Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 13:39:23 Player: winnking222 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (3665) 3665 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2951) 2951 TOTAL SCORE: 12526 Bonus ------- High Alert Combat Kills 522 Follower Combat Kills 705 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -76 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Matter Compressor (250) Makeshift Medium Armor Plating Phase Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Medium Reflective Plating Improved Hacking Suite > --- WEAPON ----------- Coil Gun Heavy Machine Gun Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Carbon-fiber Leg Flexi-carbon Leg Advanced Cooling System Matter Compressor Trap Scanner Seismic Detector Improved Transmission Jammer Medium Reactive Plating KE Penetrator Gauss Cannon Slug Cannon Plasma Cutter Makeshift Hammer [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 1 . . . Utility 4 | . . . . . 2 1 . 1 . . . . Weapon 2 | . . . . . . 1 . . 1 . . . Parts Attached 102 | 6 7 3 2 4 13 11 19 3 7 11 8 8 Power 7 | 1 1 . . 1 1 . 2 . . 1 . . Engine 6 | 1 1 . . 1 . . 2 . . 1 . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . 2 . 4 . 3 1 2 3 2 3 Treads 4 | . 2 . . . . . . . . 1 1 . Leg 20 | 2 . . 2 . 4 . 3 1 2 2 1 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 1 2 1 . . 5 3 3 2 3 4 3 1 Device 8 | . 1 . . . 2 . . . 1 3 1 . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 7 | . . . . . 2 2 1 . 1 . 1 . Hackware 1 | . . . . . . . . . 1 . . . Protection 9 | . . 1 . . . 1 2 2 . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 2 2 . 3 3 8 11 . 2 3 3 4 Energy Gun 2 | . . . . . 2 . . . . . . . Energy Cannon 3 | . 2 . . . . . . . . . . 1 Ballistic Gun 20 | 2 . 2 . 2 1 5 2 . 1 1 1 3 Ballistic Cannon 11 | . . . . . . 3 4 . 1 2 1 . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 5 | . . . . . . . 4 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . . Parts Lost 48 | . 1 1 . . 1 . 4 . 2 10 13 16 Power 3 | . 1 . . . . . . . . 1 . 1 Propulsion 15 | . . . . . 1 . . . . 3 5 6 Utility 16 | . . 1 . . . . 2 . 1 4 3 5 Weapon 14 | . . . . . . . 2 . 1 2 5 4 Highest Loss Streak 16 | . 1 1 . . 1 . 2 . 2 9 10 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 99 99 100 95 98 99 100 99 93 85 62 Engine 6 | . 14 14 14 14 7 . 6 6 5 4 5 4 Treads 6 | . 14 28 13 . . . . . . 3 4 4 Leg 21 | . 13 . 13 28 35 30 30 33 35 30 23 11 Device 6 | . 5 5 . . 9 2 . . . 9 15 10 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 Processor 7 | . . . . . 5 18 23 20 9 4 4 5 Protection 6 | . . 8 14 14 9 7 6 13 11 7 2 5 Energy Gun 1 | . . . . . 9 2 . . . . . 2 Energy Cannon 2 | . 23 7 . . . . . . . . . . Ballistic Gun 11 | . 4 20 28 25 8 12 17 13 12 10 9 1 Ballistic Cannon 3 | . . . . . . 7 3 6 9 10 7 . Impact Weapon 1 | . . . . . . . 1 . . . . 4 Peak Build Rating 89 | 6 10 10 26 27 46 59 69 76 87 89 82 77 Average Rating 49 | 5 8 8 16 26 38 56 62 75 84 79 70 45 On Entrance 41 | . 6 10 8 26 27 46 59 69 76 85 77 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 32 32 28 32 35 46 53 72 81 84 80 65 Greatest Support 138 | 20 40 40 60 60 87 87 105 120 138 138 105 93 Greatest Overweight (x) 9 | . 1 . 9 . . . . . . 