Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 13:46:38 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1632) 1632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 4362 Bonus ------- Follower Combat Kills 33 Friendly Fire -38 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 160/160 System Corruption 42% Temperature Cool (21) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Trap Scanner Transmission Jammer Improved Weapon Shielding Thief Drone Bay (3/3) > --- WEAPON (2) ------- Shock Bomb Launcher Great Axe > --- INVENTORY (5) ---- Improved Hover Unit Combat Airjet Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Trap Scanner Transmission Jammer Improved Weapon Shielding Thief Drone Bay > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Combat Airjet Compact Battery Heavy Assault Rifle Shock Bomb Launcher Great Axe [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Trap Extractor Storage Small Storage Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 61 | 6 . 10 8 3 . 5 29 Power 11 | 1 . 1 1 . . 2 6 Engine 8 | 1 . 1 1 . . 1 4 Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 20 | 2 . 3 2 2 . 1 10 Treads 2 | . . . 2 . . . . Leg 6 | . . 2 . 2 . 1 1 Wheel 9 | 2 . . . . . . 7 Hover 2 | . . . . . . . 2 Flight 1 | . . 1 . . . . . Utility 14 | 1 . 3 1 . . 1 8 Device 7 | . . 3 1 . . 1 2 Storage 2 | 1 . . . . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . . . 5 Artifact . | . . . . . . . . Weapon 16 | 2 . 3 4 1 . 1 5 Energy Gun 5 | 2 . 1 . 1 . . 1 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 3 | . . 1 2 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Corrupted Parts 11 | . . 2 1 . . . 8 System Corruption 64 | . . 18 6 . . . 40 Parts Lost 29 | . . 5 . 2 . 6 16 Power 7 | . . 1 . . . 2 4 Propulsion 9 | . . 2 . 1 . 2 4 Utility 7 | . . . . . . 1 6 Weapon 6 | . . 2 . 1 . 1 2 Highest Loss Streak 9 | . . 3 . 2 . 5 9 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 1 6 7 8 8 7 5 Power . | . 1 . 1 1 1 . . Propulsion 1 | . . . 1 1 2 2 1 Utility 2 | . . 3 3 3 2 3 2 Weapon 1 | . . . 1 1 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 3 2 3 . 2 7 Power 2 | . . 1 1 . . . . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 1 . 2 . 1 2 Weapon 6 | . . . 1 . . 1 4 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 77 | . 85 83 90 91 77 69 70 Engine 7 | . 14 13 11 11 11 4 2 Core 2 | . . . . . . 6 6 Treads 1 | . . . 7 7 . . . Leg 12 | . . 10 18 22 22 11 3 Wheel 3 | . 28 . . . . . 11 Hover 1 | . . . . . . . 4 Flight 1 | . . 8 . . . . . Device 15 | . . 13 19 22 22 14 13 Storage 10 | . 14 14 11 11 11 11 5 Protection 1 | . . . . . . . 6 Energy Gun 5 | . 28 21 9 2 . . . Energy Cannon 5 | . . . 1 15 11 11 . Ballistic Gun 2 | . . . 10 . . 6 . Ballistic Cannon 1 | . . . . . . 3 2 Slashing Weapon 3 | . . . . . . . 13 Peak Build Rating 35 | 6 6 13 19 19 16 18 35 Average Rating 17 | 4 6 9 17 17 16 15 25 On Entrance 11 | . 6 6 13 19 16 16 15 Avg Prop Armor Cover (%) 5 | . . 4 7 6 . . 5 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 12 17 28 28 24 24 44 Greatest Support 40 | 32 32 32 40 40 20 20 36 Greatest Overweight (x) 7 | . . 5 2 2 1 7 2 Average Overweight (x) 1 | . . 2 1 . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 1 1 8 8 8 8 8 8 Average Carried 6 | . 1 6 7 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 1 8 8 8 8 8 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1722 | 113 . 379 268 50 . 150 762 Remotely . | . . . . . . . . Salvage Created 2442 | . . 246 246 154 . 152 1644 Parts 121 | . . 16 11 13 . 5 76 Haulers Intercepted 6 | . . . 