 . 1 . 2 . . . . . 1 . . 4 . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 100 99 88 100 93 88 91 97 98 93 99 100 100 94 33 18 Engine 9 | . 14 14 10 11 11 11 9 1 7 8 15 15 15 11 . . Treads 3 | . 20 28 2 . . . . . . . . . . . . . Leg 29 | . 7 . 27 44 44 44 35 35 35 31 30 30 30 30 6 3 Device 5 | . 14 4 5 . . . 6 9 9 8 7 7 . 8 . 1 Storage 9 | . 14 22 10 11 11 11 9 9 9 9 7 7 7 6 . . Processor 10 | . . . 5 11 11 11 11 9 9 9 14 15 22 16 13 11 Energy Cannon 4 | . . . 12 22 10 . 8 4 3 . . . . . . . Ballistic Gun 8 | . 25 28 9 . 5 11 6 4 4 9 7 7 7 6 . . Ballistic Cannon 7 | . . . . . . . 4 15 13 18 15 15 15 12 12 1 Peak Build Rating 59 | 9 12 13 15 13 26 26 47 38 38 36 40 39 41 59 26 26 Average Rating 28 | 7 9 11 12 13 19 26 40 34 34 32 38 39 40 54 20 8 On Entrance 23 | . 9 12 13 13 13 26 26 38 31 35 32 39 39 41 19 20 Avg Prop Armor Cover (%) 5 | . . . 6 . . . . 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 17 21 23 23 25 25 47 47 48 44 47 44 44 65 36 4 Greatest Support 79 | 20 40 40 40 40 40 40 58 58 50 53 46 46 51 79 20 20 Greatest Overweight (x) 5 | . . . 5 . . . 1 . 1 1 1 . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 7 7 8 8 8 12 15 15 15 15 15 15 15 5 5 Most Carried 15 | 7 8 8 8 8 8 8 15 15 15 15 15 15 15 15 8 4 Average Carried 10 | 5 7 7 6 8 7 8 11 13 13 14 14 14 14 13 5 3 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 8 8 8 8 14 15 15 15 15 15 15 9 5 3 Class Distribution -------------------- 43% | Scavenger-Skirmisher 27% | Scavenger-Mutant 24% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Matter Collected 4336 | 253 291 260 418 . . 10 405 536 655 465 112 40 125 654 112 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5583 | 22 337 389 1083 . . 34 1455 455 389 578 114 . 158 529 . 40 Parts 309 | 4 24 20 57 . . 2 71 25 32 26 11 . 4 33 . . Haulers Intercepted 8 | . . . 3 . . . . . 1 1 1 . 1 1 . . Recyclers Shooed 11 | . . 2 1 . . . 1 . . 5 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Combat Hostiles Destroyed 124 | . 13 12 15 . . 3 27 18 14 9 1 . 1 10 . 1 Guns 57 | . 13 12 8 . . 3 14 1 3 1 . . . 2 . . Cannons 66 | . . . 7 . . . 13 17 11 8 1 . 1 7 . 1 Classes Destroyed 18 | 1 3 1 7 . . . 1 1 1 . . . . 3 . . Worker 5 | . . . 2 . . . . . 1 . . . . 2 . . Builder 8 | . . . 1 . . . 1 . 3 1 1 . . 1 . . Tunneler 3 | 1 . 1 . . . . 1 . . . . . . . . . Hauler 8 | . . . 3 . . . . . 1 1 1 . 1 1 . . Recycler 9 | . . 2 2 . . . 2 . . 2 . . 1 . . . Mechanic 3 | . . . 2 . . . . . . . . . . 1 . . Operator 2 | . . . 2 . . . . . . . . . . . . . Watcher 6 | . 2 . 1 . . . 2 . . . 1 . . . . . Swarmer 35 | . 8 9 . . . 3 4 7 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 49 | . 5 3 11 . . . 17 2 5 4 1 . . . . 1 Brawler 4 | . . . 2 . . . 1 1 . . . . . . . . Duelist 4 | . . . . . . . 2 . 1 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . 2 . . . 3 2 2 4 . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . Hunter 5 | . . . . . . . . . 2 . . . . 3 . . Programmer 5 | . . . . . . . . 3 . . . . . 2 . . Thug 2 | . . . . . . . . 2 . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 1 4 4 11 . . 3 6 7 5 9 3 . 1 5 . 1 Combat Bots Only 7 | . 4 3 4 . . 3 6 7 5 5 1 . 1 5 . 1 Max Kills in Single Turn 2 | 1 2 2 2 . . 2 2 2 1 1 2 . 1 2 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Hostile Shots Fired 950 | . 