2 1 6 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 11 13 13 15 15 15 15 14 15 9 14 Average Carried 10 | 3 7 10 10 11 11 14 14 14 12 10 7 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 11 11 14 15 15 15 12 8 6 5 Class Distribution -------------------- 48% | Mutant 16% | Gunner 13% | Scavenger-Tank 12% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Matter Collected 4992 | 308 361 65 20 126 186 589 1121 96 203 1236 414 267 Remotely 429 | . . . . . . . . . . . 219 210 Salvage Created 3576 | 96 243 122 . 195 286 607 814 63 251 613 286 . Parts 186 | 5 21 12 . 10 24 31 43 4 10 16 10 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 15 18 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Combat Hostiles Destroyed 86 | . 8 9 . 5 12 10 18 3 1 12 8 . Guns 53 | . 3 3 . 2 12 5 13 2 1 8 4 . Cannons 28 | . 4 5 . . . 5 5 1 . 4 4 . AOE 4 | . . 1 . 3 . . . . . . . . Classes Destroyed 16 | 3 5 . . . 3 1 3 . . 1 . . Worker 4 | 2 . . . . . . . . 2 . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . Watcher 4 | . 1 . . . . 2 . . 1 . . . Swarmer 33 | . 6 9 . . 10 . 1 3 . . 4 . Grunt 31 | . 2 . . 5 . 6 9 . . 8 1 . Brawler 2 | . . . . . . . . . . 2 . . Duelist 4 | . . . . . . . 2 . . 1 1 . Protector 1 | . . . . . . . 1 . . . . . Sentry 8 | . . . . . 1 2 2 . 1 1 1 . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 4 | . . . . . . 2 1 . . . 1 . Best Kill Streak 5 | 3 4 3 . 2 4 5 4 3 4 3 3 . Combat Bots Only 4 | . 3 3 . 2 4 4 4 3 1 3 3 . Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 1 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Hostile Shots Fired 738 | . 59 41 . 11 52 49 138 8 12 142 72 154 Missed 244 | . 17 13 . 5 16 22 52 4 4 40 27 44 Damage Taken 9099 | . 385 213 . 84 393 376 1643 39 226 2049 964 2727 Core 1343 | . 50 40 . 10 24 91 123 . . 183 118 704 Absorbed by Shields 133 | . . . . . . . . . . . . 133 Redirected to Shielding 7 | . . . . 2 5 . . . . . . . Ignored by Resistances 309 | . . . . . . . 21 20 45 195 28 . Regen/Repaired (Parts) 117 | . . . . . . . . . . . . 117 Core Remaining (%) 84 | 100 . . . 60 95 . 69 100 . . . . Volleys Fired 279 | 8 34 18 . 9 36 28 53 4 15 41 20 13 Largest 4 | 2 2 2 . 2 2 3 3 3 4 4 4 4 Hottest 168 | 40 136 136 . 53 122 133 113 106 156 168 168 130 Shots Fired 776 | 16 68 36 . 18 72 84 151 12 59 163 45 52 Gun 535 | 16 32 14 . 14 72 56 126 8 34 84 27 52 Cannon 237 | . 36 22 . . . 28 25 4 25 79 18 . Launcher 4 | . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 647 | 16 32 14 . 14 19 83 151 12 59 163 45 39 Thermal 125 | . 36 22 . . 53 1 . . . . . 13 Explosive 4 | . . . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 3 4 3 . 7 5 9 12 3 9 10 4 4 Robot Miss Streak 10 | 3 5 3 . 2 10 3 3 1 4 7 3 5 Penetration Max 1 | . . . . . 1 1 1 . . 1 1 . Secondary Targets 2 | . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 388 | 8 27 17 . 14 38 51 92 4 15 80 22 20 Core Hits 173 | 5 11 9 . 10 16 22 42 3 8 30 12 5 Critical Kills 3 | . 1 . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 15 | . 1 . . . 1 2 3 1 1 3 3 . Burn 1 | . . . . . 1 . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 4 | . . . . . . . 1 . 1 1 1 . Blast 9 | . . . . . . 2 2 1 . 2 2 . Melee Attacks 5 | . . . . . . . 5 . . . . . Impact 5 | . . . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9752 | 106 481 313 . 396 801 1259 2046 88 692 2132 867 571 Guns 6109 | 106 173 77 . 122 801 803 1587 59 264 1105 441 571 Cannons 2991 | . 306 203 . . . 434 459 29 107 1027 426 . Explosions 613 | . . 33 . 259 . . . . 321 . . . Melee . | . . . . . . . . . . . . . Ramming 39 | . 2 . . 15 . 22 . . . . . . Kinetic 7917 | 106 173 77 . 122 241 1217 2046 88 371 2132 867 477 Thermal 1216 | . 