Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 15:56:03 Player: Back to the Scrapyard Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (192) 960 Value Destroyed (7138) 7138 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2864) 2864 TOTAL SCORE: 17622 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 865 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met R17 at Cetus 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 18/100 System Corruption 6% Temperature Critical (826) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor System Shield Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Optical Array Improved Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Graphene Brace [Rating: 141] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Zionite Laser-S Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . . 6 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . 2 Utility 7 | . . 1 . . . . 4 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 127 | 7 7 14 2 5 10 2 7 1 1 . . 28 28 11 4 Power 13 | 1 . 3 . . 2 . . . . . . 3 3 1 . Engine 4 | 1 . 2 . . . . . . . . . . 1 . . Core 6 | . . 1 . . . . . . . . . 3 2 . . Reactor 3 | . . . . . 2 . . . . . . . . 1 . Propulsion 32 | 2 2 4 . . 1 1 2 1 . . . 6 8 3 2 Treads 22 | . 2 4 . . . 1 2 . . . . 1 7 3 2 Leg 4 | 2 . . . . . . . 1 . . . . 1 . . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 4 | . . . . . 1 . . . . . . 3 . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 50 | 2 2 3 2 4 4 . 4 . 1 . . 13 9 4 2 Device 20 | 1 1 . 1 . 1 . . . 1 . . 6 6 1 2 Storage 4 | 1 1 . . . 1 . 1 . . . . . . . . Processor 7 | . . . . 4 . . 2 . . . . 1 . . . Hackware 4 | . . . . . . . . . . . . 3 1 . . Protection 15 | . . 3 1 . 2 . 1 . . . . 3 2 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 3 4 . 1 3 1 1 . . . . 6 8 3 . Energy Gun 12 | 1 1 1 . . 2 1 1 . . . . 3 1 1 . Energy Cannon 3 | . 1 . . . . . . . . . . . 2 . . Ballistic Gun 10 | 1 . 3 . . . . . . . . . 2 2 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . Launcher 3 | . 1 . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 5 8 . 2 1 1 . . . . 4 . Corrupted Parts 5 | . . . . . . . . . . . . . 4 1 . System Corruption 15 | . . . . . . . . . . . . . 12 3 . Parts Lost 75 | . 2 4 . . 1 . 1 1 1 . 1 29 14 4 17 Power 5 | . . 1 . . . . . . . . . 2 1 . 1 Propulsion 20 | . 1 1 . . . . 1 1 1 . . 5 6 . 4 Utility 32 | . 1 1 . . . . . . . . 1 12 5 3 9 Weapon 18 | . . 1 . . 1 . . . . . . 10 2 1 3 Highest Loss Streak 14 | . 1 1 . . 1 . 1 1 1 . 1 7 3 4 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 3 5 17 20 19 19 20 14 16 16 16 16 10 4 3 3 Power 1 | . 1 1 2 2 2 2 2 4 4 4 4 2 . . 1 Propulsion . | 1 . . 1 1 . 1 . . . . . . . . . Utility 5 | . 1 6 8 7 10 11 6 6 7 7 7 4 1 1 1 Weapon 4 | 1 2 7 8 7 5 5 4 4 4 4 4 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . . 6 2 5 3 . . . . . . 1 4 2 2 Power 4 | . . 1 . . . . . . . . . . 1 1 1 Propulsion 2 | . . . . . . . . . . . . . 2 . . Utility 11 | . . 4 . 2 2 . . . . . . 1 . 1 1 Weapon 8 | . . 1 2 3 1 . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 92 100 99 95 100 89 90 87 86 84 63 88 89 79 Engine 2 | . 14 8 . . . . . . . . . . . 1 . Core 2 | . . 2 11 11 1 . . . . . . 2 4 . . Reactor 3 | . . . . . 9 11 6 6 6 6 6 2 . 3 4 Treads 20 | . 17 28 33 33 33 33 17 12 8 6 6 3 18 15 14 Leg 2 | . 9 . . . . . . 3 6 6 6 2 . 1 . Device 11 | . 11 11 11 8 6 11 6 6 6 6 6 7 21 20 18 Storage 8 | . 14 11 11 11 11 11 13 13 12 13 10 3 . . . Processor 7 | . . . . 5 14 11 12 13 13 13 13 10 11 11 5 Hackware 2 | . . . . . . . . . . . . 6 9 11 8 Protection 6 | . . 8 11 8 . . 12 13 12 13 13 3 2 2 9 Energy Gun 9 | . 