101 41 87 . . 8 94 72 112 35 3 . 9 316 4 68 Missed 287 | . 35 12 22 . . 5 29 19 35 10 1 . 2 89 . 28 Hits 663 | . 66 29 65 . . 3 65 53 77 25 2 . 7 227 4 40 Melee 14 | . . . 3 . . . 3 1 . . . . . 3 4 . Projectile 649 | . 66 29 62 . . 3 62 52 77 25 2 . 7 224 . 40 Critical Strikes 27 | . . 1 2 . . . 5 1 6 . . . . 9 . 3 Part Disruptions 6 | . . . . . . . . 1 . . . . . 4 1 . Damage Taken 9315 | . 623 320 817 23 . 23 971 635 987 391 47 . 51 3621 76 730 Core 1489 | . 142 27 110 . . . 96 107 145 . . . . 435 41 386 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . . . 28 . . Regen/Repaired (Parts) 218 | . . . . . . . 87 . . . . 55 12 64 . . Core Remaining (%) 68 | 100 . 32 . . . 72 . . . 36 . . 100 . . . Volleys Fired 369 | 4 49 21 57 . . . 62 47 42 26 4 . 7 44 2 4 Largest 3 | 2 2 2 2 . . . 3 3 3 3 3 . 3 3 2 2 Hottest 183 | 60 60 46 136 . . . 148 148 183 108 105 . 105 125 88 88 Shots Fired 925 | 8 97 42 112 . . 9 167 131 117 78 12 . 21 121 4 6 Gun 428 | 8 97 42 58 . . 9 66 19 37 26 4 . 7 55 . . Cannon 497 | . . . 54 . . . 101 112 80 52 8 . 14 66 4 6 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 747 | 4 88 42 58 . . 9 108 103 93 78 12 . 21 121 4 6 Thermal 165 | . . . 54 . . . 59 28 24 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 13 | 4 9 . . . . . . . . . . . . . . . Robot Hit Streak 15 | 1 6 9 15 . . 3 11 8 10 7 3 . 7 8 1 4 Robot Miss Streak 9 | 3 5 6 5 . . 3 8 5 9 2 2 . 2 7 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 8 | . 5 1 1 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 . . Autonomous 76 | . . . . . . 9 67 . . . . . . . . . Shots Hit Robots 518 | 3 53 32 78 . . 4 99 48 61 47 7 . 13 66 2 5 Core Hits 268 | 1 24 22 43 . . 3 45 27 26 18 4 . 4 49 . 2 Critical Kills 2 | . 1 . . . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . . 1 . . . . . . . . Critical Strikes 24 | . 2 1 . . . . 3 5 4 2 1 . 2 4 . . Destroy 5 | . 2 1 . . . . 1 1 . . . . . . . . Blast 19 | . . . . . . . 2 4 4 2 1 . 2 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12635 | 40 599 448 1447 5 . 172 3024 1496 1627 1185 184 . 298 1882 59 169 Guns 5282 | 40 568 448 791 . . 146 1650 96 485 353 57 . 109 539 . . Cannons 7132 | . . . 655 . . . 1352 1400 1142 832 126 . 174 1223 59 169 Explosions 95 | . 31 . . . . . . . . . . . . 64 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 126 | . . . 1 5 . 26 22 . . . 1 . 15 56 . . Kinetic 10449 | 40 510 448 791 . . 146 2284 1233 1356 1185 183 . 283 1762 59 169 Thermal 1938 | . 31 . 655 . . . 718 263 271 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 122 | . 58 . . . . . . . . . . . . 64 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 3 . . . . . 1 1 1 2 2 2 10 19 19 Average Corruption 3 | . 2 3 . . . . . 1 1 1 2 2 2 5 19 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 73 | . 8 15 . . . . . 8 6 1 2 2 7 6 12 6 Message Errors 20 | . 4 6 . . . . . 1 . 1 . 1 1 1 3 2 Matter Fused 16 | . 1 4 . . . . . 2 2 . 2 . . 1 4 . Heat Flow Errors 11 | . . 1 . . . . . 1 2 . . 1 1 1 1 3 Energy Discharges 7 | . . 2 . . . . . 2 . . . . 3 . . . Data Loss (minor) 4 | . 1 1 . . . . . . . . . . 1 . 1 . Data Loss (major) 7 | . 1 . . . . . . 1 2 . . . 1 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 4 | . . 1 . . . . . 1 . . . . . 1 1 . Weapon Failures 3 | . 1 . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 192 | . 3 . 1 . . . 13 41 56 10 12 . . 48 8 . Projectiles 187 | . . . 1 . . . 11 41 56 10 12 . . 48 8 . Explosions 3 | . 3 . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . . . Knockbacks 52 | . . . . . . . 7 6 12 4 . . . 19 2 2 Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 49 | . . . . . . . 5 6 12 3 . . . 19 2 2 Secondary 2 | . . . . . . . 1 . . 1 . . . . . . Self-Inflicted Damage 102 | . 36 . . . . . . . . . . . . 66 . . Shots 3 | . 1 . . . . . . . . . . . . 2 . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 14 | . . . 1 1 . 3 1 . 1 . 1 . 1 5 . . Kicked 13 | . . . . 1 . 3 1 . 1 . 1 . 1 5 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 18 268 404 . . . 397 190 330 228 . . 170 322 314 214 Average Temperature 107 | . 9 82 152 . . . 153 52 101 147 . . 44 92 146 75 Received Heat Transfer 2191 | . 126 126 408 . . . 486 81 378 207 18 . 12 105 . 244 Effects 12 | . . . 6 . . . 4 . 1 . . . . 1 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . 2 . . . . . . 1 . . Interference 5 | . . . 3 . . . 2 . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 4 | . . 1 . . . . 2 . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . 1 . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . 1 . . . . . . . . Heat Transferred 3404 | . . . 1184 . . . 1295 444 481 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Maximum Alert Level 3 | . . . 1 . . . 2 3 2 1 . . 2 1 . . Low Security (%) 54 | 100 100 100 71 100 . 100 43 . . . 100 100 23 25 . . Level 1 21 | . . . 28 . . . 32 14 . 100 . . 33 74 . . Level 2 18 | . . . . . . . 23 36 100 . . . 43 . . . Level 3 5 | . . . . . . . . 49 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 946 | 5 143 155 263 85 . 76 566 946 539 364 138 22 479 376 . . Initial 460 | . . 36 31 85 . . . 365 460 222 138 22 . 210 . . Average 229 | . 82 82 132 12 . 9 234 668 480 291 102 3 314 258 . . Influence Increases 5387 | 5 359 350 504 . . 78 868 631 440 333 37 . 883 759 . 140 Destroy 0b10 Robot/C 2956 | . 260 240 300 . . 60 540 360 280 180 16 . 352 348 . 20 Destroy 0b10 Robot/NC 226 | 5 10 15 65 . . . 30 . 25 20 12 . 12 32 . . Destroy Leader 626 | . 64 50 78 . . 10 114 30 82 52 4 . 74 68 . . Allied During Kill 624 | . . . . . . . . . . . . . 438 186 . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . Successful Hack 69 | . 4 5 . . . . 12 16 . 4 4 . . 24 . . Disable Machine 102 | . 15 . 15 . . . 15 . . . . . . 57 . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . Destroy Structure 224 | . 6 . 1 . . 8 52 95 23 17 1 . 7 14 . . Lose Combat Pursuer 450 | . . 30 45 . . . 105 30 30 60 . . . 30 . 120 Influence Decreases 5337 | 5 266 363 363 221 . 78 306 247 858 556 277 65 454 1043 145 90 Entered New Map 1715 | . . 57 49 136 . . . 197 486 306 167 43 . 219 55 . Time Decay 2672 | 5 256 296 254 85 . 78 296 . 302 170 110 22 294 374 80 50 Lost Part 530 | . 10 10 60 . . . 10 50 70 60 . . . 210 10 40 Lost Ally 420 | . . . . . . . . . . 20 . . 160 240 . . Squads Dispatched 28 | . 3 . 4 . . . 4 . 2 1 1 . 6 7 . . Investigation 5 | . 2 . . . . . . . 1 . . . 1 1 . . Extermination 4 | . . . . . . . . . . . 1 . 1 2 . . Reinforcement 9 | . 1 . 4 . . . 2 . 1 . . . 1 . . . Assault 2 | . . . . . . . . . . . . . . 2 . . Garrison 8 | . . . . . . . 2 . . 1 . . 