Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 11:54:05 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (4387) 4387 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 11734 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 192 Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 904/1000 Matter 300/300 Energy 88/240 System Corruption 6% Temperature Cool (1) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Beamcaster Cooled Particle Cannon Hypervelocity Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Armored Treads Improved Medium Treads Carbon-fiber Leg Huge Storage Unit Kinecellerator Cooled Pulse Rifle Mini Assault Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Precision Rocket Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Proton Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Armored Treads Improved Medium Treads Carbon-fiber Leg Huge Storage Unit Cooled Pulse Rifle Beamcaster Cooled Particle Cannon Mini Assault Cannon Hypervelocity Gauss Cannon Precision Rocket Launcher Smartbomb Launcher [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 6 | . . . 1 . . . 1 . 2 1 . 1 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 144 | 6 6 1 18 7 . 5 24 27 30 4 9 7 Power 14 | 1 1 . 1 2 . . 3 4 1 1 . . Engine 10 | 1 1 . 1 2 . . 1 4 . . . . Core 4 | . . . . . . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 . . 3 3 . 4 5 5 11 . 5 1 Treads 7 | . . . . . . . . . 2 . 4 1 Leg 29 | 2 . . 3 3 . 4 5 5 6 . 1 . Wheel 3 | . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 1 1 4 . . 1 7 2 12 1 1 2 Device 16 | . . 1 4 . . 1 4 1 4 . . 1 Storage 4 | 1 . . . . . . 1 . 2 . . . Processor 8 | . . . . . . . 2 1 3 . 1 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . 1 . . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 4 . 10 2 . . 9 16 6 2 3 4 Energy Gun 36 | 2 2 . 6 1 . . 7 10 5 2 . 1 Energy Cannon 4 | . . . 2 . . . . . . . . 2 Ballistic Gun 4 | . . . . . . . 1 3 . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . 3 1 Launcher 9 | . 2 . 2 1 . . 1 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 2 4 2 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . 6 . . . Parts Lost 14 | . . . . . . . 2 2 7 . 1 2 Power 2 | . . . . . . . 1 1 . . . . Propulsion 6 | . . . . . . . . . 5 . 1 . Utility 6 | . . . . . . . 1 1 2 . . 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 2 1 3 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 100 100 100 99 99 93 88 90 95 Engine 6 | . 14 14 11 11 11 11 3 7 3 . . . Core 2 | . . . . . . . 5 1 3 6 6 5 Treads 3 | . . . . . . . . . 4 . 6 29 Leg 25 | . 28 28 33 33 33 33 36 36 18 . . . Device 13 | . . 7 20 22 22 22 17 17 11 6 6 6 Storage 10 | . 14 14 11 11 11 11 9 9 10 13 10 5 Processor 8 | . . . . . . . 9 9 15 13 15 17 Protection 4 | . 12 7 . . . . . . 6 10 13 11 Energy Gun 15 | . 27 28 17 21 22 22 13 14 12 17 9 1 Ballistic Gun 1 | . . . . . . . 4 2 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . 10 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 13 14 14 20 20 20 20 39 41 43 51 75 78 Greatest Support 150 | 20 20 20 30 30 30 33 50 50 60 54 120 150 Greatest Overweight (x) 4 | . . . . . . . . . 2 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 8 12 15 15 15 15 15 Most Carried 15 | 2 6 8 8 8 8 8 15 15 15 15 15 15 Average Carried 11 | 1 4 6 7 7 8 7 11 14 14 13 13 14 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 2 6 7 8 8 8 8 15 14 15 13 15 15 Class Distribution -------------------- 45% | Mutant 44% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Matter Collected 2806 | 173 212 85 200 110 . 50 366 292 420 . 