Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 18:01:26 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (705) 705 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3450 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 536/550 Matter 295/300 Energy 273/275 System Corruption 0% Temperature Cool (45) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (24) --- Deuterium Engine Deuterium Engine Flight Unit Flight Unit VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Transmission Jammer Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon High-powered Shotgun AWS/Gauss Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Treads Wheel Wheel Small Storage Unit Transmission Jammer Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . 1 . . . . Weapon 1 | . . . . . . 1 Parts Attached 40 | 7 3 17 . 4 7 2 Power 5 | 1 1 2 . . . 1 Engine 5 | 1 1 2 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 3 . 8 . . 3 . Treads 3 | 1 . 1 . . 1 . Leg . | . . . . . . . Wheel 5 | 2 . 1 . . 2 . Hover . | . . . . . . . Flight 6 | . . 6 . . . . Utility 8 | 1 1 3 . 2 1 . Device 3 | . 1 1 . 1 . . Storage 3 | 1 . . . 1 1 . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 4 . 2 3 1 Energy Gun 4 | 1 1 1 . . 1 . Energy Cannon 3 | . . 1 . 1 1 . Ballistic Gun 6 | 1 . 2 . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . 3 . . Parts Lost 2 | . 1 . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . . . . 1 Average Slot Usage (%) 81 | . 84 86 100 82 75 60 Engine 11 | . 14 11 11 11 11 9 Treads 5 | . 14 4 . . 3 9 Wheel 8 | . 14 6 . . 8 18 Flight 15 | . . 18 33 33 20 . Device 4 | . 1 11 11 2 . . Storage 11 | . 14 11 11 11 11 9 Processor 4 | . . 2 11 11 7 . Energy Gun 7 | . 11 13 11 3 2 . Energy Cannon 4 | . . 4 . 6 9 9 Ballistic Gun 6 | . 14 4 11 3 1 6 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 13 19 14 14 18 28 Greatest Support 20 | 20 10 16 16 16 20 20 Greatest Overweight (x) 1 | 1 1 1 . . 1 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 26 | 6 6 6 6 24 26 24 Average Capacity 12 | 5 6 6 6 17 24 24 Most Carried 15 | 6 6 6 6 11 14 15 Average Carried 7 | 3 5 5 6 8 11 12 Final Capacity 24 | 6 6 6 6 24 24 24 Final Carried 15 | 6 6 6 6 11 12 15 Class Distribution -------------------- 34% | Mutant 27% | Sprinter 18% | Hauler-Sprinter 11% | Hauler-Mutant 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Hauler-Sprinter | -9/Exiles Hauler-Sprinter | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 727 | 265 132 146 64 . 110 10 Remotely . | . . . . . . . Salvage Created 1038 | . 392 271 127 . 49 199 Parts 52 | . 15 13 5 . 10 9 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 7 2 3 . 4 4 Guns 18 | . 7 2 3 . 4 2 Cannons 2 | . . . . . . 2 Classes Destroyed 6 | . 3 2 . . 1 . Worker 1 | . 1 . . . . . Hauler 3 | . . 3 . . . . Recycler 1 | . 1 . . . . . Swarmer 4 | . . . . . 4 . Grunt 13 | . 7 1 3 . . 2 Sentry 3 | . . 1 . . . 2 Best Kill Streak 4 | . 3 2 3 . 4 2 Combat Bots Only 4 | . 3 1 3 . 4 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 829 | . 325 108 123 . 108 165 Core 144 | . 43 14 55 . 18 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 82 . . . 78 . Volleys Fired 65 | . 34 17 6 . 3 5 Largest 2 | . 2 2 2 . 2 1 Hottest 113 | . 70 113 70 . 113 68 Shots Fired 135 | . 55 32 12 . 17 19 Gun 122 | . 55 27 12 . 14 14 Cannon 13 | . . 5 . . 3 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 69 | . 34 4 6 . 11 14 Thermal 42 | . 21 13 . . 3 5 Explosive . | . . . . . . . Electromagnetic 24 | . . 15 6 . 3 . Robot Hit Streak 16 | . 8 11 8 . 9 16 Robot Miss Streak 3 | . 3 2 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 26 | . . . . . 11 15 Shots Hit Robots 106 | . 40 26 10 . 15 15 Core Hits 49 | . 19 11 7 . 6 6 Critical Hits 2 | . . 1 . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2065 | . 531 368 235 . 365 566 Guns 1876 | . 531 306 235 . 324 480 Cannons 184 | . . 62 . . 41 81 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1179 | . 293 20 121 . 265 480 Thermal 477 | . 238 117 . . 41 81 Explosive . | . . . . . . . Electromagnetic 404 | . . 231 114 . 59 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . 7 . Projectiles 7 | . . . . . 7 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 126 | . 108 48 99 . 126 45 Average Temperature 40 | . 41 18 50 . 65 19 Received Heat Transfer 368 | . 186 36 83 . . 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1161 | . 703 236 . . 74 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 227 | . 227 211 212 . 96 194 Initial 95 | . . 95 82 . . 37 Average 97 | . 110 139 144 . 27 102 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 91 | 100 74 99 80 . 100 100 Level 1 8 | . 25 . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 10 4 17 . 4 6 Peak Tracking Total 19 | . 4 3 19 . 4 5 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 4 | . 3 . . . . 1 Terminals 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 8 . . . . 5 Successful 5 | . 4 . . . . 1 Failed 8 | . 4 . . . . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 15 | . 9 . . 1 . 5 Terminals 10 | . 5 . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . . . . 1 Terminals 2 | . 1 . . . . 1 Botnet 1 | . 