3 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Distress Signals 8 | . 2 . 1 . . . 2 . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 210 | . 19 14 27 5 . 3 35 17 18 17 2 . 8 29 3 13 Peak Tracking Total 13 | . 5 3 5 3 . 3 7 8 5 7 1 . 4 13 3 6 Tactical Retreats 19 | . . 2 2 2 . . 2 2 1 3 . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Traps Triggered 10 | . 1 . . . . . . . . 1 3 . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Machines Disabled 9 | . 1 . 1 . . . 1 2 . . . . . 4 . . Max in Single Turn 2 | . 1 . 1 . . . 1 1 . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Machines Accessed 31 | . 4 1 2 . 2 . 4 3 3 3 2 . 3 4 . . Terminals 21 | . 4 1 2 . . . 2 3 3 3 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 2 . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Total Hacks 55 | . 10 2 3 . 2 . 9 3 6 5 2 . 6 7 . . Successful 33 | . 3 1 2 . 2 . 7 3 2 4 1 . 4 4 . . Failed 22 | . 7 1 1 . . . 2 . 4 1 1 . 2 3 . . Catastrophic 4 | . 3 . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 38 | . 10 2 3 . . . 6 3 6 5 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . 3 5 . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Terminal Hacks 24 | . 3 1 2 . 2 . 4 3 2 4 1 . 1 1 . . Record 2 | . . . . . 1 . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 2 . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 3 2 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . . 1 2 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . . . 3 3 2 2 . . 2 2 . . Full Trace Events 5 | . 2 . . . . . . . 1 . . . 1 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . 1 2 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 6 . . . . . 2 . . Machine Destruction 8 | . . . . . . . . 6 . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Total Allies 21 | . . . . . . . . . . . . 21 . . . . Largest Group 21 | . . . . . . . . . . . . 21 21 13 . . Highest-Rated Group 579 | . . . . . . . . . . . . 579 579 378 . . Highest-Rated Ally 35 | . . . . . . . . . . . . 35 35 31 . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 2 1 1 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 288 | . . . . . . . . . . . . . 175 113 . . Total Damage 4257 | . . . . . . . . . . . . . 2496 1761 . . Kills 33 | . . . . . . . . . . . . . 22 11 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Active Infowar (turns) 6186 | 155 637 229 396 . . . 875 905 677 344 238 211 645 873 1 . Optics 131 | . . . 131 . . . . . . . . . . . . . Sensors 345 | . . . . . . . . . . . . . . 345 . . Terrain 1252 | 121 637 229 265 . . . . . . . . . . . . . Seismic 34 | 34 . . . . . . . . . . . . . . . . T.N.C. 4769 | . . . . . . . 875 905 677 344 238 211 645 873 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Turns Passed 9233 | 282 637 694 558 630 500 650 914 905 677 344 238 211 645 873 333 142 Spaces Moved 5996 | 121 311 372 261 521 410 539 503 622 341 177 174 148 461 552 298 185 Core 131 | 8 . . 5 . . . . . . . . . . . . 118 Treads 618 | . 227 372 19 . . . . . . . . . . . . . Legs 5197 | 113 84 . 187 521 410 539 503 622 341 177 174 148 461 552 298 67 Wheels 50 | . . . 