Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:54:33

Player: Elias

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (17)       3400
Robots Destroyed (61)      305
Value Destroyed (1717)     1717
Prototype IDs (12)         240
Alien Tech Used (0)        0
Bonus (894)                894
              TOTAL SCORE: 11056

 Bonus
-------
High Alert Combat Kills    34
Follower Combat Kills      860

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     91/100
System Corruption          7%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (9) ---
                   (None)
>              --- UTILITY (12) -----
                   (None)
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
  Experimental Gyrokinetic Inverter
               Reaction Control System
      Advanced Reaction Control System
      Improved Remote Datajack

 Peak State 
------------
>              --- POWER ------------
         Light Particle Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
  Experimental Gyrokinetic Inverter
  Experimental Gyrokinetic Inverter
  Experimental Gyrokinetic Inverter
      Advanced Surge Thruster
      Advanced Surge Thruster
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY ----------
      Advanced Power Amplifier
      Advanced Sensor Array
      Advanced Signal Interpreter
      Advanced ECM Suite
               Reaction Control System
>              --- WEAPON -----------
               Power Sword
>              --- INVENTORY --------
  Experimental Gyrokinetic Inverter
  Experimental Gyrokinetic Inverter
               Reaction Control System
      Advanced Reaction Control System
[Rating: 125]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Neutrino Core
  Reactor                  Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Titanium Leg
  Hover Unit               Experimental Gyrokinetic Inverter
  Flight Unit              Field Propulsion Drive
Utility                    Advanced Signal Interpreter
  Device                   Advanced Weight Redist. System
  Storage                  Medium Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Beamcaster
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Powered Hammer
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Slots Evolved              18   | .   .   .   2   .   2   2   .   .   2   .   2   .   .   2   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               7    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   2   1   1   
  Utility                  10   | .   .   .   2   .   2   1   .   .   1   .   1   .   .   1   .   1   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             124  | 6   .   .   13  4   11  4   2   7   11  15  5   .   11  .   12  6   17  
  Power                    14   | 1   .   .   1   .   1   .   .   .   1   4   1   .   1   .   1   1   2   
    Engine                 7    | 1   .   .   1   .   1   .   .   .   1   3   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   
  Propulsion               39   | 2   .   .   3   1   1   .   1   1   1   7   .   .   4   .   8   3   7   
    Treads                 10   | 2   .   .   3   1   1   .   1   .   .   .   .   .   2   .   .   .   .   
    Leg                    7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   
    Flight                 16   | .   .   .   .   .   .   .   .   1   1   .   .   .   2   .   7   3   2   
  Utility                  42   | 1   .   .   2   2   4   2   1   5   9   3   2   .   4   .   .   2   5   
    Device                 27   | .   .   .   .   2   1   1   1   2   7   3   1   .   3   .   .   1   5   
    Storage                3    | 1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   .   1   .   .   2   1   .   .   .   1   .   .   1   .   
    Hackware               2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
    Protection             4    | .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   29   | 2   .   .   7   1   5   2   .   1   .   1   2   .   2   .   3   .   3   
    Energy Gun             7    | .   .   .   2   .   3   .   .   .   .   .   1   .   .   .   .   .   1   
    Energy Cannon          3    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Ballistic Gun          8    | 2   .   .   4   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   .   2   .   2   .   1   1   .   .   2   .   3   .   .   .   1   
Parts Lost                 61   | .   .   .   2   .   .   .   5   3   .   6   2   6   4   .   11  2   20  
  Power                    5    | .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   2   
  Propulsion               24   | .   .   .   .   .   .   .   2   .   .   2   .   1   1   .   8   1   9   
  Utility                  20   | .   .   .   .   .   .   .   1   3   .   4   1   3   1   .   2   .   5   
  Weapon                   12   | .   .   .   2   .   .   .   2   .   .   .   .   1   1   .   1   1   4   
  Highest Loss Streak      18   | .   .   .   1   .   .   .   4   2   .   2   2   6   3   .   4   2   18  
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Average Backups            6    | 4   5   7   9   9   9   8   8   4   4   5   4   4   3   4   3   3   3   
  Power                    .    | 1   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | 1   3   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   2   3   2   2   3   4   2   2   2   3   2   2   1   
  Weapon                   2    | 1   1   3   5   5   3   4   4   1   .   .   2   2   .   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             26   | .   .   2   4   4   3   1   2   .   2   .   .   1   4   .   .   1   2   
  Power                    3    | .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               10   | .   .   2   .   2   2   .   .   .   .   .   .   .   2   .   .   .   2   
  Utility                  4    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   
  Weapon                   8    | .   .   .   3   1   .   1   1   .   .   .   .   1   1   .   .   .   .   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     65   | .   85  85  69  87  98  99  76  37  50  71  90  43  21  15  22  21  21  
  Engine                   5    | .   14  14  11  11  9   7   5   .   1   2   4   .   .   .   .   .   .   
