Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 16:32:26 Player: Lord Draconis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (4815) 4815 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2944) 2944 TOTAL SCORE: 13799 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 1707 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 20/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Light Fission Core Neutrino Core Centrium Heavy Treads High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Neutron Cannon Advanced KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Fission Core Light Treads Light Treads Medium Treads Centrium Heavy Treads Compact Matter Pod Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Heavy Particle Gun Advanced Variable Charge Gun Proton Cannon Heavy Phase Cannon Gauss Rifle Flak Gun Enhanced Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Plasma Cutter Phasing Sabre [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 8 | . . . 1 . . . 4 . . 1 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 181 | 8 7 2 30 6 6 5 26 42 12 3 34 Power 14 | 1 1 . 1 . . 2 1 3 1 1 3 Engine 9 | 1 . . 1 . . 1 1 3 . . 2 Core 3 | . 1 . . . . 1 . . . 1 . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 47 | 2 3 2 11 2 . . 5 14 2 . 6 Treads 25 | 1 2 . 5 1 . . 4 6 2 . 4 Leg 5 | . . . . . . . . 5 . . . Wheel 17 | 1 1 2 6 1 . . 1 3 . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 59 | 2 1 . 9 3 3 1 12 12 2 2 12 Device 22 | 1 . . 4 1 1 1 4 5 1 . 4 Storage 3 | 1 1 . . . . . 1 . . . . Processor 7 | . . . 1 . . . 2 2 . . 2 Hackware . | . . . . . . . . . . . . Protection 27 | . . . 4 2 2 . 5 5 1 2 6 Artifact . | . . . . . . . . . . . . Weapon 61 | 3 2 . 9 1 3 2 8 13 7 . 13 Energy Gun 19 | 1 2 . 4 . 1 . 2 4 2 . 3 Energy Cannon 5 | . . . 1 . . . . 1 2 . 1 Ballistic Gun 20 | 2 . . 2 1 1 1 3 3 1 . 6 Ballistic Cannon 7 | . . . . . 1 . 1 2 1 . 2 Launcher 6 | . . . 2 . . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . 1 . 4 . . Corrupted Parts 4 | . . . . . . . . . 2 . 2 System Corruption 30 | . . . . . . . . . 15 . 15 Parts Lost 64 | . 1 1 5 2 . . 4 22 1 . 28 Power 8 | . . . 1 . . . 1 2 . . 4 Propulsion 17 | . 1 1 2 2 . . 1 5 . . 5 Utility 20 | . . . 2 . . . 2 7 . . 9 Weapon 19 | . . . . . . . . 8 1 . 10 Highest Loss Streak 16 | . 1 1 2 2 . . 2 9 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 98 99 99 100 96 92 97 84 76 Engine 3 | . 2 . 2 11 11 9 . 5 5 . . Core 4 | . 11 14 8 . . 1 5 . . 5 4 Treads 17 | . 22 14 18 19 22 22 17 14 18 11 9 Wheel 7 | . 5 14 13 12 11 11 6 4 4 . . Device 10 | . 14 14 13 11 3 3 15 13 6 5 3 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 4 Processor 7 | . . . 1 . . . 5 14 20 17 22 Protection 9 | . . . 6 11 18 18 16 6 13 13 11 Energy Gun 9 | . 13 14 15 13 11 11 1 8 1 5 3 Energy Cannon 1 | . . . 2 . . . . 1 5 5 2 Ballistic Gun 7 | . 14 14 3 8 7 4 10 5 6 5 5 Ballistic Cannon 1 | . . . . . 3 6 4 1 4 . 1 Peak Build Rating 122 | 7 10 12 23 19 23 26 57 63 99 113 122 Average Rating 40 | 5 9 11 20 18 19 23 43 53 57 110 104 On Entrance 36 | . 7 10 12 19 18 22 26 56 51 99 113 Naked Turns . | . . . . . . . . . . . . Heaviest Build 160 | 12 90 90 95 97 104 109 124 119 128 152 160 Greatest Support 160 | 10 40 10 26 26 16 16 16 90 160 160 160 Greatest Overweight (x) 12 | 1 8 8 9 6 6 6 11 11 12 . 6 Average Overweight (x) 5 | . 