Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:35:08 Player: Mxykikker Result: Destroyed by VK-GSO(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (480) 480 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1050 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 76/100 System Corruption 0% Temperature Cool (6) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (15) --- Makeshift Leg Sensor Array Transport Network Coupler Makeshift Light Armor Plating EM Pulse Gun Riot Gun Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Subdweller Machine Gun > --- INVENTORY -------- Sensor Array Transport Network Coupler Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Makeshift Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 1 | . . 1 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 4 | . 1 6 Power . | . . . Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . . 3 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 88 | . 93 85 Engine 13 | . 14 13 Wheel 22 | . 28 20 Storage 14 | . 14 14 Processor 12 | . 8 14 Energy Gun 11 | . 27 3 Energy Cannon 7 | . . 11 Launcher 4 | . . 6 Peak Build Rating 11 | 6 7 11 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 14 30 36 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 9 | . 3 9 Average Carried 4 | . 1 6 Final Capacity 15 | 8 15 15 Final Carried 9 | . 3 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 465 | 199 108 158 Remotely . | . . . Salvage Created 582 | . 366 216 Parts 34 | . 18 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 5 9 Guns 3 | . 2 1 Cannons 3 | . . 3 AOE 8 | . 3 5 Classes Destroyed 7 | . 4 3 Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 5 | . 5 . Cobbler 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 65 | . 17 48 Missed 26 | . 9 17 Hits 39 | . 8 31 Projectile 39 | . 8 31 Damage Taken 696 | . 89 607 Core 254 | . 22 232 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 20 40 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 85 | . 37 48 Gun 50 | . 36 14 Cannon 24 | . . 24 Launcher 11 | . 1 10 Special . | . . . Kinetic . | . . . Thermal 24 | . . 24 Explosive 11 | . 1 10 Electromagnetic 50 | . 36 14 Robot Hit Streak 13 | . 5 13 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 19 26 Core Hits 24 | . 11 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1493 | . 515 978 Guns 422 | . 327 95 Cannons 409 | . . 409 Explosions 662 | . 188 474 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 499 | . 90 409 Explosive 572 | . 98 474 Electromagnetic 422 | . 327 95 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 12 Average Temperature 27 | . 29 9 Received Heat Transfer 156 | . 48 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 2 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 705 | . 150 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 131 | . 131 . Initial . | . . . Average 50 | . 54 . Influence Increases 327 | . 247 80 Destroy 0b10 Robot/C 180 | . 100 80 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 16 | . 16 . Successful Hack 19 | . 19 . Disable Machine 45 | . 45 . Destroy Structure 17 | . 17 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 327 | . 145 182 Entered New Map 50 | . . 50 Time Decay 257 | . 145 112 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 11 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1508 | 41 483 984 Spaces Moved 1168 | 36 416 716 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 1167 | 35 416 716 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 109 | 88 100 116 Slowest Speed 130 | 90 105 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 60 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 2 | . . 2 Terrain Destroyed 46 | . 15 31 Melee . | . . . Projectile 3 | . . 3 AOE 43 | . 15 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1304 | 41 444 819 Wait 50 | . . 50 Move 1166 | 35 415 716 Hop . | . . . Pick Up 8 | . 3 5 Fast Attach 11 | 6 2 3 Attach . | . . . Detach 2 | . 1 1 Swap 6 | . 2 4 Drop 1 | . 1 . Fire 60 | . 20 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Identified exit to Subcaves 525 | -10/Materials | Entered Subcaves 526 | -10/Subcaves | Approached by a straggling Scientist 688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 691 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 868 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1026 | -10/Subcaves | Core integrity fell below 50% 1331 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1332 | -10/Subcaves | Core integrity fell below 20% 1421 | -10/Subcaves | Learned Materials stockpile data 1433 | -10/Subcaves | Disturbed a concealed Subdweller 1509 | -10/Subcaves | Ambushed by Subdweller buried in earth 1509 | -10/Subcaves | Destroyed by VK-GSO(R) with Subdweller Laser Last Messages --------------- Machinery. 01421_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 01425_ Searching scrap... 01425_ Found Sub. Machine Gun. 01425_ Found Mak. Light Armor Plating. 01425_ Found 37 Matter. 01426_ Acquired 37 matter. 01426_ Searching scrap... 01426_ Found Sub. Shrapnel Launcher. 01426_ Found 61 Matter. 01427_ Acquired 36 matter. 01428_ Acquired Sub. Shrapnel Launcher. 01432_ Acquired Mak. Light Armor Plating. 01433_ 4T-NFW(R) angrily emerges from the Twisted Machinery. 01442_ 4T-NFW(R) affixes Scrap Shield Fragment to Scrap Shield. 01447_ Ion Engine destroyed. 01451_ 4T-NFW(R) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? "???????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??##?#####""?????????????????????????????????????? | | ??? # ??????????????????????????????????????? | | ????? ##??????????????????????????????????????? | | #????## "#???????#########??????????????????????? | | ##?###" ######### # # @##?????????????????????? | | ### " ## R #?????????????????????? | | # # # # ###?????????????????????? | | ### ###### ###########???????????????????????? | | ###?#####????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????## ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentConstructFlamer Manual? 0 Play Time 00:14:09 Cumulative 83.7 hours Start 2025.10.26 @ 13:22:40 End 2025.10.26 @ 13:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e228d7-460b-4477-bc78-bc9533053dde