2 . . . 4 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . . 8 2 6 . 3 22 Melee 11 | . . . . . . . 11 Guns 12 | . . 8 2 . . 1 1 Cannons 11 | . . . . 6 . 2 3 AOE 7 | . . . . . . . 7 Classes Destroyed 11 | . . 3 3 . . . 5 Worker 2 | . . . . . . . 2 Builder 2 | . . . . . . . 2 Hauler 6 | . . . 2 . . . 4 Recycler 5 | . . 1 1 . . . 3 Operator 2 | . . . 1 . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 10 | . . 6 . 4 . . . Grunt 24 | . . 2 1 2 . 3 16 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 . . . 4 Best Kill Streak 4 | . . 3 2 4 . 2 4 Combat Bots Only 4 | . . 3 1 4 . 2 3 Max Kills in Single Turn 3 | . . 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 300 | . . 64 15 32 . 33 156 Missed 75 | . . 14 3 7 . 5 46 Hits 225 | . . 50 12 25 . 28 110 Melee 5 | . . . . . . . 5 Projectile 220 | . . 50 12 25 . 28 105 AOE 8 | . . . . 8 . . . Critical Strikes 10 | . . . 1 . . 3 6 Damage Taken 3582 | 1 . 480 121 497 . 486 1997 Core 820 | . . 122 25 33 . 86 554 Absorbed by Shields 48 | . . . 48 . . . . Regen/Repaired (Parts) 35 | . . . . . . . 35 Core Remaining (%) 71 | 100 . 51 . . . 64 . Volleys Fired 109 | . . 43 11 10 . 15 30 Largest 2 | . . 2 2 2 . 2 2 Hottest 136 | . . 90 88 136 . 136 102 Shots Fired 175 | . . 58 24 19 2 31 41 Gun 101 | . . 58 24 . . 13 6 Cannon 50 | . . . . 19 2 18 11 Launcher 24 | . . . . . . . 24 Special . | . . . . . . . . Kinetic 36 | . . . 11 . . 14 11 Thermal 101 | . . 44 13 19 2 17 6 Explosive . | . . . . . . . . Electromagnetic 38 | . . 14 . . . . 24 Robot Hit Streak 15 | . . 4 7 10 11 15 12 Robot Miss Streak 5 | . . 3 2 3 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 160 | . . 36 18 11 1 20 74 Core Hits 91 | 1 . 13 8 7 . 8 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . . . . 3 Burn 1 | . . 1 . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 76 | . . 1 . . . . 75 Impact . | . . . . . . . . Slashing 75 | . . . . . . . 75 Piercing . | . . . . . . . . Sneak Attacks 13 | . . 1 . . . . 12 Combat Hostiles . | . . . . . . . . Follow-up Attacks 8 | . . . . . . . 8 Damage Inflicted 4835 | 3 . 492 289 250 21 354 3426 Guns 975 | . . 484 289 . . 125 77 Cannons 668 | . . . . 250 21 228 169 Explosions 1084 | . . . . . . . 1084 Melee 2096 | . . . . . . . 2096 Ramming 12 | 3 . 8 . . . 1 . Kinetic 412 | . . . 118 . . 125 169 Thermal 1336 | . . 392 171 250 21 228 274 Explosive . | . . . . . . . . Electromagnetic 979 | . . 92 . . . . 887 Impact . | . . . . . . . . Slashing 2096 | . . . . . . . 2096 Piercing . | . . . . . . . . Highest Corruption 42 | . . 18 6 6 6 6 42 Average Corruption 16 | . . 17 6 6 6 6 37 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 172 | . . 43 11 10 20 27 61 Message Errors 41 | . . 11 4 2 5 6 13 Matter Fused 43 | . . 9 . 2 6 5 21 Heat Flow Errors 18 | . . 8 1 . 2 3 4 Energy Discharges 25 | . . 8 1 2 1 3 10 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 19 | . . 3 1 1 3 4 7 Data Loss (major) 11 | . . 2 2 1 . 4 2 Misfires 8 | . . 2 2 . 2 2 . Alerts 1 | . . . . . 1 . . Misdirections 3 | . . . . . . . 3 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 206 | . . . . 12 . . 194 Projectiles 12 | . . . . 12 . . . Explosions 10 | . . . . . . . 10 Melee 184 | . . . . . . . 184 Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 171 | 1 . . . . . . 170 Shots 10 | . . . . . . . 10 Rammed 2 | 2 . . . . . . . Targets Rammed 6 | 2 . 3 . . . 1 . Kicked 4 | . . 3 . . . 1 . Crushed . | . . . . . . . . Highest Temperature 563 | . . 334 206 300 271 325 563 Average Temperature 121 | . . 