Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 15:04:17 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2596) 2596 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6280 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 116/150 System Corruption 8% Temperature Critical (756) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun Flak Gun > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun Precision Shock Rifle Pulse Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Titanium Leg Hardened Heavy Armor Plating Pulse Rifle [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 74 | 5 3 6 7 19 4 . 30 Power 8 | 1 . 1 2 . . . 4 Engine 3 | 1 . . 2 . . . . Core 5 | . . 1 . . . . 4 Reactor . | . . . . . . . . Propulsion 25 | 2 . 3 2 10 . . 8 Treads 10 | 2 . . . 7 . . 1 Leg 12 | . . 3 2 . . . 7 Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight 2 | . . . . 2 . . . Utility 17 | . 2 1 . 5 2 . 7 Device 5 | . 1 1 . 2 . . 1 Storage 3 | . 1 . . 1 . . 1 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 7 | . . . . 1 2 . 4 Artifact . | . . . . . . . . Weapon 24 | 2 1 1 3 4 2 . 11 Energy Gun 16 | 1 . 1 2 3 1 . 8 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 . 1 1 . . 2 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 4 . . 1 Parts Lost 23 | . . 1 2 1 . 6 13 Power 1 | . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 3 Utility 7 | . . . . 1 . 3 3 Weapon 10 | . . . 1 . . 2 7 Highest Loss Streak 6 | . . 1 2 1 . 6 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 4 7 5 8 9 7 4 Power 1 | . 1 1 . 1 1 . 1 Propulsion 1 | 1 2 1 . . 1 1 1 Utility 1 | . . 2 3 2 4 4 . Weapon 1 | 1 1 1 . 4 2 1 . Tool/Special . | . . . . . . . . Unused Backups 15 | . . 1 . 3 4 5 2 Power 3 | . . . . . . 1 2 Propulsion 1 | . . 1 . . . . . Utility 8 | . . . . 1 4 3 . Weapon 3 | . . . . 2 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 95 99 97 86 99 77 71 Engine 5 | . 14 12 2 9 7 6 . Core 3 | . . 1 6 . . . 5 Treads 11 | . 28 1 . 25 30 22 5 Leg 17 | . . 26 43 8 . . 19 Device 6 | . 10 14 11 9 7 5 1 Storage 8 | . 14 14 11 9 7 6 4 Processor 1 | . . . . 2 7 6 . Protection 6 | . . . . 4 7 5 10 Energy Gun 12 | . 14 14 15 9 14 11 13 Ballistic Gun 7 | . 13 14 5 8 7 5 5 Ballistic Cannon 1 | . . . . . 7 5 1 Peak Build Rating 43 | 5 9 12 17 26 34 34 43 Average Rating 22 | 4 8 9 13 21 33 25 30 On Entrance 13 | . 5 9 12 17 26 34 1 Naked Turns 15 | . . . . . . 15 . Heaviest Build 52 | 7 13 15 20 29 39 37 52 Greatest Support 82 | 40 40 20 40 82 82 82 68 Greatest Overweight (x) 5 | . . . . . . 5 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 10 10 10 Average Capacity 8 | 5 8 8 8 9 10 9 8 Most Carried 10 | 5 5 8 7 10 10 10 9 Average Carried 6 | 3 4 7 5 8 9 9 4 Final Capacity 10 | 5 8 8 8 10 10 5 5 Final Carried 10 | 5 4 8 7 10 10 5 3 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Mutant 22% | Tank 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2006 | 204 91 83 79 419 . . 1130 Remotely . | . . . . . . . . Salvage Created 3323 | 30 93 265 206 569 40 . 2120 Parts 202 | 3 6 19 20 39 1 . 114 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 4 | . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 3 5 8 6 . . 33 Guns 42 | . 3 5 8 6 . . 20 Cannons 6 | . . . . . . . 6 AOE 6 | . . . . . . . 6 Classes Destroyed 14 | 1 2 . 2 5 . . 4 Worker 8 | . . . . 1 . . 7 Builder 5 | . . . . . . . 5 Tunneler 3 | 1 1 1 . . . . . Hauler 2 | . . . 1 1 . . . Recycler 11 | . . . . 2 . . 9 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . 1 . . 