Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 03:55:00

Player: Wyvric

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (690)     3450
Value Destroyed (44528)    44528
Prototype IDs (291)        5820
Alien Tech Used (11)       2200
Bonus (67590)              67590
              TOTAL SCORE: 135288

 Bonus
-------
High Alert Combat Kills    11038
Follower Combat Kills      6255
Entered Garrisons          2200
Used RIF Installer         6000
Network Hubs Disabled      600
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Hacked MAIN.C              300
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed Architect        15000
Win                        3000
Friendly Fire              -1903

 Cogmind 
---------
Core Integrity             170/1600
Matter                     139/300
Energy                     98/100
System Corruption          38%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>       --- POWER (4) --------
            (None)
>       --- PROPULSION (6) ---
            (None)
>       --- UTILITY (12) -----
            (None)
>       --- WEAPON (3) -------
            (None)
>       --- INVENTORY (5) ----
        Quantum Capacitor
  Heavy Regenerative Plating

 Peak State 
------------
>              --- POWER ------------
               Quantum Reactor
               Quantum Reactor
    Reinforced Quantum Reactor
               Zero-point Reactor
>              --- PROPULSION -------
      Advanced Heavy Siege Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
               Huge Storage Unit
  Experimental Core Analyzer
               Armor Integrity Analyzer
               Quantum Capacitor
      Advanced Phase Shifter
         Heavy Regenerative Plating
  Experimental EM Disruption Field
               AEGIS Remote Shield
               Microwarp Drive
>              --- WEAPON -----------
        Cooled Nova Cannon
               Perforator
>              --- INVENTORY --------
               Zero-point Reactor
       Armored Heavy Treads
               Coolant Network
  Experimental Coolant Injector
  Experimental Energy Well
  Experimental Energy Well
  Experimental Energy Well
      Improved Matter Compressor
         Heavy Regenerative Plating
               Graphene Brace
  Experimental Focal Shield
               AEGIS Remote Shield
    Long-range Tractor Beam
  High-powered Transdimensional Reconstructor
               Subatomic Replicator
      Enhanced Nova Cannon
               Hardcell Cannon
               Hardcell Cannon
               Hardcell Cannon
               Hardcell Cannon
               Ragnarok Missile Launcher
      Advanced Remote Datajack
[Rating: 256]

 Favorites 
-----------
Power                      Zero-point Reactor
  Engine                   Heavy Ion Engine
  Power Core               Enhanced Nuclear Core
  Reactor                  Zero-point Reactor
Propulsion                 Armored Wheel
  Treads                   High-density Centrium Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Experimental Coolant Injector
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Relay Coupler [NC]
  Protection               Heavy Regenerative Plating
  Artifact                 Microwarp Drive
Weapon                     Compact HERF Cannon
  Energy Gun               Heavy Particle Gun
  Energy Cannon            Compact HERF Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Perforator
  Launcher                 Ragnarok Missile Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Gravity Flail
  Slashing Weapon          Sigix Broadsword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   2   .   .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   2   .   2   .   .   .   2   .   .   2   .   .   .   .   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  10   | .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Attached             1310 | 6   16  4   46  24  41  39  22  6   25  43  18  26  14  18  23  40  5   36  15  13  10  29  23  44  116 74  114 28  21  77  30  9   37  74  94  50  
  Power                    77   | 1   2   1   4   1   .   1   1   1   .   2   1   .   2   .   1   1   .   2   1   1   .   1   .   2   9   4   5   6   3   3   1   1   1   7   10  1   
    Engine                 17   | 1   2   1   4   1   .   1   1   1   .   2   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                55   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   9   4   5   6   3   3   1   1   1   7   10  1   
  Propulsion               119  | 2   3   1   13  .   10  11  1   .   .   7   2   2   .   .   4   1   2   3   3   4   .   3   3   3   3   8   6   4   3   5   1   .   .   3   6   2   
    Treads                 90   | .   3   1   6   .   4   3   .   .   .   6   1   2   .   .   4   1   2   2   3   3   .   3   3   3   3   7   6   4   3   5   1   .   .   3   6   2   
    Leg                    6    | 2   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  23   | .   .   .   6   .   6   8   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  670  | 1   5   .   9   7   9   12  6   1   14  16  9   13  6   9   8   19  1   15  3   6   5   13  12  18  69  41  71  6   9   56  18  6   26  56  53  42  
    Device                 422  | .   2   .   2   .   4   .   3   .   5   3   7   7   4   4   2   11  .   6   1   4   1   3   8   9   51  23  50  4   7   45  14  4   19  52  42  25  
    Storage                14   | 1   2   .   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   1   1   1   
    Processor              18   | .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   7   .   1   .   1   1   .   .   .   .   4   1   
    Hackware               79   | .   .   .   .   .   2   3   1   1   4   3   2   3   2   2   5   4   1   7   .   .   1   5   1   6   3   2   4   1   1   5   4   1   3   2   .   .   
    Protection             114  | .   1   .   4   7   3   8   2   .   5   8   .   2   .   3   1   4   .   2   2   1   3   5   2   3   8   12  9   1   .   1   .   .   4   .   3   10  
    Artifact               23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   .   .   3   .   1   .   1   3   5   
  Weapon                   444  | 2   6   2   20  16  22  15  14  4   11  18  6   11  6   9   10  19  2   16  8   2   5   12  8   21  35  21  32  12  6   13  10  2   10  8   25  5   
    Energy Gun             32   | 1   .   .   8   9   .   1   4   1   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   
    Energy Cannon          146  | .   .   .   .   2   10  1   .   .   .   2   3   6   3   6   5   8   .   2   .   .   .   .   .   .   12  9   21  9   6   8   4   1   5   6   13  4   
    Ballistic Gun          51   | 1   6   1   5   .   .   1   2   .   5   9   .   1   .   .   .   .   .   1   4   2   2   6   4   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       53   | .   .   .   .   .   .   7   3   2   1   .   .   .   .   .   .   3   1   6   1   .   2   .   1   10  3   1   .   .   .   1   3   1   .   .   6   1   
    Launcher               28   | .   .   1   6   .   3   2   1   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   5   .   
    Special Weapon         115  | .   .   .   .   1   3   2   3   1   5   7   3   4   2   2   5   4   1   7   1   .   1   6   3   11  10  5   11  3   .   3   3   .   5   2   1   .   
    Impact Weapon          14   | .   .   .   1   4   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  41   | .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   4   3   .   .   .   .   9   12  .   .   .   3   .   .   .   2   4   1   
  Corrupted Parts          20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   13  4   
    System Corruption      153  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   93  36  
Parts Lost                 48   | .   4   .   3   3   1   9   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   4   1   1   .   .   .   1   .   .   .   .   17  
  Power                    7    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               12   | .   1   .   1   .   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   
  Utility                  22   | .   1   .   1   1   1   3   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   1   1   .   .   .   1   .   .   .   .   8   
  Weapon                   7    | .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Highest Loss Streak      5    | .   3   .   2   2   1   4   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   2   1   1   .   .   .   1   .   .   .   .   5   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   99  100 99  99  99  93  93  90  90  89  89  78  76  75  82  94  93  93  91  80  78  87  79  77  78  74  74  80  84  73  72  74  74  71  74  77  
  Engine                   2    | .   13  14  11  10  11  9   9   9   9   9   3   .   .   .   .   3   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   3   7   6   7   10  9   5   6   11  7   5   5   5   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   5   12  12  9   9   13  12  13  14  16  15  14  11  
  Treads                   15   | .   23  28  16  .   2   .   .   .   .   13  29  17  15  15  19  25  28  29  26  19  23  23  15  15  14  15  16  23  19  13  13  12  12  12  12  11  
  Wheel                    4    | .   .   .   16  33  30  35  36  36  36  22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   12   | .   10  14  13  11  6   2   5   3   3   .   8   7   14  10  4   7   12  3   10  8   4   5   11  14  14  12  13  17  19  16  17  7   9   17  18  17  
  Storage                  5    | .   14  14  11  11  11  9   9   9   9   9   7   7   7   7   6   6   5   5   5   5   5   5   5   5   4   4   4   4   4   4   4   4   4   4   4   4   
  Processor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   12  9   9   8   8   8   8   8   8   9   13  
  Hackware                 7    | .   .   .   .   .   .   8   4   5   1   8   7   14  7   10  18  18  15  25  21  17  17  17  20  14  9   2   3   5   8   7   5   16  12  2   .   .   
  Protection               6    | .   2   .   8   11  14  15  13  9   12  9   11  7   7   8   8   7   5   3   1   3   5   10  4   5   2   3   3   .   .   .   4   4   3   4   6   7   
  Energy Gun               1    | .   2   .   18  14  .   .   10  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            4    | .   .   .   .   4   17  1   .   .   .   1   14  14  14  14  11  8   .   .   3   .   .   .   .   .   4   4   7   7   4   4   3   3   3   3   5   7   
  Ballistic Gun            2    | .   25  27  3   .   .   .   .   .   11  16  .   .   .   .   .   .   .   1   5   10  4   10  6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   9   3   11  5   .   .   .   .   .   .   2   10  6   .   .   3   .   .   5   .   .   .   .   .   .   1   3   4   4   2   3   
  Special Weapon           1    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   1   .   2   .   .   .   .   3   4   2   2   1   1   4   3   1   .   .   .   .   .   
Peak Build Rating          256  | 7   8   10  27  29  29  36  47  51  51  50  61  76  76  75  76  79  92  92  119 125 121 125 133 139 179 203 196 175 186 215 218 211 231 253 256 245 
  Average Rating           136  | 5   7   8   22  24  24  32  39  47  46  43  56  70  73  72  69  69  87  87  101 117 112 120 125 127 152 177 187 172 179 192 205 205 220 238 236 231 
  On Entrance              104  | .   7   8   10  26  25  25  36  44  46  44  50  58  74  74  75  65  79  88  90  117 117 121 120 121 130 179 193 169 171 186 203 185 211 226 244 244 
Naked Turns                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Heaviest Build             271  | 12  32  30  104 105 110 111 124 127 132 127 133 129 124 133 135 144 135 137 144 159 159 153 211 230 240 258 244 229 219 239 201 208 222 247 271 230 
  Greatest Support         270  | 20  40  40  60  36  36  48  48  48  48  88  88  150 150 150 150 80  155 162 235 235 209 214 240 220 235 255 270 230 225 240 225 205 205 265 260 245 
  Greatest Overweight (x)  4    | 2   .   .   2   2   4   2   2   2   2   4   1   1   .   .   1   1   .   .   .   .   .   .   .   1   1   1   1   1   1   1   .   1   1   1   1   1   
  Average Overweight (x)   .    | .   .   .   1   2   2   2   2   2   2   3   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  30  30  30  30  30  30  30  30  25  25  25  25  25  25  
  Average Capacity         25   | 7   12  15  21  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  28  30  30  30  30  30  30  28  25  25  25  25  25  24  
  Most Carried             30   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  30  30  30  30  30  30  30  30  25  25  25  25  25  25  
  Average Carried          24   | 5   11  14  20  24  24  23  24  24  24  24  24  24  24  24  22  24  24  24  24  24  24  24  28  29  29  29  29  29  29  28  24  23  23  24  19  21  
  Final Capacity           30   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  30  30  30  30  30  30  30  25  25  25  25  25  25  5   
  Final Carried            30   | 8   15  14  24  25  24  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  22  25  30  30  30  30  27  30  30  25  25  23  25  25  25  4   