3 8 6 5 5 6 7 4 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 14 22 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 10 18 24 24 24 25 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 14 22 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Mutant 22% | Scavenger-Gunner 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Matter Collected 4330 | 209 331 237 572 60 97 110 589 1073 229 64 759 Remotely 178 | . . . . . . . . 52 . . 126 Salvage Created 5564 | 138 479 332 1361 105 . 174 637 1368 21 110 839 Parts 261 | 8 24 13 70 8 . 6 32 47 . 7 46 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . Recyclers Shooed 5 | . . . 2 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Combat Hostiles Destroyed 96 | . 8 5 22 2 . 4 10 24 1 2 18 Guns 66 | . 8 5 14 2 . 3 7 16 1 1 9 Cannons 22 | . . . 5 . . . 3 4 . 1 9 AOE 5 | . . . 3 . . 1 . 1 . . . Classes Destroyed 15 | 2 5 . 4 . . 1 1 2 . . . Worker 9 | . 4 1 1 . . . 1 . . . 2 Builder 3 | . . . 1 . . . . . . . 2 Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . Recycler 11 | 1 1 2 3 . . . 1 3 . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 1 . 4 . . . 1 2 . . . Swarmer 23 | . 6 3 3 . . . . 6 . . 5 Grunt 33 | . 2 2 11 . . 3 4 7 . . 4 Brawler 2 | . . . 1 . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 17 | . . . 7 2 . . 3 5 . . . Hunter 8 | . . . . . . . . 2 . 1 5 Programmer 9 | . . . . . . . 3 1 . 1 4 Behemoth 2 | . . . . . . . . 2 . . . Cetus Guard 1 | . . . . . . . . . 1 . . Best Kill Streak 12 | 2 3 2 4 2 . 4 3 3 1 1 12 Combat Bots Only 7 | . 3 2 4 2 . 4 3 3 1 1 7 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 2 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 1 | . . . 1 . . 1 . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Hostile Shots Fired 1394 | . 49 30 92 13 . 25 116 331 31 . 707 Missed 476 | . 19 5 26 2 . 5 44 122 9 . 244 Damage Taken 13107 | . 256 255 829 169 . 454 761 2960 607 121 6695 Core 2191 | . 29 84 143 14 . 111 56 495 104 . 1155 Absorbed by Shields 79 | . . . 54 . . . . 25 . . . Core Remaining (%) 61 | 100 . 54 . . . 33 . . 22 100 . Volleys Fired 407 | 9 51 28 77 7 . 9 30 84 7 13 92 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 Hottest 208 | 60 70 70 110 110 . 85 128 208 153 205 205 Shots Fired 890 | 18 102 56 156 17 . 16 87 214 17 21 186 Gun 714 | 18 102 56 132 17 . 12 66 170 7 8 126 Cannon 157 | . . . 20 . . . 21 41 6 13 56 Launcher 19 | . . . 4 . . 4 . 3 4 . 4 Special . | . . . . . . . . . . . . Kinetic 394 | 12 51 28 20 . . 5 79 92 8 4 95 Thermal 471 | . 51 28 132 17 . 7 8 119 5 17 87 Explosive 19 | . . . 4 . . 4 . 3 4 . 4 Electromagnetic 6 | 6 . . . . . . . . . . . Robot Hit Streak 29 | 9 5 12 9 4 . 5 15 29 9 6 17 Robot Miss Streak 12 | 2 12 3 3 2 . 2 3 5 2 3 4 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 6 | . 2 . . . . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . Shots Hit Robots 592 | 12 52 36 100 7 . 10 67 172 16 7 113 Core Hits 362 | 4 22 13 45 2 . 12 38 138 26 3 59 Critical Kills 4 | . . . . . . . . . . 1 3 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 35 | . 4 . 4 2 . . 2 11 . 1 11 Burn 19 | . 4 . 4 2 . . . 9 . . . Destroy 7 | . . . . . . . . . . 1 6 Blast 9 | . . . . . . . 2 2 . . 5 Melee Attacks 43 | . . . . . . . 23 20 . . . Impact . | . . . . . . . . . . . . Slashing 43 | . . . . . . . 23 20 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14807 | 181 693 489 2330 122 . 