Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 21:24:53 // Winter2019/RPGLIKE Player: Exeight Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (4030) 4030 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 9629 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 433 Met Imprinter 300 Was Imprinted 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/600 Matter 143/300 Energy 166/170 System Corruption 1% Temperature Cool (2) Movement Hovering (38) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Cooled Airjet Cooled Airjet > --- UTILITY (8) ------ Advanced Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Heart of Steel > --- WEAPON (1) ------- Missile Launcher > --- INVENTORY (5) ---- Advanced Heat Sink 0b10 Decoder Chip [Looter] Advanced Armor Integrity Analyzer Wave Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Heart of Steel > --- WEAPON ----------- Wave Gun > --- INVENTORY -------- Advanced Heat Sink 0b10 Decoder Chip [Looter] Advanced Armor Integrity Analyzer Missile Launcher [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Makeshift Salvage Targeting Computer Device Heat Sink Processor Makeshift Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 10 | 1 . 1 2 . 2 2 . 1 1 Power . | . . . . . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . Utility 7 | . . 1 1 . 2 1 . 1 1 Weapon . | . . . . . . . . . . Parts Attached 61 | 4 2 1 5 1 20 15 5 5 3 Power 7 | 1 . . . . 3 2 1 . . Engine 3 | 1 . . . . 1 1 . . . Core 4 | . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . 1 . 4 2 . . . Treads 3 | 2 . . 1 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . . . . . 4 2 . . . Flight . | . . . . . . . . . . Utility 16 | . 1 1 1 1 5 2 . 5 . Device 7 | . 1 1 . 1 1 . . 3 . Storage . | . . . . . . . . . . Processor 8 | . . . 1 . 3 2 . 2 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 29 | 1 1 . 3 . 8 9 4 . 3 Energy Gun 21 | . . . 2 . 8 7 3 . 1 Energy Cannon 3 | . 1 . 1 . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 5 4 . 2 . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 99 100 100 85 78 Engine 9 | . 20 16 12 12 5 6 3 . . Core 2 | . . . . . 5 1 4 7 7 Treads 20 | . 40 33 36 37 10 . . . . Hover 13 | . . . . . 21 30 33 30 28 Device 19 | . 16 33 26 25 20 17 16 7 7 Processor 17 | . . . 10 12 25 33 33 30 28 Energy Gun 5 | . . . 5 12 10 3 7 7 4 Energy Cannon 6 | . 19 16 6 . . 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 7 9 10 10 9 14 24 21 20 21 Greatest Support 60 | 40 40 40 60 60 60 48 48 48 48 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 1 1 2 2 4 5 5 Average Capacity 1 | . 1 1 1 1 1 2 2 4 5 Most Carried 5 | 1 1 1 1 1 2 2 4 5 4 Average Carried 1 | . . . . 1 1 1 2 2 4 Final Capacity 5 | 1 1 1 1 1 2 2 4 5 5 Final Carried 4 | . 1 1 1 1 2 2 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 1895 | 240 20 10 30 30 271 154 238 84 818 Remotely . | . . . . . . . . . . Salvage Created 5173 | . 468 178 382 231 1344 1328 967 . 275 Parts 314 | . 39 4 19 11 90 78 61 . 12 Haulers Intercepted 12 | . 2 . . . 5 5 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 49 . 17 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 98 | . 12 5 3 8 23 19 23 . 5 Guns 54 | . . . 2 8 21 5 16 . 2 Cannons 31 | . 11 5 1 . . 14 . . . AOE 10 | . . . . . . . 7 . 3 Classes Destroyed 14 | . 5 . 1 . 4 3 1 . . Worker 2 | . . . . . 2 . . . . Tunneler 1 | . . . . . . 1 . . . Hauler 12 | . 2 . . . 5 5 . . . Recycler 1 | . . . . . . 1 . . . Operator 3 | . 2 . . . 1 . . . . Watcher 6 | . 2 . . . 2 2 . . . Swarmer 27 | . 6 3 . 