Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.05 @ 09:01:29 // AFD2020/Player2 Player: dark Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1226) 1226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 4852 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 1271 Friendly Fire -318 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (177) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (18) --- Light Nuclear Core Light Treads Armored Treads Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Advanced Sensor Array Advanced Targeting Computer Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Restoration Module Trap Extractor High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Large Storage Unit High-capacity Matter Pod Improved Sensor Array Advanced Sensor Array Seismic Analyzer Advanced Targeting Computer Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Restoration Module Trap Extractor Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Makeshift System Restoration Module Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 53 | 6 4 14 6 3 . 20 Power 6 | 1 1 1 . . . 3 Engine 3 | 1 1 1 . . . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 10 | 2 . 4 1 . . 3 Treads 8 | . . 4 1 . . 3 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 7 3 2 . 4 Device 4 | . . 2 . 1 . 1 Storage 6 | 1 1 . 1 1 . 2 Processor 4 | . . 2 1 . . 1 Hackware 1 | . . 1 . . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 19 | 2 2 2 2 1 . 10 Energy Gun 5 | 2 . . . . . 3 Energy Cannon 5 | . 2 2 . . . 1 Ballistic Gun 6 | . . . 1 . . 5 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 3 | . . . 1 1 . 1 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . . . 1 1 . 1 Average Slot Usage (%) 95 | . 95 98 99 92 88 97 Engine 10 | . 14 11 11 11 11 5 Treads 16 | . . 20 22 15 11 16 Leg 2 | . 28 1 . . . . Storage 13 | . 23 13 11 9 11 17 Processor 18 | . . 8 16 22 22 26 Hackware 9 | . . 8 11 11 11 9 Protection 2 | . . 10 5 . . . Energy Gun 2 | . 24 . . . . 4 Energy Cannon 5 | . 3 22 6 . . 3 Ballistic Gun 5 | . . . 9 4 . 9 Launcher 7 | . . . 5 17 22 . Naked Turns . | . . . . . . . Heaviest Build 64 | 11 23 29 46 46 44 64 Greatest Support 43 | 20 20 40 43 43 20 42 Greatest Overweight (x) 2 | 1 1 1 1 2 2 2 Average Overweight (x) . | . . . . 1 2 1 Largest Inventory Capacity 18 | 6 10 10 12 12 12 18 Average Capacity 11 | 5 8 8 9 10 12 17 Most Carried 18 | 6 8 8 12 12 12 18 Average Carried 10 | 3 4 7 8 10 12 15 Final Capacity 18 | 6 10 8 12 12 12 18 Final Carried 18 | 4 6 8 12 12 12 18 Class Distribution -------------------- 84% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1271 | 153 127 171 196 41 28 555 Remotely . | . . . . . . . Salvage Created 1185 | . 251 220 56 43 . 615 Parts 59 | . 13 14 3 . . 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 8 7 3 . . 16 Guns 17 | . 8 . 1 . . 8 Cannons 16 | . . 7 2 . . 7 AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 2 3 . . . 2 Worker 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 11 | . 2 5 2 . . 2 Grunt 19 | . 6 1 1 1 . 10 Duelist 1 | . . . . . . 1 Sentry 3 | . . 1 . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 2 5 1 . . 5 Combat Bots Only 5 | . 2 4 1 . . 5 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 831 | . 46 168 170 57 13 377 Core 82 | . 11 16 9 28 . 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 67 . . . 20 . Volleys Fired 93 | . 13 19 11 9 . 41 Largest 2 | . 2 2 2 1 . 2 Hottest 126 | . 100 120 85 33 . 126 Shots Fired 167 | . 26 38 16 9 . 78 Gun 74 | . 26 . 6 . . 42 Cannon 84 | . . 38 10 . . 36 Launcher 9 | . . . . 9 . . Special . | . . . . . . . Kinetic 20 | . . . 6 . . 14 Thermal 101 | . 26 38 10 . . 27 Explosive 9 | . . . . 9 . . Electromagnetic 37 | . . . . . . 37 Robot Hit Streak 26 | . 8 7 2 . . 26 Robot Miss Streak 3 | . 2 3 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 114 | . 17 25 9 . . 63 Core Hits 62 | . 12 11 5 4 . 30 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2342 | . 238 455 210 154 . 1285 Guns 849 | . 238 . 88 . . 523 Cannons 1305 | . . 455 122 . . 728 Explosions 188 | . . . . 154 . 34 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 284 | . . . 