  Treads                   10   | .   28  28  22  22  17  22  14  .   .   .   .   .   3   .   .   .   .   
  Leg                      2    | .   .   .   .   .   .   .   .   .   .   6   17  8   .   .   .   .   .   
  Flight                   2    | .   .   .   .   .   .   .   .   .   3   3   .   .   4   5   11  4   6   
  Device                   13   | .   .   .   .   10  27  30  24  15  15  27  29  17  3   .   .   4   5   
  Storage                  5    | .   14  14  11  11  9   7   5   .   .   .   2   .   .   .   .   .   .   
  Processor                6    | .   .   .   .   .   8   7   7   13  17  13  11  8   3   5   2   3   2   
  Hackware                 2    | .   .   .   .   .   .   .   .   3   7   9   4   .   .   .   .   .   .   
  Protection               1    | .   .   .   3   11  9   7   5   .   .   .   .   .   .   .   .   .   .   
  Energy Gun               1    | .   .   .   5   9   4   6   1   .   .   .   3   1   .   .   .   .   .   
  Ballistic Gun            6    | .   28  28  15  5   4   .   .   2   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   2   3   3   .   .   4   5   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   2   5   3   .   .   3   3   2   
Peak Build Rating          125  | 6   6   6   12  20  35  39  39  24  45  61  75  61  59  20  56  54  125 
  Average Rating           29   | 3   6   6   10  15  29  38  30  17  29  46  69  33  29  20  32  35  43  
  On Entrance              23   | .   6   6   6   12  20  34  39  13  18  42  56  61  2   20  20  19  47  
Naked Turns                97   | .   .   .   .   .   .   .   .   .   .   .   .   19  21  .   .   .   57  
Heaviest Build             83   | 12  12  12  27  33  43  44  45  5   17  20  83  34  17  4   22  22  41  
  Greatest Support         140  | 40  40  40  40  40  40  60  60  3   15  80  80  60  140 6   28  24  40  
  Greatest Overweight (x)  3    | .   .   .   .   .   1   .   2   1   3   2   1   1   3   .   1   2   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   8   8   10  10  10  10  10  5   5   5   20  5   5   5   5   5   5   
  Average Capacity         7    | 7   8   8   9   10  10  10  8   5   5   5   12  5   5   5   5   5   5   
  Most Carried             10   | 6   7   8   10  10  10  10  10  5   5   5   6   5   5   5   5   5   5   
  Average Carried          6    | 4   5   7   9   9   9   8   8   4   4   4   4   4   4   5   4   4   3   
  Final Capacity           10   | 8   8   8   10  10  10  10  5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            10   | 4   7   7   10  10  10  10  5   5   5   5   5   4   5   5   5   5   4   

 Class Distribution 
--------------------
 65% | Mutant
 22% | Scavenger-Mutant
  7% | Hacker-Mutant
  4% | Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -7/Waste
           Mutant | -7/Factory
           Mutant | -6/Factory
    Hacker-Mutant | -6/Extension
           Mutant | -5/Factory
           Mutant | -5/Waste
           Mutant | -5/Factory
           Mutant | -4/Factory
           Mutant | -3/Research
           Mutant | -2/Research
           Mutant | -1/Access

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-----------                Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Matter Collected           2292 | 223 11  38  426 88  247 94  207 .   50  459 67  .   30  .   70  166 116 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            2500 | .   11  30  861 200 435 105 215 .   .   277 27  .   .   .   104 .   235 
  Parts                    147  | .   3   3   60  10  33  6   .   .   .   17  .   .   .   .   3   .   12  
Haulers Intercepted        5    | .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Recyclers Shooed           3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Combat Hostiles Destroyed  39   | .   .   1   14  4   12  2   1   .   .   1   .   .   .   .   3   .   1   
  Melee                    4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   
  Guns                     16   | .   .   1   9   3   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  10   | .   .   .   .   1   6   2   1   .   .   .   .   .   .   .   .   .   .   