405 1380 4249 727 243 3988 Guns 9673 | 146 693 489 1656 122 . 147 918 3172 174 144 2012 Cannons 3009 | . . . 298 . . . 331 923 100 93 1264 Explosions 1906 | 35 . . 366 . . 258 . 82 453 . 712 Melee 203 | . . . . . . . 131 72 . . . Ramming 16 | . . . 10 . . . . . . 6 . Kinetic 5855 | 92 390 294 122 . . 46 1050 1846 192 69 1754 Thermal 6890 | 35 303 195 1832 122 . 101 199 2331 82 168 1522 Explosive 1788 | . . . 366 . . 258 . . 453 . 711 Electromagnetic 55 | 54 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 203 | . . . . . . . 131 72 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 5 5 5 . 5 5 20 . 22 Average Corruption 4 | . . . 5 5 5 . 3 5 6 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 201 | . . . 36 15 5 . 37 73 13 . 22 Message Errors 59 | . . . 15 4 2 . 11 20 4 . 3 Matter Fused 51 | . . . 5 2 3 . 9 23 4 . 5 Heat Flow Errors 23 | . . . 6 2 . . 3 7 2 . 3 Energy Discharges 18 | . . . 2 3 . . 5 7 . . 1 Parts Rejected 4 | . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . 2 1 . . 3 12 2 . 1 Data Loss (major) 3 | . . . 2 . . . . 1 . . . Misfires 12 | . . . 3 3 . . 3 1 1 . 1 Alerts 4 | . . . 1 . . . 1 1 . . 1 Weapon Failures 5 | . . . . . . . 2 1 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 113 | 10 . . . . . . . 62 . 22 19 Projectiles 45 | . . . . . . . . 4 . 22 19 Explosions 26 | 10 . . . . . . . 16 . . . Melee 42 | . . . . . . . . 42 . . . Knockbacks 14 | . . . . . . . 6 . . 1 7 Impact 1 | . . . . . . . . . . 1 . Kinetic 13 | . . . . . . . 6 . . . 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . 41 . . 56 . 56 . . 67 Shots 8 | . . . 1 . . 2 . 1 . . 4 Rammed 2 | . . . 1 . . . . . . 1 . Targets Rammed 2 | . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 445 | . 105 222 261 264 . 351 246 432 114 219 445 Average Temperature 89 | . 33 59 56 66 . 178 116 111 34 64 137 Received Heat Transfer 1868 | . 30 87 352 36 . 171 198 615 . . 379 Effects 14 | . . . . . . 1 . 4 . . 9 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 6 | . . . . . . 1 . 3 . . 2 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . 3 . . . Parts Melted 27 | . 1 . 7 . . . 1 18 . . . Heat Transferred 13774 | 50 1184 555 3774 370 . 185 450 5855 148 74 1129 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Peak Influence 965 | 15 209 90 372 149 . . 175 458 534 499 965 Initial 256 | . 9 14 . 112 . . 56 85 256 186 205 Average 160 | 5 40 24 151 85 . . 84 92 349 348 612 Maximum Alert Level 3 | . 1 . 1 . . . . 2 2 2 3 Low Security (%) 75 | 100 99 100 70 100 . . 100 92 . 3 . Level 1 13 | . . . 29 . . . . 2 94 48 28 Level 2 5 | . . . . . . . . 4 5 47 16 Level 3 5 | . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . . 2 . . . 6 5 . 3 10 Investigation 5 | . . . 1 . . . 2 1 . . 1 Extermination 6 | . . . . . . . 2 . . 2 2 Reinforcement 12 | . . . 1 . . . 2 4 . 1 4 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Distress Signals 13 | . 1 . 3 . . . 1 3 2 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 24 7 32 2 1 4 18 45 10 6 61 Peak Tracking Total 12 | . 4 3 5 2 1 4 6 4 5 2 12 Tactical Retreats 9 | . 2 1 . . . . 1 2 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Traps Triggered 11 | . . . 2 . . . 2 5 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Disabled 15 | . . . 2 . . . . 3 . 3 7 Max in Single Turn 3 | . . . 1 . . . . 1 . 1 3 Garrison Access 1 | . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Accessed 28 | . 6 . 