299 599 Remotely . | . . . . . . . . . . . . . Salvage Created 5057 | . 145 . 282 303 . 152 843 999 987 . 464 882 Parts 280 | . 21 . 22 31 . 8 47 55 34 . 16 46 Haulers Intercepted 11 | . 1 . 2 . . . 2 3 3 . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Combat Hostiles Destroyed 106 | . 9 . 8 10 . 3 16 22 18 . 8 12 Guns 62 | . 3 . 2 4 . 3 13 14 15 . 5 3 Cannons 14 | . . . 1 . . . . . 1 . 3 9 AOE 27 | . 6 . 5 6 . . 2 8 . . . . Classes Destroyed 17 | . 3 . 3 1 . 1 2 4 2 . 1 . Worker 5 | . . . 2 . . . . . . . . 3 Builder 1 | . . . . . . . . 1 . . . . Tunneler 4 | . . . . 4 . . . . . . . . Hauler 11 | . 1 . 2 . . . 2 3 3 . . . Recycler 2 | . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . 1 . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . Swarmer 28 | . 9 . 6 3 . . 6 2 2 . . . Grunt 38 | . . . 1 7 . 2 5 7 8 . 4 4 Brawler 4 | . . . . . . . . 2 1 . 1 . Duelist 4 | . . . . . . 1 . 2 1 . . . Protector 2 | . . . . . . . . 2 . . . . Sentry 13 | . . . 1 . . . 4 6 1 . . 1 Specialist 2 | . . . . . . . . . . . 2 . Hunter 7 | . . . . . . . 1 1 2 . . 3 Programmer 6 | . . . . . . . . . 2 . . 4 Heavy 2 | . . . . . . . . . 1 . 1 . Best Kill Streak 16 | . 3 . 5 11 . 3 3 16 3 . 4 7 Combat Bots Only 14 | . 3 . 3 7 . 3 3 14 3 . 4 5 Max Kills in Single Turn 5 | . 3 . 5 3 . 1 2 4 1 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . 3 . 3 3 . . 2 3 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Damage Taken 5367 | . 121 83 471 174 . 232 746 679 1505 . 498 858 Core 868 | . 16 34 106 34 . 35 133 137 238 . 39 96 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 22 | . 8 14 . . . . . . . . . . Core Remaining (%) 74 | 100 . 80 . . . 56 . 50 66 . 95 . Volleys Fired 317 | . 18 6 33 18 . 9 57 58 67 . 20 31 Largest 3 | . 2 2 2 2 . 2 2 2 2 . 3 3 Hottest 183 | . 90 90 131 131 . 131 131 136 122 . 183 183 Shots Fired 663 | . 32 12 63 31 . 18 113 111 131 . 60 92 Gun 543 | . 28 12 56 27 . 18 112 108 126 . 36 20 Cannon 106 | . . . 5 . . . . . 5 . 24 72 Launcher 14 | . 4 . 2 4 . . 1 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 147 | . . . . . . . 29 26 16 . 24 52 Thermal 462 | . 28 12 61 27 . 18 43 82 115 . 36 40 Explosive 14 | . 4 . 2 4 . . 1 3 . . . . Electromagnetic 40 | . . . . . . . 40 . . . . . Robot Hit Streak 38 | . 8 5 8 9 . 11 9 17 19 . 38 15 Robot Miss Streak 6 | . 2 4 5 2 . 2 5 6 3 . 2 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 10 | . . . . 2 . 1 2 2 2 . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 1 . 1 . Shots Hit Robots 437 | . 20 7 29 16 . 15 74 63 104 . 48 61 Core Hits 243 | . 15 2 27 17 . 6 27 51 39 . 21 38 Critical Kills 11 | . . . . . . . . . . . 3 8 Critical Parts Destroyed 16 | . . . . . . . . . 1 . 5 10 Critical Strikes 50 | . . . 2 2 . 1 4 3 8 . 9 21 Burn 22 | . . . 2 2 . 1 4 3 7 . 1 2 Destroy 28 | . . . . . . . . . 1 . 8 19 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10263 | . 630 107 726 647 . 288 1730 2047 1910 . 845 1333 Guns 6523 | . 187 107 396 258 . 288 1444 1048 1858 . 595 342 Cannons 1244 | . . . 42 . . . . . 50 . 250 902 Explosions 2494 | . 443 . 288 389 . . 286 999 . . . 89 Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . . . Kinetic 1508 | . . . . . . . 335 221 169 . 250 533 Thermal 5793 | . 187 107 438 258 . 288 643 827 1739 . 595 711 Explosive 2285 | . 443 . 288 389 . . 166 999 . . . . Electromagnetic 675 | . . . . . . . 586 . . . . 89 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 7 . . 6 Average Corruption 4 | . . . . . . . . 1 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . . . . 6 31 . . 5 Message Errors 14 | . . . . . . . . 