 Class Distribution 
--------------------
 46% | Botlord-Mutant
 18% | Generator-Gunner
 14% | Mutant
  5% | Bothacker-Mutant
  5% | Generator-Mutant
  3% | Hauler-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Storage
           Mutant | -9/Garrison
           Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
   Botlord-Mutant | -8/Garrison
   Botlord-Mutant | -8/Materials
 Bothacker-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
   Botlord-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
   Botlord-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Extension
 Commander-Mutant | -5/Cetus
   Botlord-Mutant | -5/Archives
   Botlord-Mutant | -5/Hub_04(d)
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Quarantine
    Hauler-Mutant | -3/Section 7
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -2/Research
   Botlord-Mutant | -2/Testing
   Botlord-Mutant | -2/Garrison
   Botlord-Gunner | -1/Access
 Generator-Gunner | -1/Garrison
 Generator-Gunner | -1/Access
 Generator-Gunner | -1/Command
 Generator-Gunner | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Qua  Sec  Gar  Res  Tes  Gar  Acc  Gar  Acc  Com  Ac0  
Matter Collected           28283 | 268  503  144  699  251  396  1212 500  92   834  982  189  287  80   416  376  1061 61   795  222  468  159  894  501  1913 1840 828  1507 255  161  1026 967  .    1722 2548 3707 419  
  Remotely                 5073  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    219  779  .    1055 1696 1324 .    
Salvage Created            40641 | 83   578  174  1860 1056 585  1126 552  29   850  630  361  803  22   583  182  488  52   244  307  253  166  364  317  521  2575 1532 5086 2353 126  1884 2802 .    1262 4803 3382 2650 
  Parts                    1942  | 12   41   17   111  54   44   64   32   .    49   43   22   38   .    30   3    15   3    3    14   27   4    16   16   25   90   76   219  94   6    97   120  .    57   222  127  151  
Haulers Intercepted        19    | .    2    .    6    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
Recyclers Shooed           10    | .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    3    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Combat Hostiles Destroyed  621  | .   15  8   38  22  19  31  13  1   18  13  5   11  .   13  3   39  1   4   4   .   1   6   5   10  36  15  69  34  2   24  38  .   20  45  26  32  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Guns                     105  | .   15  5   26  13  .   .   5   .   13  13  .   .   .   .   .   .   .   .   3   .   .   6   5   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  339  | .   .   .   .   6   10  25  5   1   5   .   5   11  .   10  3   16  1   4   .   .   1   .   .   10  17  13  40  23  1   18  31  .   19  40  18  6   
  AOE                      76   | .   .   3   11  2   8   4   3   .   .   .   .   .   .   3   .   23  .   .   .   .   .   .   .   .   8   .   5   .   .   .   .   .   .   .   6   .   
Classes Destroyed          27   | 1   5   1   4   .   1   2   1   .   2   .   .   .   .   1   .   2   .   .   .   1   .   .   .   .   2   1   1   .   .   2   .   .   .   .   .   .   
  Worker                   20   | .   .   1   2   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   9   2   .   
  Builder                  14   | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   6   .   .   .   1   .   .   .   2   .   .   
  Tunneler                 6    | 4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   19   | .   2   .   6   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Recycler                 14   | .   .   .   1   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   .   .   .   .   .   .   4   2   .   
  Mechanic                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  15   | .   .   .   4   2   .   2   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   1   .   
  Swarmer                  108  | .   6   6   7   5   7   10  .   .   .   2   .   5   .   3   .   1   .   .   .   .   .   .   3   .   5   2   9   9   2   2   9   .   6   4   5   .   
  Saboteur                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   
  Grunt                    200  | .   9   2   21  9   6   12  8   1   9   4   .   3   .   5   2   1   .   2   .   .   1   3   .   6   6   .   20  17  .   6   19  .   4   19  5   .   
  Brawler                  13   | .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   2   1   .   
  Duelist                  15   | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   6   1   .   .   .   .   1   1   1   .   
  Protector                3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   60   | .   .   .   9   7   4   7   1   .   4   6   3   1   .   2   .   1   1   1   .   .   .   .   .   .   .   .   7   4   .   .   1   .   .   1   .   .   
  Demolisher               6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   
  Hunter                   31   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   6   2   .   2   2   .   3   9   .   .   
  Programmer               76   | .   .   .   .   .   3   .   2   .   3   .   2   1   .   3   .   2   .   .   .   .   .   3   2   1   3   9   12  .   .   9   5   .   4   7   5   .   
  Heavy                    4    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  
  Enhanced Sentry          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Enhanced Hunter          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Protovariant L           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembled                35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Infiltrator              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           16   | 2   3   4   4   5   4   7   4   1   3   3   1   2   1   6   1   16  1   2   3   2   1   3   4   3   8   5   12  13  2   6   8   .   6   15  9   3   
  Combat Bots Only         16   | .   3   3   4   5   4   5   4   1   3   3   1   2   .   6   1   16  1   1   3   .   1   3   3   3   8   5   11  13  2   6   8   .   6   9   9   3   
Max Kills in Single Turn   7    | 1   1   2   3   2   3   4   2   1   1   2   1   1   1   2   1   7   1   1   1   1   1   2   2   1   2   1   5   1   1   1   2   .   2   3   4   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   2   3   1   3   3   2   .   .   .   .   .   .   2   .   7   .   .   .   .   .   .   .   .   2   .   5   .   .   .   .   .   .   .   4   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    -1    -1    -1    -1    
--------                   Run   | Yrd   Mat   Min   Mat   Sto   Gar   Mat   Gar   Mat   Gar   Mat   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Ext   Cet   Arc   Hub   Gar   Fac   Gar   Res   Qua   Sec   Gar   Res   Tes   Gar   Acc   Gar   Acc   Com   Ac0   
Hostile Shots Fired        4548  | .     98    52    121   86    64    141   40    2     85    43    100   82    22    99    26    117   4     40    35    .     74    33    27    60    228   87    294   131   324   188   149   .     180   308   420   788   
  Missed                   1244  | .     15    11    33    31    19    28    10    .     18    13    43    20    5     32    9     37    2     13    14    .     16    5     7     23    52    14    71    33    76    45    46    .     39    116   98    250   
  Intercepted              16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     .     .     .     .     .     .     .     .     
Damage Taken               41055 | .     801   394   1313  780   740   2226  409   38    840   639   453   649   130   743   232   1412  31    426   501   .     1607  297   163   697   3676  1514  2633  1472  133   862   1093  .     1321  1825  2857  8148  
  Core                     3893  | .     92    78    206   57    110   221   46    18    30    29    86    54    .     67    12    174   .     33    97    .     101   .     6     68    246   202   272   43    20    136   44    .     151   254   226   714   
  Absorbed by Shields      20011 | .     .     .     .     .     24    78    48    .     262   .     .     253   54    182   86    178   16    122   120   .     473   296   174   262   1529  12    1564  649   .     584   1003  .     852   1227  2590  7373  
  Reduced by Siege Mode    1268  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     31    .     .     .     155   71    126   69    .     29    51    .     32    29    338   337   
  Redirected to Core       164   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     164   .     .     .     .     .     .     .     .     .     .     
  Redirected to Shielding  448   | .     .     .     .     .     .     38    11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     109   .     .     .     .     .     .     .     .     290   
  Ignored by Resistances   18979 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     455   844   .     5677  2308  418   .     631   1379  5343  1924  
  Regen/Repaired (Parts)   5585  | .     .     .     83    .     .     197   52    .     .     783   .     .     .     16    345   64    224   34    .     .     .     .     447   .     .     323   255   5     2     365   186   .     294   443   1049  418   
Core Remaining (%)         56    | 100   .     32    .     .     6     .     .     .     .     37    .     .     .     70    .     78    .     .     .     .     .     76    .     93    .     .     .     37    .     .     86    .     .     .     .     10    
Volleys Fired              2890  | 8     67    23    111   49    43    106   41    5     81    53    31    59    18    28    26    89    8     59    27    36    28    37    34    80    150   86    292   98    18    146   102   13    96    120   194   428   
  Largest                  3     | 2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     2     1     1     1     1     1     1     1     1     2     3     2     
  Hottest                  244   | 60    60    40    112   136   136   136   110   118   118   56    130   155   95    115   115   130   130   130   162   70    70    70    70    132   226   120   120   120   120   120   120   120   120   220   244   200   
Shots Fired                3653  | 16    134   44    218   97    62    130   57    7     141   91    50    115   26    48    34    131   11    69    31    39    32    54    50    107   209   86    292   98    18    146   102   13    96    122   254   423   
  Gun                      818   | 16    134   42    206   69    .     .     33    .     103   73    .     .     .     .     .     .     .     .     11    39    9     41    34    .     8     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   2422  | .     .     .     .     28    49    114   13    5     26    1     47    113   18    41    16    102   9     21    20    .     21    .     1     63    157   76    265   97    18    130   102   4     73    118   251   423   
  Launcher                 61    | .     .     2     12    .     6     3     2     .     .     .     .     .     .     2     .     10    .     .     .     .     .     .     .     .     22    .     .     .     .     .     .     .     .     .     2     .     
  Special                  352   | .     .     .     .     .     7     13    9     2     12    17    3     2     8     5     18    19    2     48    .     .     2     13    15    44    22    10    27    1     .     16    .     9     23    4     1     .     
  Kinetic                  1005  | 8     127   42    30    .     .     108   13    5     129   73    .     .     .     .     .     26    9     21    23    39    30    41    35    63    6     .     .     .     .     .     16    .     23    38    96    4     
  Thermal                  1651  | 8     7     .     164   58    49    6     33    .     .     1     47    113   18    41    16    76    .     .     .     .     .     .     .     .     142   68    119   33    8     93    50    4     50    57    117   273   
  Explosive                39    | .     .     2     12    .     6     3     2     .     .     .     .     .     .     2     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Electromagnetic          606   | .     .     .     12    39    .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     39    8     146   64    10    37    36    .     .     23    38    146   
  Robot Hit Streak         39    | 3     11    7     26    19    7     14    8     3     10    12    5     14    9     11    10    9     8     15    17    6     4     9     17    10    16    18    39    24    3     18    14    7     13    16    26    16    
  Robot Miss Streak        12    | 3     6     2     6     3     3     5     3     1     3     4     2     3     1     3     2     5     .     5     3     3     4     4     2     3     4     1     3     1     2     3     7     1     12    12    12    5     
  Penetration Max          2     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     1     .     .     .     .     .     .     .     1     .     1     2     2     .     
  Secondary Targets        11    | .     3     .     3     2     .     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     1     1     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                1316  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    76    249   97    18    121   81    4     43    75    122   415   
Shots Hit Robots           2456  | 8     88    32    135   71    33    83    39    5     93    58    23    80    10    31    24    59    7     51    12    26    12    37    38    65    119   70    217   85    5     90    79    8     80    89    206   288   
  Core Hits                1318  | 5     32    18    64    28    26    46    20    2     34    19    9     29    .     26    5     64    2     7     10    12    6     12    11    18    75    23    96    45    2     36    69    .     72    158   111   126   
  Critical Kills           102   | 1     .     .     .     .     1     1     .     1     3     .     .     1     .     .     .     .     .     .     3     5     .     .     1     .     2     .     2     .     .     2     16    .     11    40    9     3     
  Critical Parts Destroyed 93    | .     .     .     .     2     .     2     .     .     2     .     .     .     .     .     .     .     .     .     .     7     1     2     2     .     .     1     .     .     .     .     14    .     20    36    4     .     
  Critical Strikes         243   | 1     .     .     10    3     1     9     1     1     6     .     .     1     .     .     .     2     .     2     3     12    5     2     3     2     2     1     8     2     .     2     31    .     37    78    15    3     
    Burn                   12    | .     .     .     10    1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               15    | .     .     .     .     .     1     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     2     .     .     2     1     .     1     1     .     3     
    Destroy                184   | 1     .     .     .     .     .     .     .     1     5     .     .     .     .     .     .     .     .     .     3     12    2     2     3     .     .     .     .     .     .     .     29    .     36    77    13    .     
    Blast                  18    | .     .     .     .     .     .     6     .     .     1     .     .     .     .     .     .     2     .     2     .     .     3     .     .     2     .     .     .     .     .     .     .     .     .     .     2     .     
    Corrupt                9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     2     .     .     1     .     .     .     .     .     
    Smash                  5     | .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              38    | .     .     .     2     9     5     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    .     .     .     .     .     .     .     .     .     .     
  Kinetic                  5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     
  Impact                   24    | .     .     .     2     9     3     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     
  Slashing                 7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            6     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           87077 | 75    1115  465   3185  1468  1573  3670  1054  72    1697  875   560   2205  147   1118  261   2748  215   593   271   320   540   915   933   1345  5908  3189  8578  3479  210   3410  3174  .     2050  3509  9282  16868 
  Guns                     9933  | 75    1115  307   2255  938   .     .     443   .     1468  875   .     .     .     .     .     .     .     .     67    320   62    915   909   .     184   .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  66916 | .     .     .     .     380   644   3250  489   72    229   .     560   2205  80    777   261   1345  196   511   204   .     412   .     .     1331  3726  2349  7809  3479  210   3379  3149  .     2050  3060  7891  16868 
  Explosions               8686  | .     .     158   896   67    929   351   122   .     .     .     .     .     .     333   .     1403  .     .     .     .     35    .     .     .     1910  .     722   .     .     .     .     .     .     403   1357  .     
  Melee                    979   | .     .     .     .     83    .     69    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     827   .     .     .     .     .     .     .     .     .     .     
  Ramming                  563   | .     .     .     34    .     .     .     .     .     .     .     .     .     67    8     .     .     19    82    .     .     31    .     24    14    88    13    47    .     .     31    25    .     .     46    34    .     
  Kinetic                  17735 | 30    1060  307   190   .     .     3168  489   72    1697  875   .     .     .     .     .     598   196   511   67    320   474   915   909   1331  197   171   .     .     .     .     208   .     353   670   2887  40    
  Thermal                  44575 | 45    55    .     1918  822   644   82    443   .     .     .     560   2205  80    777   261   747   .     .     .     .     .     .     .     .     3681  2130  3264  1140  .     2254  1672  .     1697  1772  4160  14166 
  Explosive                6555  | .     .     158   896   .     929   351   122   .     .     .     .     .     .     333   .     1403  .     .     .     .     .     .     .     .     .     .     722   .     .     .     .     .     .     284   1357  .     