306 236 . . 560 20 . . . . . 94 Explosive 580 | . . . . 259 . . . . 321 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 3 . 1 10 10 10 Average Corruption 5 | . . . . . . 1 1 . 1 6 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . . . . . 1 17 . 3 38 29 11 Message Errors 29 | . . . . . . . 8 . . 12 8 1 Matter Fused 20 | . . . . . . . 5 . 2 2 5 6 Heat Flow Errors 11 | . . . . . . . . . . 7 4 . Energy Discharges 13 | . . . . . . . . . . 8 3 2 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . 1 . . 3 5 2 Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 6 | . . . . . . . 1 . . 3 2 . Alerts 2 | . . . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 112 | . 11 1 . . . 10 28 . 33 17 12 . Projectiles 60 | . 11 1 . . . 10 . . 9 17 12 . Explosions 52 | . . . . . . . 28 . 24 . . . Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . . 1 . 1 2 . 1 6 6 . Impact 1 | . . . . 1 . . . . . . . . Kinetic 16 | . . . . . . 1 2 . 1 6 6 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . 110 . 80 . . . Shots 2 | . . . . . . . 1 . 1 . . . Rammed 2 | . 1 1 . . . . . . . . . . Targets Rammed 4 | . 1 1 . 1 . 1 . . . . . . Kicked 2 | . . . . 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 439 | . 244 257 . 28 54 383 193 117 346 439 210 17 Average Temperature 85 | . 102 108 . 14 26 115 32 52 119 109 92 10 Received Heat Transfer 1890 | . 27 . . 81 18 165 162 . 36 738 225 438 Effects 8 | . 2 . . . . 1 . . 4 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 5 | . 2 . . . . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . Heat Transferred 2343 | . 555 420 . . 1110 37 . . . . . 221 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Peak Influence 1614 | 20 163 228 . 181 526 276 1614 920 660 . . . Initial 847 | . 13 48 . . 70 147 180 847 450 . . . Average 402 | 5 86 79 . 92 266 143 963 874 536 . . . Maximum Alert Level 5 | . . 1 . . 2 1 5 3 2 . . . Low Security (%) 53 | 100 100 86 . 100 21 89 5 . . . . . Level 1 15 | . . 13 . . 63 10 22 . . . . . Level 2 8 | . . . . . 15 . 1 . 100 . . . Level 3 9 | . . . . . . . 18 100 . . . . Level 4 9 | . . . . . . . 37 . . . . . Level 5 3 | . . . . . . . 14 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 4 . . 2 . 1 . Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . Reinforcement 2 | . 1 . . . . 1 . . . . . . Assault 2 | . . . . . . . . . 1 . 1 . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Distress Signals 6 | . 1 . . . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 14 9 . 5 18 15 40 4 3 17 10 28 Peak Tracking Total 14 | . 3 3 . 2 6 3 10 3 2 7 10 14 Tactical Retreats 22 | . 1 . . 1 3 1 5 . . 4 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Traps Triggered 7 | . 1 . . . 1 . 4 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 13 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Machines Disabled 18 | . . 2 . . 5 2 4 . 3 . 1 1 Max in Single Turn 2 | . . 1 . . 2 1 2 . 2 . 1 . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Machines Accessed 18 | . 1 . 2 . 1 3 2 . 1 . . 8 Terminals 6 | . . . . . 1 2 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 60 | . 3 . 24 . 1 6 3 . 1 . . 22 Successful 56 | . 2 . 24 . 1 4 2 . 1 . . 22 Failed 4 | . 1 . . . . 2 1 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 9 | . . . . . 1 4 3 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 53 | . . . 24 . 1 3 2 . 1 . . 22 Record 46 | . . . 23 . . 2 . . . . . 21 Open Door 2 | . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 5 . . 