Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 15:31:36 Player: fpsbossfight Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2285) 2285 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7152 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Huge Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Weapon Cycler Advanced ECM Suite Hardened Heavy Armor Plating Shock Absorption System > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Treads Hardened Heavy Armor Plating Improved Light Armor Plating [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 1 . 1 2 . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 81 | 1 13 2 22 5 14 . 8 15 1 Power 6 | . 2 . 1 . 1 . 1 1 . Engine 4 | . 2 . 1 . 1 . . . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 14 | . 4 . 3 1 2 . 1 3 . Treads 11 | . 4 . 3 1 2 . 1 . . Leg 3 | . . . . . . . . 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | . 4 . 6 4 5 . 2 7 . Device 10 | . . . 2 1 2 . . 5 . Storage 5 | . 1 . 1 2 . . . 1 . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 12 | . 3 . 3 1 2 . 2 1 . Artifact . | . . . . . . . . . . Weapon 33 | 1 3 2 12 . 6 . 4 4 1 Energy Gun 2 | . . . 1 . . . . 1 . Energy Cannon 5 | . . . 1 . 1 . 3 . . Ballistic Gun 20 | 1 3 1 8 . 4 . . 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 2 . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . . 1 Parts Lost 22 | . 2 . 2 . 2 . 9 1 6 Power 2 | . . . . . 1 . . . 1 Propulsion 6 | . 1 . . . 1 . 4 . . Utility 8 | . 1 . 2 . . . 2 1 2 Weapon 6 | . . . . . . . 3 . 3 Highest Loss Streak 6 | . 1 . 2 . 1 . 5 1 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 97 89 97 84 61 62 54 Engine 9 | . 14 14 11 11 9 7 1 . . Treads 20 | . 20 28 22 22 26 23 9 . . Leg 2 | . 7 . . . . . . 15 14 Device 6 | . . . 9 1 9 7 6 22 17 Storage 10 | . 14 14 11 11 9 7 6 . . Processor 1 | . . . . . 6 7 6 . . Protection 10 | . 13 14 11 11 8 7 7 5 4 Ballistic Gun 26 | . 28 28 31 33 26 23 7 10 7 Peak Build Rating 53 | 6 9 10 21 18 26 24 24 53 51 Average Rating 18 | 6 7 9 19 17 22 24 17 40 38 On Entrance 16 | 6 6 9 9 17 18 24 24 1 51 Naked Turns 44 | . . . . . . . 23 . 21 Heaviest Build 56 | 13 22 25 44 40 45 45 56 46 46 Greatest Support 60 | 20 40 40 40 40 60 60 60 60 60 Greatest Overweight (x) 2 | . . . 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 15 30 15 15 15 25 5 Average Capacity 12 | 8 8 10 13 15 15 15 14 5 5 Most Carried 15 | 6 10 10 15 15 15 15 15 5 5 Average Carried 11 | 6 7 10 13 14 14 15 11 3 5 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 Final Carried 15 | 6 10 10 15 15 15 15 4 5 5 Class Distribution -------------------- 38% | Tank 37% | Mutant 14% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Matter Collected 2599 | 210 148 128 725 321 627 . 153 287 . Remotely . | . . . . . . . . . . Salvage Created 2677 | . 406 75 788 129 635 . 357 287 . Parts 185 | . 23 10 65 10 42 . 26 9 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Combat Hostiles Destroyed 80 | . 11 9 25 6 16 . 9 4 . Melee 1 | . . 1 . . . . . . . Guns 63 | . 11 6 20 6 13 . 3 4 . Cannons 2 | . . . . . . . 2 . . AOE 11 | . . 2 5 . 3 . 1 . . Classes Destroyed 15 | . 2 . 4 3 1 . 4 1 . Worker 2 | . . . . 1 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 3 | . . . 2 . 1 . . . . Swarmer 39 | . 3 9 14 2 7 . 3 1 . Cutter 2 | . . . . . . . 2 . . Grunt 19 | . 8 . 4 1 6 . . . . Brawler 1 | . . . . 1 . . . . . Sentry 11 | . . . 7 . 3 . . 1 . Specialist 1 | . . . . . . . 1 . . Hunter 4 | . . . . . . . 2 2 . Heavy 1 | . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 7 | . 3 3 5 3 7 . 3 1 . Combat Bots Only 6 | . 3 3 5 2 6 . 3 1 . Max Kills in Single Turn 4 | . 