Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 14:36:13 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (63) 315 Value Destroyed (1514) 1514 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4348) 4348 TOTAL SCORE: 13757 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 548 Cogmind --------- Core Integrity 1478/1600 Matter 238/300 Energy 436/440 System Corruption 1% Temperature Cool (8) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Heat Sink Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Transmission Jammer Jamming Amplifier EM Disruption Field Advanced System Shield > --- WEAPON (2) ------- Gravity Flail Force Lance > --- INVENTORY (5) ---- Quantum Reactor Cooled Nuclear Pulse Thruster Advanced Sensor Array Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Gravity Neutralizer Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Transmission Jammer Jamming Amplifier EM Disruption Field Advanced System Shield > --- WEAPON ----------- Gravity Flail Force Lance > --- INVENTORY -------- Quantum Reactor Cooled Nuclear Pulse Thruster Advanced Sensor Array Plasma Cutter [Rating: 163] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Special Weapon Plasma Cutter Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 3 . . . . . . . 1 Utility 12 | . . 1 . . . 3 2 . . 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 102 | 6 5 8 20 1 6 15 11 . 1 5 3 8 6 7 Power 13 | 1 1 1 3 . . 1 1 . . . 1 1 2 1 Engine 6 | 1 1 1 3 . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . 1 1 2 1 Propulsion 32 | 2 3 3 4 1 3 7 6 . . . . 1 . 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 12 | 2 3 3 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . 1 . 3 7 6 . . . . 1 . 2 Utility 42 | 1 1 2 7 . 2 5 4 . 1 4 2 5 4 4 Device 25 | . . 1 5 . 1 2 2 . 1 2 . 5 3 3 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 12 | . 1 . 1 . 1 3 . . . 2 2 . 1 1 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 . 2 6 . 1 2 . . . 1 . 1 . . Energy Gun 8 | 2 . 2 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 5 | . . . 1 . 1 2 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 4 . . 1 1 . . 1 . 4 2 . Parts Lost 10 | . . 2 2 . . . . . . . . . 3 3 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 2 . . . . . . . . . 1 1 Utility 4 | . . . . . . . . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 2 . . . . . . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 7 9 9 10 6 4 4 5 4 3 3 4 5 4 Power . | . 2 1 1 1 1 . . 1 1 . . . . . Propulsion 2 | 1 3 2 3 5 2 . . . . 1 1 1 1 . Utility 1 | . 1 2 . . 1 3 2 3 2 1 1 2 2 1 Weapon 1 | . 1 2 3 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 3 2 3 . 3 2 . . . . . . 1 . Power 4 | . 1 . 2 . . 1 . . . . . . . . Propulsion 7 | . 2 2 . . 2 . . . . . . . 1 . Utility 2 | . . . 1 . . 1 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 99 98 100 98 98 99 100 100 98 95 95 90 88 Engine 5 | . 14 11 11 11 11 1 . . . . . . . . Core 1 | . . . . . . 4 5 5 5 9 4 4 . . Reactor 1 | . . . . . . . . . . . 3 4 7 8 Wheel 13 | . 28 32 32 33 9 . . . . . . . . . Flight 17 | . . . . . 23 39 35 35 35 31 28 23 21 20 Device 16 | . . 10 10 11 11 18 22 23 23 25 23 27 28 27 Storage 4 | . 14 11 11 11 3 . . . . . . . . . Processor 15 | . 10 11 11 11 18 20 17 17 17 15 19 19 18 20 Hackware 1 | . . . . . . . 5 5 5 5 4 4 4 4 Energy Gun 9 | . 28 22 20 22 6 . . . . . . . . . Impact Weapon 5 | . . . 1 . 14 13 11 11 11 8 4 4 4 4 Peak Build Rating 163 | 6 7 14 23 18 23 60 88 88 91 105 114 129 147 163 Average Rating 55 | 5 6 13 15 18 21 53 70 88 89 101 113 124 140 154 On Entrance 59 | . 