  AOE                      8    | .   .   .   5   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          15   | .   1   1   6   .   2   .   1   .   .   3   .   .   .   .   .   .   1   
  Worker                   4    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   5    | .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Recycler                 4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Watcher                  5    | .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  12   | .   .   .   4   .   5   .   .   .   .   .   .   .   .   .   3   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    13   | .   .   1   6   4   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   10   | .   .   .   4   .   4   2   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | .   1   1   10  2   5   1   1   .   .   2   1   .   .   .   2   .   2   
  Combat Bots Only         4    | .   .   1   4   2   4   1   1   .   .   1   .   .   .   .   2   .   1   
Max Kills in Single Turn   5    | .   1   1   5   1   3   1   1   .   .   1   1   .   .   .   1   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -6   -6   -5   -5   -5   -4   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Fac  Ext  Fac  Was  Fac  Fac  Res  Res  Acc  
Hostile Shots Fired        817  | .    .    1    66   19   34   63   5    13   10   64   31   5    98   .    130  20   258  
  Missed                   329  | .    .    .    15   6    9    25   .    4    7    29   19   .    33   .    64   6    112  
  Hits                     488  | .    .    1    51   13   25   38   5    9    3    35   12   5    65   .    66   14   146  
    Melee                  21   | .    .    .    .    .    .    .    5    .    .    1    .    5    .    .    .    8    2    
    Projectile             467  | .    .    1    51   13   25   38   .    9    3    34   12   .    65   .    66   6    144  
    AOE                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Strikes         32   | .    .    .    3    .    .    .    3    1    .    1    1    3    1    .    5    3    11   
Damage Taken               9754 | .    .    10   737  145  315  289  244  211  31   745  240  238  1319 .    1621 821  2788 
  Core                     4473 | .    .    10   71   11   26   32   141  167  19   169  .    119  767  .    816  504  1621 
  Absorbed by Shields      61   | .    .    .    .    .    .    .    .    .    .    61   .    .    .    .    .    .    .    
Core Remaining (%)         71   | 100  .    96   .    79   95   .    .    51   .    77   .    .    11   100  37   65   .    
Volleys Fired              107  | .    1    1    44   9    17   12   21   1    .    .    .    .    .    .    .    .    1    
  Largest                  2    | .    2    2    2    2    2    2    2    1    .    .    .    .    .    .    .    .    1    
  Hottest                  121  | .    40   40   68   121  115  115  80   28   .    .    .    .    .    .    .    .    120  
Shots Fired                206  | .    2    2    87   18   32   24   39   1    .    .    .    .    .    .    .    .    1    
  Gun                      127  | .    2    2    78   15   15   14   .    1    .    .    .    .    .    .    .    .    .    
  Cannon                   67   | .    .    .    .    3    15   10   38   .    .    .    .    .    .    .    .    .    1    
  Launcher                 12   | .    .    .    9    .    2    .    1    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  145  | .    2    2    69   6    15   12   38   1    .    .    .    .    .    .    .    .    .    
  Thermal                  29   | .    .    .    .    9    7    12   .    .    .    .    .    .    .    .    .    .    1    
  Explosive                12   | .    .    .    9    .    2    .    1    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          20   | .    .    .    9    3    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         14   | .    1    2    9    9    8    10   14   .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        3    | .    1    .    3    1    3    2    1    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           172  | .    1    1    58   14   21   20   34   .    .    6    1    .    1    .    9    .    6    
  Core Hits                85   | .    1    1    36   7    18   7    5    .    .    3    .    .    .    .    2    .    5    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Critical Strikes         5    | .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    .    1    
    Burn                   2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Sever                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              129  | .    .    .    .    .    .    2    .    10   11   37   8    .    9    2    32   5    13   
  Impact                   67   | .    .    .    .    .    .    2    .    10   11   31   .    .    9    2    2    .    .    