6 3 . 9 . . Grunt 41 | . 6 2 2 2 9 11 5 . 4 Brawler 2 | . . . . . 1 1 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 13 | . . . . . 9 2 1 . 1 Hunter 3 | . . . 1 . . 1 1 . . Programmer 5 | . . . . . . 3 2 . . Thug 1 | . . . . . . . 1 . . Butcher 3 | . . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 3 1 3 5 5 5 . 3 Combat Bots Only 5 | . 3 3 1 3 5 4 5 . 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Damage Taken 4751 | . 439 122 . 449 1310 874 806 . 751 Core 3912 | . 349 96 . 371 1112 709 657 . 618 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2863 | . 257 74 . 261 689 575 521 . 486 Core Remaining (%) 98 | 100 . . . 98 98 . . . . Volleys Fired 450 | . 50 15 57 37 126 84 47 . 34 Largest 1 | . 1 1 1 1 1 1 1 . 1 Hottest 81 | . 60 60 60 50 80 80 81 . 81 Shots Fired 452 | . 50 15 57 37 128 84 47 . 34 Gun 275 | . . . 23 37 128 26 37 . 24 Cannon 157 | . 50 15 34 . . 58 . . . Launcher 20 | . . . . . . . 10 . 10 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 432 | . 50 15 57 37 128 84 37 . 24 Explosive 20 | . . . . . . . 10 . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 64 | . 8 9 19 15 25 39 64 . 22 Robot Miss Streak 4 | . 3 4 1 2 2 3 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 375 | . 33 11 34 32 118 78 44 . 25 Core Hits 254 | . 18 5 10 9 55 64 71 . 22 Critical Hits 1 | . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10342 | . 618 192 593 575 2486 2751 1755 . 1372 Guns 5699 | . . . 153 570 2467 776 1092 . 641 Cannons 3006 | . 609 192 440 . . 1765 . . . Explosions 1604 | . . . . . . 210 663 . 731 Melee . | . . . . . . . . . . Ramming 33 | . 9 . . 5 19 . . . . Kinetic . | . . . . . . . . . . Thermal 8705 | . 609 192 593 570 2467 2541 1092 . 641 Explosive 1604 | . . . . . . 210 663 . 731 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 5 8 8 8 1 Average Corruption 2 | . 1 1 1 1 5 6 8 8 1 Corruption Purged . | . . . . . . . . . . Effects 89 | . 1 2 5 3 33 19 24 2 . Message Errors 23 | . 1 2 2 3 6 2 7 . . Matter Fused 19 | . . . . . 10 4 4 1 . Heat Flow Errors 10 | . . . . . 1 5 3 1 . Energy Discharges 14 | . . . 1 . 4 5 4 . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . 2 1 . . . Data Loss (major) 4 | . . . . . 2 . 2 . . Misfires 2 | . . . . . 2 . . . . Targeting Errors 12 | . . . 1 . 5 2 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 81 | . 7 . . . . 41 11 . 22 Projectiles 48 | . 7 . . . . 41 . . . Explosions 33 | . . . . . . . 11 . 22 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 9 111 . . 51 Shots 2 | . . . . . . 1 . . 1 Rammed 7 | . 2 . . 4 1 . . . . Targets Rammed 7 | . 2 . . 4 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 476 | . 112 9 . 25 137 356 476 202 393 Average Temperature 88 | . 31 9 . 11 21 72 157 115 127 Received Heat Transfer 1349 | . 96 9 . 191 522 207 180 . 144 Effects 3 | . . . . . . . 1 . 2 Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . . . 2 . . . . Combat Hostiles 3 | . 1 . . . 2 . . . . Parts Melted 32 | . . 1 1 4 15 8 1 . 2 Heat Transferred 13207 | . 1295 407 1258 1184 4622 2671 993 . 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 653 | . 220 131 . 190 568 653 . . . Average Influence 182 | . 75 75 . 117 238 446 . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . Low Security (%) 72 | 100 95 100 . 100 58 . . . . Level 1 9 | . 4 . . . 9 35 . . . Level 2 18 | . . . . . 32 64 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 . . 1 4 7 . . . Investigation 3 | . 1 . . 1 . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 8 | . 