6 7 14 18 18 23 60 88 88 91 104 114 129 136 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . 5 5 . 5 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 12 14 22 28 25 25 17 24 24 24 35 36 36 48 52 Greatest Support 75 | 26 20 30 36 36 30 34 36 54 36 36 36 42 48 75 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 9 10 10 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 10 10 10 10 5 5 5 5 5 4 5 5 5 Average Carried 6 | 3 7 9 9 10 6 4 4 5 4 3 3 4 4 4 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 10 10 5 5 5 5 5 4 4 5 5 4 Class Distribution -------------------- 48% | Mutant 35% | Infiltrator-Ninja 6% | Scout 3% | Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Waste Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Matter Collected 1284 | 260 50 70 245 30 70 80 190 . . 37 . 160 50 42 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2642 | 177 136 268 1020 . . 194 83 . 109 44 . 316 261 34 Parts 114 | 9 11 14 52 . . 3 . . . 2 . 17 3 3 Haulers Intercepted 12 | . . . 6 . . 2 1 . 1 . . 1 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 31 | . 5 4 15 . . . . . . . . 2 5 . Melee 5 | . . . . . . . . . . . . 2 3 . Guns 23 | . 5 3 15 . . . . . . . . . . . Classes Destroyed 10 | 2 3 2 1 . . 1 . . . . . 1 . . Worker 5 | . 1 1 3 . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 12 | . . . 6 . . 2 1 . 1 . . 1 1 . Recycler 3 | 1 . . 2 . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . 1 . 1 Watcher 6 | . 1 1 2 . . . . . . 1 . 1 . . Swarmer 14 | . 5 . 4 . . . . . . . . . 5 . Grunt 12 | . . 2 10 . . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 6 | 3 5 2 6 . . 1 1 . 1 1 . 2 3 1 Combat Bots Only 4 | . 3 2 4 . . . . . . . . 2 3 . Max Kills in Single Turn 2 | 1 2 1 1 . . 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Hostile Shots Fired 202 | . 45 22 38 . . 27 . . . 2 3 6 51 8 Missed 65 | . 10 5 5 . . 15 . . . 2 1 5 19 3 Hits 137 | . 35 17 33 . . 12 . . . . 2 1 32 5 Projectile 137 | . 35 17 33 . . 12 . . . . 2 1 32 5 Critical Strikes 2 | . . 2 . . . . . . . . . . . . Damage Taken 2113 | . 285 243 320 . . 94 . . . . 67 25 696 383 Core 731 | . 93 100 133 . . 38 . . . . . 25 220 122 Absorbed by Shields 39 | . . . . . . . . . . . . . 39 . Core Remaining (%) 85 | 100 62 . . . 41 95 . . 100 100 . 98 84 92 Volleys Fired 107 | 8 22 13 61 3 . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . Hottest 112 | 100 100 112 112 112 . . . . . . . . . . Shots Fired 195 | 16 37 26 110 6 . . . . . . . . . . Gun 195 | 16 37 26 110 6 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 195 | 16 37 26 110 6 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 5 8 7 3 . . . . . . . . . . Robot Miss Streak 5 | 2 5 1 4 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 149 | 10 17 17 65 4 . 9 3 . 1 1 . 10 10 2 Core Hits 58 | 5 7 7 29 . . 2 . . . 1 . 5 1 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . 2 . Critical Strikes 14 | 3 . 3 4 . . 1 . . . . . . 3 . Burn 10 | 3 . 3 4 . . . . . . . . . . . Smash 3 | . . . . . . 1 . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . 1 . Melee Attacks 113 | . . . 1 . . 20 11 . 10 11 . 26 27 7 Impact 65 | . . . 1 . . 20 11 . 10 4 . 4 11 4 Slashing . | . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . 7 . 22 16 3 Sneak Attacks 14 | . . . . . . 3 1 . 1 1 . 6 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . Damage Inflicted 4456 | 124 252 308 1097 69 . 511 203 . 166 81 . 691 827 127 Guns 1850 | 124 252 308 1097 69 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2606 | . . . . . . 