Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 14:17:12

Player: lavinia

Result: Destroyed self via exploding Fusion Modulator

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (314)      314
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 634

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (60)
Movement                   Rolling (130) Ox2
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
  Compact Wheel
>         --- UTILITY (2) ------
          Huge Storage Unit
>         --- WEAPON (2) -------
          Grenade Launcher
>         --- INVENTORY (25) ---
          Wheel
          Wheel
          Terrain Scan Processor
          EM Pulse Gun
    Light Assault Rifle
          Rocket Launcher
          Rocket Launcher
          Rocket Launcher
          Rocket Launcher

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
  Compact Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Huge Storage Unit
>         --- WEAPON -----------
   Medium Laser
          Grenade Launcher
>         --- INVENTORY --------
          Terrain Scan Processor
          EM Pulse Gun
    Light Assault Rifle
          Rocket Launcher
          Rocket Launcher
          Rocket Launcher
          Rocket Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 7   6   
  Power                    3    | 2   1   
    Engine                 3    | 2   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  5    | 2   3   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     82   | .   82  
  Engine                   13   | .   13  
  Wheel                    26   | .   26  
  Storage                  14   | .   14  
  Energy Gun               18   | .   18  
  Launcher                 9    | .   9   
Peak Build Rating          8    | 6   8   
  Average Rating           6    | 4   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             88   | 13  88  
  Greatest Support         32   | 26  32  
  Greatest Overweight (x)  3    | .   3   
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         17   | 6   17  
  Most Carried             9    | 2   9   
  Average Carried          5    | 1   6   
  Final Capacity           25   | 8   25  
  Final Carried            9    | 2   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           390  | 196 194 
  Remotely                 .    | .   .   
Salvage Created            366  | .   366 
  Parts                    26   | .   26  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  8    | .   8   
  Guns                     4    | .   4   
  AOE                      4    | .   4   
Classes Destroyed          7    | .   7   
  Worker                   3    | .   3   
  Builder                  2    | .   2   
  Recycler                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    5    | .   5   
Best Kill Streak           8    | .   8   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   5    | .   5   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        39   | .    39   
  Missed                   10   | .    10   
Damage Taken               630  | .    630  
  Core                     267  | .    267  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              27   | .    27   
  Largest                  2    | .    2    
  Hottest                  90   | .    90   
Shots Fired                53   | .    53   
  Gun                      44   | .    44   
  Cannon                   .    | .    .    
  Launcher                 9    | .    9    
  Special                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  44   | .    44   
  Explosive                9    | .    9    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         7    | .    7    
  Robot Miss Streak        5    | .    5    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           29   | .    29   
  Core Hits                21   | .    21   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1266 | .    1266 
  Guns                     292  | .    292  
  Cannons                  .    | .    .    
  Explosions               974  | .    974  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  353  | .    353  
  Explosive                913  | .    913  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            78   | .    78   
  Projectiles              .    | .    .    
  Explosions               78   | .    78   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      321  | .    321  
  Shots                    6    | .    6    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        210  | .    210  
  Average Temperature      77   | .    77   
  Received Heat Transfer   135  | .    135  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             2    | .    2    
  Heat Transferred         830  | .    830  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             259  | .   259 
  Initial                  .    | .   .   
  Average                  131  | .   140 
Maximum Alert Level        1    | .   1   
  Low Security (%)         69   | 100 67  
  Level 1                  30   | .   32  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              17   | .   17  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 9    | .   9   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          6    | .   6   
  Max in Single Turn       4    | .   4   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                13   | .   13  
  Successful               6    | .   6   
  Failed                   7    | .   7   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   5    | .   5   
  Terminals                13   | .   13  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Prototype ID Bank        1    | .   1   
  Terminal Index           1    | .   1   
  Locate Traps             1    | .   1   
  Disarm Traps             2    | .   2   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               679  | 44  635 
Spaces Moved               495  | 38  457 
  Core                     11   | 4   7   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   484  | 34  450 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            112  | 84  115 
  Slowest Speed            200  | 90  200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       37   | 4   70  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          108  | .   108 
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      108  | .   108 
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      557  | 46  511 
  Wait                     8    | .   8   
  Move                     494  | 37  457 
  Hop                      .    | .   .   
  Pick Up                  12   | 2   10  
  Fast Attach              10   | 6   4   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     2    | 1   1   
  Drop                     3    | .   3   
  Fire                     27   | .   27  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   45 | -11/Scrapyard | Entered Materials
  240 | -10/Materials | Discovered new exit (range 10)
  241 | -10/Materials | Core integrity fell below 50%
  271 | -10/Materials | Lost 4 parts (1p2n1w)
  336 | -10/Materials | Build established: Mutant
  418 | -10/Materials | Discovered new exit (range 16)
  551 | -10/Materials | Discovered new exit (range 13)
  680 | -10/Materials | Destroyed self via exploding Fusion Modulator

 Last Messages 
---------------
U-05 Engineer builds a Wall.
T-07 Excavator is excavating.
U-05 Engineer lays Concrete. <x3>
Connecting with Terminal...
>>Layout(Zone)
Retrieving Zone 1B layout...
  Downloaded map data.
U-05 Engineer lays Concrete. <x3>
U-05 Engineer builds a Door.
O-16 Technician: "IFF HANDSHAKE FAILED. SECURING
  TERMINAL."
Destroyed Hover Unit.
Fusion Modulator explodes. <x3>
Atomic Centrifuge disabled.
Structural Scanner melted.
U-05 Engineer destroyed.
Lgt. Ion Engine destroyed.
Destroyed Lgt. Ion Engine.
Med. Laser destroyed.
Destroyed Med. Laser.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SlugLongswordFilter
  Manual?         0
Play Time         00:08:24
  Cumulative      7.4 hours
  Start           2024.12.01 @ 14:09:39
  End             2024.12.01 @ 14:17:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          12
  Rogue           12
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          7
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8db879b1-fd0f-4390-9c26-3f394dc4cb02