  Electromagnetic          16841 | .     .     .     147   563   .     .     .     .     .     .     .     .     .     .     .     .     .     .     204   .     35    .     .     .     1942  219   4545  2339  210   1125  1269  .     .     737   844   2662  
  Impact                   327   | .     .     .     .     83    .     69    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     175   .     .     .     .     .     .     .     .     .     .     
  Slashing                 481   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     481   .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         56    | .     .     .     2     2     8     .     .     .     4     4     1     2     2     3     .     .     .     .     15    15    17    19    2     .     .     1     1     10    .     1     2     .     1     2     56    38    
  Average Corruption       6     | .     .     .     2     2     5     .     .     .     3     4     1     1     1     2     .     .     .     .     9     9     4     17    1     .     .     1     1     1     .     1     1     .     1     1     21    25    
  Corruption Purged        117   | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     15    .     .     2     .     .     2     .     .     .     .     .     .     .     .     96    .     
  Corruption Blocked       22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     20    .     
  Effects                  400   | .     .     .     25    11    16    .     .     .     12    31    3     19    5     2     .     .     .     .     9     12    1     41    .     .     .     4     2     6     .     2     29    .     6     15    84    65    
    Message Errors         82    | .     .     .     5     3     2     .     .     .     1     3     .     5     2     .     .     .     .     .     3     2     .     11    .     .     .     1     1     2     .     1     8     .     1     1     14    16    
    Matter Fused           86    | .     .     .     11    1     7     .     .     .     1     5     1     3     1     .     .     .     .     .     2     2     .     10    .     .     .     1     1     2     .     .     5     .     3     4     14    12    
    Heat Flow Errors       53    | .     .     .     3     .     2     .     .     .     3     4     2     1     .     .     .     .     .     .     2     2     .     7     .     .     .     1     .     1     .     1     3     .     1     4     9     7     
    Energy Discharges      46    | .     .     .     3     2     1     .     .     .     2     4     .     4     2     1     .     .     .     .     .     2     .     2     .     .     .     .     .     1     .     .     2     .     1     4     8     7     
    Parts Rejected         6     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     2     1     
    Parts Fused            5     | .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Data Loss (minor)      42    | .     .     .     2     2     2     .     .     .     1     7     .     5     .     .     .     .     .     .     1     .     .     5     .     .     .     1     .     .     .     .     4     .     .     .     7     5     
    Data Loss (major)      17    | .     .     .     1     2     .     .     .     .     2     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     3     2     
    Misfires               17    | .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     1     7     3     
    Alerts                 10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     3     .     .     .     4     1     
    Weapon Failures        36    | .     .     .     .     1     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     2     1     3     .     .     .     .     .     .     .     .     1     .     .     .     15    10    
Overload Shots             7     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     
Overflow Damage            2167  | .     .     .     42    83    80    119   50    .     .     .     .     25    8     6     .     14    .     13    .     .     7     .     4     5     111   328   367   42    .     76    154   .     36    67    221   309   
  Projectiles              1336  | .     .     .     .     .     .     50    50    .     .     .     .     25    .     3     .     .     .     6     .     .     7     .     .     5     109   130   229   42    .     76    154   .     36    30    75    309   
  Explosions               430   | .     .     .     42    .     80    .     .     .     .     .     .     .     .     3     .     14    .     .     .     .     .     .     .     .     2     .     116   .     .     .     .     .     .     37    136   .     
  Melee                    401   | .     .     .     .     83    .     69    .     .     .     .     .     .     8     .     .     .     .     7     .     .     .     .     4     .     .     198   22    .     .     .     .     .     .     .     10    .     
Knockbacks                 84    | .     .     .     .     1     .     15    1     1     2     .     .     .     1     .     .     .     .     2     .     .     3     .     .     7     1     1     .     .     .     .     8     .     8     23    10    .     
  Impact                   8     | .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     1     .     .     .     1     1     .     .     .     .     .     .     .     2     .     .     
  Kinetic                  73    | .     .     .     .     .     .     12    1     1     2     .     .     .     .     .     .     .     .     1     .     .     2     .     .     7     .     .     .     .     .     .     8     .     8     21    10    .     
  Secondary                3     | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      548   | .     .     31    51    84    37    .     .     .     .     .     .     .     .     18    .     91    .     .     .     .     103   .     .     .     62    .     71    .     .     .     .     .     .     .     .     .     
  Shots                    17    | .     .     1     2     2     2     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     1     .     .     .     5     .     1     .     .     .     .     .     .     .     .     .     
  Rammed                   25    | .     .     .     2     .     .     .     .     .     .     .     .     .     3     1     .     .     .     3     .     .     2     .     1     1     3     1     1     .     .     2     .     .     .     4     1     .     
Targets Rammed             27    | .     .     .     2     .     .     .     .     .     .     .     .     .     3     1     .     .     1     3     .     .     2     .     1     1     3     1     1     .     .     2     1     .     .     4     1     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Highest Temperature        482   | 20    40    5     183   42    284   299   217   132   418   271   155   335   90    20    354   406   42    234   244   197   328   296   140   316   263   482   336   198   247   294   102   122   308   264   294   218   
  Average Temperature      86    | 12    8     4     33    13    96    62    77    63    94    65    32    126   40    11    107   106   24    83    81    18    73    107   54    114   107   94    101   107   89    127   102   54    110   119   100   66    
  Received Heat Transfer   5928  | .     309   87    459   198   93    623   159   18    408   198   126   154   67    193   62    329   .     78    61    .     31    60    4     177   398   503   304   327   .     45    146   .     34    112   141   24    
  Effects                  10    | .     .     .     .     .     .     2     .     .     2     .     .     .     .     .     1     2     .     .     .     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           6     | .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          72    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     6     6     19    5     .     5     5     .     3     4     8     8     
  Total Turns              957   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    20    .     4     102   77    173   64    .     40    32    .     29    42    247   116   
  Longest Duration         208   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    20    .     4     34    27    24    31    .     17    12    .     18    15    208   23    
Robots Corrupted           98    | .     .     .     .     2     .     1     .     .     .     .     .     .     1     .     .     .     .     2     1     .     .     .     1     .     8     3     22    12    1     5     5     .     .     4     7     23    
  Combat Hostiles          87    | .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     8     1     21    11    1     5     5     .     .     4     5     23    
  Parts Fried              218   | .     .     .     .     6     .     2     .     .     .     .     .     .     3     .     .     .     .     3     3     .     .     .     3     .     18    7     42    20    4     13    11    .     .     6     20    57    
  Impact Corruptions       16    | .     .     .     .     3     .     2     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     1     .     .     5     1     .     .     .     .     .     .     .     1     .     
Robots Melted              18    | .     .     .     2     .     1     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     3     .     .     2     1     .     1     1     .     3     
  Combat Hostiles          15    | .     .     .     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     3     .     .     1     1     .     1     1     .     3     
  Parts Melted             87    | .     .     .     15    7     7     4     2     .     .     .     2     3     .     1     .     .     .     .     .     .     .     .     .     .     6     .     11    2     .     12    5     .     1     6     .     3     
  Heat Transferred         33493 | 100   125   .     4514  1580  999   148   812   .     .     .     740   2749  111   999   333   915   .     .     .     .     .     .     .     .     3001  1665  2553  1036  .     1887  1295  .     1140  1445  1583  3763  
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      9     | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     1     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Qua  Sec  Gar  Res  Tes  Gar  Acc  Gar  Acc  Com  Ac0  
Peak Influence             2019 | 20   258  148  923  1017 1207 671  898  533  1276 629  306  669  401  1158 723  1467 844  448  239  260  1168 1378 723  596  717  400  1320 2019 1141 681  1993 1195 601  1629 1430 .    
  Initial                  1195 | .    13   56   46   389  661  588  240  437  346  622  285  111  350  168  607  394  770  413  120  78   .    791  723  168  324  388  51   984  1135 435  345  1195 483  283  1024 .    
  Average                  527  | 6    97   96   503  653  903  388  566  473  816  477  231  386  309  652  592  855  807  223  200  137  611  1095 446  333  269  198  569  1523 885  274  1289 694  336  914  1146 .    
Maximum Alert Level        5    | .    1    .    3    3    4    2    3    2    4    2    1    2    2    4    3    4    3    2    1    1    4    4    3    2    3    2    4    5    4    2    5    4    2    5    4    .    
  Low Security (%)         18   | 100  83   100  14   .    .    .    .    .    .    .    34   21   .    5    .    .    .    49   47   57   19   .    .    7    54   63   13   .    .    50   .    .    16   .    .    .    
  Level 1                  20   | .    16   .    30   5    .    50   28   .    6    21   65   29   61   27   .    5    .    41   52   42   9    .    39   70   13   36   23   .    .    22   4    .    44   7    .    .    
  Level 2                  21   | .    .    .    23   48   6    49   51   100  32   78   .    49   38   25   99   28   .    9    .    .    29   .    51   21   28   .    30   .    .    27   7    83   39   32   .    .    
  Level 3                  13   | .    .    .    31   46   76   .    20   .    41   .    .    .    .    36   .    40   100  .    .    .    26   59   8    .    3    .    27   24   94   .    22   1    .    8    2    .    
  Level 4                  24   | .    .    .    .    .    17   .    .    .    19   .    .    .    .    4    .    26   .    .    .    .    15   40   .    .    .    .    5    22   5    .    38   14   .    49   97   .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   .    .    27   .    .    1    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          90   | .    3    .    6    3    .    3    .    .    .    3    2    .    1    .    3    .    1    2    .    .    11   .    3    .    4    5    13   .    2    7    .    .    .    13   5    .    
  Investigation            9    | .    3    .    1    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            20   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    2    .    .    5    4    .    1    3    .    .    .    2    1    .    
  Reinforcement            38   | .    .    .    5    2    .    2    .    .    .    2    1    .    1    .    1    .    .    2    .    .    5    .    .    .    4    .    4    .    .    1    .    .    .    6    2    .    
  Assault                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    5    .    1    .    .    .    .    3    2    .    
  Garrison                 10   | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Haulers Reinforced         7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    2    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    30   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    1    .    4    .    .    1    2    4    7    2    .    .    1    .    .    .    .    1    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Distress Signals           61   | .   1   .   3   1   .   2   .   .   .   3   .   .   1   2   .   .   .   1   2   .   4   .   2   .   6   .   2   .   .   1   .   .   .   9   21  .   
Communications Jammed      369  | .   .   .   .   .   .   43  .   .   .   105 .   .   .   .   1   .   .   30  .   .   .   .   68  .   .   .   79  .   .   43  .   .   .   .   .   .   
  Distress Signals         369  | .   .   .   .   .   .   43  .   .   .   105 .   .   .   .   1   .   .   30  .   .   .   .   68  .   .   .   79  .   .   43  .   .   .   .   .   .   
Times Spotted              1163 | .   24  8   65  27  26  44  23  4   28  32  5   24  9   36  16  72  3   30  10  23  21  23  20  44  70  23  91  38  9   37  50  1   34  73  38  82  
  Peak Tracking Total      12   | .   4   3   6   5   4   6   4   3   4   4   1   5   4   7   4   11  1   7   5   2   9   6   3   12  6   4   8   7   4   5   10  1   8   7   11  4   
  Tactical Retreats        46   | .   .   .   3   1   .   3   .   .   .   .   .   .   .   1   .   1   .   1   .   .   2   1   .   2   2   3   4   1   .   2   13  .   .   3   3   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Traps Triggered            46   | .   2   .   3   1   6   1   2   .   4   2   .   .   .   .   .   4   .   .   .   .   .   .   .   5   1   3   .   .   .   .   1   .   2   2   7   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
----------                 Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Machines Disabled          101  | .   .   .   4   5   2   1   3   .   6   2   .   2   .   1   1   2   .   2   1   3   4   2   4   5   1   7   11  4   .   9   5   .   3   6   3   2   
  Max in Single Turn       2    | .   .   .   2   1   1   1   1   .   1   1   .   1   .   1   .   1   .   1   1   1   1   1   .   1   1   1   1   1   .   1   1   .   1   1   1   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           30   | .   .   .   .   .   2   .   3   .   3   .   .   2   .   1   .   3   .   .   .   .   .   2   .   3   .   .   .   3   .   .   5   .   3   .   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Machines Accessed          169  | .   9   1   10  6   .   10  3   3   2   13  4   2   5   2   3   3   4   14  1   .   7   2   5   3   3   15  17  2   2   10  3   2   2   .   1   .   
  Terminals                127  | .   7   .   7   5   .   8   3   2   2   10  3   2   1   2   1   3   2   14  1   .   6   2   2   3   1   10  14  2   2   5   3   1   2   .   1   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          13   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   1   .   1   2   2   .   .   2   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   1   1   1   .   .   1   .   1   .   .   .   .   
Total Hacks                477  | .   21  1   32  15  .   23  3   5   5   41  7   3   13  4   9   4   7   49  3   .   16  3   19  9   6   63  47  5   17  29  7   2   6   .   3   .   
  Successful               202  | .   12  1   22  6   .   12  2   2   1   20  3   1   10  2   4   2   3   21  .   .   5   1   12  1   2   23  14  2   4   10  2   1   1   .   .   .   
  Failed                   275  | .   9   .   10  9   .   11  1   3   4   21  4   2   3   2   5   2   4   28  3   .   11  2   7   8   4   40  33  3   13  19  5   1   5   .   3   .   
    Catastrophic           67   | .   .   .   2   1   .   1   .   .   1   5   2   2   1   1   1   1   1   4   .   .   .   1   1   3   2   9   10  2   6   3   3   1   3   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   254  | .   20  .   22  11  .   21  .   4   3   23  5   1   2   2   .   .   1   32  1   .   10  1   4   .   .   30  23  1   14  15  2   1   5   .   .   .   
  Terminals                375  | .   19  .   22  14  .   21  3   4   5   30  6   3   3   4   1   4   3   49  3   .   15  3   9   9   2   47  41  5   17  16  7   1   6   .   3   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Repair Stations          39   | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   7   .   4   .   .   .   .   .   4   .   2   7   5   .   .   6   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   2   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              29   | .   .   .   6   .   .   .   .   .   .   8   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   2   .   .   .   .   .   .   
  Garrison Access          15   | .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   2   2   1   .   .   1   .   1   .   .   .   .   