2 1 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Total Allies 15 | . . . . . . . 7 . . 2 1 5 Largest Group 7 | . . . . . . . 7 . . 2 2 5 Highest-Rated Group 354 | . . . . . . . 354 . . 79 79 266 Highest-Rated Ally 95 | . . . . . . . 95 . . 49 49 65 Total Orders 1 | . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . 1 Ally Attacks 106 | . . . . . . . 77 . . 1 10 18 Total Damage 3331 | . . . . . . . 2561 . . 24 218 528 Kills 24 | . . . . . . . 19 . . 1 1 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Turns Passed 10695 | 160 760 1072 376 189 483 856 1473 252 364 1715 747 2248 Spaces Moved 6659 | 111 425 503 325 164 324 673 1036 205 241 1211 490 951 Core 25 | 17 . . 2 . . . . . . . . 6 Treads 840 | . 200 503 113 . . . . . . 24 . . Legs 5794 | 94 225 . 210 164 324 673 1036 205 241 1187 490 945 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 160 45 45 97 97 65 108 110 110 112 50 Average Speed 123 | 109 141 160 113 84 103 97 93 108 110 116 120 182 Slowest Speed 500 | 120 190 160 500 90 105 97 105 108 110 320 190 350 Overloaded Moves 176 | . . . 21 19 . . 136 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 77 96 74 41 34 20 95 6 8 98 69 86 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . . . . 2 . . Known Exits Taken 4 | . . . . 1 . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 . 1 . . Scrap Searched 9 | . . 1 . 1 . . . . . 5 2 . Spaces Dug 35 | . . . . . . . . . 22 13 . . Terrain Destroyed 272 | . . 10 . 45 . 5 90 2 68 45 7 . Melee . | . . . . . . . . . . . . . Projectile 87 | . . . . . . 5 5 2 23 45 7 . AOE 185 | . . 10 . 45 . . 85 . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp War Total 8533 | 132 515 733 331 196 400 819 1419 228 304 1414 610 1432 Wait 1253 | . 40 208 . 9 8 78 263 9 37 107 81 413 Move 6645 | 110 424 502 324 163 323 673 1032 204 240 1210 489 951 Hop . | . . . . . . . . . . . . . Pick Up 95 | 8 8 1 3 5 14 13 11 5 3 7 6 11 Fast Attach 8 | 2 1 . . . . 4 1 . . . . . Attach 54 | 4 2 1 2 . 6 2 5 2 6 9 8 7 Detach 3 | . . . . . 1 . . . . . . 2 Swap 40 | . 4 2 . 4 7 5 13 1 1 2 . 1 Drop 46 | . 1 . 2 5 5 15 12 3 2 1 . . Fire 279 | 8 34 18 . 9 36 28 53 4 15 41 20 13 Melee 5 | . . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . 1 . 1 . . . . . . Crush 2 | . 1 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 101 | . . . . . . . 24 . . 37 6 34 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Discovered new exit (range 4) 848 | -10/Materials | Discovered new exit (range 12) 921 | -10/Materials | Entered Mines 948 | -10/Mines | Met a Derelict bent on vengeance 1313 | -10/Mines | Learned location of Zion (-6) 1334 | -10/Mines | Discovered new exit (range 8) 1987 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1987 | -10/Mines | Discovered new exit (range 5) 1993 | -10/Mines | Entered Exiles 2033 | -10/Exiles | Met 8R-AWN 2060 | -10/Exiles | Met EX-HEX 2111 | -10/Exiles | Met EX-BIN 2129 | -10/Exiles | Aligned with FarCom system 2130 | -10/Exiles | Given EX-Vault access code 2170 | -10/Exiles | Opened EX-Vault 2181 | -10/Exiles | Found Potential Leg 2187 | -10/Exiles | Found Potential Leg 2211 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2236 | -10/Exiles | Met EX-DEC 2279 | -10/Exiles | Visited The Gauntlet 2361 | -10/Exiles | Discovered new exit (range 10) 2369 | -10/Exiles | Left Exiles lab with Potential Leg 2369 | -10/Exiles | Entered Mines 2464 | -9/Mines | Identified exit to