11 5 11 10 7 17 19 20 20 20 20 7 2 . 4 Energy Cannon 1 | . 10 2 . . . . . . . . . . 2 4 . Ballistic Gun 5 | . 4 14 11 10 . . . . . . . 3 5 5 9 Launcher 1 | . . . . . 11 4 . . . . . . . . . Peak Build Rating 141 | 7 9 21 24 41 50 50 84 91 98 90 90 92 73 124 141 Average Rating 53 | 5 8 18 22 26 41 45 78 88 90 90 88 62 66 85 135 On Entrance 54 | . 7 9 21 24 41 43 50 84 91 90 90 84 48 73 124 Avg Prop Armor Cover (%) 3 | . . . . . . . . 2 2 3 3 4 5 5 . Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 78 | 14 51 61 62 59 66 65 75 75 75 75 75 78 52 56 55 Greatest Support 240 | 20 40 60 60 60 60 68 110 90 90 70 70 93 96 160 240 Greatest Overweight (x) 17 | . 2 2 1 . 1 1 1 . 1 1 1 17 15 . . Average Overweight (x) . | . 1 . . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 19 20 20 20 20 20 20 20 20 20 20 15 5 5 5 Most Carried 20 | 5 7 20 20 20 20 20 19 17 20 16 17 19 5 5 5 Average Carried 13 | 3 5 17 19 19 19 20 14 16 16 16 16 10 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 7 20 20 20 20 20 16 16 16 16 17 5 3 5 3 Class Distribution -------------------- 37% | Mutant 20% | Scavenger-Mutant 20% | Scavenger-Tank 13% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 3993 | 275 313 818 65 . 165 42 140 158 40 . . 661 710 323 283 Remotely 353 | . . . . . . . . . . . . 49 304 . . Salvage Created 7428 | 96 586 1286 26 . 264 33 262 453 68 . 175 1563 1006 344 1266 Parts 395 | 9 32 85 2 . 18 1 6 17 4 . 9 83 36 12 81 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 1 . . . . 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 14 . 20 4 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 139 | . 15 36 1 . 9 1 2 8 1 . 5 20 15 6 20 Melee 6 | . . . . . . . . . . . . 6 . . . Guns 93 | . 3 33 1 . . 1 2 8 1 . 5 13 5 2 19 Cannons 28 | . 12 3 . . . . . . . . . . 10 3 . AOE 11 | . . . . . 9 . . . . . . 1 . . 1 Classes Destroyed 19 | 1 3 6 . . 2 1 2 2 . . . 1 1 . . Worker 22 | . . 2 . . . . . . . . . 11 . . 9 Builder 6 | . . 1 . . . . . . . . . 3 1 . 1 Tunneler 8 | 4 . . 1 . . . . . . . . 1 . . 2 Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 7 | . . . . . . . 1 . . . . 4 1 . 1 Carrier 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . Watcher 6 | . . 2 . . . . . . . . . 1 1 . 2 Swarmer 35 | . 3 6 . . . . . 4 . . 4 9 . . 9 Grunt 55 | . 12 21 1 . . . 1 4 . . . 5 8 . 3 Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 19 | . . 8 . . . . . . . . 1 2 4 . 4 Hunter 5 | . . . . . . . 1 . 1 . . 2 1 . . Programmer 6 | . . . . . . . . . . . . 2 . . 4 Behemoth 1 | . . . . . . . . . . . . . 1 . . Cetus Guard 6 | . . . . . . . . . . . . . . 6 . Z-Light 7 | . . . . . 7 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 3 3 6 1 . 5 1 1 4 1 . 4 7 4 2 8 Combat Bots Only 6 | . 3 6 1 . 5 1 1 4 1 . 4 4 3 2 5 Max Kills in Single Turn 5 | 1 1 2 1 . 3 1 1 2 1 . 2 2 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Hostile Shots Fired 1107 | . 94 149 12 . 17 3 17 23 6 . 33 191 144 58 360 Missed 264 | . 25 41 3 . 3 1 3 8 1 . 9 61 39 13 57 Hits 843 | . 69 108 9 . 14 2 14 15 5 . 24 130 105 45 303 Melee 14 | . . . . . . . . . . . . . . . 14 Projectile 829 | . 69 108 9 . 14 2 14 15 5 . 24 130 105 45 289 AOE 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 36 | . . 1 . . . . . 1 . . 1 5 3 11 14 Actively Blocked 10 | . . . . . . . . . . . . . . . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 16522 | . 738 1466 103 . 425 40 299 291 86 . 420 3046 2354 1208 6046 Core 2839 | . 168 259 12 . 91 . 23 69 32 . 51 661 146 163 1164 Absorbed by Shields 59 | . . . . . . . . . . . . . 59 . . Reduced by Siege Mode 804 | . . . . . . . . 5 . . 