1 11 . . 2 Matter Fused 9 | . . . . . . . . . 8 . . 1 Heat Flow Errors 4 | . . . . . . . . . 3 . . 1 Energy Discharges 4 | . . . . . . . . 3 1 . . . Parts Rejected 2 | . . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . 1 2 . . . Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . 9 . 6 30 . . 43 . . . . . Projectiles 1 | . . . 1 . . . . . . . . . Explosions 87 | . 9 . 5 30 . . 43 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 1 . . 5 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 1 . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 70 | . 32 . . 38 . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 225 | . 120 225 9 1 . 1 10 89 223 . 153 208 Average Temperature 49 | . 36 114 5 1 . 1 10 34 65 . 62 44 Received Heat Transfer 1362 | . . 45 108 60 . 63 261 171 264 . 135 255 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Melted 46 | . 1 . . . . 1 3 10 25 . 6 . Heat Transferred 13080 | . 484 285 1045 666 . 629 1395 1879 4144 . 1369 1184 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Peak Influence 1034 | . 320 18 218 366 . 145 309 1034 479 148 302 340 Initial 401 | . . 18 6 66 . . 56 123 401 148 107 158 Average 272 | . 76 18 100 196 . 109 158 758 365 148 223 195 Maximum Alert Level 3 | . 1 . 1 1 . . 1 3 2 . 1 1 Low Security (%) 47 | 100 84 100 96 68 . 100 75 10 . 100 30 55 Level 1 33 | . 15 . 3 31 . . 24 5 67 . 69 44 Level 2 9 | . . . . . . . . 2 32 . . . Level 3 9 | . . . . . . . . 81 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 21 | . 2 . 2 . . . 1 5 4 . 2 5 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 2 . . 1 Reinforcement 13 | . 2 . 2 . . . 1 2 2 . 2 2 Assault 2 | . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Distress Signals 10 | . 2 . 2 . . . 2 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 15 3 23 10 . 9 25 46 23 . 9 17 Peak Tracking Total 14 | . 6 6 6 7 . 3 5 14 5 . 4 5 Tactical Retreats 11 | . . . 1 . . 1 2 4 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Traps Triggered 7 | . . . . . . . . 4 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Machines Disabled 11 | . . . 1 . . . 1 7 . . . 2 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . 2 Garrison Access 2 | . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Machines Accessed 27 | . 5 1 . . 1 . 7 6 5 1 . 1 Terminals 19 | . 5 . . . . . 6 4 2 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Total Hacks 60 | . 17 1 . . 1 . 16 13 9 2 . 1 Successful 32 | . 9 1 . . 1 . 9 6 5 1 . . Failed 28 | . 8 . . . . . 7 7 4 1 . 1 Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 18 . . . 2 . 3 3 1 . . . Terminals 49 | . 17 . . . . . 14 10 5 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 2 . . . Recycling Units 3 | . . . . . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Terminal Hacks 22 | . 5 1 . . 1 . 7 4 3 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 4 | . 1 . . . . . 1 1 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 6 | . 1 . . . . . 3 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 1 . . . Scan Component 2 | . . . . . . . . 1 1 . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . 1 1 . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . . . 6 4 4 1 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Total Allies 8 | . . . . 1 5 . . 2 . . . . Largest Group 5 | . . . . 1 5 4 . 2 . . . . Highest-Rated Group 62 | . . . . 31 53 45 . 62 . . . . Highest-Rated Ally 31 | . . . . 31 21 21 . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . 26 . 33 . . . . Total Damage 650 | . . . . . . 233 . 417 . . . . Kills 13 | . . . . . . 5 . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Turns Passed 7686 | 59 691 228 529 397 492 378 1183 805 2085 30 262 547 Spaces Moved 4941 | 42 518 172 320 268 355 270 787 472 1324 27 121 265 Core 3 | 3 . . . . . . . . . . . . Treads 471 | . . . . . . . . . 174 . 32 265 Legs 4120 | 39 518 172 320 268 355 270 787 472 919 . . . Wheels 347 | . . . . . . . . . 231 27 89 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 110 93 93 93 160 Average Speed 125 | 115 120 120 120 120 120 120 120 114 135 93 125 160 Slowest Speed 320 | 120 120 120 120 120 120 120 122 122 320 93 240 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 71 42 33 52 73 58 53 83 27 1 91 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 100 | . 24 . 15 20 . . 19 17 3 . 1 1 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . 2 3 . 1 1 AOE 93 | . 24 . 15 20 . . 19 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Total 5795 | 49 554 181 404 315 421 309 912 632 1483 30 188 317 Wait 151 | . 4 . 13 14 2 19 6 49 30 . 3 11 Move 4929 | 41 517 171 319 267 354 269 786 471 1323 26 120 265 Hop . | . . . . . . . . . . . . . Pick Up 66 | 2 6 2 8 2 . 1 19 8 11 . 7 . Fast Attach 58 | 6 1 . 4 . . . 6 11 18 . 9 3 Attach 15 | . . . 1 . . . 4 1 5 2 . 2 Detach 6 | . . . . . . . 1 2 1 . . 2 Swap 71 | . 5 1 13 7 . 5 14 15 7 2 . 2 Drop 100 | . 3 1 13 7 . 6 19 17 20 . 13 1 Fire 317 | . 18 6 33 18 . 9 57 58 67 . 20 31 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 . Rewire 65 | . . . . . 65 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Entered Mines 769 | -10/Mines | Learned 4 Materials zone layouts 799 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 963 | -10/Mines | Discovered new exit (range 12) 975 | -10/Mines | Assembled infested the area 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -9/Materials | Identified exit to Materials 1392 | -9/Materials | Discovered new exit (range 11) 1508 | -9/Materials | Entered Mines 1596 | -9/Mines | Escorted by a lone wolf Derelict 1667 | -9/Mines | Build established: Scavenger-Mutant 1670 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1723 | -9/Mines | Excavation squad dispatched 1723 | -9/Mines | A large section of the Mines collapsed 1813 | -9/Mines | Destroyed 7 combat bots 1838 | -9/Mines | Discovered exit to Materials (range 6) 1901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -9/Mines | Discovered new exit (range 5) 1905 | -9/Mines | Entered Exiles 1905 | -9/Exiles | Found Exiles lab destroyed 2151 | -9/Exiles | Opened EX-Vault 2380 | -9/Exiles | Discovered new exit (range 14) 2397 | -9/Exiles | Entered Mines 2397 | -8/Mines | Accompanied by 5 allies 2761 | -8/Mines | Discovered exit to Materials (range 12) 2775 | -8/Mines | Entered Materials 2775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -8/Materials | Identified exit to Storage 3034 | -8/Materials | Discovered new exit (range 7) 3361 | -8/Materials | Discovered new exit (range 16) 3782 | -8/Materials | Build established: Mutant 3958 | -8/Materials | Entered Storage 3992 | -8/Storage | Met a pair of Derelict thieves 4088 | -8/Storage | Garrison activated, responded to threat 4141 | -8/Storage | Destroyed 14 combat bots 4353 | -8/Storage | Build established: Scavenger-Mutant 4693 | -8/Storage | Discovered new exit (range 16) 4763 | -8/Storage | Entered Factory 4763 | -7/Factory | Evolved 2 slots: Utility x2 5301 | -7/Factory | Build established: Mutant 6114 | -7/Factory | Lost 3 parts (2n1u) 6746 | -7/Factory | Discovered new exit (range 16) 6848 | -7/Factory | Entered another Factory area 6848 