Terminal Hacks             65   | .   1   1   5   1   .   2   2   .   1   5   .   1   .   2   .   2   1   12  .   .   1   1   3   1   .   8   5   2   4   1   2   .   1   .   .   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                15   | .   .   1   .   1   .   .   1   .   1   .   .   .   .   1   .   .   1   7   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          14   | .   .   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   1   .   2   .   .   .   .   .   .   .   
  Locate Traps             3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
  Garrison Registry        5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Patrol Navigation        2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Security Stations        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       22   | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   3   .   2   .   .   .   .   .   3   .   .   3   3   .   .   4   .   .   .   .   .   .   
  Scan Component           13   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   2   .   .   2   2   .   .   2   .   .   .   .   .   .   
  Repair                   9    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   1   1   .   .   2   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 19   | .   .   .   6   .   .   .   .   .   .   6   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Insert Component         12   | .   .   .   6   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Analyze                  7    | .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      15   | .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   2   2   1   .   .   1   .   1   .   .   .   .   
  Unlock Access            11   | .   .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         77   | .   11  .   9   4   .   9   .   1   .   7   2   .   2   .   .   .   .   9   .   .   3   .   2   .   .   9   5   .   .   4   .   .   .   .   .   .   
  Terminals                70   | .   9   .   8   4   .   8   .   1   .   6   2   .   2   .   .   .   .   9   .   .   3   .   1   .   .   8   5   .   .   4   .   .   .   .   .   .   
    Track                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   1   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 22   | .   2   .   3   1   .   3   .   .   .   1   .   .   1   .   .   .   .   4   .   .   1   .   1   .   .   2   2   .   .   1   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Skim                   37   | .   7   .   4   3   .   5   .   1   .   5   2   .   1   .   .   .   .   5   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   2   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Hacking Detections         126  | .   7   .   9   4   .   8   3   2   1   10  3   2   3   1   3   1   3   9   1   .   6   .   4   2   2   12  13  1   2   9   2   1   1   .   1   .   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   18   | .   1   .   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   .   5   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   164  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   164 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             9    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   1   1   .   .   2   .   .   .   .   .   .   
  Time                     496  | .   .   .   26  .   .   .   .   .   .   56  .   .   .   .   86  .   38  .   .   .   .   .   36  .   .   62  136 .   .   56  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
------------               Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Used RIF Installer         12   | .   .   .   .   .   2   .   1   .   1   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   1   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autooverride             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              169  | .   .   .   .   .   5   2   3   1   4   10  2   2   4   4   9   7   1   12  .   .   3   6   10  20  15  6   12  1   .   7   .   1   19  2   1   .   
  Non-combat               32   | .   .   .   .   .   .   2   .   1   .   5   2   .   .   .   2   .   1   3   .   .   .   .   3   2   2   3   2   .   .   3   .   1   .   .   .   .   
  Combat                   136  | .   .   .   .   .   5   .   3   .   4   5   .   2   4   4   7   7   .   9   .   .   3   6   7   18  13  3   10  1   .   4   .   .   19  2   .   .   
  Autooverrided            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   .   
  Autoassimilated          12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   3   2   .   .   .   .   .   .   .   4   .   .   .   
Robot Hacks Applied        181  | .   .   .   .   .   6   6   3   1   4   10  2   2   5   4   10  7   1   11  .   .   1   6   10  17  16  6   15  1   .   12  .   8   15  2   .   .   
  parse_system             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           10   | .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   2   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   
  purge_threat             20   | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   7   4   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  disable_scanner          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   
  locate_prototypes        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  find_garrison            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        12   | .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   1   .   .   .   1   .   .   4   .   .   .   .   .   .   .   1   .   .   .   
  disable_weapons          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  reboot_system            3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            21   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   1   3   2   .   .   1   .   .   .   .   6   .   .   .   
  streamctrl_high          3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            19   | .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   4   6   .   .   2   .   .   1   .   .   .   
  formatsys_high           68   | .   .   .   .   .   1   .   1   1   3   4   .   .   4   2   6   7   1   6   .   .   1   2   5   10  5   1   2   .   .   1   .   1   2   2   .   .   
  formatsys_deep           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Relay Couplers Released    126  | .   .   .   .   .   9   .   12  .   10  .   .   8   .   3   .   11  .   .   .   .   .   10  .   13  .   .   .   15  .   .   20  .   15  .   .   .   
  Machine Destruction      123  | .   .   .   .   .   9   .   12  .   10  .   .   8   .   3   .   11  .   .   .   .   .   10  .   13  .   .   .   15  .   .   20  .   12  .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Attached                 72   | .   .   .   .   .   2   3   1   1   4   3   2   3   2   1   5   4   1   5   .   .   1   5   1   6   3   2   4   1   1   3   4   1   1   2   .   .   
  Merged Code Value        175  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   103 .   72  .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             24   | .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   14  .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Qua  Sec  Gar  Res  Tes  Gar  Acc  Gar  Acc  Com  Ac0  
Total Allies               193   | .    .    .    1    .    5    1    3    1    8    6    1    2    5    6    6    9    1    30   5    .    4    9    9    22   11   5    9    4    .    4    .    1    23   2    .    .    
  Largest Group            24    | .    .    .    1    .    2    1    3    3    6    7    2    3    8    10   4    6    1    24   24   22   16   7    4    8    4    2    3    2    2    4    .    1    4    1    .    .    
  Highest-Rated Group      1191  | .    .    .    10   .    10   10   86   96   120  150  42   168  269  333  146  126  26   897  1191 1140 719  329  208  288  173  90   137  175  171  162  .    26   198  219  .    .    
  Highest-Rated Ally       219   | .    .    .    10   .    8    10   39   39   39   26   26   80   80   64   47   32   26   159  153  153  137  95   95   119  64   49   64   95   95   62   .    26   69   219  .    .    
Total Orders               218   | .    .    .    .    .    .    9    1    .    18   25   4    6    3    1    2    .    .    8    2    .    5    .    9    4    27   6    7    .    6    9    .    .    3    60   3    .    
  STAY                     56    | .    .    .    .    .    .    5    1    .    10   8    2    3    1    1    2    .    .    4    1    .    5    .    .    2    3    1    1    .    .    3    .    .    3    .    .    .    
  FOLLOW                   50    | .    .    .    .    .    .    4    .    .    8    7    2    3    2    .    .    .    .    4    1    .    .    .    1    2    2    3    1    .    .    2    .    .    .    8    .    .    
  AID                      18    | .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    5    .    .    .    .    .    .    .    .    .    
  EXPLORE                  76    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    14   .    .    .    3    3    .    .    .    48   3    .    
  RETURN                   18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    .    .    .    3    1    .    .    .    4    .    .    
Ally Attacks               1164  | .    .    .    .    .    11   .    26   10   40   87   4    13   3    70   64   117  .    130  49   31   174  71   35   73   45   4    19   12   7    6    .    .    39   24   .    .    
  Total Damage             28074 | .    .    .    .    .    81   .    321  91   924  1572 36   689  103  1590 1754 1479 .    2672 1347 490  4893 2017 630  1780 1457 .    193  985  196  .    .    .    1008 1766 .    .    
  Kills                    203   | .    .    .    .    .    2    .    4    1    12   14   1    5    1    21   13   25   .    15   4    4    30   13   6    8    5    .    .    3    3    .    .    .    2    11   .    .    
Allies Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    2    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Gar Acc Com Ac0 
Robot Analysis Total       5    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             73   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   13  .   .   .   3   3   .   .   .   45  5   .   
  Drone Recoveries         39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   9   .   .   .   3   1   .   .   .   21  3   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Qua  Sec  Gar  Res  Tes  Gar  Acc  Gar  Acc  Com  Ac0  
Turns Passed               50446 | 147  1242 786  2720 663  648  1621 715  142  1148 1524 923  1132 742  793  493  1921 294  1657 644  857  633  820  1043 1742 2533 2111 2473 820  521  1835 1651 292  951  1544 9261 1404 
Spaces Moved               24504 | 92   640  445  1492 287  301  1036 444  91   731  857  350  551  415  419  195  643  152  862  218  304  325  402  461  851  1173 950  1100 390  222  907  899  130  373  807  4406 583  
  Core                     18    | 9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Treads                   19397 | .    499  445  623  .    .    .    .    .    .    39   350  551  415  419  195  643  152  862  218  304  325  402  461  851  1173 950  1047 390  222  850  899  130  373  752  4327 530  
  Legs                     224   | 83   141  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4577  | .    .    .    869  287  301  1036 444  91   731  818  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  160  120  120  120  117  120  120  120  120  225  160  160  160  160  250  167  167  160  160  163  163  160  160  155  148  155  157  151  146  155  158  158  151  151  50   
  Average Speed            162   | 117  151  160  142  120  128  118  120  120  120  141  225  164  160  160  204  250  167  167  166  162  164  163  160  177  170  156  166  161  155  157  157  201  191  155  179  156  
  Slowest Speed            250   | 150  160  160  240  120  150  120  120  120  120  225  225  230  160  160  250  250  168  168  168  165  165  165  165  240  240  235  240  237  237  241  158  238  238  238  243  245  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    
  Microwarps               35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    8    .    .    .    6    8    5    
Exploration Rate (%)       59    | 6    98   98   98   52   47   83   80   14   88   93   13   83   20   57   11   85   5    97   73   82   41   58   18   88   58   96   68   67   8    95   89   3    58   44   89   46   
  Regions Visited          36
    Branch Regions         11
  Pre-discovered Areas     12    | .    3    2    1    .    .    4    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        18    | .    1    1    1    1    .    1    .    1    .    1    1    .    1    .    1    .    1    .    .    .    1    .    1    .    1    .    1    .    1    1    .    1    .    .    .    .    
  Unknown Exits Taken      7     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    
Scrap Searched             2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 214   | .    .    .    1    4    3    4    1    .    .    .    4    .    4    .    .    21   3    .    16   .    5    .    1    1    32   19   37   1    8    23   .    4    1    6    3    12   
Terrain Destroyed          923   | .    .    18   53   21   6    52   8    1    3    2    7    .    5    19   3    63   3    7    16   .    170  5    6    7    79   22   62   3    8    32   20   4    30   75   17   96   
  Melee                    12    | .    .    .    1    4    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
  Projectile               439   | .    .    .    .    .    .    34   3    1    3    2    7    .    5    .    3    33   3    7    16   .    11   5    6    7    52   18   39   3    8    32   10   4    9    14   8    96   
  AOE                      395   | .    .    18   52   17   4    18   4    .    .    .    .    .    .    19   .    30   .    .    .    .    159  .    .    .    27   .    23   .    .    .    .    .    .    24   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Qua  Sec  Gar  Res  Tes  Gar  Acc  Gar  Acc  Com  Ac0  
Total                      33162 | 113  784  481  1871 472  483  1267 577  118  910  1101 433  660  469  495  261  832  180  1009 458  629  382  523  743  1050 1581 1556 1739 579  397  1339 1096 158  557  1023 5745 1091 
  Wait                     2948  | .    34   .    125  75   28   38   9    7    22   105  21   .    7    7    10   19   9    19   158  261  3    13   184  18   27   301  189  24   109  151  30   .    13   23   880  29   
  Move                     24220 | 91   639  444  1491 287  300  1035 442  91   730  856  350  550  415  418  195  642  151  861  217  303  324  401  460  850  1172 949  1054 389  221  858  898  130  372  757  4334 543  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  739   | 8    17   4    49   11   10   27   24   5    15   16   5    7    3    11   7    17   4    7    14   5    5    23   19   22   55   53   41   21   11   48   17   3    14   17   106  18   
  Fast Attach              212   | 6    2    .    6    4    .    6    2    .    1    17   4    10   5    4    .    8    1    13   1    8    2    4    6    6    14   15   10   4    7    11   2    1    5    8    15   4    
  Attach                   300   | .    5    .    4    3    3    17   8    2    2    4    1    2    1    4    8    7    1    2    4    5    7    10   8    9    15   18   29   6    3    24   13   4    10   5    32   24   
  Detach                   24    | .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    3    2    .    1    .    .    .    4    .    2    7    
  Swap                     809   | .    9    4    36   17   38   16   12   4    22   22   13   14   8    10   15   25   3    21   10   .    1    15   9    29   87   41   83   18   11   42   15   4    22   61   49   23   
  Drop                     817   | .    11   6    45   9    8    19   27   4    13   28   8    18   8    12   .    20   2    14   19   11   9    19   21   28   58   72   38   19   16   57   18   3    17   28   117  15   
  Fire                     2890  | 8    67   23   111  49   43   106  41   5    81   53   31   59   18   28   26   89   8    59   27   36   28   37   34   80   150  86   292  98   18   146  102  13   96   120  194  428  
  Melee                    38    | .    .    .    2    9    5    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    27    | .    .    .    2    .    .    .    .    .    .    .    .    .    3    1    .    .    1    3    .    .    2    .    1    1    3    1    1    .    .    2    1    .    .    4    1    .    
  Escape Stasis            106   | .    .    .    .    .    48   .    8    .    24   .    .    .    .    .    .    4    .    2    .    .    .    .    .    4    .    .    .    .    .    .    .    .    4    .    12   .    
  Rewire                   8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    3    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            24    | .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    8    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2)
-9/Storage (discovered 2 exits: Rec / Gar)
-9/Garrison
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison (discovered 4 exits: *Fac x3 / *Mat)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 3 exits: *Fac / [*Low] / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: [*Upp] / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 3 exits: *Fac x2 / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 2 exits: *Fac / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 2 exits: Arm / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 3 exits: *Res x2 / *Qua)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7 (discovered 2 exits: *Res / Gar)
-3/Garrison
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing (discovered 2 exits: *Acc / Gar)
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access
-1/Garrison (discovered 3 exits: [*Acc x3])
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location      | Event
    18 | -11/Scrapyard | Discovered new exit (range 15)
   148 | -11/Scrapyard | Entered Materials
   268 | -10/Materials | Discovered new exit (range 7)
   317 | -10/Materials | Build established: Mutant
   498 | -10/Materials | Learned 4 Subcaves zone layouts
   546 | -10/Materials | Discovered new exit (range 6)
   549 | -10/Materials | Learned 2 Storage zone layouts