6 . . . 2 6 2 1 5 Terminals 24 | . 5 . 5 . . . 1 6 2 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 58 | . 16 . 10 . . . 5 12 2 2 11 Successful 17 | . 6 . 4 . . . 2 2 . 1 2 Failed 41 | . 10 . 6 . . . 3 10 2 1 9 Catastrophic 8 | . 1 . . . . . . 2 2 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 10 . 6 . 1 . 2 7 1 2 5 Terminals 51 | . 14 . 9 . . . 4 12 2 2 8 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 9 | . 5 . 2 . . . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . 1 . . . 2 1 . 1 . Terminals 4 | . . . 1 . . . 1 1 . 1 . Botnet 4 | . . . 1 . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 23 | . 6 . 5 . . . 1 5 2 1 3 Full Trace Events 3 | . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 1 . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Total Allies 11 | . . 2 . . . . . 4 5 . . Largest Group 6 | . . 2 2 . . . . 3 6 3 3 Highest-Rated Group 627 | . . 50 50 . . . . 218 627 281 281 Highest-Rated Ally 159 | . . 31 31 . . . . 159 147 96 96 Total Orders 12 | . . . . . . . . . . 6 6 STAY 6 | . . . . . . . . . . 3 3 FOLLOW 6 | . . . . . . . . . . 3 3 Ally Attacks 189 | . . . 11 . . . . 54 42 21 61 Total Damage 6420 | . . . 62 . . . . 1683 1642 791 2242 Kills 44 | . . . . . . . . 13 8 6 17 Allies Corrupted 2 | . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Turns Passed 14970 | 90 1402 1666 1606 637 1533 665 1984 2883 538 668 1298 Spaces Moved 6275 | 54 528 696 702 318 789 334 792 1034 199 275 554 Core 1 | 1 . . . . . . . . . . . Treads 1700 | . 250 . 1 . . . . 465 183 275 526 Legs . | . . . . . . . . . . . . Wheels 4574 | 53 278 696 701 318 789 334 792 569 16 . 28 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 200 135 135 175 190 190 175 160 160 136 Average Speed 197 | 90 228 200 179 178 189 190 213 224 221 160 162 Slowest Speed 480 | 95 320 200 480 190 190 190 245 245 260 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 64 98 74 77 78 56 27 74 70 8 19 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . 2 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 5 1 . . . . . Spaces Dug 77 | . . . 13 . . . 21 18 . 9 16 Terrain Destroyed 292 | 2 . . 43 . . 22 21 67 58 10 69 Melee 22 | . . . . . . . 21 1 . . . Projectile 58 | . . . 1 . . . . 2 . 10 45 AOE 211 | 2 . . 42 . . 22 . 64 58 . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Total 8019 | 73 620 914 907 381 828 349 1000 1393 283 485 786 Wait 874 | . 27 181 50 39 22 . 92 138 51 184 90 Move 6264 | 53 527 695 701 317 788 333 791 1033 198 274 554 Hop . | . . . . . . . . . . . . Pick Up 101 | 3 7 8 21 5 4 . 19 21 2 5 6 Fast Attach 56 | 7 1 . 9 1 2 . 7 12 6 1 10 Attach 56 | . 1 1 7 1 . . 8 16 1 2 19 Detach 8 | . 1 . . . . . . 2 1 . 4 Swap 69 | 1 5 1 14 4 4 5 11 14 5 . 5 Drop 106 | . . . 27 7 8 2 19 20 12 5 6 Fire 407 | 9 51 28 77 7 . 9 30 84 7 13 92 Melee 43 | . . . . . . . 23 20 . . . Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . Escape Stasis 33 | . . . . . . . . 