Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:39:49 Player: feesh Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1515) 1515 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 5925 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 140/140 System Corruption 0% Temperature Critical (2776) Movement Treading (246) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Transport Network Coupler Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- AWS/Autocannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Experimental Sensor Array Active Sensor Suite Light Armor Plating Light Assault Rifle Heavy Assault Cannon Grenade Launcher Rocket Launcher Mining Laser Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Transport Network Coupler Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Experimental Sensor Array Light Assault Rifle AWS/Autocannon Grenade Launcher Rocket Launcher Mining Laser Deploy-a-Sentry [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . 2 . . Parts Attached 30 | 6 9 1 . 3 7 3 1 Power 3 | 1 . 1 . 1 . . . Engine 3 | 1 . 1 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 1 . . 1 5 . . Treads 9 | 2 1 . . 1 5 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 4 . . . 1 2 1 Device . | . . . . . . . . Storage 4 | 1 3 . . . . . . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 9 | 2 4 . . 1 1 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . 2 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 2 | . . . . 1 1 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility . | . . . . . . . . Weapon 1 | . . . . 1 . . . Highest Loss Streak 1 | . . . . 1 1 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 87 100 100 83 63 76 76 Engine 11 | . 8 14 14 14 9 7 7 Treads 25 | . 27 28 28 21 20 23 23 Storage 12 | . 14 14 14 14 9 7 7 Processor 13 | . 8 14 14 14 9 23 23 Protection 1 | . . . . . 6 7 7 Ballistic Gun 16 | . 20 28 28 4 9 7 . Launcher 4 | . 7 . . 13 . . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 12 27 27 27 30 43 88 93 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 2 | . . . . 1 2 1 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 15 15 Most Carried 15 | 4 13 13 14 15 15 13 15 Average Carried 11 | 2 7 12 13 14 13 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 13 13 14 15 14 9 15 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1097 | 178 141 34 100 250 287 . 107 Remotely . | . . . . . . . . Salvage Created 1517 | . 375 . . 66 697 . 379 Parts 99 | . 30 . . 6 44 . 19 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 41 | . 11 . . 9 11 . 10 Guns 13 | . 1 . . 1 11 . . Cannons 10 | . . . . . . . 10 AOE 18 | . 10 . . 8 . . . Classes Destroyed 12 | . 5 . . 1 5 . 1 Builder 1 | . . . . . 1 . . Hauler 3 | . 2 . . . 1 . . Recycler 1 | . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 7 | . 3 . . 4 . . . Grunt 16 | . 8 . . . 5 . 3 Duelist 1 | . . . . . 1 . . Sentry 4 | . . . . . 3 . 1 Specialist 4 | . . . . . . . 4 Hunter 2 | . . . . . 1 . 1 Heavy 2 | . . . . . 1 . 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 11 | . 4 . . 4 11 . 9 Combat Bots Only 9 | . 4 . . 4 8 . 9 Max Kills in Single Turn 3 | . 2 . . 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 101 | . 43 . . 37 14 . 7 Missed 26 | . 6 . . 12 4 . 4 Damage Taken 1876 | . 439 . . 370 228 . 839 Core 967 | . 136 . . 93 17 . 721 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 121 | . 121 . . . . . . Core Remaining (%) 68 | 100 . . . 8 96 . . Volleys Fired 73 | . 29 . . 19 25 . . Largest 2 | . 2 . . 2 1 . . Hottest 60 | . 50 . . 53 60 . . Shots Fired 124 | . 49 . . 22 25 . 28 Gun 70 | . 36 . . 9 25 . . Cannon 28 | . . . . . . . 28 Launcher 26 | . 13 . . 13 . . . Special . | . . . . . . . . Kinetic 98 | . 36 . . 9 25 . 28 Thermal . | . . . . . . . . Explosive 26 | . 13 . . 13 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 4 . . 3 9 . 12 Robot Miss Streak 5 | . 3 . . 3 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 28 | . . . . . . . 28 Shots Hit Robots 80 | . 22 . . 10 24 . 24 Core Hits 67 | . 23 . . 15 19 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4332 | . 816 . . 649 1338 . 1529 Guns 1538 | . 163 . . 37 1338 . . Cannons 1529 | . . . . . . . 