1 Watcher 4 | . . . 1 1 1 . 1 Swarmer 14 | . 2 . 6 . . . 6 Grunt 27 | . 1 5 2 1 . . 18 Sentry 7 | . . . . 4 . . 3 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . 1 . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 9 | 1 2 2 9 4 1 . 6 Combat Bots Only 8 | . 2 2 8 1 . . 4 Max Kills in Single Turn 4 | 1 1 1 2 1 1 . 4 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 446 | . 52 25 69 55 . 5 240 Missed 113 | . 15 5 18 15 . . 60 Hits 333 | . 37 20 51 40 . 5 180 Melee 5 | . . . . . . 5 . Projectile 328 | . 37 20 51 40 . . 180 AOE 1 | . . . . . . . 1 Critical Strikes 12 | . . . . 2 . 4 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4970 | . 336 291 482 506 . 215 3140 Core 970 | . 39 62 51 118 . 90 610 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 59 87 78 . . . Volleys Fired 220 | 4 21 19 20 46 1 . 109 Largest 4 | 2 2 2 2 2 4 . 4 Hottest 199 | 60 60 60 130 90 175 . 199 Shots Fired 482 | 8 41 38 36 82 4 . 273 Gun 459 | 8 41 38 36 82 3 . 251 Cannon 23 | . . . . . 1 . 22 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 221 | 4 21 19 13 46 2 . 116 Thermal 163 | 4 20 19 23 16 1 . 80 Explosive . | . . . . . . . . Electromagnetic 98 | . . . . 20 1 . 77 Robot Hit Streak 15 | 2 7 12 7 11 4 . 15 Robot Miss Streak 15 | 2 4 2 5 5 . . 15 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 1 3 . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 316 | 4 19 24 19 50 1 . 199 Core Hits 242 | 2 9 16 12 18 1 . 184 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . . . 3 Burn 2 | . . . 1 . . . 1 Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6253 | 48 205 249 283 925 28 . 4515 Guns 4614 | 48 205 242 283 925 28 . 2883 Cannons 395 | . . . . . . . 395 Explosions 1231 | . . . . . . . 1231 Melee . | . . . . . . . . Ramming 13 | . . 7 . . . . 6 Kinetic 2522 | 25 83 75 105 540 . . 1694 Thermal 2253 | 23 122 167 178 123 . . 1640 Explosive 643 | . . . . . . . 643 Electromagnetic 822 | . . . . 262 28 . 532 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 3 | . . . . . . . 3 Matter Fused 5 | . . . . . . . 5 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . 5 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 126 | . . . . . . . 126 Projectiles . | . . . . . . . . Explosions 126 | . . . . . . . 126 Melee . | . . . . . . . . Knockbacks 8 | . . 1 . . . . 7 Impact 1 | . . 1 . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 279 | . . . . . . . 279 Shots 5 | . . . . . . . 5 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . 2 . . . . 1 Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 860 | 40 70 144 160 476 99 . 860 Average Temperature 152 | 22 26 63 80 84 52 . 201 Received Heat Transfer 1200 | . 78 168 75 162 . . 717 Effects 55 | . . . . 1 . . 54 Shutdowns 8 | . . . . 1 . . 7 Energy Bleed 7 | . . . . . . . 7 Interference 10 | . . . . . . . 10 Matter Decay 8 | . . . . . . . 8 Short Circuit 4 | . . . . . . . 4 Damage (minor) 6 | . . . . . . . 6 Damage (major) 8 | . . . . . . . 8 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . 1 1 1 2 . . 2 Heat Transferred 4345 | 50 275 375 481 296 . . 2868 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 3 | . . . . . . . 3 Low Security (%) 80 | 100 100 100 100 100 100 100 53 Level 1 8 | . . . . . . . 21 Level 2 9 | . . . . . . . 24 Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 720 | 5 50 56 140 54 8 . 720 Initial 36 | . . 15 18 36 4 . . Average 115 | . 15 9 63 15 . . 254 Influence Increases 1934 | 5 85 135 204 205 8 . 1292 Destroy 0b10 Robot/C 1100 | . 60 100 160 120 . . 