1 2 3 2 4 . 1 1 . Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . 2 3 . 3 . 1 . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Hostile Shots Fired 494 | . 63 35 107 11 50 . 105 102 21 Missed 140 | . 19 11 32 6 14 . 30 27 1 Damage Taken 5453 | . 495 180 805 49 444 . 1621 905 954 Core 1423 | . 87 31 70 11 48 . 293 133 750 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 52 . 79 91 . 58 . . Volleys Fired 229 | . 48 17 53 9 32 . 31 39 . Largest 3 | . 2 2 3 3 3 . 3 3 . Hottest 168 | . 40 40 96 75 75 . 168 119 . Shots Fired 509 | . 96 33 148 27 94 . 51 60 . Gun 471 | . 96 32 144 27 93 . 19 60 . Cannon 30 | . . . . . . . 30 . . Launcher 8 | . . 1 4 . 1 . 2 . . Special . | . . . . . . . . . . Kinetic 464 | . 96 32 140 27 93 . 19 57 . Thermal 7 | . . . 4 . . . . 3 . Explosive 8 | . . 1 4 . 1 . 2 . . Electromagnetic 30 | . . . . . . . 30 . . Robot Hit Streak 23 | . 23 4 16 3 8 . 6 15 . Robot Miss Streak 8 | . 8 7 5 3 3 . 4 6 . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . . 5 . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . Shots Hit Robots 308 | . 61 13 85 9 59 . 34 47 . Core Hits 160 | . 33 8 38 7 29 . 12 33 . Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 4 | . 1 . 3 . . . . . . Burn 1 | . . . 1 . . . . . . Destroy 3 | . 1 . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5653 | . 495 252 1896 187 1164 . 934 725 . Guns 4008 | . 494 102 1372 174 968 . 173 725 . Cannons 473 | . . . . . . . 473 . . Explosions 1118 | . . 138 501 . 191 . 288 . . Melee . | . . . . . . . . . . Ramming 54 | . 1 12 23 13 5 . . . . Kinetic 3911 | . 494 102 1328 174 968 . 173 672 . Thermal 331 | . . . 44 . . . 234 53 . Explosive 884 | . . 138 501 . 191 . 54 . . Electromagnetic 473 | . . . . . . . 473 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . 3 8 . . . . . . . Message Errors 4 | . . 4 . . . . . . . Matter Fused 2 | . 2 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Data Loss (major) 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . 33 63 . 13 . 24 . . Projectiles . | . . . . . . . . . . Explosions 133 | . . 33 63 . 13 . 24 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . 45 . . Shots 1 | . . . . . . . 1 . . Rammed 20 | . 2 7 7 2 2 . . . . Targets Rammed 22 | . 2 8 8 2 2 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . Highest Temperature 230 | . 41 16 230 89 94 . 54 82 . Average Temperature 38 | . 10 9 65 36 28 . 30 33 . Received Heat Transfer 633 | . 165 . 195 12 171 . 12 78 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 496 | . . . 185 . . . 200 111 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Peak Influence 563 | . 228 241 563 269 369 76 310 329 61 Initial 219 | . . 22 15 219 . 76 53 154 46 Average 143 | . 77 77 185 143 162 76 172 211 42 Maximum Alert Level 2 | . 1 1 2 1 1 . 1 1 . Low Security (%) 73 | 100 93 89 69 50 76 100 58 47 100 Level 1 23 | . 6 10 18 49 23 . 41 52 . Level 2 3 | . . . 11 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 11 | . 1 . 5 . 2 . 2 1 . Investigation 6 | . . . 3 . 2 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Distress Signals 7 | . 1 1 5 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 19 9 50 9 18 . 18 6 6 Peak Tracking Total 6 | . 5 3 6 4 5 . 5 3 6 Tactical Retreats 14 | . 1 . 7 1 1 . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Traps Triggered 6 | . 4 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Machines Disabled 3 | . . . 1 1 1 . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Machines Accessed 23 | . 6 . 8 . 7 1 . 1 . Terminals 18 | . 6 . 5 . 5 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 65 | . 