50 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 80 120 120 120 120 120 120 120 120 120 116 111 105 50 Average Speed 123 | 115 149 160 121 120 120 120 121 120 142 137 120 120 117 115 107 69 Slowest Speed 300 | 120 160 160 300 120 120 120 190 120 190 190 190 120 120 260 175 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 55 79 29 61 78 91 46 72 33 33 5 76 12 16 44 35 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . . . . . Scrap Searched 4 | . . . . 1 . 2 . . . . . . . . 1 . Spaces Dug 3 | . . . . . . . . . . . . . . 3 . . Terrain Destroyed 121 | . 4 . . . . 9 50 . 23 17 . . 2 13 2 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 117 | . . . . . . 9 50 . 23 17 . . 2 13 2 1 AOE 4 | . 4 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Fac Low Low Total 7147 | 255 397 432 392 526 421 541 721 677 440 219 197 182 555 695 306 191 Wait 381 | 107 1 16 10 3 . . 99 1 32 . . 33 58 21 . . Move 5980 | 120 310 371 260 520 409 538 503 619 340 176 174 147 460 551 297 185 Hop . | . . . . . . . . . . . . . . . . . Pick Up 166 | 14 15 10 27 1 5 . 25 5 11 8 7 1 11 25 1 . Fast Attach 7 | . . . 1 . . . 1 . . . 1 . . 4 . . Attach 70 | 7 2 2 11 . 1 . 6 4 8 7 2 . . 14 4 2 Detach . | . . . . . . . . . . . . . . . . . Swap 51 | 2 8 2 8 . . . 10 1 3 1 2 . 2 12 . . Drop 102 | 1 12 8 17 1 6 . 14 . 3 1 6 1 11 19 2 . Fire 369 | 4 49 21 57 . . . 62 47 42 26 4 . 7 44 2 4 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . Kick 13 | . . . . 1 . 3 1 . 1 . 1 . 1 5 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Core integrity fell below 50% 920 | -10/Materials | Entered Mines 1106 | -10/Mines | Learned Materials stockpile data 1121 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1124 | -10/Mines | Found Prototype Device 1162 | -10/Mines | Discovered new exit (range 9) 1328 | -10/Mines | Found a hidden stash of uninstalled traps 1375 | -10/Mines | Learned Materials stockpile data 1552 | -10/Mines | Discovered new exit (range 9) 1614 | -10/Mines | Entered Materials 1614 | -9/Materials | Evolved 2 slots: Propulsion x2 1707 | -9/Materials | Lost 4 parts (2n2w) 2071 | -9/Materials | Build established: Scavenger-Mutant 2091 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Entered Mines 2221 | -9/Mines | Assembled infested the area 2245 | -9/Mines | Met 8R-AWN 2595 | -9/Mines | Discovered new exit (range 5) 2599 | -9/Mines | Identified exit to Exiles 2802 | -9/Mines | Entered Exiles 2820 | -9/Exiles | Discovered new exit (range 15) 2838 | -9/Exiles | Identified exit to Mines 2866 | -9/Exiles | Welcomed by 8R-AWN 2889 | -9/Exiles | Met EX-HEX 2938 | -9/Exiles | Met EX-BIN 2961 | -9/Exiles | Aligned with FarCom system 2962 | -9/Exiles | Given EX-Vault access code 3023 | -9/Exiles | Opened EX-Vault 3030 | -9/Exiles | Found Prototype Ballistic Gun 3035 | -9/Exiles | Identified AWS/Gauss 3038 | -9/Exiles | Found Modified TNC 3047 | -9/Exiles | Found 0b10 Alert Chip 3071 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3170 | -9/Exiles | Met EX-DEC 3193 | -9/Exiles | Visited The Gauntlet 3289 | -9/Exiles | Discovered exit to Mines (range 12) 3302 | -9/Exiles | Stole three prototypes: AWS/Gauss, Modified TNC, 0b10 Alert Chip 3302 | -9/Exiles | Entered Mines 3941 | -8/Mines | Discovered new exit (range 9) 3950 | -8/Mines | Identified exit to Materials 3952 | -8/Mines | Entered Materials 3952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4245 | -8/Materials | Build established: Scavenger-Skirmisher 