33 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 166 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Identified exit to Mines 1493 | -10/Materials | Entered Mines 1494 | -10/Mines | Assembled infested the area 1777 | -10/Mines | Discovered new exit (range 9) 1851 | -10/Mines | Discovered new exit (range 10) 2180 | -10/Mines | Learned Materials stockpile data 2499 | -10/Mines | Found a hidden stash of uninstalled traps 2818 | -10/Mines | Learned Materials garrison access intel 2978 | -10/Mines | Discovered new exit (range 5) 3159 | -10/Mines | Entered Materials 3159 | -9/Materials | Accompanied by 2 allies 3159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3164 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3435 | -9/Materials | Discovered new exit (range 16) 3641 | -9/Materials | Discovered new exit (range 13) 3805 | -9/Materials | Discovered new exit (range 4) 4059 | -9/Materials | Build established: Scavenger-Mutant 4490 | -9/Materials | Discovered new exit (range 8) 4554 | -9/Materials | Discovered new exit (range 16) 4665 | -9/Materials | Discovered new exit (range 7) 4765 | -9/Materials | Entered Mines 5341 | -9/Mines | Discovered new exit (range 7) 5388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5402 | -9/Mines | Entered Zion 5534 | -7/Zion | Discovered new exit (range 10) 5610 | -7/Zion | System corruption cleaned by Quarantine Array 5874 | -7/Zion | Found Prototype Device 5875 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6106 | -7/Zion | Given A8's code to call for help 6302 | -7/Zion | Learned location of Extension (-6) 6480 | -7/Zion | Learned Factory scanalyzer intel 6563 | -7/Zion | Received a visual enhancement algorithm 6764 | -7/Zion | Given the Hacking Drone Bay 6935 | -7/Zion | Entered Proximity Caves 6964 | -6/Proximity Caves | Build established: Mutant 7357 | -6/Proximity Caves | Core integrity fell below 50% 7475 | -6/Proximity Caves | Discovered new exit (range 15) 7600 | -6/Proximity Caves | Entered Factory 7600 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7601 | -6/Factory | Loaded intel: 4 scanalyzer locations 7996 | -6/Factory | Build established: Scavenger-Mutant 8581 | -6/Factory | Build established: Scavenger-Tank 9569 | -6/Factory | Discovered new exit (range 2) 9584 | -6/Factory | Entered Extension 9959 | -6/Extension | Disrupted transfer network 10268 | -6/Extension | Build established: Scavenger-Gunner 10792 | -6/Extension | Build established: Scavenger-Mutant 11024 | -6/Extension | Spotted B-75 Beast 11119 | -6/Extension | Destroyed B-75 Beast 11148 | -6/Extension | Lost 9 parts (1p1n3u4w) 11219 | -6/Extension | Core integrity fell below 50% 11474 | -6/Extension | Build established: Scavenger-Gunner 11713 | -6/Extension | Spotted B-75 Beast 11792 | -6/Extension | Destroyed B-75 Beast 12002 | -6/Extension | Lost 3 parts (1p2u) 12074 | -6/Extension | Rescued a captive Derelict 12074 | -6/Extension | Rescued a captive Derelict 12176 | -6/Extension | Energy Cycler disabled 12177 | -6/Extension | Rescued a captive Derelict 12180 | -6/Extension | Rescued a captive Derelict 12184 | -6/Extension | Rescued a captive Derelict 12186 | -6/Extension | Rescued A7 12451 | -6/Extension | Discovered new exit (range 10) 12453 | -6/Extension | Discovered new exit (range 6) 12467 | -6/Extension | Entered Cetus 12467 | -6/Cetus | Accompanied by 1 ally (A7) 12472 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12500 | -6/Cetus | Spotted Cetus Guard 12500 | -6/Cetus | Spotted Cetus Guard 12502 | -6/Cetus | Spotted Cetus Guard 12508 | -6/Cetus | Spotted Cetus Guard 12514 | -6/Cetus | Destroyed Cetus Guard 12516 | -6/Cetus | Allies destroyed Cetus Guard 12530 | -6/Cetus | Allies destroyed Cetus Guard 12623 | -6/Cetus | Started Cetus Manufacturing Module 12648 | -6/Cetus | Manufactured an Enhanced