   588 | -10/Materials | Learned Storage emergency access door positions
   616 | -10/Materials | Identified exit to Subcaves
   616 | -10/Materials | Identified exit to Materials
   616 | -10/Materials | Identified exit to Mines
   669 | -10/Materials | Learned location of Mines (-9)
   700 | -10/Materials | Learned Storage stockpile data
  1258 | -10/Materials | Lost 3 parts (1p1u1w)
  1390 | -10/Materials | Entered Mines
  1479 | -10/Mines     | Core integrity fell below 50%
  1693 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  1888 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1888 | -10/Mines     | Discovered new exit (range 5)
  2022 | -10/Mines     | Learned location of Zion (-7)
  2030 | -10/Mines     | Found the Drone Emporium
  2039 | -10/Mines     | Found Prototype Device
  2176 | -10/Mines     | Entered Materials
  2176 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  2177 | -9/Materials  | Identified exit to Materials
  2461 | -9/Materials  | Identified Bomb Drone Bay
  2945 | -9/Materials  | Repaired Lgt. Treads
  3332 | -9/Materials  | Discovered new exit (range 16)
  3893 | -9/Materials  | Discovered new exit (range 9)
  3929 | -9/Materials  | Discovered new exit (range 4)
  4262 | -9/Materials  | Core integrity fell below 50%
  4893 | -9/Materials  | Identified exit to Storage
  4896 | -9/Materials  | Entered Storage
  4897 | -9/Storage    | Identified exit to Recycling
  5334 | -9/Storage    | Found Prototype Protection
  5334 | -9/Storage    | Identified Lgt. Regenerative Plating
  5495 | -9/Storage    | Garrison activated, responded to threat
  5559 | -9/Storage    | Identified exit to Garrison
  5559 | -9/Storage    | Entered Garrison
  5622 | -9/Garrison   | Installed Relay Interface Framework
  5643 | -9/Garrison   | Garrison Relay disabled
  5669 | -9/Garrison   | Triggered checkpoint
  5718 | -9/Garrison   | Expanded RIF knowledge: Signal Jamming
  5823 | -9/Garrison   | Triggered checkpoint
  5862 | -9/Garrison   | Core integrity fell below 20%
  5891 | -9/Garrison   | Triggered checkpoint
  5891 | -9/Garrison   | Lost 4 allies
  5961 | -9/Garrison   | Triggered checkpoint
  5989 | -9/Garrison   | Discovered exit to Materials (range 12)
  6076 | -9/Garrison   | Triggered checkpoint
  6095 | -9/Garrison   | Garrison Relay disabled
  6128 | -9/Garrison   | Crushed by falling debris
  6207 | -9/Garrison   | Entered Materials
  6207 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  6373 | -8/Materials  | Build established: Bothacker-Mutant
  6707 | -8/Materials  | Lost 4 parts (2n2u)
  6713 | -8/Materials  | Build established: Mutant
  6949 | -8/Materials  | Discovered new exit (range 12)
  7124 | -8/Materials  | Learned location of Lower Caves (-6)
  7154 | -8/Materials  | Learned Factory scanalyzer intel
  7183 | -8/Materials  | Learned 2 Storage zone layouts
  7226 | -8/Materials  | Identified exit to Factory
  7261 | -8/Materials  | Learned Storage garrison access intel
  7457 | -8/Materials  | Lost 3 parts (1n1u1w)
  7787 | -8/Materials  | Identified exit to Garrison
  7828 | -8/Materials  | Entered Garrison
  7873 | -8/Garrison   | Expanded RIF knowledge: Structural Interface
  7894 | -8/Garrison   | Triggered checkpoint
  7926 | -8/Garrison   | Garrison Relay disabled
  8032 | -8/Garrison   | Garrison Relay disabled
  8090 | -8/Garrison   | Triggered checkpoint
  8114 | -8/Garrison   | Triggered checkpoint
  8189 | -8/Garrison   | Discovered new exit (range 10)
  8338 | -8/Garrison   | Triggered checkpoint
  8338 | -8/Garrison   | Build established: Bothacker-Mutant
  8440 | -8/Garrison   | Triggered checkpoint
  8480 | -8/Garrison   | Discovered new exit (range 50)
  8480 | -8/Garrison   | Discovered new exit (range 7)
  8480 | -8/Garrison   | Discovered new exit (range 57)
  8483 | -8/Garrison   | Garrison Relay disabled
  8543 | -8/Garrison   | Entered Materials
  8543 | -8/Materials  | Accompanied by 2 allies
  8646 | -8/Materials  | Core integrity fell below 50%
  8685 | -8/Materials  | Identified exit to Garrison
  8685 | -8/Materials  | Entered Garrison
  8685 | -8/Garrison   | Accompanied by 3 allies
  8755 | -8/Garrison   | Triggered checkpoint
  8793 | -8/Garrison   | Garrison Relay disabled
  8869 | -8/Garrison   | Triggered checkpoint
  8963 | -8/Garrison   | Triggered checkpoint
  9033 | -8/Garrison   | Triggered checkpoint
  9063 | -8/Garrison   | Triggered checkpoint
  9073 | -8/Garrison   | Discovered new exit (range 3)
  9104 | -8/Garrison   | Garrison Relay disabled
  9136 | -8/Garrison   | Rescued a captive Derelict
  9183 | -8/Garrison   | Discovered exit to Factory (range 14)
  9204 | -8/Garrison   | Expanded RIF knowledge: Watcher Feeds
  9313 | -8/Garrison   | Triggered checkpoint
  9427 | -8/Garrison   | Triggered checkpoint
  9482 | -8/Garrison   | Discovered exit to Factory (range 15)
  9505 | -8/Garrison   | Build established: Botlord-Mutant
  9609 | -8/Garrison   | Triggered checkpoint
  9653 | -8/Garrison   | Triggered checkpoint
  9704 | -8/Garrison   | Garrison Relay disabled
  9734 | -8/Garrison   | Discovered exit to Factory (range 12)
  9833 | -8/Garrison   | Entered Materials
  9833 | -8/Materials  | Accompanied by 4 allies
 10297 | -8/Materials  | Learned 2 Lower Caves zone layouts
 10405 | -8/Materials  | Learned 8 Factory zone layouts
 10421 | -8/Materials  | Discovered exit to Factory (range 16)
 10443 | -8/Materials  | Learned Recycling recycling unit intel
 10469 | -8/Materials  | Learned location of 2 exits from Factory
 10484 | -8/Materials  | Learned location of Extension (-5)
 10511 | -8/Materials  | Learned Factory emergency access door positions
 10548 | -8/Materials  | Learned 2 Lower Caves zone layouts
 10610 | -8/Materials  | Repaired Lyr. Heavy Armor Plating
 10812 | -8/Materials  | Discovered exit to Factory (range 12)
 11265 | -8/Materials  | Lost 5 allies
 11357 | -8/Materials  | Entered Factory
 11357 | -7/Factory    | Accompanied by 2 allies
 11357 | -7/Factory    | Evolved 2 slots: Utility x2
 11358 | -7/Factory    | Identified exit to Lower Caves
 11359 | -7/Factory    | Identified exit to Factory
 11362 | -7/Factory    | Loaded intel: 4 scanalyzer locations
 11509 | -7/Factory    | Build established: Bothacker-Mutant
 12059 | -7/Factory    | Discovered exit to Lower Caves (range 16)
 12261 | -7/Factory    | Identified exit to Garrison
 12280 | -7/Factory    | Entered Garrison
 12280 | -7/Garrison   | Accompanied by 1 ally
 12367 | -7/Garrison   | Heavy support dispatched to Factory
 12521 | -7/Garrison   | Garrison Relay disabled
 12590 | -7/Garrison   | Triggered checkpoint
 12650 | -7/Garrison   | Triggered checkpoint
 12741 | -7/Garrison   | Discovered new exit (range 12)
 12757 | -7/Garrison   | Found embedded Infiltrators
 12818 | -7/Garrison   | Build established: Botlord-Mutant
 12822 | -7/Garrison   | Triggered checkpoint
 12874 | -7/Garrison   | Triggered checkpoint
 12960 | -7/Garrison   | Triggered checkpoint
 13046 | -7/Garrison   | Discovered new exit (range 13)
 13082 | -7/Garrison   | Expanded RIF knowledge: Command Fork
 13204 | -7/Garrison   | Triggered checkpoint
 13230 | -7/Garrison   | Triggered checkpoint
 13298 | -7/Garrison   | Triggered checkpoint
 13324 | -7/Garrison   | Garrison Relay disabled
 13373 | -7/Garrison   | Discovered new exit (range 15)
 13412 | -7/Garrison   | Entered Factory
 13412 | -7/Factory    | Accompanied by 3 allies
 14150 | -7/Factory    | Identified exit to Garrison
 14154 | -7/Factory    | Entered Garrison
 14154 | -7/Garrison   | Accompanied by 7 allies
 14196 | -7/Garrison   | Triggered checkpoint
 14228 | -7/Garrison   | Rescued a captive Derelict
 14237 | -7/Garrison   | Rescued a captive Derelict
 14466 | -7/Garrison   | Triggered checkpoint
 14466 | -7/Garrison   | Triggered checkpoint
 14542 | -7/Garrison   | Discovered exit to Factory (range 15)
 14558 | -7/Garrison   | Expanded RIF knowledge: Alert ID Control
 14594 | -7/Garrison   | Triggered checkpoint
 14617 | -7/Garrison   | Garrison Relay disabled
 14690 | -7/Garrison   | Triggered checkpoint
 14720 | -7/Garrison   | Discovered exit to Factory (range 44)
 14720 | -7/Garrison   | Discovered exit to Factory (range 18)
 14720 | -7/Garrison   | Discovered exit to Factory (range 50)
 14743 | -7/Garrison   | P-60 Hacker assimilated allied Guardian 4a
 14829 | -7/Garrison   | Lost 4 allies
 14947 | -7/Garrison   | Entered Factory
 14947 | -6/Factory    | Accompanied by 1 ally
 14947 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
 15019 | -6/Factory    | Discovered new exit (range 15)
 15189 | -6/Factory    | Discovered new exit (range 26)
 15376 | -6/Factory    | Garrison activated, responded to threat
 15391 | -6/Factory    | Repaired Broken Imp. Heavy Treads
 15433 | -6/Factory    | Lost 4 allies
 15440 | -6/Factory    | Identified exit to Garrison
 15440 | -6/Factory    | Entered Garrison
 15548 | -6/Garrison   | Triggered checkpoint
 15577 | -6/Garrison   | Garrison Relay disabled
 15789 | -6/Garrison   | Assembled breached garrison interior
 15872 | -6/Garrison   | Destroyed 7 combat bots
 15987 | -6/Garrison   | Discovered new exit (range 15)
 16149 | -6/Garrison   | Garrison Relay disabled
 16343 | -6/Garrison   | Lost 5 allies
 16352 | -6/Garrison   | Destroyed 16 combat bots
 16598 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 16693 | -6/Garrison   | Garrison Relay disabled
 16749 | -6/Garrison   | Discovered new exit (range 8)
 17007 | -6/Garrison   | Spotted B-75 Beast
 17039 | -6/Garrison   | Destroyed B-75 Beast
 17046 | -6/Garrison   | Lost 3 allies
 17169 | -6/Garrison   | Discovered new exit (range 43)
 17169 | -6/Garrison   | Discovered new exit (range 71)
 17169 | -6/Garrison   | Discovered new exit (range 12)
 17361 | -6/Garrison   | Entered Factory
 17361 | -5/Factory    | Evolved 2 slots: Propulsion x2
 17362 | -5/Factory    | Identified exit to Extension
 17414 | -5/Factory    | Discovered new exit (range 14)
 17504 | -5/Factory    | Repaired Arm. Treads
 17655 | -5/Factory    | Entered Extension
 17655 | -5/Extension  | Accompanied by 1 ally
 17864 | -5/Extension  | Rescued a captive Derelict
 17876 | -5/Extension  | Rescued a captive Derelict
 17981 | -5/Extension  | Rescued a captive Derelict
 18006 | -5/Extension  | Rescued a captive Derelict
 18198 | -5/Extension  | Rescued A7
 18378 | -5/Extension  | Spotted B-75 Beast
 18386 | -5/Extension  | Spotted B-75 Beast
 18392 | -5/Extension  | Allies destroyed B-75 Beast
 18395 | -5/Extension  | Assimilated Beast 6a with formatsys_high
 18568 | -5/Extension  | Rescued a captive Derelict
 18610 | -5/Extension  | Rescued a captive Derelict
 18685 | -5/Extension  | Lost 3 allies
 18694 | -5/Extension  | Rescued a captive Derelict
 18694 | -5/Extension  | Rescued a captive Derelict
 18810 | -5/Extension  | Learned location of 2 exits from Proximity Caves
 18867 | -5/Extension  | Identified exit to Factory
 18875 | -5/Extension  | Discovered new exit (range 6)
 18993 | -5/Extension  | Learned location of 2 exits from Research
 18999 | -5/Extension  | Learned location of 1 exit from Proximity Caves
 19015 | -5/Extension  | Learned Extension emergency access door positions
 19040 | -5/Extension  | Learned 2 Upper Caves zone layouts
 19075 | -5/Extension  | Learned 2 Proximity Caves zone layouts
 19090 | -5/Extension  | Build established: Commander-Mutant
 19312 | -5/Extension  | Entered Cetus
 19312 | -5/Cetus      | Accompanied by 22 allies (A7)
 19317 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 19335 | -5/Cetus      | Spotted Cetus Guard
 19335 | -5/Cetus      | Spotted Cetus Guard
 19337 | -5/Cetus      | Spotted Cetus Guard
 19337 | -5/Cetus      | Spotted Cetus Guard
 19352 | -5/Cetus      | Destroyed Cetus Guard
 19362 | -5/Cetus      | Allies destroyed Cetus Guard
 19364 | -5/Cetus      | Allies destroyed Cetus Guard
 19375 | -5/Cetus      | Allies destroyed Cetus Guard
 19391 | -5/Cetus      | Lost 3 allies
 19446 | -5/Cetus      | Started Cetus Manufacturing Module
 19471 | -5/Cetus      | Manufactured an Enhanced Grunt
 19474 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 19496 | -5/Cetus      | Manufactured an Enhanced Grunt
 19521 | -5/Cetus      | Manufactured an Enhanced Grunt
 19546 | -5/Cetus      | Manufactured an Enhanced Grunt
 19571 | -5/Cetus      | Manufactured an Enhanced Grunt
 19671 | -5/Cetus      | Discovered new exit (range 16)
 19719 | -5/Cetus      | Spotted Cetus Guard
 19719 | -5/Cetus      | Spotted Cetus Guard
 19721 | -5/Cetus      | Destroyed Cetus Guard
 19722 | -5/Cetus      | Spotted Cetus Guard
 19724 | -5/Cetus      | Spotted Cetus Guard
 19727 | -5/Cetus      | Destroyed Cetus Guard
 19730 | -5/Cetus      | Allies destroyed Cetus Guard
 19735 | -5/Cetus      | Destroyed Cetus Guard
 19760 | -5/Cetus      | Met Revision 17
 19942 | -5/Cetus      | System corruption reached 10%
 19956 | -5/Cetus      | Entered Archives
 19956 | -5/Archives   | Accompanied by 22 allies (A7)
 19961 | -5/Archives   | Received a hacking code to weaken MAIN.C
 20008 | -5/Archives   | Discovered new exit (range 15)
 20018 | -5/Archives   | Lost 4 allies
 20118 | -5/Archives   | Discovered new exit (range 15)
 20311 | -5/Archives   | Found Prototype Device
 20311 | -5/Archives   | Identified Exp. Thermal Shield
 20383 | -5/Archives   | Build established: Botlord-Mutant
 20813 | -5/Archives   | Entered Hub_04(d)
 20813 | -5/Hub_04(d)  | Accompanied by 16 allies
 20920 | -5/Hub_04(d)  | Garrison activated, responded to threat
 21113 | -5/Hub_04(d)  | First assault squad dispatched
 21276 | -5/Hub_04(d)  | Lost 3 allies
 21277 | -5/Hub_04(d)  | Identified exit to Garrison
 21317 | -5/Hub_04(d)  | Network Hub disabled
 21318 | -5/Hub_04(d)  | Network Hub disabled
 21347 | -5/Hub_04(d)  | Network Hub disabled
 21379 | -5/Hub_04(d)  | Discovered exit to Factory (range 9)
 21399 | -5/Hub_04(d)  | Spotted Lightning
 21401 | -5/Hub_04(d)  | Spotted Lightning
 21408 | -5/Hub_04(d)  | Spotted Lightning
 21412 | -5/Hub_04(d)  | Spotted Lightning
 21414 | -5/Hub_04(d)  | Spotted Lightning
 21428 | -5/Hub_04(d)  | Spotted Lightning
 21446 | -5/Hub_04(d)  | Entered Garrison
 21458 | -5/Garrison   | Lost 5 allies
 21502 | -5/Garrison   | Garrison Relay disabled
 21522 | -5/Garrison   | Found embedded Infiltrators
 21532 | -5/Garrison   | Triggered checkpoint
 21598 | -5/Garrison   | Triggered checkpoint
 21700 | -5/Garrison   | Triggered checkpoint
 21759 | -5/Garrison   | Garrison Relay disabled
 21803 | -5/Garrison   | Discovered exit to Factory (range 10)
 21819 | -5/Garrison   | Discovered exit to Factory (range 7)
 21819 | -5/Garrison   | Discovered exit to Factory (range 41)
 21819 | -5/Garrison   | Discovered exit to Factory (range 73)
 21943 | -5/Garrison   | Triggered checkpoint
 21950 | -5/Garrison   | Triggered checkpoint
 21991 | -5/Garrison   | Lost 4 allies
 22078 | -5/Garrison   | Expanded RIF knowledge: Zone Cloak
 22266 | -5/Garrison   | Entered Factory
 22266 | -4/Factory    | Accompanied by 3 allies
 22266 | -4/Factory    | Evolved 2 slots: Utility x2
 22267 | -4/Factory    | Identified exit to Armory
 22439 | -4/Factory    | Lost 3 allies
 22576 | -4/Factory    | Fabricated Biometal Heavy Treads (x1)
 22601 | -4/Factory    | Fabricated Cargo Storage Unit (x1)
 22931 | -4/Factory    | Repaired Centrium Heavy Treads
 23044 | -4/Factory    | Identified exit to Garrison
 23269 | -4/Factory    | Lost 6 allies
 23309 | -4/Factory    | Entered Garrison
 23439 | -4/Garrison   | Found Gamma Bomb Array
 23443 | -4/Garrison   | Found Gamma Bomb Array
 23481 | -4/Garrison   | Triggered checkpoint
 23482 | -4/Garrison   | Spotted B-86 Titan
 23497 | -4/Garrison   | Triggered checkpoint
 23506 | -4/Garrison   | Destroyed B-86 Titan
 23536 | -4/Garrison   | Lost 4 allies
 23593 | -4/Garrison   | Lost 3 allies
 23687 | -4/Garrison   | Triggered checkpoint
 23723 | -4/Garrison   | Triggered checkpoint
 23794 | -4/Garrison   | Discovered new exit (range 12)
 23903 | -4/Garrison   | Triggered checkpoint
 23977 | -4/Garrison   | Discovered new exit (range 10)
 23991 | -4/Garrison   | Triggered checkpoint
 24021 | -4/Garrison   | Triggered checkpoint
 24048 | -4/Garrison   | Lost 3 allies
 24415 | -4/Garrison   | Triggered checkpoint
 24485 | -4/Garrison   | Expanded RIF knowledge: Autooverride
 24486 | -4/Garrison   | Lost 4 allies
 24537 | -4/Garrison   | Rewired Executioner
 24667 | -4/Garrison   | Triggered checkpoint
 24749 | -4/Garrison   | Discovered new exit (range 8)
 24821 | -4/Garrison   | Garrison Relay disabled
 24937 | -4/Garrison   | Garrison Relay disabled
 24968 | -4/Garrison   | Garrison Relay disabled
 25051 | -4/Garrison   | Entered Research
 25051 | -3/Research   | Evolved 2 slots: Power x1, Utility x1
 25052 | -3/Research   | Identified exit to Research
 25072 | -3/Research   | Lost 3 allies
 25251 | -3/Research   | Revision forces began assault on 0b10
 25393 | -3/Research   | Met up with Revision 17++
 25429 | -3/Research   | Spotted B-86 Titan
 25444 | -3/Research   | Allies destroyed B-86 Titan
 25704 | -3/Research   | Lost 3 allies
 25751 | -3/Research   | Research terminal network offline
 26400 | -3/Research   | Found Prototype Processor
 26406 | -3/Research   | Identified Spectral Analyzer
 26429 | -3/Research   | Spotted Striker
 26436 | -3/Research   | Allies destroyed Striker
 26480 | -3/Research   | Spotted Striker
 26528 | -3/Research   | Spotted Executioner
 26530 | -3/Research   | Spotted Striker
 26540 | -3/Research   | Destroyed Executioner
 26544 | -3/Research   | Destroyed Striker
 26564 | -3/Research   | Lost 7 allies
 26566 | -3/Research   | Spotted Striker
 26575 | -3/Research   | Destroyed Striker
 26671 | -3/Research   | Spotted Striker
 26681 | -3/Research   | Destroyed Striker
 26716 | -3/Research   | Spotted Striker
 26717 | -3/Research   | Spotted Striker
 26727 | -3/Research   | Spotted Striker
 26729 | -3/Research   | Spotted Striker
 26734 | -3/Research   | Destroyed Striker
 26738 | -3/Research   | Destroyed Striker
 26741 | -3/Research   | Destroyed Striker
 26744 | -3/Research   | Destroyed Striker
 26795 | -3/Research   | Destroyed 8 combat bots
 26880 | -3/Research   | Spotted Executioner
 26883 | -3/Research   | Spotted Striker