4647 | -8/Materials | AWS/Gauss suddenly broke down 4721 | -8/Materials | Garrison activated, responded to threat 4817 | -8/Materials | Repaired Carbon-fiber Leg 4866 | -8/Materials | Identified exit to Garrison 4866 | -8/Materials | Entered Garrison 4886 | -8/Garrison | Learned Materials security intel 4890 | -8/Garrison | Triggered checkpoint 5346 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Destroyed 7 combat bots 5388 | -8/Garrison | Triggered checkpoint 5401 | -8/Garrison | Garrison Relay disabled 5445 | -8/Garrison | Discovered new exit (range 10) 5475 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5536 | -8/Garrison | Triggered checkpoint 5651 | -8/Garrison | Discovered new exit (range 8) 5691 | -8/Garrison | Garrison Relay disabled 5722 | -8/Garrison | Triggered checkpoint 5771 | -8/Garrison | Entered Materials 5896 | -8/Materials | Core integrity fell below 50% 5928 | -8/Materials | Lost 4 parts (1p2n1w) 6036 | -8/Materials | Identified exit to Storage 6350 | -8/Materials | Discovered new exit (range 14) 6448 | -8/Materials | Entered Storage 6450 | -8/Storage | FarCom data flow suspended 6684 | -8/Storage | Lost 5 parts (1p3n1u) 6718 | -8/Storage | Garrison activated, responded to threat 6748 | -8/Storage | Discovered new exit (range 15) 6792 | -8/Storage | Entered Factory 6792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7030 | -7/Factory | Sucked down chute 7030 | -7/Factory | Entered Waste 7031 | -7/Waste | Met a frightened Derelict 7031 | -7/Waste | Joined by Warlord forces that had cleared the area 7196 | -7/Waste | Discovered new exit (range 10) 7241 | -7/Waste | Entered Factory 7241 | -7/Factory | Accompanied by 21 allies 7252 | -7/Factory | Garrison activated, responded to threat 7402 | -7/Factory | Lost 8 allies 7534 | -7/Factory | Discovered new exit (range 16) 7582 | -7/Factory | Identified exit to Lower Caves 7624 | -7/Factory | Discovered new exit (range 6) 7628 | -7/Factory | Identified exit to Factory 7886 | -7/Factory | Entered another Factory area 7886 | -6/Factory | Accompanied by 13 allies 7886 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7942 | -6/Factory | Identified exit to Garrison 8035 | -6/Factory | Garrison activated, responded to threat 8087 | -6/Factory | Lost 3 allies 8199 | -6/Factory | Build established: Scavenger-Gunner 8390 | -6/Factory | Garrison activated, responded to threat 8462 | -6/Factory | Spotted B-75 Beast 8519 | -6/Factory | Lost 5 allies 8556 | -6/Factory | Build established: Scavenger-Skirmisher 8562 | -6/Factory | Cargo convoy interrupted 8674 | -6/Factory | System corruption reached 10% 8683 | -6/Factory | Lost 14 parts (2p7n2u3w) 8753 | -6/Factory | Discovered new exit (range 5) 8757 | -6/Factory | Identified exit to Lower Caves 8758 | -6/Factory | Core integrity fell below 50% 8759 | -6/Factory | Entered Lower Caves 8760 | -6/Lower Caves | Arm. Leg stolen by Master Thief 8761 | -6/Lower Caves | Encountered a Master Thief 8761 | -6/Lower Caves | Encountered a Master Thief 8761 | -6/Lower Caves | Encountered a Master Thief 8765 | -6/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 8791 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 8916 | -6/Lower Caves | Discovered new exit (range 11) 8926 | -6/Lower Caves | Identified