3 . . . 2 3 . . . Assault 1 | . . . . . . 1 . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 186 | . 27 8 . 20 52 27 21 . 31 Peak Tracking Total 11 | . 4 3 . 3 6 4 5 . 11 Tactical Retreats 14 | . 1 . . . 4 2 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 4 | . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 3 | . 1 . . . 1 1 . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 26 | . 4 . 4 1 12 . 4 1 . Terminals 15 | . 4 . . . 11 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 86 | . 6 . 48 1 17 . 7 7 . Successful 79 | . 4 . 48 1 12 . 7 7 . Failed 7 | . 2 . . . 5 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 6 . . . 15 . . 1 . Terminals 22 | . 6 . . . 16 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 66 | . 1 . 48 1 2 . 7 7 . Record 52 | . . . 48 . . . 4 . . Part Schematic 7 | . . . . . . . . 7 . Open Door 4 | . . . . 1 . . 3 . . Disarm Traps 1 | . . . . . 1 . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 29 | . 6 . . . 23 . . . . Terminals 12 | . 3 . . . 9 . . . . Track 12 | . 3 . . . 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . . . 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 7 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 9 | . . 2 . 3 . . . 4 . Largest Group 4 | . . 2 2 3 2 . . 4 4 Highest-Rated Group 150 | . . 38 38 40 24 . . 150 150 Highest-Rated Ally 39 | . . 31 31 16 16 . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 80 | . . 9 . 28 17 . . . 26 Total Damage 1403 | . . 169 . 276 221 . . . 737 Kills 21 | . . 3 . 7 3 . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 9140 | 61 1465 866 1367 845 1495 873 581 1045 542 Spaces Moved 7821 | 37 816 500 770 455 1181 937 1002 1202 921 Core 4 | 4 . . . . . . . . . Treads 2727 | 33 816 500 770 455 153 . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 5090 | . . . . . 1028 937 1002 1202 921 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 45 38 38 38 38 Average Speed 82 | 148 160 160 160 160 62 40 38 38 38 Slowest Speed 160 | 160 160 160 160 160 160 45 38 38 38 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 3 95 90 92 90 83 30 95 90 77 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 9 | . . 3 1 2 . . . 3 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 12 | . . 2 . 2 . . 2 2 4 Spaces Dug 14 | . . . . . . 1 . . 13 Terrain Destroyed 158 | . . . . . . 37 71 . 50 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 5 . . 2 AOE 151 | . . . . . . 32 71 . 48 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total 10079 | 42 925 551 848 533 1804 1346 1154 1794 1082 Wait 1492 | . 35 26 8 17 396 254 70 571 115 Move 7812 | 36 815 499 769 454 1180 936 1001 1201 921 Hop . | . . . . . . . . . . Pick Up 26 | 2 3 1 2 . 2 6 2 8 . Fast Attach 32 | 2 . . 4 1 19 5 1 . . Attach 15 | 2 2 1 1 . 1 3 . 5 . Detach 2 | . . . . . . . . 2 . Swap 14 | . . . . . . 7 4 . 3 Drop 41 | . 1 . 4 1 16 9 3 7 . Fire 450 | . 50 15 57 37 126 84 47 . 34 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 6 | . 2 . . 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 188 | . 17 9 3 19 63 42 26 . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Reached level 2 1310 | -10/Materials | Discovered new exit (range 16) 1527 | -10/Materials | Entered Mines 1527 | -10/Mines | Upgraded with Utility slot (x1) 1530 | -10/Mines | Met a Derelict bent on vengeance 1559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -10/Mines | Discovered new exit (range 8) 2051 | -10/Mines | Learned location of Storage (-7) 2148 | -10/Mines | Learned location of Zion (-6) 2160 | -10/Mines | Reached level 3 2174 | -10/Mines | Discovered new exit (range 3) 2372 | -10/Mines | Discovered new exit (range 5) 2393 | -10/Mines | Entered Exiles 2393 | -10/Exiles | Found Exiles lab destroyed 2393 | -10/Exiles | Accompanied by 2 allies 2423 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2561 | -10/Exiles | Upgraded with Propulsion slot (x1) 2580 | -10/Exiles | Upgraded with Utility slot (x1) 3297 | -10/Exiles | Discovered new exit (range 14) 3745 | -10/Exiles | Discovered new exit (range 10) 3760 | -10/Exiles | Entered Mines 3826 | -9/Mines | Discovered new exit (range 7) 3831 | -9/Mines | Reached level 4 4011 | -9/Mines | Met a Derelict shopkeep closing up shop 4092 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4146 | -9/Mines | Discovered new exit (range 6) 4264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4339 | -9/Mines | Assembled infested the area 4344 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4344 | -9/Mines | Learned 2 Materials zone layouts 4497 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4605 | -9/Mines | Entered Materials 4605 | -8/Materials | Accompanied by 2 allies 4606 | -8/Materials | Identified exit to Factory 4607 | -8/Materials | Reached level 5 4628 | -8/Materials | Upgraded with Utility slot (x1) 4711 | -8/Materials | Reached level 6 4988 | -8/Materials | Core integrity fell below 50% 5335 | -8/Materials | Garrison activated, responded to threat 5343 | -8/Materials | Reached level 7 5347 | -8/Materials | Upgraded with Utility slot (x1) 5446 | -8/Materials | Discovered exit to Factory (range 11) 5639 | -8/Materials | Reached level 8 6094 | -8/Materials | Discovered exit to Factory (range 14) 6100 | -8/Materials | Entered Factory 6102 | -7/Factory | Reached level 9 6194 | -7/Factory | Upgraded with Utility slot (x1) 6374 | -7/Factory | Reached level 10 6562 | -7/Factory | Upgraded with Propulsion slot (x1) 6816 | -7/Factory | Discovered new exit (range 15) 6841 | -7/Factory | Reached level 11 6860 | -7/Factory | Discovered new exit (range 16) 6900 | -7/Factory | First assault squad dispatched 6973 | -7/Factory | Identified exit to Lower Caves 6973 | -7/Factory | Entered Lower Caves 7092 | -7/Lower Caves | Learned Factory garrison access intel 7121 | -7/Lower Caves | Reached level 12 7214 | -7/Lower Caves | Learned Research trap positions 7274 | -7/Lower Caves | Found Prototype Device 7350 | -7/Lower Caves | Attacked by a faux Warlord 7403 | -7/Lower Caves | Reached level 13 7421 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7423 | -7/Lower Caves | Learned 12 Factory zone layouts 7428 | -7/Lower Caves | Identified exit to Zion 7442 | -7/Lower Caves | Discovered new exit (range 11) 7554 | -7/Lower Caves | Entered Zion 7610 | -6/Zion | System corruption cleaned by Quarantine Array 7642 | -6/Zion | Learned Factory fabricator intel 7670 | -6/Zion | Learned location of Testing (-2) 7701 | -6/Zion | Upgraded with Utility slot (x1) 7704 | -6/Zion | Identified Heart of Steel 8266 | -6/Zion | Given A8's code to call for help 8314 | -6/Zion | Imprinted 8316 | -6/Zion | Declared Zion's savior 8365 | -6/Zion | Learned 12 Factory zone layouts 8379 | -6/Zion | Learned location of Warlord (-5) 8463 | -6/Zion | Found Prototype Processor 8511 | -6/Zion | Received a visual enhancement algorithm 8539 | -6/Zion | Identified Exp. Targeting Computer 8571 | -6/Zion | Discovered new exit (range 12) 8575 | -6/Zion | Identified exit to Proximity Caves 8599 | -6/Zion | Entered