Grunt 12673 | -6/Cetus | Manufactured an Enhanced Grunt 12698 | -6/Cetus | Manufactured an Enhanced Grunt 12723 | -6/Cetus | Manufactured an Enhanced Grunt 12748 | -6/Cetus | Manufactured an Enhanced Grunt 12783 | -6/Cetus | Discovered new exit (range 18) 12829 | -6/Cetus | Spotted Cetus Guard 12829 | -6/Cetus | Spotted Cetus Guard 12839 | -6/Cetus | Spotted Cetus Guard 12841 | -6/Cetus | Spotted Cetus Guard 12842 | -6/Cetus | Allies destroyed Cetus Guard 12850 | -6/Cetus | Allies destroyed Cetus Guard 12856 | -6/Cetus | Allies destroyed Cetus Guard 12883 | -6/Cetus | Discovered new exit (range 17) 12904 | -6/Cetus | Met Revision 17 12932 | -6/Cetus | System corruption reached 10% 13005 | -6/Cetus | Entered Factory 13005 | -5/Factory | Accompanied by 4 allies (A7) 13005 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13670 | -5/Factory | Discovered new exit (range 2) 13673 | -5/Factory | Entered another Factory area 13673 | -4/Factory | Accompanied by 3 allies 13673 | -4/Factory | Evolved 2 slots: Utility x2 13805 | -4/Factory | Spotted B-86 Titan 14272 | -4/Factory | Garrison activated, responded to threat 14373 | -4/Factory | Lost 5 parts (1p3u1w) 14477 | -4/Factory | Identified exit to Upper Caves 14876 | -4/Factory | Destroyed 7 combat bots 14897 | -4/Factory | Cargo convoy interrupted 14923 | -4/Factory | Core integrity fell below 50% 14946 | -4/Factory | System corruption reached 10% 14956 | -4/Factory | Lost 16 parts (2p4n2u8w) 14963 | -4/Factory | Core integrity fell below 20% 14971 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Knocked back. Slug penetrates Wall. Slug penetrates Neutrino Reactor. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Huge Storage Unit destroyed. Neutrino Reactor explodes. Adv. Variable Charge Gun destroyed. Centrium Wheel destroyed. Penetrated by Slug. Acquired Corrupted Magnetic Acceleration Cannon. Integrated Corrupted Magnetic Acceleration Cannon (+9). Adv. Targeting Computer destroyed. System corrupted: Matter fused (-5). Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """ ]!#??????????????????????? | | ?????????????# """ ]/@##?????????????????????? | | ?????????????# """ ]]|#?????????????????????? | | ?????????????# ]##?????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# [#??????????????????????? | | ?????????????# ! #??????????????????????? | | ?????????????# px #??????????????????????? | | ?????????????#######h#g#;;########???????????????? | | ?????????????+ h# """"""" #???????????????? | | ?????????????##### x# """"""" #???????????????? | | ?????????????????# #h""""""" #???????????????? | | ?????????????????# h """"""" #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# i # #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# #######/###???????????????? | | ?????????????????# #?????# #?????????????????? | | ?????????????????# ###???# #?????????????????? | | ?????????????????# # #???# #?????????????????? | | ?????????????????# #######+###???????????????? | | ?????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: TH 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force This Is Interesting... Challenges ------------ None Game ------ Seed LinearControlSuit Manual? 0 Play Time 01:34:17 Cumulative 61.5 hours Start 2024.08.28 @ 14:52:47 End 2024.08.28 @ 16:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41c3b8c3-3e02-43ed-9810-c26a3519b87b