exit to Lower Caves 8933 | -6/Lower Caves | Encountered a Warlord checkpoint 9059 | -6/Lower Caves | Build established: Mutant 9092 | -6/Lower Caves | Entered another Lower Caves area 9154 | -6/Lower Caves | Lost 4 parts (2u2w) 9176 | -6/Lower Caves | Core integrity fell below 20% 9234 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-50 Soldier knocked back. G-50 Soldier destroyed. Magnetic Acceleration Cannon+ destroyed. WG8HHZ8OWUXB3BX>Z 6OZ3 G-50 Soldier knocked back. Magnetic Acceleration Cannon+ destroyed. T2-WNJ(k) breaks down the debris. LL-19W(S) destroyed. System corrupted: Heat flow error (+224). 1O-0CD(S) destroyed. Kinecellerator destroyed. System corrupted: Heat flow error (+249). System corrupted: Substantial component data lost. Critical hit (Burn: +50). Flexi-carbon Leg+ destroyed. EZJP6VSWOO=KLA9TA9PYRNIPAU> Targeting Computer destroyed. System corrupted: Heat flow error (+144). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ???????? | | ???????????????????????????????????????## ????? | | ??????????????????????????????????????## ???? | | ??????????????????????????????????????# ???? | | ??????????????????????????????????????# #??? | | ???????????????????????????????????????# ### | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????????????????????????? ## | | ???????????????????????????????????????????## | | ???????????????????????####?????????????????## | | ???????????????????????# ##????????????????## | | ???????????????????????# ##???????????????# | | ????????????????????????# ##??????????###?# | | ????????????????????##### ###???????# #?# | | ???????????????????## ###????# #?## | | ??????????????????## #??## #??## | | ?????????????????## ## #???# #???# | | ?????????????????# ######## ##?### #????# | | ????????????????## #### ##?# #??# #???## # | | ???????????????## ##?# #?# #??# ##???# # | | ??????????????## #### ### #### ##????# # | | ??????????????# s## ## ####??# ## | | ??????????????# s ##?# ### | | ??????????????## s @#### #?# ### | | ???????????????## #??## #?# ## | | ????????????????# #?### ## #?# | | ????????????????# #?# ### ##?# | | ????????????????# ### ### ######## | | ????????????????## ##?## ## ### | | ?????????????????##????# ## | | ???????????????????????##### ## | | ???????????????????????????# ## ##? | | ???????????????????????? #### #?? | | ??????????????????????? ##??# ##?? | | ??????????????????????? ???# ##??? | | ?????????????????????? ?? ##???? | | ??????????????????????? ? #????? | | ??????????????????????? #????? | | ???????????????????????? ####????? | | ?????????????????????????# #???????? | | ???????????????????????????????? # ???????? | | ???????????????????????????????? # ???????? | | ???????????????????????????????? ? ???????? | | ?????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 20% | -8/Materials Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Consequences Drive-By Hammer Time Hey, That's Mine! I Spy Insider Info Jackpot More Dakka Please Oh No You Don't! Please Form A Line We Are Legion Challenges ------------ None Game ------ Seed ComponentCarbideOptics Manual? 0 Play Time 03:20:43 Cumulative 8.2 hours Start 2026.10.20 @ 18:02:42 End 2026.10.21 @ 20:40:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f9690a9-7c16-4c7c-b8c0-ff801cddfebb