Materials 2476 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2534 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2558 | -9/Mines | Entered Materials 2558 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3000 | -8/Materials | Discovered new exit (range 16) 3041 | -8/Materials | Entered Factory 3041 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3476 | -7/Factory | Build established: Gunner 3779 | -7/Factory | Garrison activated, responded to threat 3897 | -7/Factory | Identified exit to Garrison 3897 | -7/Factory | Entered Garrison 3905 | -7/Garrison | Triggered checkpoint 3914 | -7/Garrison | Discovered new exit (range 5) 4007 | -7/Garrison | Found embedded Infiltrators 4009 | -7/Garrison | Triggered checkpoint 4185 | -7/Garrison | Triggered checkpoint 4329 | -7/Garrison | Triggered checkpoint 4408 | -7/Garrison | Lost 3 allies 4421 | -7/Garrison | Triggered checkpoint 4547 | -7/Garrison | Discovered new exit (range 10) 4663 | -7/Garrison | Triggered checkpoint 4675 | -7/Garrison | Discovered new exit (range 13) 4835 | -7/Garrison | Spotted B-75 Beast 4835 | -7/Garrison | Spotted B-75 Beast 4882 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5046 | -7/Garrison | Discovered new exit (range 2) 5047 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5064 | -7/Garrison | Phase Generator disabled 5155 | -7/Garrison | Triggered checkpoint 5370 | -7/Garrison | Entered Factory 5370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5392 | -6/Factory | Discovered new exit (range 8) 5622 | -6/Factory | Entered another Factory area 5622 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5636 | -5/Factory | Identified exit to Upper Caves 5675 | -5/Factory | Build established: Scavenger-Gunner 5895 | -5/Factory | Discovered new exit (range 14) 5922 | -5/Factory | First assault squad dispatched 5986 | -5/Factory | Entered Upper Caves 5993 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6010 | -5/Upper Caves | Met a Warlord Commander 6011 | -5/Upper Caves | Learned location of Warlord (-5) 6012 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6314 | -5/Upper Caves | Learned Factory stockpile data 6592 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6661 | -5/Upper Caves | System corruption reached 10% 6699 | -5/Upper Caves | Lost 9 parts (1p3n4u1w) 7086 | -5/Upper Caves | Discovered new exit (range 15) 7095 | -5/Upper Caves | Build established: Scavenger-Tank 7701 | -5/Upper Caves | Entered another Upper Caves area 7701 | -5/Upper Caves | Accompanied by 2 allies 7740 | -5/Upper Caves | Learned location of 1 exit from Factory 7749 | -5/Upper Caves | Discovered new exit (range 8) 7770 | -5/Upper Caves | Identified exit to Factory 7990 | -5/Upper Caves | Learned Factory emergency access door positions 8287 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8312 | -5/Upper Caves | Discovered new exit (range 13) 8357 | -5/Upper Caves | Lost 10 parts (4n2u4w) 8405 | -5/Upper Caves | Identified exit to Warlord 8448 | -5/Upper Caves | Entered Warlord 8448 | -5/Warlord | Accompanied by 1 ally 8593 | -5/Warlord | Discovered new exit (range 9) 8608 | -5/Warlord | Identified exit to Proximity Caves 8754 | -5/Warlord | Build established: Mutant 8793 | -5/Warlord | System corruption cleaned by Quarantine Array 9748 | -5/Warlord | Warlord's base attacked by MAIN.C 9797 | -5/Warlord | Met Warlord 10072 | -5/Warlord | Learned Research stockpile data 10072 | -5/Warlord | Learned Quarantine stockpile data 10074 | -5/Warlord | Learned 4 Research zone layouts 10074 | -5/Warlord | Learned 4 Quarantine zone layouts 10074 | -5/Warlord | Learned 4 Quarantine zone layouts 10078 | -5/Warlord | Learned Factory terminal intel 10078 | -5/Warlord | Learned Armory scanalyzer intel 10078 | -5/Warlord | Learned Research terminal intel 10078 | -5/Warlord | Learned Armory repair station intel 10098 | -5/Warlord | Warlord forces counterattacked 10423 | -5/Warlord | Warlord base infiltrated, sounded retreat 10508 | -5/Warlord | Spotted Striker 10549 | -5/Warlord | Spotted Striker 10559 | -5/Warlord | Spotted Striker 10659 | -5/Warlord | Core integrity fell below 50% 10660 | -5/Warlord | Lost 10 allies 10683 | -5/Warlord | Spotted Executioner 10693 | -5/Warlord | Core integrity fell below 20% 10696 | -5/Warlord | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10654_ Critical hit (Impale). 10654_ Hvy. Machine Gun destroyed. 10656_ Carbon-fiber Leg destroyed. 10658_ Critical hit (Impale). 10662_ Hvy. Machine Gun destroyed. 10663_ Backup Laser III destroyed. 10666_ Adv. Heat Sink destroyed. 10668_ Imp. Deuterium Engine destroyed. 10669_ Mak. Medium Armor Plating destroyed. 10683_ Slug penetrates Wall. 10686_ Slug penetrates G-50 Soldier. 10688_ Myomer Leg destroyed. 10689_ Penetrated by Slug. 10689_ Flexi-carbon Leg destroyed. 10692_ Lrg. Storage Unit destroyed. 10692_ Penetrated by Slug. 10692_ Adv. VSS Leg destroyed. 10695_ Penetrated by Slug. 10695_ Slug penetrates Wall. 10695_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #??????????????????????????????????????? | | ???########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????###########???????????????????????????????? | | #??????#"""""""""#???????????????????????????????? | | #??????#" " "#???????????????????????? ????? | | #??????#" "#??????????????????????? ????? | | ???????#" "#???????????????????????# #???? | | #??????#" "#???????????????????????# #???? | | #??????#" #???????????????????????# ???? | | ###"""##" #???????????????????????# #???? | | ##X #" "#???????????????????????# #???? | | ##=*= "#???????????????????????# ##??? | | ?#]%]* %% % "#???????????????????????# #??? | | ?#!!] % !* #????######?????????????# #???? | | ?# !%% #???## #??????????#### ##### | | ?##########"""####???#; #??????????# # | | ??????????# #??????#; #??????????# # | | ########### #########; @ #########+## # | | # # # # +^ | | # + """ # +^ | | # # """ # m +^ | | # # """ # l[g +^ | | ##+###### #bKgE########+;; # | | ####### ## """ g *! ##?# # # | | ??????# ## """ #x #?# # # | | ??????# ## "" # ##?# #### ##### | | ??????# ## ! #b #??# #??# #???? | | ####??# #####+%#/## #### #??# #???? | | """#??# #???# [ + #??# #???? | | """#??# #???# ;### #??# #???? | | """#??# #???# ##?# #??# #???? | | " "#??# #???#[! #??# #??# #???? | | X "#??# #???# ####;#;###### #??# #???? | | "#??# #???# ## ## #??# #???? | | ""#??# #???#%## ## #?## ##??? | | ""#??# #???#%## && ## #?# #??? | | ""#####+####"####!## &&]#########?# #??? | | ""## [[%%## ] ####### ### #??? | | ""## %=%*[!# + #??? | | """## !=%## ##### ## #??? | | """# ==# #???# ########??? | | #### ^ ^############???# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed ThermoelectricCooledTrident Manual? 0 Play Time 01:26:27 Cumulative 46.7 hours Start 2025.04.06 @ 12:09:36 End 2025.04.06 @ 13:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511cc7d7-7194-41f3-be6c-7694117cde68