25 27 . 91 656 Redirected to Shielding 167 | . . 28 . . . . 19 74 . . 46 . . . . Ignored by Resistances 1095 | . . . . . . . . . . . . . 74 5 1016 Regen/Repaired (Parts) 339 | . 81 258 . . . . . . . . . . . . . Core Remaining (%) 44 | 100 32 . . . . 9 . . . . 79 . . 3 . Volleys Fired 420 | 11 50 92 2 . 14 1 11 15 2 . 11 68 66 24 53 Largest 3 | 2 2 2 2 . 1 2 3 3 3 . 3 3 3 3 3 Hottest 275 | 70 110 125 90 . 39 120 180 180 180 . 180 180 190 175 275 Shots Fired 920 | 22 100 182 4 . 14 2 33 45 6 . 33 140 130 72 137 Gun 731 | 22 56 164 4 . . 2 33 45 6 . 33 140 65 24 137 Cannon 174 | . 43 18 . . . . . . . . . . 65 48 . Launcher 15 | . 1 . . . 14 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 465 | 11 22 125 2 . . . . . . . . 84 82 47 92 Thermal 346 | 11 71 57 2 . . 1 22 30 4 . 22 43 13 25 45 Explosive 15 | . 1 . . . 14 . . . . . . . . . . Electromagnetic 43 | . 6 . . . . . . . . . . 2 35 . . Phasic 51 | . . . . . . 1 11 15 2 . 11 11 . . . Robot Hit Streak 22 | 3 8 13 4 . 2 4 6 5 4 . 12 10 22 14 17 Robot Miss Streak 9 | 3 3 9 3 . 1 . 3 5 2 . 4 4 6 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 Secondary Targets 9 | . . 1 . . . . 1 . . . . 1 . . 6 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . 1 . . 1 Shots Hit Robots 653 | 10 65 142 4 . 2 2 20 22 4 . 22 109 93 52 106 Core Hits 432 | 4 30 102 4 . 22 1 7 12 2 . 7 83 70 25 63 Critical Kills 8 | . . 1 . . . . . . . . . . . 3 4 Critical Parts Destroyed 11 | . . . . . . . . . . . . 2 4 . 5 Critical Strikes 34 | . 2 1 . . . . . . . . 1 5 10 5 10 Burn 4 | . 2 . . . . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 21 | . . 1 . . . . . . . . . 2 4 4 10 Corrupt 4 | . . . . . . . . . . . . . 4 . . Sever 3 | . . . . . . . . . . . . 3 . . . Intensify 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 55 | . . . . . . . . . . . . 55 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . 55 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19726 | 105 944 2743 71 . 1146 63 665 628 120 . 739 3519 2539 1706 4738 Guns 12262 | 105 413 2368 62 . . 63 665 628 120 . 739 2214 1028 539 3318 Cannons 3371 | . 517 178 . . . . . . . . . . 1509 1167 . Explosions 2858 | . 14 176 . . 1146 . . . . . . 130 . . 1392 Melee 1170 | . . . . . . . . . . . . 1170 . . . Ramming 65 | . . 21 9 . . . . . . . . 5 2 . 28 Kinetic 8287 | 42 105 1872 33 . . . . . . . . 1514 1532 1010 2179 Thermal 6909 | 63 768 850 29 . . 30 401 430 54 . 508 670 214 696 2196 Explosive 1160 | . 14 . . . 1146 . . . . . . . . . . Electromagnetic 1211 | . 57 . . . . . . . . . . 28 791 . 335 Impact . | . . . . . . . . . . . . . . . . Slashing 1170 | . . . . . . . . . . . . 1170 . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 924 | . . . . . . 33 264 198 66 . 231 132 . . . Highest Corruption 30 | . . . . . . . . . . . . 14 27 30 6 Average Corruption 14 | . . . . . . . . . . . . 5 18 28 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 127 | . . . . . . . . . . . . 22 82 18 5 Message Errors 26 | . . . . . . . . . . . . 1 19 4 2 Matter Fused 31 | . . . . . . . . . . . . 8 20 2 1 Heat Flow Errors 15 | . . . . . . . . . . . . 4 7 3 1 Energy Discharges 17 | . . . . . . . . . . . . 4 12 1 . Parts Rejected 6 | . . . . . . . . . . . . 1 3 2 . Parts Fused 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . . . . . . . 2 4 2 . Data Loss (major) 6 | . . . . . . . . . . . . . 4 1 1 Misfires 3 | . . . . . . . . . . . . 1 1 1 . Alerts 3 | . . . . . . . . . . . . . 3 . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 8 | . . . . . . . . . . . . 1 6 1 . Overload Shots 9 | . . . . . . . . . . . . . . . 9 Overflow Damage 358 | . . 42 . . 