511 203 . 166 81 . 691 827 127 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 1850 | 124 252 308 1097 69 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1534 | . . . . . . 511 203 . 166 81 . . 573 . Slashing . | . . . . . . . . . . . . . . . Piercing 1072 | . . . . . . . . . . . . 691 254 127 Highest Corruption 1 | . . . . . . 1 1 1 1 . . . 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . 2 3 . 2 . . . . 1 Message Errors 2 | . . . . . . 1 . . 1 . . . . . Matter Fused 3 | . . . . . . . 1 . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 945 | . . . . . . 125 109 . 146 . . 70 464 31 Projectiles . | . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . . . . 31 Melee 914 | . . . . . . 125 109 . 146 . . 70 464 . Knockbacks 4 | . . . . . . 1 1 . . . . . 2 . Impact 4 | . . . . . . 1 1 . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . . . . . . . . . . 134 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 406 | 156 292 111 406 30 . 95 207 64 4 . . . 7 2 Average Temperature 47 | 59 107 34 53 15 . 17 60 64 3 . . . 7 2 Received Heat Transfer 291 | . . 126 99 . . 30 . . . . . . 36 . Effects 6 | . 4 . 2 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 1 . 1 . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 12 | . . . . . . 2 1 . 1 . . . 8 . Impact Corruptions 19 | . . . . . . 6 3 . 2 . . . 8 . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 16 | 3 1 4 8 . . . . . . . . . . . Heat Transferred 5069 | 592 740 888 2701 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 108 | 10 75 72 94 24 . 30 17 2 77 30 . 50 108 68 Initial 58 | . . 13 1 24 . . . 2 1 . . . 7 58 Average 15 | 1 24 13 25 1 . 3 . 2 16 8 . 14 33 43 Influence Increases 1632 | 20 169 145 469 . . 89 32 . 132 64 . 162 240 110 Destroy 0b10 Robot/C 620 | . 100 80 300 . . . . . . . . 40 100 . Destroy 0b10 Robot/NC 160 | 20 10 10 65 . . 15 5 . 5 5 . 15 5 5 Destroy Leader 136 | . 22 22 56 . . 4 2 . 2 2 . 14 12 . Successful Hack 83 | . 7 . 15 . . . . . 32 . . 2 . 27 Disable Machine 180 | . . 30 30 . . . 15 . . . . 75 . 30 Destroy Structure 153 | . . 3 3 . . 10 10 . 18 12 . 16 33 48 Partial Spotted 60 | . . . . . . 30 . . . . . . 30 . Lose Combat Pursuer 240 | . 30 . . . . 30 . . 75 45 . . 60 . Influence Decreases 1574 | 20 137 173 410 63 . 89 24 6 132 66 . 148 156 150 Entered New Map 117 | . . 19 3 39 . . . 6 1 2 . . 7 40 Time Decay 1100 | 20 87 92 299 24 . 89 24 . 62 56 . 148 119 80 Lost Part 100 | . . 20 20 . . . . . . . . . 30 30 Purge Threat 257 | . 50 42 88 . . . . . 69 8 . . . . Squads Dispatched 17 | . . . 2 . . 5 2 . 1 1 . 1 2 3 Investigation 3 | . . . 1 . . 1 1 . . . . . . . Extermination 8 | . . . . . . 2 1 . 1 . . 1 2 1 Reinforcement 6 | . . . 1 . . 2 . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Distress Signals 5 | . 2 . 2 . . . . . . . . . 1 . Communications Jammed 39 | . . . . . . . . . . . . . 34 5 Distress Signals 38 | . . . . . . . . . . . . . 33 5 Times Spotted 89 | . 10 6 20 . . 9 2 4 4 4 1 5 20 4 Peak Tracking Total 13 | . 4 2 4 . . 4 1 4 5 2 2 1 13 4 Tactical Retreats 7 | . 2 . . . . 1 . . 1 2 . . 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Traps Triggered 4 | . . . . . . . 1 . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Machines Disabled 12 | . . 2 2 . . . 1 . . . . 5 . 2 Max in Single Turn 1 | . . 1 1 . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Machines Accessed 57 | . 4 4 5 8 4 6 3 . 4 3 2 7 2 5 Terminals 42 | . 4 3 5 6 . 5 1 . 2 3 1 6 1 5 Fabricators 4 | . . . . . . . 2 . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 1 . . 