98 75 133 102 138 169 Received Heat Transfer 1391 | . . 84 53 30 . 306 918 Effects 10 | . . 3 . . . . 7 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . . 3 Interference 2 | . . 1 . . . . 1 Matter Decay 2 | . . 1 . . . . 1 Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 4 . . . . . Heat Transferred 2803 | . . 1073 407 444 37 407 435 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 82 | 100 100 100 100 100 . 100 41 Level 1 17 | . . . . . . . 58 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 275 | . . 73 30 90 . 55 275 Initial 26 | . . . 26 . . . . Average 62 | . . 6 6 33 . 3 186 Influence Increases 1366 | . . 210 74 140 . 85 857 Destroy 0b10 Robot/C 840 | . . 160 40 120 . 60 460 Destroy 0b10 Robot/NC 90 | . . 5 20 . . . 65 Destroy Leader 194 | . . 30 14 20 . 10 120 Allied During Kill 4 | . . . . . . . 4 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 19 | . . . . . . . 19 Disable Machine 15 | . . . . . . . 15 Destroy Structure 14 | . . . . . . . 14 Lose Combat Pursuer 180 | . . 15 . . . 15 150 Influence Decreases 1093 | . . 143 141 140 . 85 584 Entered New Map 41 | . . . 41 . . . . Time Decay 860 | . . 111 100 130 . 85 434 Lost Part 192 | . . 32 . 10 . . 150 Squads Dispatched 8 | . 1 . 1 . . . 6 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . . . 1 . . . 8 Communications Jammed 48 | . . . . . . . 48 Distress Signals 48 | . . . . . . . 48 Times Spotted 71 | . . 8 6 7 . 4 46 Peak Tracking Total 7 | . . 4 5 2 . 3 7 Tactical Retreats 9 | . . 1 . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . 2 . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . 1 . . . . . Reused 1 | . . . . . . . 1 Traps Extracted 1 | . . 1 . . . . . Installed 2 | . . . . . . 1 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 4 | . . 4 4 4 4 4 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 1 2 . . 1 . 4 Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 17 | . 3 2 . . 1 . 11 Successful 8 | . 1 2 . . 1 . 4 Failed 9 | . 2 . . . . . 7 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 5 | . 3 . . . . . 2 Terminals 5 | . 3 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 3 | . . 2 . . 1 . . Record 1 | . . . . . 1 . . Open Door 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Sabotage 1 | . 1 . . . . . . Search 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 70 | . . . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat 1 | . . 1 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 9 | . . . . . . . 9 Total Damage 55 | . . . . . . . 55 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 888 | . . 72 . . . . 816 Terrain 72 | . . 72 . . . . . Traps 397 | . . . . . . . 397 Jamming 816 | . . . . . . . 816 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 5 | . . . . . . . 5 Drone Recoveries 5 | . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5130 | 64 26 1097 393 422 726 1084 1318 Spaces Moved 2242 | 59 19 434 158 241 382 405 544 Core 252 | 12 . 235 . . . 5 . Treads 117 | . . . 66 51 . . . Legs 1342 | . . 195 92 190 382 400 83 Wheels 340 | 47 19 4 . . . . 270 Hover 191 | . . . . . . . 191 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 160 120 190 190 77 Average Speed 174 | 89 100 190 208 151 190 223 125 Slowest Speed 400 | 100 100 300 260 260 190 400 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 9 61 24 40 76 81 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 14 | . . . . . . . 14 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 13 | . . . . . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3175 | 67 26 645 204 279 383 554 1017 Wait 612 | . 