660 Destroy 0b10 Robot/NC 180 | 5 5 5 10 30 5 . 120 Destroy Leader 312 | . 20 30 34 54 2 . 172 Successful Hack 7 | . . . . . . . 7 Disable Machine 165 | . . . . . . . 165 Destroy Structure 80 | . . . . 1 1 . 78 Lose Combat Pursuer 90 | . . . . . . . 90 Influence Decreases 1222 | 5 45 127 165 282 18 . 580 Entered New Map 112 | . . 25 30 51 6 . . Time Decay 940 | 5 45 92 115 221 12 . 450 Lost Part 170 | . . 10 20 10 . . 130 Squads Dispatched 14 | . 1 . . . . . 13 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . . . . . 5 Assault . | . . . . . . . . Garrison 5 | . . . . . . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . 1 . 3 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 5 5 14 14 1 6 61 Peak Tracking Total 12 | . 3 2 7 4 . 6 12 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 11 | . . . . . . . 11 Max in Single Turn 5 | . . . . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 8 | . 1 . 3 3 . . 1 Terminals 8 | . 1 . 3 3 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 . 8 10 . . 2 Successful 7 | . . . 1 4 . . 2 Failed 15 | . 2 . 7 6 . . . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 2 . 8 10 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 1 4 . . 2 Record 1 | . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . Emergency Access Points 2 | . . . 1 1 . . . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 5 | . 1 . 3 1 . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 1695 | . 151 547 308 381 248 60 . Optics 503 | . . . . 195 248 60 . Terrain 1192 | . 151 547 308 186 . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3868 | 120 199 547 308 768 248 75 1603 Spaces Moved 2030 | 68 86 390 179 405 147 66 689 Core 43 | 13 . . . . . 30 . Treads 835 | 55 86 . . 310 147 36 201 Legs 1152 | . . 390 179 95 . . 488 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 156 50 122 Average Speed 140 | 138 160 120 120 148 156 114 149 Slowest Speed 300 | 160 160 120 120 160 156 300 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 24 76 27 27 8 71 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . . . . . . . 83 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 83 | . . . . . . . 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2654 | 86 111 439 236 515 170 65 1032 Wait 186 | . . 8 22 . . . 156 Move 2024 | 67 85 389 178 404 147 65 689 Hop . | . . . . . . . . Pick Up 87 | 10 2 8 6 22 9 . 30 Fast Attach 5 | . . . . 3 . . 2 Attach 45 | 5 3 1 4 6 2 . 24 Detach 1 | . . . . . . . 1 Swap 34 | . . 5 3 13 2 . 11 Drop 49 | . . 7 3 21 9 . 9 Fire 220 | 4 21 19 20 46 1 . 109 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 340 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Found a hidden stash of uninstalled traps 639 | -10/Mines | Learned Materials terminal intel 829 | -10/Mines | Discovered new exit (range 11) 867 | -10/Mines | Entered Materials 867 | -9/Materials | Evolved 2 slots: Propulsion x2 868 | -9/Materials | Loaded intel: 12 terminal locations 1067 | -9/Materials | Destroyed 8 combat bots 1148 | -9/Materials | Discovered new exit (range 11) 1160 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x2 1666 | -8/Materials | Discovered new exit (range 7) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Weapon x2 2191 | -7/Factory | Sucked down chute 2191 | -7/Factory | Entered Waste 2204 | -7/Waste | Spotted C-40 Crusher 2205 | -7/Waste | Spotted C-40 Crusher 2220 | -7/Waste | Spotted C-40 Crusher 2228 | -7/Waste | Spotted C-40 Crusher 2234 | -7/Waste | Spotted C-40 Crusher 2240 