2 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 148 | . 12 13 15 19 18 15 5 . 11 8 4 17 3 8 Successful 52 | . 5 5 5 8 18 . . . 4 1 1 3 1 1 Failed 95 | . 7 7 10 11 . 15 5 . 7 7 3 14 2 7 Catastrophic 32 | . 1 2 1 4 . 5 4 . 1 4 1 5 . 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 89 | . 9 10 8 12 . 11 2 . 6 8 2 12 2 7 Terminals 101 | . 12 10 15 12 . 12 2 . 6 8 2 12 2 8 Fabricators 6 | . . . . . . . 3 . . . 2 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . 3 . . . 3 . . 5 . . 5 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 43 | . 5 3 5 8 18 . . . 2 1 . . . 1 Record 24 | . . . . 6 18 . . . . . . . . . Open Door 4 | . . . 3 . . . . . . . . . . 1 Unreport Threat 8 | . 2 1 1 1 . . . . 2 1 . . . . Locate Traps 6 | . 3 2 1 . . . . . . . . . . . Release Object 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . Network Status 2 | . . . . . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . . . . . 2 . . 3 . . Retrieve Study 7 | . . 2 . . . . . . 2 . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . 1 . 1 Used 3 | . . . . . . 1 . . . . . 1 . 1 Hacking Detections 44 | . 3 3 3 6 . 6 3 . 4 3 1 6 1 5 Full Trace Events 4 | . . . 1 1 . 1 1 . . . . . . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . . . . . 2 . . 3 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial UFD Resources 38 | . . . . . . 24 26 26 26 30 32 32 34 38 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Active Infowar (turns) 4201 | . . . 536 429 600 502 541 14 332 155 95 356 470 171 Optics 4201 | . . . 536 429 600 502 541 14 332 155 95 356 470 171 Sensors 2629 | . . . . . . 501 541 14 332 155 95 356 470 165 Terrain 2551 | . . . . . . 417 541 14 332 155 95 356 470 171 Structural 2854 | . . . . . 430 502 541 14 332 155 95 356 429 . Cloaking 526 | . . . . . . . . . . . . 271 255 . Jamming 1883 | . . . . . . . 540 14 87 150 95 356 470 171 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Turns Passed 5406 | 110 326 501 804 429 600 502 541 14 332 155 95 356 470 171 Spaces Moved 7223 | 75 290 476 568 598 1256 815 424 75 618 437 130 600 531 330 Core 8 | 8 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2227 | 67 290 476 568 598 228 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4988 | . . . . . 1028 815 424 75 618 437 130 600 531 330 Fastest Speed 5 | 50 80 70 70 70 34 25 20 5 20 20 20 20 28 22 Average Speed 42 | 85 80 77 75 70 40 25 27 17 25 20 20 31 28 26 Slowest Speed 104 | 90 80 80 80 80 104 31 28 20 26 26 20 32 32 32 Overloaded Moves 11 | . . . . . . . . 11 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 5 . . . 4 . 5 5 2 Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 52 38 42 99 88 39 12 79 25 19 5 81 18 11 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . 10 . . . . . . . . . Spaces Dug 55 | . . . . . . 10 5 . 9 10 . 8 11 2 Terrain Destroyed 89 | . . . . . . 10 5 . 9 10 . 8 11 36 Melee 55 | . . . . . . 10 5 . 9 10 . 8 11 2 Projectile . | . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Total 9135 | 101 348 584 815 602 1351 1070 830 74 773 476 197 716 799 399 Wait 1438 | 5 23 77 123 . 72 214 379 . 142 10 64 57 227 45 Move 7168 | 74 289 475 567 597 1255 805 424 74 617 428 129 589 520 325 Hop 20 | . . . . . . 4 . . . 4 . 5 5 2 Pick Up 44 | 8 3 7 7 . 4 5 . . 1 . . 5 2 2 Fast Attach 31 | 6 1 . 4 . 2 5 . . . 1 1 3 3 5 Attach 25 | . . 4 3 . 5 3 2 . . 2 1 . 1 4 Detach 11 | . . . 2 . 2 1 . . . 1 1 1 . 3 Swap 60 | . 4 4 20 1 . 7 9 . 1 4 1 6 2 1 Drop 73 | . 6 4 18 1 11 8 5 . 2 . . 9 4 5 Fire 107 | 8 22 13 61 3 . . . . . . . . . . Melee 110 | . . . 1 . . 18 11 . 