  Slashing                 55   | .    .    .    .    .    .    .    .    .    .    6    8    .    .    .    26   2    13   
  Piercing                 7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    .    
  Sneak Attacks            8    | .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    1    .    2    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           5118 | .    13   15   1313 218  662  481  1109 22   .    466  91   .    43   .    417  .    268  
  Guns                     1432 | .    13   15   778  196  188  242  .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  1539 | .    .    .    .    22   279  239  999  .    .    .    .    .    .    .    .    .    .    
  Explosions               840  | .    .    .    535  .    195  .    110  .    .    .    .    .    .    .    .    .    .    
  Melee                    1285 | .    .    .    .    .    .    .    .    .    .    466  91   .    43   .    417  .    268  
  Ramming                  22   | .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    
  Kinetic                  2214 | .    13   15   625  76   211  275  999  .    .    .    .    .    .    .    .    .    .    
  Thermal                  452  | .    .    .    .    120  126  206  .    .    .    .    .    .    .    .    .    .    .    
  Explosive                840  | .    .    .    535  .    195  .    110  .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          305  | .    .    .    153  22   130  .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   244  | .    .    .    .    .    .    .    .    .    .    169  .    .    43   .    32   .    .    
  Slashing                 1041 | .    .    .    .    .    .    .    .    .    .    297  91   .    .    .    385  .    268  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         12   | .    .    .    .    .    .    .    .    12   .    5    1    1    5    .    8    .    6    
  Average Corruption       4    | .    .    .    .    .    .    .    .    8    .    4    1    1    1    .    7    .    3    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  33   | .    .    .    .    .    .    .    .    9    .    11   .    .    4    .    6    .    3    
    Message Errors         11   | .    .    .    .    .    .    .    .    1    .    5    .    .    2    .    2    .    1    
    Matter Fused           9    | .    .    .    .    .    .    .    .    2    .    2    .    .    2    .    2    .    1    
    Heat Flow Errors       4    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
    Energy Discharges      4    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Parts Fused            2    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            396  | .    .    .    31   .    40   16   .    .    .    157  51   .    .    .    101  .    .    
  Projectiles              16   | .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    
  Explosions               71   | .    .    .    31   .    40   .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    309  | .    .    .    .    .    .    .    .    .    .    157  51   .    .    .    101  .    .    
Knockbacks                 2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    
  Impact                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kinetic                  1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      189  | .    .    .    132  .    .    .    47   10   .    .    .    .    .    .    .    .    .    
  Shots                    6    | .    .    .    5    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Rammed                   6    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
Targets Rammed             6    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        261  | .    .    .    21   177  156  126  16   261  .    .    .    .    .    .    .    .    22   
  Average Temperature      54   | .    .    .    8    75   70   55   9    110  .    .    .    .    .    .    .    .    16   
  Received Heat Transfer   923  | .    .    6    240  81   90   90   .    18   9    136  27   .    162  .    64   .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Parts Fried              6    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    2    .    .    
  Impact Corruptions       3    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1036 | .    .    .    .    296  222  518  .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Maximum Alert Level        2    | .   .   .   2   .   1   .   .   .   .   2   .   .   1   .   1   .   .   
  Low Security (%)         79   | 100 100 100 26  100 56  100 100 100 100 44  100 100 99  100 53  100 100 
  Level 1                  19   | .   .   .   67  .   43  .   .   .   .   53  .   .   .   .   46  .   .   