1529 Explosions 1265 | . 653 . . 612 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3067 | . 163 . . 37 1338 . 1529 Thermal . | . . . . . . . . Explosive 1265 | . 653 . . 612 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . 27 . . 33 . . 48 Projectiles 48 | . . . . . . . 48 Explosions 60 | . 27 . . 33 . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . 45 . . 88 . . . Shots 6 | . 2 . . 4 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2776 | . 22 . . 12 461 . 2776 Average Temperature 559 | . 9 . . 6 182 . 1001 Received Heat Transfer 240 | . 141 . . 9 90 . . Effects 43 | . . . . . 1 . 42 Shutdowns 8 | . . . . . . . 8 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 6 | . . . . . . . 6 Short Circuit 2 | . . . . . 1 . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 11 | . . . . . . . 11 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 398 | . 259 96 . 173 398 171 387 Initial 171 | . . 96 . . . 171 119 Average 160 | . 206 96 . 77 156 171 314 Maximum Alert Level 1 | . 1 . . . 1 . 1 Low Security (%) 60 | 100 20 100 . 100 70 100 22 Level 1 39 | . 79 . . . 29 . 77 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 6 | . 3 . . . 1 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 19 . . 27 15 . 8 Peak Tracking Total 15 | . 6 . . 15 5 . 5 Tactical Retreats 5 | . 1 . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . 2 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 6 | . 1 . 3 . 1 1 . Terminals 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 2 . 4 . 1 2 . Successful 7 | . 2 . 4 . . 1 . Failed 2 | . . . . . 1 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 3 . . . . Terminals 3 | . . . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 4 . . 1 . Record 3 | . . . 3 . . . . Open DSF 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 5 | . . . . 5 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 49 | . . . . 49 40 . . Highest-Rated Ally 31 | . . . . 31 16 . . Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . 15 32 . . Total Damage 469 | . . . . 138 331 . . Kills 6 | . . . . 5 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 2739 | 76 626 255 676 476 348 14 268 Spaces Moved 1438 | 43 311 159 417 226 167 7 108 Core 4 | 4 . . . . . . . Treads 1434 | 39 311 159 417 226 167 7 108 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 246 Average Speed 173 | 149 160 160 160 189 184 177 246 Slowest Speed 330 | 160 160 160 160 240 330 246 246 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 51 42 79 43 18 . 80 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 203 | . 67 . . 105 23 . 8 Melee . | . . . . . . . . Projectile 31 | . . . . . 23 . 8 AOE 172 | . 67 . . 105 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 1619 | 52 394 160 429 254 208 10 112 Wait 41 | . 35 . 1 4 1 . . Move 1431 | 42 310 158 416 225 166 6 108 Hop . | . . . . . . . . Pick Up 27 | 4 9 1 3 2 6 . 2 Fast Attach 14 | 6 2 . . 1 4 . 1 Attach 8 | . . 1 . 1 3 3 . Detach 2 | . 1 . . . . . 1 Swap 8 | . 7 . . 1 . . . Drop 13 | . 1 . 7 1 3 1 . Fire 73 | . 29 . . 19 25 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Repaired Lgt. Treads 581 | -10/Materials | Discovered new exit (range 3) 641 | -10/Materials | Discovered new exit (range 11) 702 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Entered Mines 748 | -10/Mines | Learned Materials security intel 782 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 920 | -10/Mines | Discovered new exit (range 5) 958 | -10/Mines | Entered Exiles 997 | -10/Exiles | Met 8R-AWN 1024 | -10/Exiles | Met EX-HEX 1127 | -10/Exiles | Met EX-DEC 1192 | -10/Exiles | Visited The Gauntlet 1282 | -10/Exiles | Learned location of Zion (-6) 1333 | -10/Exiles | Met EX-BIN 1362 | -10/Exiles | Aligned with FarCom system 1364 | -10/Exiles | Given EX-Vault access code 1440 | -10/Exiles | Opened EX-Vault 1462 | -10/Exiles | Found AWS/Autocannon 1464 | -10/Exiles | Found Deploy-a-Sentry 1468 | -10/Exiles | Found XL Autogun Array 1512 | -10/Exiles | Exiles lab attacked by MAIN.C 1620 | -10/Exiles | Discovered new exit (range 10) 1634 | -10/Exiles | Stole three prototypes: XL Autogun Array, AWS/Autocannon, Deploy-a-Sentry 1634 | -10/Exiles | Entered Mines 1724 | -9/Mines | Assembled infested the area 1729 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1803 | -9/Mines | Lost 3 allies 1905 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1997 | -9/Mines | Core integrity fell below 20% 2006 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2009 | -9/Mines | Found Prototype Device 2023 | -9/Mines | Discovered new exit (range 14) 2110 | -9/Mines | Entered Materials 2110 | -8/Materials | Accompanied by 3 allies 2110 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2409 | -8/Materials | Discovered new exit (range 9) 2418 | -8/Materials | Destroyed 8 combat bots 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Utility x2 2460 | -7/Factory | FarCom data flow suspended 2472 | -7/Factory | Identified exit to DSF 2472 | -7/Factory | Entered DSF 2514 | -7/DSF | Additional patrols routed to DSF 2585 | -7/DSF | Sterilization system engaged 2601 | -7/DSF | Destroyed 9 combat bots 2605 | -7/DSF | Ambient heat levels rising (+10) 2612 | -7/DSF | Found Prototype Device 2620 | -7/DSF | Ambient heat levels rising (+10) 2635 | -7/DSF | Ambient heat levels rising (+10) 2650 | -7/DSF | Ambient heat levels rising (+10) 2665 | -7/DSF | Ambient heat levels rising (+10) 2680 | -7/DSF | Ambient heat levels rising (+10) 2695 | -7/DSF | Ambient heat levels rising (+10) 2710 | -7/DSF | Ambient heat levels rising (+10) 2725 | -7/DSF | Ambient heat levels rising (+10) 2731 | -7/DSF | Core integrity fell below 50% 2737 | -7/DSF | Core integrity fell below 20% 2740 | -7/DSF | Ambient heat levels rising (+10) 2741 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Hrd. Medium Armor Plating damaged (-89). Overheating: Lgt. Treads damaged (-3). ALERT: Ambient heat levels +10. Overheating: Energy bleed (-18). A-02 Transporter heat damages Lgt. Treads. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Matter decay (-24). Overheating: Core damaged (-91). Overheating: Matter decay (-13). Overheating: Lgt. Deuterium Engine damaged (-3). Overheating: Lgt. Treads damaged (-2). Overheating: Energy bleed (-16). Overheating: Core damaged (-105). Power failure, Lgt. Deuterium Engine shutdown. Overheating: Core damaged (-133). Overheating: Arm. Treads damaged (-94). ALERT: Ambient heat levels +10. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ""#?????????????????????????????????????? | | #"#?????????????????????????????????????? | | #"##????????????????????????????????????? | | """#?###??##????????????????????????????? | | """## #===# ===[??????????????????????? | | ??????????????????????? | | *= ??????????????????????? | | ##==#===##? #??????????????????????? | | ##???#?????# ##?????????????????????? | | % ###????????! ?????????????????????? | | ==#????????! ??????????????????????? | | ==#????????! ??????????????????????? | | ###????????# ###????????????????????? | | ==#????????! !!#????????????????????? | | ==#????????! !!#????????????????????? | | ==#????????! !!?????????????????????? | | ##########?# #?###############??????? | | ##!!!#!!!### ###***#!!!## #??????? | | ##!!!#!!!##% %##***#!!!## #??????? | | %! = % [[#??????? | | %! %! @ [[#??????? | | % [[#??????? | | "" #[[[##% %##!!!#!!!## [[#??????? | | "# #[[[### ###!!?#!!!## [[#??????? | | ^*=########### ####??###### ###??????? | | ^^=%???????#!! !!#??????# #???????? | | ^!=%???????#!! !!#??????# #???????? | | ^=%%#??????#!! !!#??????# #???????? | | ^^[%#??????### ###??????### ##???????? | | ^%!!#??????#!! #??????#== #???????? | | %*!!#??????#!! #??????#== #???????? | | *%%##??????#!! ########## ##???????? | | %==#???????### ###===#==### ###??????? | | %* ????#!!!### ###===#==## ""##?????? | | % % """""????? | | ?% ""##"????? | | ????# # #||[[[ #===#==##"""""#??????? | | ???????###?#||[[[ #########"""""#??????? | | ???????????#########???????##"####??????? | | ????????????????????????????#"#?????????? | | ?????????????????????????????""?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed WaveModifiedSheargun Manual? 0 Play Time 00:28:44 Cumulative 13.3 hours Start 2024.04.04 @ 16:12:39 End 2024.04.04 @ 16:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f39157da-4145-4d9b-8fb3-f2a70f2aaf6e