9 . . . . . . 119 20 . 168 Projectiles 20 | . . . . . . . . . . . . . 20 . . Explosions 278 | . . 42 . . 9 . . . . . . 59 . . 168 Melee 60 | . . . . . . . . . . . . 60 . . . Knockbacks 10 | . . . . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 9 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 389 | . . 78 . . . . . . . . . 74 . . 237 Shots 7 | . . 1 . . . . . . . . . 1 . . 5 Rammed 10 | . . 3 3 . . . . . . . . 1 1 . 2 Targets Rammed 11 | . . 3 4 . . . . . . . . 1 1 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 1326 | 70 390 147 . . 21 . 99 263 66 . 176 223 310 214 1326 Average Temperature 123 | 31 95 38 . . 13 . 34 91 35 . 83 54 138 91 700 Received Heat Transfer 3322 | . 309 522 54 . 126 . 36 90 . . 27 387 561 9 1201 Effects 23 | . 2 . . . . . . . . . . . . . 21 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 Matter Decay 5 | . . . . . . . . . . . . . . . 5 Damage (minor) 4 | . 1 . . . . . . . . . . . . . 3 Damage (major) 10 | . . . . . . . . . . . . . . . 10 Siege Activations 14 | . . . . . . . . 1 . . 2 2 . 1 8 Total Turns 335 | . . . . . . . . 10 . . 33 31 . 53 208 Longest Duration 56 | . . . . . . . . 10 . . 21 20 . 53 56 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 14 | . 2 1 . . . . 1 . . . 2 1 2 2 3 Heat Transferred 9400 | 185 1924 1140 35 . . 37 518 555 74 . 666 903 481 1050 1832 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Maximum Alert Level 3 | . . 2 1 . . . . . . . . . . . 3 Low Security (%) 89 | 100 100 81 92 . . . 100 . . . . 100 100 100 45 Level 1 5 | . . 16 7 . . . . . . . . . . . 10 Level 2 2 | . . 2 . . . . . . . . . . . . 16 Level 3 2 | . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 988 | 10 125 559 216 . . . 165 . . . . 167 120 68 988 Initial 216 | . . 33 216 . . . 44 . . . . . 62 34 . Average 107 | 1 69 125 101 . . . 54 . . . . 79 36 12 375 Influence Increases 5350 | 20 459 1129 59 . . 149 259 242 60 . 125 752 683 205 1208 Destroy 0b10 Robot/C 2960 | . 300 720 40 . . 100 120 180 20 . 100 400 420 160 400 Destroy 0b10 Robot/NC 290 | 20 5 40 5 . . . 10 . . . . 100 30 5 75 Destroy Leader 568 | . 60 178 10 . . 20 30 40 10 . 10 72 44 . 94 Allied During Kill 203 | . . . 4 . . 29 38 22 . . . . 86 24 . Successful Hack 105 | . 23 27 . . . . 14 . . . . . 23 . 18 Disable Machine 645 | . 15 90 . . . . 30 . . . . 30 15 . 465 Destroy Structure 354 | . 11 44 . . . . 17 . . . . 90 20 16 156 Partial Spotted 30 | . . 15 . . . . . . . . . 15 . . . Lose Combat Pursuer 195 | . 45 15 . . . . . . 30 . 15 45 45 . . Influence Decreases 4516 | 20 378 654 615 . . 78 185 307 140 . 125 624 749 267 374 Entered New Map 580 | . . 48 340 . . . 27 55 16 . . . 66 28 . Time Decay 3016 | 20 358 566 255 . . 78 148 222 124 . 125 368 431 117 204 Lost Part 660 | . 20 40 . . . . 10 10 . . . 256 130 24 170 Lost Ally 260 | . . . 20 . . . . 20 . . . . 122 98 . Squads Dispatched 17 | . 2 5 1 . . . 2 . . . . 3 . . 4 Investigation 5 | . 1 2 1 . . . 1 . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 1 . . 1 Reinforcement 8 | . 1 3 . . . . . . . . . 2 . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 15 | . 3 2 . . . . . . . . . 3 4 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 28 50 1 . 13 4 6 8 1 . 5 42 27 10 35 Peak Tracking Total 11 | . 5 4 1 . 3 2 3 4 3 . 4 6 4 5 11 Tactical Retreats 10 | . 2 1 . . . . . . 1 . 1 2 3 . . Traps | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 4 | . . 1 . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 47 | . 1 6 . . 2 . 2 . . . . 2 2 . 32 Max in Single Turn 11 | . 1 3 . . 1 . 1 . . . . 1 1 . 11 Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 28 | . 6 6 1 . . . 