8 135 16 14 1 119 319 Move 2235 | 58 18 433 157 240 381 404 544 Hop . | . . . . . . . . Pick Up 35 | 1 . 11 5 4 . 4 10 Fast Attach 32 | 6 . 5 1 . . 3 17 Attach 12 | . . 1 1 . . 3 7 Detach 3 | . . . . . . 1 2 Swap 32 | . . 7 6 4 . 1 14 Drop 29 | . . 4 7 5 . 2 11 Fire 109 | . . 43 11 10 . 15 30 Melee 63 | . . 1 . . . . 62 Ram 2 | 2 . . . . . . . Kick 4 | . . 3 . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 2 1 . . Trap 4 | . . 2 . . . 1 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 16) 91 | -10/Materials | Entered Mines 218 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 239 | -10/Mines | System corruption reached 10% 313 | -10/Mines | Build established: Mutant 336 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | Learned Materials terminal intel 503 | -10/Mines | Discovered new exit (range 14) 579 | -10/Mines | Found the Drone Emporium 593 | -10/Mines | Found Prototype Device 593 | -10/Mines | Identified Thief Drone Bay 761 | -10/Mines | Lost 3 parts (1p2w) 1174 | -10/Mines | Discovered new exit (range 6) 1188 | -10/Mines | Entered Materials 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Loaded intel: 12 terminal locations 1477 | -9/Materials | Discovered new exit (range 16) 1581 | -9/Materials | Entered Mines 1653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1653 | -9/Mines | Discovered new exit (range 5) 1676 | -9/Mines | Discovered new exit (range 9) 1800 | -9/Mines | Assembled infested the area 1803 | -9/Mines | Learned 8 Materials zone layouts 1845 | -9/Mines | Met 8R-AWN 2003 | -9/Mines | Entered Exiles 2049 | -9/Exiles | Welcomed by 8R-AWN 2081 | -9/Exiles | Met EX-HEX 2234 | -9/Exiles | Met EX-DEC 2267 | -9/Exiles | Learned location of Zion (-6) 2345 | -9/Exiles | Visited The Gauntlet 2707 | -9/Exiles | Discovered new exit (range 12) 2729 | -9/Exiles | Entered Mines 2900 | -8/Mines | Lost 5 parts (1p2n1u1w) 3466 | -8/Mines | Build established: Scavenger-Mutant 3773 | -8/Mines | Build established: Mutant 3790 | -8/Mines | Discovered new exit (range 7) 3813 | -8/Mines | Entered Materials 3813 | -8/Materials | Evolved 2 slots: Utility x2 3814 | -8/Materials | Identified exit to Factory 3987 | -8/Materials | System corruption reached 10% 4112 | -8/Materials | System corruption reached 30% 4223 | -8/Materials | Lost 9 parts (1p4n3u1w) 4395 | -8/Materials | Core integrity fell below 50% 4655 | -8/Materials | Core integrity fell below 20% 4814 | -8/Materials | Repaired Broken Cmb. Airjet 5131 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05078_ System corrupted: Energy discharge (-35). 05081_ Sneak attack on R-06 Scavenger. 05081_ R-06 Scavenger destroyed. 05082_ Extracted 29 energy. 05084_ Sneak attack on R-06 Scavenger. 05084_ Destroyed Unknown Engine. 05084_ R-06 Scavenger destroyed. 05085_ Extracted 3 energy. 05093_ System corrupted: Energy discharge (-35). 05108_ System corrupted: Component data lost. 05112_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05124_ Dropped Com. Battery. 05125_ Extracted 23 energy. 05126_ Terminal disabled. 05127_ Extracted 53 energy. 05127_ Critical hit (Burn: +37). 05128_ System corrupted: Component data lost. 05128_ G-47 Trooper destroyed. 05129_ Extracted 53 energy. 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Airjet | 73% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedActiveThrower Manual? 0 Play Time 00:35:38 Cumulative 182.4 hours Start 2026.04.04 @ 11:37:15 End 2026.04.04 @ 13:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888c4e40-f93e-45de-8ac8-827319a78b5e