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2241 | -7/Waste | Spotted C-40 Crusher 2243 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2249 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2251 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2259 | -7/Waste | Discovered new exit (range 12) 2266 | -7/Waste | Entered Factory 2282 | -7/Factory | Lost 6 parts (1n3u2w) 2816 | -7/Factory | Build established: Tank 3162 | -7/Factory | Lost 3 parts (1u2w) 3268 | -7/Factory | Garrison activated, responded to threat 3615 | -7/Factory | Garrison activated, responded to threat 3800 | -7/Factory | Garrison activated, responded to threat 3822 | -7/Factory | Cargo convoy interrupted 3824 | -7/Factory | Core integrity fell below 50% 3861 | -7/Factory | Core integrity fell below 20% 3870 | -7/Factory | Core destroyed Last Messages --------------- 03845_ K-01 Serf collects debris. 03845_ H-55 Commando destroyed. 03849_ K-01 Serf destroyed. 03850_ Imp. Heat Sink destroyed. 03858_ Overheating: Energy bleed (-34). 03859_ Overheating: Particle Gun damaged (-12). 03859_ Overheating: Flak Gun damaged (-44). 03859_ Overheating: Aluminum Leg damaged (-4). 03859_ Overheating: Gatling Laser damaged (-26). 03859_ Aluminum Leg destroyed. 03860_ Overheating: Core damaged (-77). 03861_ Overheating: Core damaged (-112). 03862_ X-57 Shotgunner destroyed. 03864_ Power failure, Mic. Nuclear Core shutdown. 03865_ Gatling Laser destroyed. 03866_ Overheating: Matter decay (-57). 03867_ Overheating: Titanium Leg damaged (-24). 03869_ Overheating: Energy bleed (-37). 03870_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????? ??? ???????????????????????????? | | ???????????????? 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""" ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? % ??????????????????????????? | | ?????????????????????"[!?????????????????????????? | | ??????????????????????%%?????????????????????????? | | ??????????????????????#=?????????????????????????? | | ????????????????????###%###??????????????????????? | | ????????????????????# *!=@#??????????????????????? | | ????????????????????# "% i###########????????????? | | ????????????????????# "T %=|** ?????? | | ????????????????????# *##!###########?????????? | | ????????????????????# = ##%# #?????????? | | ????????????????????########%# #?????????? | | ???????????????????????????#!# #?????????? | | ???????????????????????????#%# #?????????? | | ???????????????????????????#!+ """ ""????????????? | | ???????????????????????????#*# """ ""????????????? | | ???????????????????????????#!# """ ""????????????? | | ???????????????????????????#%# ????????????? | | ??????????????????##########%#########???????????? | | ??????????????????# #%###?????????????????? | | ??????????????????# """"" #!#=#?????????????????? | | ??????????????????# ""T"" # ####????????????????? | | ??????????????????# #%##!######## #???????? | | ??????????????????# *+ =%!= +???????? | | ???????????######## """ #!*!== #???????? | | ???????????# # """ #%=!*|[* #???????? | | ######?????# # """ #!*=!][ #???????? | | #?????# !! # #%########### #???????? | | #?????# ! ##########=#???????????????????? | | #?????# #????????#%#???????????????????? | | #?????# #????????#=#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ResetSwarmMicroactuators Manual? 0 Play Time 00:33:06 Cumulative 21.9 hours Start 2025.07.20 @ 14:31:32 End 2025.07.20 @ 15:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c747642b-e2e9-4b6a-a632-54a95ab1d5cc