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6878 | -6/Factory | Identified exit to DSF 6878 | -6/Factory | Entered DSF 6911 | -6/DSF | Additional patrols routed to DSF 7049 | -6/DSF | Sterilization system engaged 7060 | -6/DSF | Discovered new exit (range 15) 7069 | -6/DSF | Ambient heat levels rising (+10) 7084 | -6/DSF | Ambient heat levels rising (+10) 7099 | -6/DSF | Ambient heat levels rising (+10) 7114 | -6/DSF | Ambient heat levels rising (+10) 7129 | -6/DSF | Ambient heat levels rising (+10) 7140 | -6/DSF | Entered Factory 7140 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7161 | -5/Factory | Build established: Gunner 7328 | -5/Factory | Discovered new exit (range 14) 7582 | -5/Factory | Garrison activated, responded to threat 7687 | -5/Factory | Self-destructed Last Messages --------------- 07666_ K-01 Serf collects debris. 07668_ U-05 Engineer lays Concrete. 07671_ K-01 Serf collects debris. 07671_ Acquired Imp. Target Analyzer. 07671_ U-05 Engineer lays Concrete. 07672_ R-10 Processor collects Antigrav System. 07673_ Acquired 10 matter. 07673_ K-01 Serf collects debris. 07673_ U-05 Engineer builds a Wall. 07676_ K-01 Serf collects debris. 07678_ System corrupted: Substantial component data lost. 07682_ B-60 Warrior emerges from the garrison. 07682_ L-41 Fighter emerges from the garrison. 07684_ HV Slug penetrates B-60 Warrior. 07684_ B-60 Warrior suffers critical hit (Destroy). 07684_ HV Slug penetrates Wall. 07686_ Imp. Target Analyzer destroyed. 07686_ Hrd. Medium Armor Plating destroyed. 07686_ System corrupted by crushing effect (+1). 07686_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ????????????#T##########?????????????????????????? | | ???????????? ??????????????????????????? | | ????????????? ??????????????????????????? | | ?????????????? ??????????????????????????? | | ???????????? """ ??????????????????????????? | | ????????????""""" ??????????????????????????? | | ??????????" """"" ########???????????????????? | | ??????????? # #???????????????????? | | ???????????? """ # """ #???????????????????? | | ?????????"" """"" *+ """ #???????????????????? | | ??????""""" """"" ! %# """ #???????????????????? | | ????? # "" #???????????????????? | | ?????? # "" #???????????????????? | | ???????"""####### !# #???????????????????? | | ???????????????## |[!#= @ " #???????????????????? | | ???????????????#" [[%#%lb"" #???????????????????? | | ???????????????## =!=# % G #???????????????????? | | ???????????????## = # "" #???????????????????? | | ???????????????#" |!#] " #???????????????????? | | ???????????????## =# #???????????????????? | | ????????????????# =###############????????????? | | ????????????????# # ! """" #?####???????? | | ????????????????# % # [ "S"" ###T ######### | | ????????????????# % / = ! "" "" + | | ????????????????# ![#* *!= %!% # | | ????????????????# # !|! |=!== # | | ????????????????# # ! !!= * = / | | ????????????????# ####/####+######### ######## | | ????????????????# #??# #??#*#???????# #??????? | | ??????????????? ?? ?? #???????#+#??????? | | ?????????????? ? ? #????????????????? | | ????????????? #????????????????? | | ???????????? ^ #????????????????? | | ??????????? # ????????????????? | | ??????????? ######+########## ????????????????? | | ???????????? ????????????????# #???????????????? | | ?????????????????????????????## #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSubatomicPit Manual? 0 Play Time 01:22:03 Cumulative 91.1 hours Start 2022.03.21 @ 10:24:27 End 2022.03.21 @ 11:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21911ea1-04be-4b74-a279-28d4c7d23e12