  Level 2                  .    | .   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Influence             436  | .   9   67  407 174 253 91  16  65  35  436 79  .   193 127 349 187 79  
  Initial                  172  | .   .   .   23  124 55  91  16  .   .   12  79  .   .   85  66  172 67  
  Average                  91   | .   1   1   289 146 152 60  3   8   5   178 13  .   47  102 216 156 29  
Influence Increases        3412 | .   21  73  602 90  378 86  8   83  107 919 56  .   297 52  531 21  88  
  Destroy 0b10 Robot/C     1220 | .   .   40  340 80  240 40  .   .   .   400 .   .   .   .   60  .   20  
  Destroy 0b10 Robot/NC    110  | .   5   .   45  .   10  5   .   .   .   25  5   .   .   .   .   .   15  
  Destroy Leader           286  | .   2   10  88  10  82  22  .   .   .   60  .   .   .   .   10  .   2   
  Allied During Kill       122  | .   .   8   14  .   .   .   .   .   .   100 .   .   .   .   .   .   .   
  Successful Hack          170  | .   14  .   12  .   7   .   .   .   38  44  24  .   13  18  .   .   .   
  Disable Machine          150  | .   .   15  30  .   15  15  .   .   15  15  15  .   .   .   .   15  15  
  Destroy Structure        214  | .   .   .   58  .   24  4   8   8   9   35  12  .   14  4   26  6   6   
  Partial Spotted          30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  .   .   .   
  Lose Combat Pursuer      1110 | .   .   .   15  .   .   .   .   75  45  240 .   .   270 .   435 .   30  
Influence Decreases        3412 | .   21  12  344 265 319 242 55  82  81  784 218 .   122 100 351 215 201 
  Entered New Map          896  | .   .   .   38  195 89  112 31  .   1   15  83  .   .   90  61  135 46  
  Time Decay               1741 | .   21  12  268 70  230 130 11  70  78  319 125 .   82  10  180 60  75  
  Lost Part                355  | .   .   .   20  .   .   .   13  12  .   60  .   .   40  .   110 20  80  
  Lost Ally                270  | .   .   .   18  .   .   .   .   .   2   240 10  .   .   .   .   .   .   
  Purge Threat             150  | .   .   .   .   .   .   .   .   .   .   150 .   .   .   .   .   .   .   
Squads Dispatched          29   | .   .   .   1   1   2   .   .   5   3   4   3   .   4   .   2   1   3   
  Investigation            14   | .   .   .   1   1   2   .   .   1   1   4   2   .   1   .   1   .   .   
  Extermination            5    | .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   1   .   1   
  Reinforcement            10   | .   .   .   .   .   .   .   .   3   1   .   .   .   3   .   .   1   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Distress Signals           10   | .   .   .   2   .   .   .   .   1   1   3   2   .   1   .   .   .   .   
Communications Jammed      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              208  | .   1   2   23  5   13  3   6   8   5   40  12  6   30  1   42  4   7   
  Peak Tracking Total      15   | .   1   2   8   3   3   1   5   6   4   6   9   6   12  1   15  6   2   
  Tactical Retreats        37   | .   .   .   1   .   .   .   .   2   2   13  4   .   7   .   7   .   1   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Traps Triggered            8    | .   .   .   .   .   1   1   .   1   .   2   2   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Machines Disabled          10   | .   .   1   2   .   1   1   .   .   1   1   1   .   .   .   .   1   1   
  Max in Single Turn       1    | .   .   .   1   .   1   1   .   .   1   .   1   .   .   .   .   1   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Machines Accessed          46   | .   2   1   7   1   2   .   .   4   5   12  4   .   4   1   2   1   .   
  Terminals                34   | .   2   1   4   .   1   .   .   1   4   12  3   .   3   1   1   1   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
Total Hacks                89   | .   6   3   19  1   5   .   .   7   8   23  6   .   5   1   4   1   .   
  Successful               43   | .   3   .   11  1   3   .   .   1   4   14  2   .   3   1   .   .   .   
  Failed                   46   | .   3   3   8   .   2   .   .   6   4   9   4   .   2   .   4   1   .   
    Catastrophic           9    | .   .   .   1   .   1   .   .   2   1   2   1   .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                70   | .   6   3   10  .   3   .   .   4   7   23  5   .   4   1   3   1   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   .   .   6   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzers              4    | .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
Terminal Hacks             33   | .   3   .   5   1   3   .   .   .   3   14  1   .   2   1   .   .   .   