1 . . . . . Disrupt 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Monitor 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1262 | 80 262 295 118 159 200 148 Spaces Moved 1239 | 74 165 276 234 320 67 103 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 497 | 72 165 100 . . 57 103 Hover . | . . . . . . . Flight 740 | . . 176 234 320 10 . Fastest Speed 32 | 50 90 32 32 32 32 80 Average Speed 54 | 85 90 53 32 32 73 87 Slowest Speed 108 | 90 90 108 32 32 108 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . 4 5 . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 25 30 66 75 19 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . 7 4 Melee . | . . . . . . . Projectile 11 | . . . . . 7 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1701 | 87 222 388 259 376 213 156 Wait 316 | 1 18 61 25 41 129 41 Move 1213 | 73 164 267 223 319 64 103 Hop 10 | . . 4 5 . 1 . Pick Up 20 | 5 1 4 . 6 2 2 Fast Attach 30 | 7 3 15 . 4 . 1 Attach 9 | . . 1 . . 7 1 Detach 12 | 1 . 1 . 1 7 2 Swap 1 | . . 1 . . . . Drop 24 | . 2 17 . 5 . . Fire 65 | . 34 17 6 . 3 5 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Discovered new exit (range 13) 598 | -9/Materials | Discovered new exit (range 15) 638 | -9/Materials | Entered Mines 658 | -9/Mines | Assembled infested the area 667 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 748 | -9/Mines | Discovered new exit (range 11) 751 | -9/Mines | Build established: Sprinter 754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 755 | -9/Mines | Discovered new exit (range 5) 756 | -9/Mines | Entered Exiles 765 | -9/Exiles | Met 8R-AWN 770 | -9/Exiles | Met EX-HEX 779 | -9/Exiles | Met EX-BIN 783 | -9/Exiles | Aligned with FarCom system 784 | -9/Exiles | Given EX-Vault access code 791 | -9/Exiles | Opened EX-Vault 793 | -9/Exiles | Found Prototype Device 793 | -9/Exiles | Identified Chronowheel 793 | -9/Exiles | Activated Chronowheel 810 | -9/Exiles | Found Prototype Ballistic Gun 810 | -9/Exiles | Identified AWS/Gauss 814 | -9/Exiles | Found Prototype Storage 814 | -9/Exiles | Identified Lightpack 2.0 849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 859 | -9/Exiles | Met EX-DEC 871 | -9/Exiles | Visited The Gauntlet 912 | -9/Exiles | Discovered new exit (range 10) 915 | -9/Exiles | Stole two prototypes: Lightpack 2.0, AWS/Gauss 915 | -9/Exiles | Entered Mines 1103 | -8/Mines | Discovered new exit (range 11) 1115 | -8/Mines | Entered Materials 1115 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1263 | -8/Materials | Self-destructed Last Messages --------------- 01210_ Insulated Plating tumbles out of recycling unit. 01210_ Shock Rifle tumbles out of recycling unit. 01210_ Acquired Deuterium Engine. 01211_ U-05 Engineer suffers critical hit. 01211_ Destroyed Lgt. Ion Engine. 01211_ G-47 Trooper destroyed. 01212_ R-06 Scavenger collects Imp. Heat Sink. 01213_ K-01 Serf collects debris. 01214_ Slug penetrates Y-45 Defender. 01215_ AWS/Gauss suddenly breaks down. 01216_ K-01 Serf collects debris. 01222_ U-05 Engineer builds a Door. 01222_ K-01 Serf collects debris. 01223_ R-06 Scavenger collects Particle Gun. 01223_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01228_ K-01 Serf collects debris. 01230_ Slammed into K-01 Serf. 01257_ W-25 Informer sends out distress signal. 01261_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? #??????????? | | ??????????????????????????????????!%* #??????????? | | ?????????????????????????????????? [ ???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ????????????????????? ??????????# #???????????? | | ????????????????????# ??????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ????????????????????# #?????????# #???????????? | | ???????? ########### ########### ###?????????? | | ???????h #?????????? | | ??????? g #?????????? | | ???????w #?????????? | | ?????????????########b#############+#####????????? | | ?????????????????# g #????# [ #????????? | | ?????????????????# """ ""@#????# +????????? | | ?????????????????# """ ""!#????#% #????????? | | ?????????????????# """ T"!#????# """ #????????? | | ?????????w???????# w""%#????# """"" +????????? | | ?????????????????# """ ""[#????# """"" #????????? | | ?????????????????# """ #????# """"" #????????? | | ?????????????????# """ #????# """ #????????? | | ?????????????????# #????# ?? #????????? | | ?????????????????########r#????####????##????????? | | ????????#####+########### ##?????????????????????? | | ???????? #?????????????????????? | | ??????? #?????????????????????? | | ??????? #?????????????????????? | | ?????????# |** #?????????????????????? | | ?????????# | * #?????????????????????? | | ?????????# "" % * #?????????????????????? | | ??????????? "Y! ###+### #?????????? | | ?????????# [ #?????????? | | ?????????# % " ???????? | | ?????????# #?????????? | | ?????????+ ########"T"########## #?????????? | | ?????????#[% ???????#####???????????####?????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBiocellClaw Manual? 0 Play Time 00:22:12 Cumulative 41.3 hours Start 2021.10.25 @ 17:31:02 End 2021.10.25 @ 18:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a689887-4612-476c-a043-6fe0bf1930ea