1 . 1 4 . 1 6 . 2 Terminals 15 | . 5 3 . . . . . . . . . . 6 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 Total Hacks 93 | . 17 20 1 . . . 3 . 1 32 . 5 11 . 3 Successful 66 | . 9 12 1 . . . 2 . 1 32 . 1 6 . 2 Failed 26 | . 8 7 . . . . 1 . . . . 4 5 . 1 Catastrophic 2 | . 1 1 . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 37 | . 14 8 . 5 . . . . . . . . 9 . 1 Terminals 34 | . 14 8 . . . . . . . . . . 11 . 1 Fabricators 3 | . . . . . . . 3 . . . . . . . . Repair Stations 7 | . 3 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 5 . . 2 Terminal Hacks 39 | . 2 1 1 . . . . . 1 32 . . 1 . 1 Record 11 | . . . . . . . . . . 11 . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . 2 4 . . . . . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 13 | . 5 3 . . . . . . . . . . 5 . . Terminals 13 | . 5 3 . . . . . . . . . . 5 . . Skim 13 | . 5 3 . . . . . . . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 5 . . . . 1 . . . . 1 1 . . Full Trace Events 4 | . 1 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 3 . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 1 . 13 . . . . . 11 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . . . . . Time 78 | . 26 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 26 | . . . 2 2 . . . . . . . . 22 . . Largest Group 11 | . . . 2 2 2 1 1 1 . . . . 11 7 . Highest-Rated Group 339 | . . . 41 192 192 96 96 96 . . . . 339 212 . Highest-Rated Ally 96 | . . . 31 96 96 96 96 96 . . . . 39 39 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . 6 . 47 11 12 2 . . . . 79 38 . Total Damage 4577 | . . . 61 . 1360 500 660 . . . . . 1409 587 . Kills 32 | . . . 1 . 10 4 5 . . . . . 9 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Active Infowar (turns) 6297 | 27 244 . . 20 . . 359 464 656 195 700 1106 1656 216 654 Optics 6026 | . . . . 20 . . 359 464 656 195 700 1106 1656 216 654 Terrain 172 | . . . . . . . . . . . . 172 . . . Seismic 271 | 27 244 . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 12954 | 178 1155 1930 562 1078 1119 595 365 464 656 195 700 1106 1656 328 867 Spaces Moved 5694 | 126 411 694 201 656 545 291 152 251 301 82 267 455 795 127 340 Core 65 | 28 . . . . . . . . . . . 29 1 . 7 Treads 5065 | . 254 694 201 656 545 291 152 251 301 82 267 183 728 127 333 Legs 265 | 98 157 . . . . . . . . . . 10 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 295 | . . . . . . . . . . . . 229 66 . . Flight 4 | . . . . . . . . . . . . 4 . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 160 240 240 50 56 160 50 Average Speed 182 | 104 226 206 184 160 191 199 172 160 211 240 240 151 158 160 157 Slowest Speed 900 | 120 320 320 200 160 200 200 200 160 240 240 240 900 800 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . 8 . . . Cave-ins Triggered 4 | . . . . . . . . . . . . 3 . . 1 Exploration Rate (%) 51 | 4 86 65 71 69 66 49 5 57 57 75 46 21 83 60 16 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 . . 2 . . Known Exits Taken 4 | . 1 1 . . . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 . . 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . . 1 . . 1 . 2 2 . 1 . . . . Spaces Dug 19 | . . . . . . . . . . . . 19 . . . Terrain Destroyed 280 | . 10 42 . . 46 . 7 16 1 . 8 52 5 7 86 Melee 14 | . . . . . . . . . . . . 14 . . . Projectile 80 | . . . . . . . 7 16 1 . 8 23 5 7 13 AOE 186 | . 10 42 . . 46 . . . . . . 15 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total 7381 | 151 536 1009 389 688 609 303 232 280 321 81 302 651 1068 201 560 Wait 769 | . 59 159 173 2 12 9 56 11 6 . 