88 . . 196 Thermal 1157 | . 238 455 122 . . 342 Explosive 154 | . . . . 154 . . Electromagnetic 747 | . . . . . . 747 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 4 4 . . Average Corruption 3 | . . 3 4 3 . . Corruption Purged 4 | . . . . 4 . . Effects 58 | . . 16 27 15 . . Message Errors 14 | . . 2 7 5 . . Matter Fused 18 | . . 4 9 5 . . Heat Flow Errors 8 | . . 4 2 2 . . Energy Discharges 11 | . . 3 5 3 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 5 | . . 3 2 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . 8 . 9 . 1 Projectiles 9 | . . 8 . . . 1 Explosions 9 | . . . . 9 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 57 | . . . . 57 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 117 407 246 274 . 288 Average Temperature 93 | . 40 134 82 117 . 78 Received Heat Transfer 198 | . 24 39 45 . . 90 Effects 3 | . . 2 . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 1 . . . 1 Heat Transferred 2584 | . 675 962 231 . . 716 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 1036 | . 547 536 277 . 117 1036 Initial 207 | . . 207 113 . . 45 Average 328 | . 336 301 155 . 23 518 Maximum Alert Level 3 | . 2 2 1 . . 3 Low Security (%) 39 | 100 29 20 65 . 100 29 Level 1 31 | . 22 49 34 . . 23 Level 2 15 | . 47 30 . . . 5 Level 3 13 | . . . . . . 41 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 4 3 . . . 11 Investigation 6 | . 3 2 . . . 1 Extermination . | . . . . . . . Reinforcement 8 | . 1 1 . . . 6 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 9 | . 3 2 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 15 21 12 . 2 56 Peak Tracking Total 7 | . 3 4 3 . 2 7 Tactical Retreats 5 | . 1 . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 4 | . 1 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 12 | . 4 2 . . 1 5 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 25 | . 5 9 . 3 . 8 Terminals 16 | . 3 7 . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 96 | . 11 31 . 26 . 28 Successful 70 | . 7 20 . 26 . 17 Failed 25 | . 4 11 . . . 10 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . . 1 Manual 67 | . 9 29 . 1 . 28 Terminals 59 | . 9 28 . . . 22 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 1 . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 40 | . 2 8 . 26 . 4 Record 26 | . . . . 26 . . Part Schematic 2 | . . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . . 1 . . . 1 Terminal Index 2 | . . 1 . . . 1 Alert Level 1 | . . 1 . . . . Unreport Threat 3 | . . 3 . . . . Locate Traps 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 30 | . 5 12 . . . 13 Terminals 22 | . 3 10 . . . 9 Track 4 | . 1 1 . . . 2 Botnet 14 | . 1 7 . . . 6 Disrupt 1 | . . 1 . . . . Operators 3 | . 1 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 1 . . . 1 Tunnel 4 | . 2 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access 3 | . . . . . . 3 Broadcast 1 | . . . . . . 1 Decoy 1 | . . . . . . 1 Watchers 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 7 . . . 7 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 7 | . 1 . 1 5 . . Largest Group 5 | . 1 1 2 5 5 5 Highest-Rated Group 129 | . 59 64 99 129 127 129 Highest-Rated Ally 84 | . 59 64 68 71 69 84 Total Orders 2 | . . . . 2 . . STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 212 | . 26 36 21 . 10 119 Total Damage 5483 | . 943 715 277 . 87 3461 Kills 78 | . 11 19 9 . 3 36 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 7929 | 81 634 1310 1292 2733 157 1722 Spaces Moved 3728 | 57 374 665 723 1106 70 733 Core 23 | 23 . . . . . . Treads 3238 | . . 606 723 1106 70 733 Legs 467 | 34 374 59 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 160 180 200 177 Average Speed 173 | 104 137 160 164 193 200 182 Slowest Speed 200 | 120 150 180 180 200 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 64 54 98 92 25 67 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . 1 . 1 Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 58 | . . . . 58 . . Terrain Destroyed 59 | . . . . 58 . 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 59 | . . . . 58 . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 5048 | 77 468 871 809 1685 88 1050 Wait 997 | 5 69 140 62 492 19 210 Move 3722 | 56 373 664 722 1105 69 733 Hop . | . . . . . . . Pick Up 71 | 8 6 16 5 10 . 26 Fast Attach 16 | 4 . 7 3 . . 2 Attach 23 | 2 3 4 1 1 . 12 Detach 1 | . . . . . . 1 Swap 14 | . 1 3 2 2 . 6 Drop 47 | 2 3 18 3 2 . 19 Fire 93 | . 13 19 11 9 . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 64 | . . . . 64 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 508 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Accompanied by 1 ally 716 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Identified exit to Mines 1065 | -9/Materials | Identified exit to Storage 1527 | -9/Materials | Discovered new exit (range 8) 1783 | -9/Materials | Discovered new exit (range 16) 2026 | -9/Materials | Entered Mines 2026 | -9/Mines | Accompanied by 1 ally 2430 | -9/Mines | Learned Materials trap positions 2464 | -9/Mines | Discovered new exit (range 8) 2488 | -9/Mines | Learned Materials emergency access door positions 2647 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2654 | -9/Mines | Discovered new exit (range 8) 2681 | -9/Mines | Identified exit to Materials 3270 | -9/Mines | Received a Mining Laser from a helpful Derelict 3309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3311 | -9/Mines | Discovered new exit (range 5) 3316 | -9/Mines | Identified exit to Exiles 3318 | -9/Mines | Entered Exiles 3318 | -9/Exiles | Found Exiles lab destroyed 3318 | -9/Exiles | Accompanied by 1 ally 3477 | -9/Exiles | Learned location of Zion (-6) 4869 | -9/Exiles | Discovered new exit (range 15) 4915 | -9/Exiles | Identified exit to Mines 5133 | -9/Exiles | Build established: Commander-Mutant 5321 | -9/Exiles | Core integrity fell below 50% 5475 | -9/Exiles | Build established: Mutant 5581 | -9/Exiles | Discovered exit to Mines (range 10) 5836 | -9/Exiles | Build established: Commander-Mutant 6051 | -9/Exiles | Entered Mines 6051 | -8/Mines | Accompanied by 5 allies 6165 | -8/Mines | Discovered exit to Materials (range 6) 6208 | -8/Mines | Entered Materials 6208 | -8/Materials | Accompanied by 5 allies 6208 | -8/Materials | Evolved 2 slots: Utility x2 6209 | -8/Materials | Loaded intel: 9 trap records 6522 | -8/Materials | Build established: Mutant 6657 | -8/Materials | Discovered new exit (range 10) 6862 | -8/Materials | Identified exit to Factory 7083 | -8/Materials | Central database locked down 7245 | -8/Materials | Core integrity fell below 50% 7378 | -8/Materials | Core integrity fell below 20% 7808 | -8/Materials | First assault squad dispatched 7930 | -8/Materials | Core destroyed Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. O-16 Technician locks terminal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Player 2: "Something tells me they're gonna need more reinforcements." Slug penetrates G-47 Trooper. G-47 Trooper destroyed. [Achievement: Generalissimo] Slug penetrates Wall. Slug penetrates G-47 Trooper. G-47 Trooper knocked back. Slug penetrates G-47 Trooper. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. M-28 Smith unfolds itself. U-05 Engineer lays Concrete. 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Storage Unit | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Generalissimo Significant Disruption Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . 2 . . . 2 . Power 1 | . 1 . . . . . Propulsion 1 | . 1 . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 96 | . 15 27 5 5 2 42 Parts Lost 21 | . 1 3 1 5 . 11 Damage Taken 4136 | . 301 672 205 529 . 2429 Core 868 | . 71 107 29 129 . 532 Player 2/Cogmind (%) 91 | . 86 86 76 82 . 96 Absorbed by Shields . | . . . . . . . Damage Inflicted 4935 | . 943 715 277 . . 3000 Player 2/Cogmind (%) 67 | . 79 61 56 . . 70 Combat Hostiles Destroyed 50 | . 9 12 9 . . 20 Player 2/Cogmind (%) 59 | . 52 63 75 . . 55 Game ------ Seed HardenedCentriumThrower Manual? 0 Play Time 00:47:35 Cumulative 88.5 hours Start 2021.11.05 @ 08:12:21 End 2021.11.05 @ 09:01:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 128 Rogue 94 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 397bc4ee-3ee2-4060-8588-4cfdba90856d