10 11 . 26 26 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 15 . 15 9 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Discovered new exit (range 10) 616 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Discovered new exit (range 4) 823 | -9/Materials | Central database locked down 938 | -9/Materials | Entered Storage 1387 | -9/Storage | Core integrity fell below 50% 1552 | -9/Storage | Found Prototype Protection 1552 | -9/Storage | Identified Lgt. Regenerative Plating 1735 | -9/Storage | Discovered new exit (range 4) 1742 | -9/Storage | Entered Recycling 1989 | -9/Recycling | Discovered new exit (range 18) 2145 | -9/Recycling | Scanned before Scraplab entrance 2162 | -9/Recycling | Entered Scraplab 2170 | -9/Recycling | Discovered new exit (range 3) 2171 | -9/Recycling | Entered Scraptown 2308 | -9/Scraptown | Discovered new exit (range 7) 2393 | -9/Scraptown | Visited Cyclists 2401 | -9/Scraptown | Visited Bundlers 2421 | -9/Scraptown | Visited Symbiants 2490 | -9/Scraptown | Visited UFD Registry 2491 | -9/Scraptown | Registered with UFD as "Fibershaft" 2495 | -9/Scraptown | Visited The Evicted 2500 | -9/Scraptown | Visited SPCMW 2506 | -9/Scraptown | Visited Comm Corps 2533 | -9/Scraptown | Visited Scrapoid Pod Storage 2538 | -9/Scraptown | Visited Curators Association 2543 | -9/Scraptown | Visited Supply Room 2591 | -9/Scraptown | Visited Scrap Suit Storage 2601 | -9/Scraptown | Visited Abandonware Association 2606 | -9/Scraptown | Visited Derelict Rescue Squad 2655 | -9/Scraptown | Discovered new exit (range 3) 2675 | -9/Scraptown | Met Optimus 2675 | -9/Scraptown | Accepted into 0bPrime 2697 | -9/Scraptown | Identified exit to Factory 2771 | -9/Scraptown | Entered Factory 2771 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 3025 | -6/Factory | Spotted B-75 Beast 3230 | -6/Factory | Build established: Scout 3268 | -6/Factory | Discovered new exit (range 20) 3273 | -6/Factory | Identified exit to Factory 3273 | -6/Factory | Entered another Factory area 3273 | -5/Factory | Evolved 2 slots: Utility x2 3570 | -5/Factory | Build established: Infiltrator-Ninja 3814 | -5/Factory | Sucked down chute 3814 | -5/Factory | Entered Waste 3819 | -5/Waste | Spotted C-40 Crusher 3821 | -5/Waste | Spotted C-40 Crusher 3824 | -5/Waste | Spotted C-40 Crusher 3826 | -5/Waste | Spotted C-40 Crusher 3827 | -5/Waste | Discovered new exit (range 14) 3827 | -5/Waste | Spotted C-40 Crusher 3827 | -5/Waste | Spotted C-40 Crusher 3828 | -5/Waste | Identified exit to Factory 3828 | -5/Waste | Entered Factory 4128 | -5/Factory | Discovered new exit (range 19) 4133 | -5/Factory | Identified exit to Factory 4160 | -5/Factory | Entered another Factory area 4160 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4245 | -4/Factory | Discovered new exit (range 10) 4246 | -4/Factory | Identified exit to Upper Caves 4267 | -4/Factory | Discovered new exit (range 19) 4293 | -4/Factory | Identified exit to Research 4315 | -4/Factory | Entered Research 4315 | -3/Research | Evolved 2 slots: Utility x2 4337 | -3/Research | Discovered new exit (range 15) 4407 | -3/Research | Identified exit to Testing 4408 | -3/Research | Spotted B-86 Titan 4410 | -3/Research | Entered Testing 4492 | -3/Testing | Found Prototype Device 4492 | -3/Testing | Identified AEGIS Remote Shield 4724 | -3/Testing | Discovered new exit (range 14) 4765 | -3/Testing | Identified exit to Research 4766 | -3/Testing | Entered Research 4766 | -2/Research | Evolved 2 slots: Utility x2 5122 | -2/Research | Spotted B-90 Cyclops 5218 | -2/Research | Discovered new exit (range 22) 5234 | -2/Research | Identified exit to Access 5234 | -2/Research | Spotted B-90 Cyclops 5236 | -2/Research | Entered Access 5236 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5400 | -1/Access | Discovered new exit (range 6) 5402 | -1/Access | Identified exit to Surface 5407 | *** | Escaped! Last Messages --------------- 05393_ W-44 Eye distress signal jammed. 