Proximity Caves 8599 | -5/Proximity Caves | Accompanied by 4 allies 8601 | -5/Proximity Caves | Reached level 14 8619 | -5/Proximity Caves | Build established: Messiah-Mutant 8660 | -5/Proximity Caves | Upgraded with Utility slot (x1) 8769 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8799 | -5/Proximity Caves | Learned location of 1 exit from Factory 8909 | -5/Proximity Caves | Core integrity fell below 50% 8961 | -5/Proximity Caves | Reached level 15 8974 | -5/Proximity Caves | Core integrity fell below 20% 9024 | -5/Proximity Caves | Spotted B-75 Beast 9141 | -5/Proximity Caves | Destroyed self with Missile Launcher Last Messages --------------- Adv. Heat Sink self-destruct mechanism malfunctions. Carbon-fiber Leg self-destruct mechanism malfunctions. CN-SGP(M) destroyed. Overheating: System interference. Adv. Core Analyzer temporarily disabled. Missile Launcher temporarily disabled. Penetrated by Slug. Slug penetrates Wall. Adv. Heat Sink fries itself beyond repair. Hvy. Laser fries itself beyond repair. G-50 Soldier destroyed. Destroyed Hvy. Laser. Destroyed Lgt. Angular Momentum Engine. Penetrated by Slug. Slug penetrates Wall. Destroyed Hvy. Laser. G-50 Soldier destroyed. Acquired 56 matter. The unstable cave ceiling collapses. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????## #??# #?## ??????## | | ???????????????###??# ### ???#### | | ????????????????????# ## ???## | | ????????????????????# #???????# | | ????????????????????# ## ########?## | | ????????????????????# #??## ## ######## | | ????????????????????## #### ###??? | | ?????????????????????## #### | | ??????????????????????## ## | | ??????????????????????## #######++####### # | | ?????????????????????## #? ?????# " | | ?????????????????????# #"" ?????# # | | ????????????????????## #" ####/#????# # | | ????????????????????# #"" #??? ????# | | ????????????????##### #" #??? ????# | | ???????????????## / #??? ""???# | | ???????????????# /s +??? ""???# | | ???????????????# s +??? ""???# | | ???????????????## / #??? "????# | | ????????????????# #" #??? ????# | | ????????????????# #?? #???? ????# | | ????????????????## # #????#????#????# | | ?????????????????## # #??????????????# | | ??????????????????# # #??????????????# # | | ???????????????##?## ######??+####### ## | | ???????????????# #?# @ ## | | ???????????????# ## # ## | | ????????????????# ##### ## #### | | ????????????????## #????######## ########??# | | ?????????????????## ##???????????##???????????? | | ??????????????????#####?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 20 Core Analysis 10 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Levels Raised 14 | . 1 1 . 1 4 3 2 . 2 XP Earned 24338 | 3000 1665 1514 500 2280 5246 4183 2641 800 2509 XP Spent 22450 | 750 . 3500 1600 1500 5000 2800 1750 3250 2300 Upgrades 25 | 2 . 6 2 3 5 2 2 2 1 Propulsion Slot 3 | 1 . . 1 . . 1 . . . Utility Slot 7 | . . 1 1 . 2 1 . 1 1 Inventory Capacity 5 | 1 . . . . 1 . 2 1 . Ranged Accuracy 6 | . . 5 . . 1 . . . . TH Damage % 4 | . . . . 3 1 . . . . Protomatter Created 1311 | . 123 20 34 46 499 363 226 . . Integrity Restored 3898 | . 369 159 55 378 1324 874 535 . 204 Core 3301 | . 345 100 . 363 1113 716 460 . 204 Parts 597 | . 24 59 55 15 211 158 75 . . Protomatter Decayed 672 | . . . 14 93 231 66 37 . 231 Game ------ Seed MappingMassBeamcaster Manual? 0 Play Time 01:43:31 Cumulative 45.2 hours Start 2019.12.22 @ 19:12:07 End 2019.12.22 @ 21:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc9d7814-0933-4a88-bdc5-d7d388009267