24 29 63 11 155 Move 5677 | 125 410 693 200 655 544 290 151 250 300 81 266 452 794 126 340 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 8 7 30 3 10 11 . 3 2 4 . 1 8 11 14 4 Fast Attach 45 | 3 . 3 . 3 5 . . . . . . 11 17 2 1 Attach 70 | 4 2 6 . 2 2 . 8 2 4 . . 18 9 9 4 Detach 7 | . . . . 1 1 . 1 . 2 . . . 1 1 . Swap 41 | . 7 9 2 3 6 2 . . . . . 5 4 3 . Drop 75 | . 1 14 5 12 14 1 2 . 3 . . 2 9 11 1 Fire 420 | 11 50 92 2 . 14 1 11 15 2 . 11 68 66 24 53 Melee 55 | . . . . . . . . . . . . 55 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 11 | . . 3 4 . . . . . . . . 1 1 . 2 Escape Stasis 2 | . . . . . . . . . . . . 2 . . . Rewire 93 | . . . . . . . . . . . . . 93 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: Upp x2 / *Arm) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 12) 729 | -10/Materials | Discovered new exit (range 10) 860 | -10/Materials | Core integrity fell below 50% 1017 | -10/Materials | Repaired Beam Cannon 1216 | -10/Materials | Learned 4 Recycling zone layouts 1251 | -10/Materials | Learned Storage emergency access door positions 1294 | -10/Materials | Identified exit to Materials 1294 | -10/Materials | Identified exit to Subcaves 1294 | -10/Materials | Learned location of 1 exit from Materials 1302 | -10/Materials | Learned location of 1 exit from Storage 1306 | -10/Materials | Learned 2 Mines zone layouts 1322 | -10/Materials | Loaded intel: 1 repair station location 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Identified exit to Materials 1866 | -9/Materials | Repaired Lgt. Treads 1983 | -9/Materials | Discovered exit to Materials (range 16) 2708 | -9/Materials | Central database locked down 2836 | -9/Materials | Repaired Lgt. Treads+ 2848 | -9/Materials | Discovered exit to Materials (range 5) 3193 | -9/Materials | Core integrity fell below 50% 3264 | -9/Materials | Entered Mines 3269 | -9/Mines | Met a Derelict bent on vengeance 3476 | -9/Mines | Build established: Scavenger-Mutant 3492 | -9/Mines | Learned location of Zion (-7) 3509 | -9/Mines | Met a Derelict shopkeep closing up shop 3813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3814 | -9/Mines | Discovered exit to Materials (range 8) 3822 | -9/Mines | Build established: Mutant 3826 | -9/Mines | Entered Zion 3874 | -7/Zion | Given A8's code to call for help 4052 | -7/Zion | Found Prototype Launcher 4054 | -7/Zion | Identified Gui. Missile Launcher 4210 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4638 | -7/Zion | Found Prototype Processor 4639 | -7/Zion | Identified Spectral Analyzer 4642 | -7/Zion | Found Prototype Processor 4642 | -7/Zion | Identified Exp. Targeting Computer 4658 | -7/Zion | Found Prototype Processor 4659 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4664 | -7/Zion | Found Prototype Processor 4665 | -7/Zion | Identified Exp. Terrain Scan Processor 4668 | -7/Zion | Found Prototype Processor 4863 | -7/Zion | Opened final containment barrier to the Deep Caves 4877 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4877 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4891 | -7/Zion | Discovered new exit (range 5) 4894 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4904 | -7/Zion | Entered Deep Caves 4904 | -7/Deep Caves | Accompanied by 2 allies 5058 | -7/Deep Caves | Z-Facility disabled 5063 | -7/Deep Caves | Attacked by Z-Imprinter 5081 | -7/Deep Caves | Destroyed Z-Imprinter 5225 | -7/Deep Caves | Core integrity fell below 20% 5275 | -7/Deep Caves | Found Prototype Protection 5275 | -7/Deep Caves | Identified Zio. Weapon Casing 5363 | -7/Deep Caves | Found Zio. Weapon Casing 5382 | -7/Deep Caves | Build established: Scavenger-Mutant 6005 | -7/Deep