 26915 | -3/Research   | Destroyed Striker
 26924 | -3/Research   | Destroyed Executioner
 26937 | -3/Research   | Spotted Striker
 26958 | -3/Research   | Destroyed Striker
 26989 | -3/Research   | Found Prototype Device
 26990 | -3/Research   | Identified Adv. Kinecellerator
 27027 | -3/Research   | Spotted Striker
 27030 | -3/Research   | Spotted Striker
 27034 | -3/Research   | Spotted Executioner
 27042 | -3/Research   | Destroyed Executioner
 27056 | -3/Research   | Destroyed Striker
 27070 | -3/Research   | Destroyed Striker
 27106 | -3/Research   | Lost 3 allies
 27128 | -3/Research   | Found Prototype Processor
 27129 | -3/Research   | Identified Exp. Targeting Computer
 27140 | -3/Research   | Found Prototype Processor
 27140 | -3/Research   | Identified Exp. Core Analyzer
 27194 | -3/Research   | Found Quantum Capacitor
 27198 | -3/Research   | Found Quantum Capacitor
 27397 | -3/Research   | Discovered new exit (range 22)
 27491 | -3/Research   | Identified exit to Quarantine
 27556 | -3/Research   | Spotted Executioner
 27556 | -3/Research   | Spotted Striker
 27584 | -3/Research   | Entered Quarantine
 27672 | -3/Quarantine | Found Alien Artifact
 27776 | -3/Quarantine | Found Alien Artifact
 27920 | -3/Quarantine | Found Prototype Device
 27927 | -3/Quarantine | Identified Exp. EM Disruption Field
 28122 | -3/Quarantine | Found Alien Artifact
 28122 | -3/Quarantine | Identified Phase Armor
 28174 | -3/Quarantine | Identified Core Reset Matrix
 28328 | -3/Quarantine | Found Alien Slashing Weapon
 28328 | -3/Quarantine | Identified Sigix Broadsword
 28357 | -3/Quarantine | Found Alien Artifact
 28428 | -3/Quarantine | Found Alien Impact Weapon
 28536 | -3/Quarantine | Found Alien Artifact
 28537 | -3/Quarantine | Identified Phase Redirector
 28652 | -3/Quarantine | Discovered exit to Research (range 22)
 28742 | -3/Quarantine | Repaired Quantum Capacitor
 28911 | -3/Quarantine | Identified Core Stripper
 28911 | -3/Quarantine | Identified Subatomic Replicator
 28911 | -3/Quarantine | Identified Terrabomb
 28919 | -3/Quarantine | Found Transdimensional Reconstructor
 28924 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor
 28927 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor
 28930 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor
 28942 | -3/Quarantine | Found Dimensional Node Initializer
 29167 | -3/Quarantine | Spotted Fortress
 29193 | -3/Quarantine | Destroyed Fortress
 29210 | -3/Quarantine | Found Prototype Reactor
 29210 | -3/Quarantine | Identified Vortex Chain Reactor
 29214 | -3/Quarantine | Found Vortex Chain Reactor
 29217 | -3/Quarantine | Found Prototype Protection
 29219 | -3/Quarantine | Identified Centrium Heavy Armor Plating
 29226 | -3/Quarantine | Found Exp. EM Disruption Field
 29236 | -3/Quarantine | Found Prototype Device
 29237 | -3/Quarantine | Identified Exp. Force Field
 29308 | -3/Quarantine | Found Prototype Device
 29309 | -3/Quarantine | Identified Thermal Barrier
 29454 | -3/Quarantine | Discovered new exit (range 5)
 29695 | -3/Quarantine | Entered Section 7
 29890 | -3/Section 7  | Spotted S7 Guard
 29906 | -3/Section 7  | Destroyed S7 Guard
 29917 | -3/Section 7  | Found Alien Artifact
 29924 | -3/Section 7  | Found Corrupted Prototype Protection
 29983 | -3/Section 7  | Destroyed 11 combat bots
 30033 | -3/Section 7  | Identified Navigation Efficiency Matrix
 30033 | -3/Section 7  | Identified Hvy. Regenerative Plating
 30268 | -3/Section 7  | Initialized slip node
 30274 | -3/Section 7  | Identified exit to Garrison
 30434 | -3/Section 7  | Found Integrated Dissipator
 30435 | -3/Section 7  | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30509 | -3/Section 7  | Repaired Broken Coolant Network
 30590 | -3/Section 7  | Discovered exit to Research (range 12)
 30748 | -3/Section 7  | Build established: Hauler-Mutant
 30999 | -3/Section 7  | Found Integrated Dissipator
 30999 | -3/Section 7  | Installed Integrated Dissipator, increased core heat dissipation (+20)
 31195 | -3/Section 7  | First assault squad dispatched
 31387 | -3/Section 7  | Spotted B-86 Titan
 31402 | -3/Section 7  | Found Microwarp Drive
 31772 | -3/Section 7  | Spotted Executioner
 31772 | -3/Section 7  | Spotted Executioner
 31773 | -3/Section 7  | Core integrity fell below 50%
 31781 | -3/Section 7  | Destroyed Executioner
 31782 | -3/Section 7  | Destroyed Executioner
 31857 | -3/Section 7  | Spotted B-99 Colossus
 31938 | -3/Section 7  | Found Integrated Reactor
 31939 | -3/Section 7  | Installed Integrated Reactor, increased core energy generation (+10)
 31944 | -3/Section 7  | Found Integrated Reactor
 32021 | -3/Section 7  | Found Alien Artifact
 32030 | -3/Section 7  | Found Alien Artifact
 32077 | -3/Section 7  | Identified LRC Insulator (x2)
 32090 | -3/Section 7  | Installed LRC Insulator, gained EM resistance (25)
 32092 | -3/Section 7  | Installed LRC Insulator, gained EM resistance (25)
 32123 | -3/Section 7  | Destroyed 10 combat bots
 32161 | -3/Section 7  | Warped through subspace to slip node
 32167 | -3/Section 7  | Installed Integrated Reactor, increased core energy generation (+10)
 32168 | -3/Section 7  | Entered Garrison
 32200 | -3/Garrison   | Learned Research security intel
 32230 | -3/Garrison   | Triggered checkpoint
 32256 | -3/Garrison   | Garrison Relay disabled
 32356 | -3/Garrison   | Triggered checkpoint
 32436 | -3/Garrison   | Destroyed 13 combat bots
 32543 | -3/Garrison   | Triggered checkpoint
 32567 | -3/Garrison   | Expanded RIF knowledge: Autooverride
 32571 | -3/Garrison   | Destroyed 12 combat bots
 32577 | -3/Garrison   | Build established: Botlord-Mutant
 32593 | -3/Garrison   | Garrison Relay disabled
 32668 | -3/Garrison   | Triggered checkpoint
 32668 | -3/Garrison   | Triggered checkpoint
 32752 | -3/Garrison   | Found embedded Infiltrators
 32758 | -3/Garrison   | Triggered checkpoint
 32785 | -3/Garrison   | Garrison Relay disabled
 32859 | -3/Garrison   | Discovered exit to Research (range 12)
 32984 | -3/Garrison   | System corruption reached 10%
 32988 | -3/Garrison   | Entered Research
 32988 | -2/Research   | Accompanied by 2 allies
 32988 | -2/Research   | Evolved 2 slots: Utility x2
 33019 | -2/Research   | Identified exit to Testing
 33116 | -2/Research   | Found Prototype Device
 33117 | -2/Research   | Identified Exp. Focal Shield
 33456 | -2/Research   | Found Prototype Device
 33459 | -2/Research   | Identified Exp. Shock Absorption System
 33488 | -2/Research   | First assault squad dispatched
 33509 | -2/Research   | Entered Testing
 33747 | -2/Testing    | Spotted PL-QK2CXMDDBF
 33769 | -2/Testing    | Destroyed PL-QK2CXMDDBF
 33815 | -2/Testing    | Found Quantum Capacitor
 34102 | -2/Testing    | Found Prototype Launcher
 34125 | -2/Testing    | Identified Enh. Gamma Bomb Array
 34376 | -2/Testing    | Discovered new exit (range 30)
 34381 | -2/Testing    | Found Prototype Hackware
 34387 | -2/Testing    | Identified Ghost Barrier
 34448 | -2/Testing    | Repaired Quantum Capacitor
 34472 | -2/Testing    | Repaired Graviton Reactor
 34626 | -2/Testing    | Found Prototype Energy Gun
 34626 | -2/Testing    | Identified Hyp. EM Gauss Rifle
 34790 | -2/Testing    | Found Prototype Launcher
 34791 | -2/Testing    | Identified Point Singularity Launcher
 34854 | -2/Testing    | Found Exp. Force Field
 34985 | -2/Testing    | Spotted Alpha 7
 35020 | -2/Testing    | Garrison activated, responded to threat
 35022 | -2/Testing    | Destroyed Alpha 7
 35080 | -2/Testing    | Found Prototype Ballistic Cannon
 35080 | -2/Testing    | Identified Perforator
 35148 | -2/Testing    | Found Prototype Device
 35148 | -2/Testing    | Identified Exp. Hardlight Generator
 35280 | -2/Testing    | Identified exit to Garrison
 35344 | -2/Testing    | Entered Garrison
 35418 | -2/Garrison   | Spotted B-90 Cyclops
 35451 | -2/Garrison   | Destroyed B-90 Cyclops
 35547 | -2/Garrison   | Destroyed 7 combat bots
 35614 | -2/Garrison   | Triggered checkpoint
 35682 | -2/Garrison   | Triggered checkpoint
 35898 | -2/Garrison   | Triggered checkpoint
 35942 | -2/Garrison   | Destroyed 8 combat bots
 36055 | -2/Garrison   | Triggered checkpoint
 36082 | -2/Garrison   | Learned Access security intel
 36154 | -2/Garrison   | Discovered new exit (range 13)
 36279 | -2/Garrison   | Discovered new exit (range 15)
 36414 | -2/Garrison   | Triggered checkpoint
 36462 | -2/Garrison   | Expanded RIF knowledge: Code Merge
 36492 | -2/Garrison   | Garrison Relay disabled
 36546 | -2/Garrison   | Discovered new exit (range 15)
 36662 | -2/Garrison   | Garrison Relay disabled
 36766 | -2/Garrison   | Garrison Relay disabled
 36794 | -2/Garrison   | Garrison Relay disabled
 36895 | -2/Garrison   | Garrison Relay disabled
 36995 | -2/Garrison   | Entered Access
 36995 | -1/Access     | Evolved 2 slots: Power x1, Weapon x1
 37287 | -1/Access     | Identified exit to Garrison
 37287 | -1/Access     | Entered Garrison
 37287 | -1/Garrison   | Accompanied by 1 ally
 37331 | -1/Garrison   | Triggered checkpoint
 37337 | -1/Garrison   | Garrison Relay disabled
 37357 | -1/Garrison   | Build established: Botlord-Gunner
 37372 | -1/Garrison   | P-80 Master assimilated allied Administrator 10a
 37436 | -1/Garrison   | Garrison Relay disabled
 37453 | -1/Garrison   | P-80 Master assimilated allied Enforcer 10b
 37698 | -1/Garrison   | Assimilated ARC 10a with formatsys_deep
 37699 | -1/Garrison   | Triggered checkpoint
 37701 | -1/Garrison   | Triggered checkpoint
 37702 | -1/Garrison   | Triggered checkpoint
 37703 | -1/Garrison   | Spotted B-99 Colossus
 37709 | -1/Garrison   | Triggered checkpoint
 37765 | -1/Garrison   | Lost 15 allies
 37788 | -1/Garrison   | Destroyed B-99 Colossus
 37955 | -1/Garrison   | Triggered checkpoint
 37973 | -1/Garrison   | Garrison Relay disabled
 38006 | -1/Garrison   | Discovered new exit (range 15)
 38034 | -1/Garrison   | Discovered new exit (range 68)
 38034 | -1/Garrison   | Discovered new exit (range 76)
 38034 | -1/Garrison   | Discovered new exit (range 7)
 38053 | -1/Garrison   | Build established: Generator-Gunner
 38182 | -1/Garrison   | Expanded RIF knowledge: Robot Detection
 38238 | -1/Garrison   | Entered Access
 38738 | -1/Access     | First assault squad dispatched
 38771 | -1/Access     | Spotted B-99 Colossus
 38919 | -1/Access     | Destroyed 8 combat bots
 39009 | -1/Access     | Destroyed 9 combat bots
 39509 | -1/Access     | Spotted B-99 Colossus
 39603 | -1/Access     | Assimilated Colossus 10a with formatsys_high
 39648 | -1/Access     | Garrison activated, responded to threat
 39713 | -1/Access     | Lost 3 allies
 39755 | -1/Access     | Spotted B-99 Colossus
 39775 | -1/Access     | Discovered new exit (range 3)
 39782 | -1/Access     | Entered Command
 39977 | -1/Command    | Spotted M Guard
 39977 | -1/Command    | Spotted M Guard
 39978 | -1/Command    | Spotted Combat Programmer
 39995 | -1/Command    | Spotted Combat Programmer
 39998 | -1/Command    | Destroyed Combat Programmer
 40003 | -1/Command    | Destroyed Combat Programmer
 40032 | -1/Command    | Destroyed M Guard
 40032 | -1/Command    | First assault squad dispatched
 40038 | -1/Command    | Destroyed M Guard
 40038 | -1/Command    | All MAIN.C guards destroyed
 40055 | -1/Command    | Found Corrupted Prototype Reactor
 40061 | -1/Command    | Found Corrupted Prototype Device
 40062 | -1/Command    | Identified AEGIS Remote Shield
 40063 | -1/Command    | System corruption reached 10%
 40067 | -1/Command    | Found Corrupted AEGIS Remote Shield
 40075 | -1/Command    | Found Corrupted Prototype Energy Cannon
 40076 | -1/Command    | Identified Cld. Nova Cannon
 40088 | -1/Command    | Found Corrupted Prototype Reactor
 40088 | -1/Command    | Identified Zero-point Reactor (x2)
 40123 | -1/Command    | Found Corrupted Zero-point Reactor
 40128 | -1/Command    | Found Corrupted Prototype Launcher
 40133 | -1/Command    | Found Corrupted Hvy. Regenerative Plating
 40137 | -1/Command    | Destroyed 8 combat bots
 40213 | -1/Command    | 0b10 Conduit disabled
 40214 | -1/Command    | Met MAIN.C
 40226 | -1/Command    | Hacked MAIN.C using A7's code
 40294 | -1/Command    | Destroyed MAIN.C Shell
 40295 | -1/Command    | MAIN.C activated Command garrisons
 40298 | -1/Command    | System corruption reached 30%
 40411 | -1/Command    | Destroyed MAIN.C
 40414 | -1/Command    | Identified Ragnarok Missile Launcher
 40446 | -1/Command    | Destroyed 9 combat bots
 40446 | -1/Command    | Discovered new exit (range 53)
 40446 | -1/Command    | Discovered new exit (range 77)
 40446 | -1/Command    | Extracted map data and part IDs from MAIN.C's data core
 40580 | -1/Command    | Found Exp. System Purifier
 41237 | -1/Command    | Found Null Cannon
 41451 | -1/Command    | Found Thermal Barrier
 41972 | -1/Command    | Found Exp. Shield Generator
 43109 | -1/Command    | Found Exp. Core Analyzer
 43123 | -1/Command    | Found Adv. Kinecellerator
 43798 | -1/Command    | Found Exp. EM Disruption Field
 44590 | -1/Command    | Found Quantum Capacitor
 44594 | -1/Command    | Found Quantum Capacitor
 45331 | -1/Command    | Found Vortex Chain Reactor
 45333 | -1/Command    | Found Zero-point Reactor
 45506 | -1/Command    | Found Corrupted Zero-point Reactor
 45553 | -1/Command    | Build established: Generator-Mutant
 47424 | -1/Command    | Found Exp. Core Analyzer
 47508 | -1/Command    | Found Exp. Targeting Computer
 47625 | -1/Command    | Found Exp. Targeting Computer
 47806 | -1/Command    | Found Launcher Loader
 47995 | -1/Command    | Found Gamma Bomb Array
 48292 | -1/Command    | Build established: Generator-Gunner
 48405 | -1/Command    | Used Subatomic Replicator to replicate Null Cannon
 49034 | -1/Command    | Warped through subspace to slip node
 49034 | -1/Command    | Discovered new exit (range 5)
 49043 | -1/Command    | Entered Access_0
 49044 | -1/Access_0   | Met Architect
 49054 | -1/Access_0   | Destroyed A8
 49058 | -1/Access_0   | Architect warped through subspace
 49101 | -1/Access_0   | Architect warped through subspace
 49143 | -1/Access_0   | Core integrity fell below 50%
 49145 | -1/Access_0   | Architect warped through subspace
 49164 | -1/Access_0   | Found Corrupted Prototype Device
 49174 | -1/Access_0   | Architect warped through subspace
 49209 | -1/Access_0   | Architect warped through subspace
 49243 | -1/Access_0   | Architect warped through subspace
 49253 | -1/Access_0   | Found Corrupted Exp. Powered Armor
 49257 | -1/Access_0   | Found Corrupted Exp. Powered Armor
 49279 | -1/Access_0   | Architect warped through subspace
 49316 | -1/Access_0   | Architect warped through subspace
 49316 | -1/Access_0   | Identified Desublimator
 49351 | -1/Access_0   | Architect warped through subspace
 49379 | -1/Access_0   | Architect warped through subspace
 49418 | -1/Access_0   | Architect warped through subspace
 49435 | -1/Access_0   | A6 warped into view
 49442 | -1/Access_0   | Destroyed A6
 49464 | -1/Access_0   | Architect warped through subspace
 49513 | -1/Access_0   | Architect warped through subspace
 49559 | -1/Access_0   | Architect warped through subspace
 49597 | -1/Access_0   | Architect warped through subspace
 49634 | -1/Access_0   | Architect warped through subspace
 49674 | -1/Access_0   | Architect warped through subspace
 49714 | -1/Access_0   | Architect warped through subspace
 49744 | -1/Access_0   | Subspace Access Node disabled
 49748 | -1/Access_0   | Architect warped through subspace
 49776 | -1/Access_0   | Found Corrupted Exp. Weapon Cycler
 49782 | -1/Access_0   | Architect warped through subspace
 49782 | -1/Access_0   | Found Corrupted Exp. Phase Shifter
 49814 | -1/Access_0   | Architect warped through subspace
 49845 | -1/Access_0   | Architect warped through subspace
 49865 | -1/Access_0   | A5 warped into view
 49883 | -1/Access_0   | Destroyed A5
 49885 | -1/Access_0   | Architect warped through subspace
 49924 | -1/Access_0   | Architect warped through subspace
 49958 | -1/Access_0   | Architect warped through subspace
 49980 | -1/Access_0   | Architect warped through subspace
 49994 | -1/Access_0   | Subspace Access Node disabled
 49997 | -1/Access_0   | Architect warped through subspace
 50020 | -1/Access_0   | Architect warped through subspace
 50042 | -1/Access_0   | Architect warped through subspace
 50065 | -1/Access_0   | Architect warped through subspace
 50081 | -1/Access_0   | Architect warped through subspace
 50095 | -1/Access_0   | Lost 3 parts (1p1u1w)
 50097 | -1/Access_0   | Architect warped through subspace
 50134 | -1/Access_0   | Architect warped through subspace
 50165 | -1/Access_0   | Architect warped through subspace
 50168 | -1/Access_0   | Subspace Access Node disabled
 50204 | -1/Access_0   | Architect warped through subspace
 50229 | -1/Access_0   | Architect warped through subspace
 50255 | -1/Access_0   | Architect warped through subspace
 50256 | -1/Access_0   | Lost 5 parts (1p2n1u1w)
 50275 | -1/Access_0   | Architect warped through subspace
 50289 | -1/Access_0   | Architect warped through subspace
 50303 | -1/Access_0   | Architect warped through subspace
 50319 | -1/Access_0   | Architect warped through subspace
 50339 | -1/Access_0   | Architect warped through subspace
 50347 | -1/Access_0   | Architect warped through subspace
 50353 | -1/Access_0   | Build established: Scavenger-Gunner
 50354 | -1/Access_0   | Architect warped through subspace
 50367 | -1/Access_0   | Architect warped through subspace
 50370 | -1/Access_0   | Core integrity fell below 20%
 50380 | -1/Access_0   | Architect warped through subspace
 50391 | -1/Access_0   | Architect warped through subspace
 50398 | -1/Access_0   | Architect warped through subspace
 50407 | -1/Access_0   | Subspace Access Node disabled
 50441 | -1/Access_0   | Destroyed Architect
 50442 | -1/Access_0   | Architect triggered a singularity event
 50442 | -1/Access_0   | Released all parts (16)
 50442 | -1/Access_0   | Extracted unknown sensor trigger ID from Architect's data core
 50443 | -1/Access_0   | Found Hpw. Transdimensional Reconstructor
 50443 | -1/Access_0   | Warped through subspace to slip node
 50443 | -1/Access_0   | Discovered new exit (range 8)
 50447 | ***           | Escaped singularity!