05393_ U-05 Engineer builds a Wall. 05393_ K-01 Serf collects debris. 05394_ U-05 Engineer lays Concrete. 05394_ W-44 Eye distress signal jammed. 05395_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05395_ Cld. Nuclear Pulse Thruster destroyed. 05395_ Knocked back. 05395_ W-44 Eye distress signal jammed. 05398_ Acquired 8 matter. 05399_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05400_ The Access Shell folds into the floor. 05400_ EXIT=FOUND 05401_ Adv. Sensor Array destroyed. 05401_ K-01 Serf cleans the Terminal. 05402_ EXIT=IDENTIFIED: SURFACE 05404_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???#??#### ##########+#########+#####?# ?? ? | | ??? ############### | | ??? ###?#?#?# ? ? | | ???###?### ! ##########/######### ##?##??##???? ? | | ???#####?## ########### #####/#########? ??? | | ?##???##??# # # ## ??# ?? ?? | | ? ??????# # # ## ? #? ??## | | ?? ? ?# + # ## ""G""? ?? ???? | | ?? ??# # # ## " " #? ?? | | ?? # # =# ] ] ## " " #? ?? | | ??# # ## #????? | | " ?# ## #?????? | | ?#% ## + ???? | | # # # ## # ???? | | + # # ## #? ?#? | | # ## # ## #?? ??? | | #########?# #### ########### #?? ??? | | #??#?????## ###########??##?############### ???? | | ?#???#????# #?#?#######???######?#???????#??????? | | ?##?#????## k####### ##########???????#?##?#?????? | | ?????#?#??# """T""" ""?" ??????????????? | | ?#??#?#?#?# """ """ "??? ? ??????????? | | ????###?#?# "?"? ?????????????? | | ?????##???# ""?????????????????? | | ????#???### "" ""???? ? ????? ????? | | ????##?#??# p @" "?"? ?????????????? | | ?#????#?### ""???? ????????????? | | ?????????## """?? ??????????? ?? | | ????#?#??## "????? ? ????# ????? | | ???????#?## "?????? ??#???? ?#? | | ????#?#?#?# ####### ##########?????????#????????? | | ??????????# #?###?###??#????????????#?#?????????? | | ?????#????# #??????#??????##????????????????????? | | ??????????# #???? ? ?? ???????#????????????? ?? | | #??????#??# #??????????????????????##????#??????? | | ?????#????# ???? ? ?????#???#?#???????????????? | | ???????#??# ????? ? ?????#????????????? ?????? | | ???#??????# ????? ??"?????????#?????????????????? | | ??????????# ? ? ????"???????#????#?????????????? | | ??????????# #??? "?"???"???????????????? ???????? | | ??????????# ??? ? ???????#??#???????????????????? | | ????????#?# ?????????????#?##?#?????????????????? | | ??????????? ??????? ?????#?????#????????????????? | | ??????????? ??????? ??????????#????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Evasion (%) 66 Targeting Accuracy 5 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Laser | -9/Materials | Hacked Wheel | -9/Materials | Hacked Neutrino Core | -5/Factory | Hacked Plasma Cutter | -5/Factory | Hacked Force Lance | -3/Testing | Hacked Impulse Thruster Array | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartPulseTerminator Manual? 0 Play Time 01:15:24 Cumulative 271.0 hours Start 2026.08.29 @ 12:58:53 End 2026.08.29 @ 14:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 311 Adventurer 15 Explorer 148 Win Type 0 Total 32 Types 31/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34953c9a-cf61-4c98-b679-45d1c5ebac67