Caves | Discovered new exit (range 10) 6023 | -7/Deep Caves | Entered Proximity Caves 6023 | -6/Proximity Caves | Accompanied by 1 ally 6215 | -6/Proximity Caves | Learned Factory security intel 6601 | -6/Proximity Caves | Discovered new exit (range 5) 6618 | -6/Proximity Caves | Entered Factory 6618 | -6/Factory | Accompanied by 1 ally 6618 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6622 | -6/Factory | Identified Exp. Target Analyzer 6784 | -6/Factory | Fabricated Hvy. Treads (x1) 6935 | -6/Factory | Discovered new exit (range 23) 6983 | -6/Factory | Entered Lower Caves 6983 | -6/Lower Caves | Accompanied by 1 ally 7065 | -6/Lower Caves | Learned 8 Factory zone layouts 7111 | -6/Lower Caves | Learned location of 1 exit from Factory 7130 | -6/Lower Caves | Build established: Tank 7431 | -6/Lower Caves | Discovered new exit (range 9) 7447 | -6/Lower Caves | Entered another Lower Caves area 7454 | -6/Lower Caves | Build established: Scavenger-Tank 7551 | -6/Lower Caves | Found Prototype Device 7560 | -6/Lower Caves | Identified Heart of Steel 7584 | -6/Lower Caves | Discovered new exit (range 9) 7648 | -6/Lower Caves | Learned 4 Factory zone layouts 7902 | -6/Lower Caves | Discovered new exit (range 15) 7934 | -6/Lower Caves | Build established: Tank 8103 | -6/Lower Caves | Entered Data Miner 8103 | -6/Data Miner | Discovered new exit (range 6) 8132 | -6/Data Miner | Met Data Miner 8199 | -6/Data Miner | Learned location of Section 7 (-3) 8199 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8240 | -6/Data Miner | Received God Mode back door access code from Data Miner 8298 | -6/Data Miner | Entered Proximity Caves 8631 | -5/Proximity Caves | Learned location of 1 exit from Factory 8750 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8964 | -5/Proximity Caves | Discovered new exit (range 15) 8998 | -5/Proximity Caves | Entered Factory 8998 | -5/Factory | Evolved 2 slots: Utility x2 8998 | -5/Factory | Discovered new exit (range 14) 8999 | -5/Factory | Identified exit to Extension 8999 | -5/Factory | Identified exit to Factory 9198 | -5/Factory | Crushed by falling debris 9203 | -5/Factory | Crushed by falling debris 9234 | -5/Factory | Lost 3 parts (2u1w) 9482 | -5/Factory | Lost 7 parts (1p2n2u2w) 9566 | -5/Factory | Lost 3 parts (1n1u1w) 9811 | -5/Factory | Core integrity fell below 50% 9843 | -5/Factory | Lost 6 parts (1p3u2w) 10012 | -5/Factory | Lost 3 parts (1n2w) 10096 | -5/Factory | Crushed by falling debris 10096 | -5/Factory | System corruption reached 10% 10104 | -5/Factory | Entered Extension 10163 | -5/Extension | Found Imp. Powered Armor 10203 | -5/Extension | Build established: Scavenger-Mutant 10538 | -5/Extension | Lost 3 parts (2u1w) 10602 | -5/Extension | Rescued a captive Derelict 10602 | -5/Extension | Rescued a captive Derelict 11055 | -5/Extension | Learned Armory security intel 11061 | -5/Extension | Spotted B-75 Beast 11092 | -5/Extension | Allies destroyed B-75 Beast 11113 | -5/Extension | Spotted B-75 Beast 11122 | -5/Extension | Learned location of Testing (-2) 11128 | -5/Extension | Lost 4 allies 11140 | -5/Extension | Destroyed B-75 Beast 11178 | -5/Extension | Learned Quarantine machine intel 11184 | -5/Extension | Lost 3 parts (2n1w) 11226 | -5/Extension | Learned 4 Research zone layouts 11286 | -5/Extension | Learned location of 2 exits from Proximity Caves 11330 | -5/Extension | Core integrity fell below 20% 11436 | -5/Extension | Rescued a captive Derelict 11437 | -5/Extension | Rescued a captive Derelict 11462 | -5/Extension | Rescued a captive Derelict 11463 | -5/Extension | Rescued a captive