24 . 19 . 17 3 . 2 . Successful 26 | . 9 . 8 . 8 1 . . . Failed 39 | . 15 . 11 . 9 2 . 2 . Catastrophic 5 | . 2 . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 46 | . 21 . 13 . 9 1 . 2 . Terminals 59 | . 24 . 15 . 15 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 10 | . 3 . 3 . 3 1 . . . Record 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . Alert Level 3 | . 1 . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 6 . 4 . 4 . . . . Terminals 10 | . 6 . 1 . 3 . . . . Track 2 | . 2 . . . . . . . . Botnet 8 | . 4 . 1 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . . . Tunnel 3 | . . . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 15 | . 5 . 4 . 5 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . Total Damage 141 | . . . . 141 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Turns Passed 6449 | 3 1145 667 1759 809 1081 39 290 517 139 Spaces Moved 3291 | 2 645 335 736 482 572 24 117 296 82 Core 40 | . . . . . . . 40 . . Treads 2673 | . 447 335 736 482 572 24 77 . . Legs 578 | 2 198 . . . . . . 296 82 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 50 126 125 Average Speed 164 | 120 147 160 202 160 160 160 165 136 130 Slowest Speed 320 | 120 160 160 240 160 160 160 320 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 2 95 87 78 99 49 2 92 10 51 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 5 | . . . 2 2 1 . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 3 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 62 | . . 11 27 . 7 . 17 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 62 | . . 11 27 . 7 . 17 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Total 3994 | 2 761 434 918 505 692 25 170 373 114 Wait 276 | . 27 73 60 4 53 2 10 16 31 Move 3283 | 1 644 334 735 481 571 23 116 296 82 Hop . | . . . . . . . . . . Pick Up 44 | . 14 . 17 . 6 . 2 5 . Fast Attach 32 | . 3 . 8 2 9 . . 9 1 Attach 21 | . 2 . 3 2 3 . 5 6 . Detach 7 | . . . . 2 4 . . 1 . Swap 28 | 1 8 2 11 1 2 . 3 . . Drop 52 | . 13 . 23 2 10 . 3 1 . Fire 229 | . 48 17 53 9 32 . 31 39 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 22 | . 2 8 8 2 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 6) 703 | -10/Materials | Discovered new exit (range 4) 816 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Discovered new exit (range 15) 1149 | -10/Materials | Entered Mines 1215 | -10/Mines | Discovered new exit (range 8) 1277 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1489 | -10/Mines | Discovered new exit (range 10) 1663 | -10/Mines | Excavation squad dispatched 1663 | -10/Mines | A large section of the Mines collapsed 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1817 | -9/Materials | Identified exit to Storage 2201 | -9/Materials | Build established: Tank 2266 | -9/Materials | Discovered new exit (range 14) 2602 | -9/Materials | Discovered new exit (range 16) 3549 | -9/Materials | Identified exit to Mines 3575 | -9/Materials | Entered Mines 3593 | -9/Mines | Learned location of Storage (-9) 3615 | -9/Mines | Met a Derelict bent on vengeance 3676 | -9/Mines | Assembled infested the area 3818 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3873 | -9/Mines | Discovered new exit (range 3) 4026 | -9/Mines | Discovered new exit (range 5) 4033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4384 | -9/Mines | Entered Materials 4384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4561 | -8/Materials | Build established: Scavenger-Tank 4956 | -8/Materials | Build established: Gunner 4979 | -8/Materials | Met 7R-MNS 5082 | -8/Materials | Discovered new exit (range 16) 5465 | -8/Materials | Entered Factory 5465 | -7/Factory | Evolved 2 slots: Utility x2 5466 | -7/Factory | Caught up to 7R-MNS 5504 | -7/Factory | Identified exit to DSF 5504 | -7/Factory | Entered DSF 5534 | -7/DSF | Additional patrols routed to DSF 5610 | -7/DSF | Lost 3 parts (3n) 5738 | -7/DSF | Sterilization system engaged 5758 | -7/DSF | Ambient heat levels rising (+10) 5771 | -7/DSF | Released all parts (4) 5771 | -7/DSF | Discovered new exit (range 14) 5773 | -7/DSF | Ambient heat levels rising (+10) 5788 | -7/DSF | Ambient heat levels rising (+10) 5794 | -7/DSF | Entered Factory 5794 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5802 | -6/Factory | Lost 5 parts (1n2u2w) 5974 | -6/Factory | Build established: Mutant 6311 | -6/Factory | Sucked down chute 6311 | -6/Factory | Entered Waste 6315 | -6/Waste | Spotted C-40 Crusher 6361 | -6/Waste | Spotted C-40 Crusher 6362 | -6/Waste | Spotted C-40 Crusher 6377 | -6/Waste | Spotted C-40 Crusher 6391 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6398 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6401 | -6/Waste | Spotted C-40 Crusher 6401 | -6/Waste | Spotted C-40 Crusher 6423 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6426 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6429 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6429 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6436 | -6/Waste | Core integrity fell below 50% 6445 | -6/Waste | Core integrity fell below 20% 6450 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06398_ Pulse Rifle crushed. 06398_ Gauss Rifle crushed. 06398_ Shock Absorption System crushed. 06403_ Gauss Rifle crushed. 06405_ Adv. System Restoration Module crushed. 06412_ Shock Absorption System crushed. 06414_ Acquired Prototype Slashing Weapon. 06414_ Identified Plasma Sword. 06423_ Nuclear Core crushed. 06423_ Flexi-carbon Leg crushed. 06424_ Unknown Treads crushed. 06426_ Imp. Titanium Leg crushed. 06426_ Critical hit (Destroy). 06429_ Imp. Heat Sink crushed. 06429_ Critical hit (Destroy). 06429_ Hrd. Heavy Armor Plating destroyed. 06429_ Broken Plasma Sword crushed. 06429_ Adv. ECM Suite crushed. 06432_ Imp. Heat Sink crushed. 06432_ Adv. ECM Suite crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #????######??????######????????????????????? | | ###????# #??????#=@CC#????????????????????? | | #??????# #??????#CCCC#????????????????????? | | #??????# #??????#CCCC#???????????#????????? | | #??????# #??????#CCCC#????????? #????????? | | ######## #??????#CC ######## ###??????? | | #??????# CC " ?????? | | #??????# CC ?????? | | #??????# CC ?????? | | #??????# CC ?????? | | ######## #??????# ######## ##???????? | | #??????# #??????# #????????? #????????? | | #??????# [ #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ######## ######## #????????????????????? | | #????????????????????? | | #????????????????????? | | ! #????????????????????? | | #????????????????????? | | ######## ######## #????????????????????? | | ???????# #??????# #????????????????????? | | ? ????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? ?????? #????????????????????? | | ?????????? ?????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Extracted Mace | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedDisruptionCharge Manual? 0 Play Time 00:59:42 Cumulative 241.6 hours Start 2024.11.04 @ 14:00:45 End 2024.11.04 @ 15:31:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 114 Adventurer 0 Explorer 7 Win Type - Total 19 Types 7/2/5/3/1/0/1/0/0 Lore% 47 Gallery% 70 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd8b9535-2ef7-46f0-8be2-8f0b825f438e