 Last Messages 
---------------
50442_ Released Exp. Core Analyzer.
50442_ Released Imp. Armor Integrity Analyzer.
50442_ Released Exp. Targeting Computer.
50442_ Released Graphene Brace.
50442_ Released Rnf. Quantum Reactor.
50442_ Released Cld. Nova Cannon.
50442_ Released Adv. Heavy Treads.
50442_ Released Exp. Energy Well.
50442_ Acquired data core, extracted unknown
  sensor trigger ID.
50443_ A0_COM: 10.
50443_ Acquired Hpw. Transdimensional
  Reconstructor.
50443_ Warped through subspace, drawn to slip
  node.
50443_ EXIT=FOUND
50444_ A0_COM: 9.
50445_ A0_COM: 8.
50446_ A0_COM: 7.
50447_ A0_COM: 6.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           182
Coolant Potential          240
Energy Generation          131
Energy Capacity            1100
Matter Stores              300
Matter Capacity            300
Sight Range                23
Terrain Scan Range         24
Terrain Scan Density       10
Jamming Range              16
Base Temperature (-)       200
EM Shielding               4
Corruption Block           20
Armor Coverage             2400
Resistance: KI             30
Resistance: TH             50
Resistance: EX             75
Resistance: EM             100
Core Shielding             40
Propulsion Shielding       66
Weapon Shielding           90
Point Defense Rating       240
Weapon Cycling             25
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         24
Melee Accuracy             5
Core Analysis              11
Armor Integrity Analysis   40
Recoil Reduction           6
Matter Filtering           50
Particle Charging          25
Kinecelleration            50
Offensive Hacking          14
Defensive Hacking          24
Relay Coupler Types        5
Relay Coupler Value        293