Derelict 11538 | -5/Extension | Rescued a captive Derelict 11618 | -5/Extension | Rescued a captive Derelict 11619 | -5/Extension | Rescued a captive Derelict 11646 | -5/Extension | Build established: Scavenger-Gunner 11654 | -5/Extension | Rescued a captive Derelict 11655 | -5/Extension | Rescued a captive Derelict 11679 | -5/Extension | Lost 6 allies 11700 | -5/Extension | Discovered exit to Factory (range 10) 11704 | -5/Extension | Discovered new exit (range 6) 11760 | -5/Extension | Entered Cetus 11760 | -5/Cetus | Accompanied by 7 allies 11776 | -5/Cetus | Spotted Cetus Guard 11776 | -5/Cetus | Spotted Cetus Guard 11776 | -5/Cetus | Spotted Cetus Guard 11776 | -5/Cetus | Spotted Cetus Guard 11790 | -5/Cetus | Allies destroyed Cetus Guard 11796 | -5/Cetus | Allies destroyed Cetus Guard 11807 | -5/Cetus | Destroyed Cetus Guard 11814 | -5/Cetus | Destroyed Cetus Guard 11842 | -5/Cetus | Lost 6 allies 11903 | -5/Cetus | Discovered new exit (range 23) 11939 | -5/Cetus | Spotted Cetus Guard 11941 | -5/Cetus | Spotted Cetus Guard 11946 | -5/Cetus | Discovered exit to Factory (range 23) 11947 | -5/Cetus | Spotted Cetus Guard 11950 | -5/Cetus | Spotted Cetus Guard 11957 | -5/Cetus | Destroyed Cetus Guard 11969 | -5/Cetus | Destroyed Cetus Guard 11977 | -5/Cetus | System corruption reached 30% 11990 | -5/Cetus | Destroyed Cetus Guard 12003 | -5/Cetus | Destroyed Cetus Guard 12020 | -5/Cetus | Lost 4 parts (3u1w) 12032 | -5/Cetus | Met Revision 17 12088 | -5/Cetus | Entered Factory 12088 | -4/Factory | Evolved 2 slots: Propulsion x2 12128 | -4/Factory | Build established: Scavenger-Tank 12439 | -4/Factory | Identified exit to Upper Caves 12439 | -4/Factory | Identified exit to Armory 12742 | -4/Factory | Crushed by falling debris 12773 | -4/Factory | Lost 3 parts (3u) 12838 | -4/Factory | First assault squad dispatched 12946 | -4/Factory | Core integrity fell below 50% 12952 | -4/Factory | Core integrity fell below 20% 12955 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12941_ Adv. Heat Sink destroyed. 12942_ Overheating: Graphene Brace damaged (-4). 12944_ Penetrated by Slug. 12945_ Overheating: Centrium Heavy Treads damaged (-80). 12946_ Overheating: Matter decay (-13). 12946_ Centrium Heavy Treads destroyed. 12947_ Overheating: Matter decay (-19). 12947_ Graphene Brace destroyed. 12947_ Penetrated by Slug. 12947_ Slug penetrates Wall. 12947_ Triggered Segregator Trap. 12947_ Arcs of energy rise from the floor. 12947_ Hacking Suite blown off. 12950_ Acquired Med. Treads. 12952_ Acquired Railgun. 12952_ U-05 Engineer lays Concrete. 12953_ Overheating: Matter decay (-8). 12955_ Overheating: Med. Treads damaged (-49). 12955_ Penetrated by Slug. 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" | | ?????????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 25 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 900 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 25 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Heat Sink | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -6/Factory Repaired ---------- Beam Cannon | 19% | -10/Materials Lgt. Treads | 5% | -9/Materials Lgt. Treads | 10% | -9/Materials Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Help From High Places Ooh, Shiny! Preemptive Strike Tank Life Challenges ------------ None Game ------ Seed TargetBiometalKit Manual? 0 Play Time 01:57:39 Cumulative 298.4 hours Start 2026.05.16 @ 17:12:16 End 2026.05.17 @ 15:56:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 398 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db06bfca-8f05-4d6e-bb18-984c62573244