 Item Schematics 
-----------------
            Cargo Storage Unit | -10/Materials | Hacked
      Lyr. Heavy Armor Plating | -8/Materials  | Scanalyzed
                   Arm. Treads | -8/Materials  | Scanalyzed
           Hvy. Assault Cannon | -8/Materials  | Scanalyzed
                 Hacking Suite | -7/Factory    | Scanalyzed
              Coolant Injector | -7/Factory    | Scanalyzed
              Hvy. Tesla Rifle | -3/Quarantine | Archive
              Enh. Force Rifle | -3/Quarantine | Archive
      Adv. Gravity Neutralizer | -3/Quarantine | Archive
            Adv. KE Penetrator | -3/Quarantine | Archive
                 Gravity Flail | -3/Quarantine | Archive
   Cld. Nuclear Pulse Thruster | -3/Section 7  | Archive
 Centrium Medium Armor Plating | -3/Section 7  | Archive
              Exp. Energy Well | -2/Testing    | Archive
           Centrium Greatsword | -2/Testing    | Archive
     Hellfire Missile Launcher | -2/Testing    | Archive
       Exp. Signal Interpreter | -2/Testing    | Archive
      Exp. Transmission Jammer | -2/Testing    | Archive

 Robot Schematics 
------------------
     S-43 Plague | -3/Quarantine | Archive
        E-15 Imp | -3/Quarantine | Archive
  R-06 Scavenger | -2/Testing    | Archive
 H-88 Terminator | -2/Testing    | Archive
    C-55 Analyst | -2/Testing    | Archive
  T-07 Excavator | -2/Testing    | Archive

 Fabricated
------------
 Biometal Heavy Treads | x1 | -4/Factory | Preloaded
    Cargo Storage Unit | x1 | -4/Factory 

 Alien Tech Used 
-----------------
Phase Armor
Sigix Broadsword
Phase Redirector
Core Stripper
Dimensional Node Initializer
Integrated Dissipator
Microwarp Drive
Integrated Reactor
LRC Insulator
High-powered Transdimensional Reconstructor
Subatomic Replicator

 Achievements 
--------------
Superinsulated

 Challenges 
------------
None

 Game 
------
Seed              WarpMasterAxe
  Manual?         0
Play Time         12:50:04
  Cumulative      541.2 hours
  Start           2024.09.07 @ 02:14:32
  End             2024.09.08 @ 03:55:00
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          122
  Rogue           122
  Adventurer      0
  Explorer        0
Win Type          6
  Total           31
  Types           10/3/7/1/1/1/6/1/1
Lore%             59
Gallery%          83
Achievement%      77
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e81417ae-9726-4c7d-8d22-0715105305a5