  Record                   6    | .   .   .   3   .   1   .   .   .   .   2   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                10   | .   .   .   .   1   .   .   .   .   .   9   .   .   .   .   .   .   .   
  Level Access Points      3    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   2   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Retrieve Components      5    | .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Scanalyzer                 3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         33   | .   2   1   6   .   2   .   .   4   3   6   3   .   2   1   2   1   .   
  Full Trace Events        13   | .   .   1   1   .   2   .   .   1   1   4   1   .   1   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   58   | .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   
  Total Robot Build Rating 3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     16   | .   .   .   11  .   .   .   .   2   .   .   .   .   3   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -6   -6   -5   -5   -5   -4   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Fac  Ext  Fac  Was  Fac  Fac  Res  Res  Acc  
Total Allies               16   | .    .    3    .    .    .    .    .    .    1    12   .    .    .    .    .    .    .    
  Largest Group            4    | .    .    3    3    .    .    .    .    .    1    4    .    .    .    .    .    .    .    
  Highest-Rated Group      218  | .    .    40   40   .    .    .    .    .    15   218  .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   16   .    .    .    .    .    15   159  .    .    .    .    .    .    .    
Total Orders               15   | .    .    .    .    .    .    .    .    .    10   .    2    .    2    .    .    1    .    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  DROP                     3    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  EXPLORE                  11   | .    .    .    .    .    .    .    .    .    6    .    2    .    2    .    .    1    .    
Ally Attacks               168  | .    .    12   27   .    .    .    .    .    .    129  .    .    .    .    .    .    .    
  Total Damage             3179 | .    .    118  269  .    .    .    .    .    .    2792 .    .    .    .    .    .    .    
  Kills                    24   | .    .    1    3    .    .    .    .    .    .    20   .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Active Infowar (turns)     3425 | .   .   .   .   .   496 272 108 292 498 789 597 51  51  .   9   129 133 
  Sensors                  1805 | .   .   .   .   .   .   .   .   .   159 740 597 51  .   .   .   129 129 
  Terrain                  661  | .   .   .   .   .   .   .   .   211 450 .   .   .   .   .   .   .   .   
  Seismic                  282  | .   .   .   .   .   .   .   .   282 .   .   .   .   .   .   .   .   .   
  Cloaking                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   9   .   .   
  Jamming                  1091 | .   .   .   .   .   496 272 108 .   15  150 .   .   50  .   .   .   .   
  ECM                      895  | .   .   .   .   .   .   .   .   .   .   242 580 24  .   .   .   .   49  
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   6   .   2   .   2   .   .   1   .   
  Drone Recoveries         5    | .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   1   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
-------------              Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Turns Passed               6379 | 77  168 885 607 153 496 272 131 431 498 843 597 73  318 34  360 137 299 
Spaces Moved               5363 | 45  102 547 259 70  217 124 77  455 569 602 323 80  445 60  645 179 564 
  Core                     1082 | 9   .   .   .   .   .   .   53  455 228 46  .   40  109 .   27  .   115 
  Treads                   1439 | 36  102 547 259 70  217 124 24  .   .   .   .   .   60  .   .   .   .   
  Legs                     535  | .   .   .   .   .   .   .   .   .   .   172 323 40  .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    64   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   56  
  Flight                   2243 | .   .   .   .   .   .   .   .   .   341 384 .   .   276 60  610 179 393 
  Fastest Speed            25   | 50  160 160 160 160 160 160 50  50  40  40  126 50  32  35  34  25  25  
  Average Speed            91   | 138 160 160 160 160 174 160 91  74  70  73  158 89  57  35  39  62  38  
  Slowest Speed            320  | 160 160 160 160 160 240 160 320 100 200 200 196 130 200 35  122 205 125 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Potential Cave-ins       12   | .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   
  Cave-ins Triggered       4    | .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   .   
Exploration Rate (%)       28   | 4   17  82  35  20  22  5   59  19  24  58  13  93  19  3   18  6   8   
  Regions Visited          17
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        6    | .   .   .   .   .   .   .   .   1   1   1   .   .   1   1   .   1   .   
  Unknown Exits Taken      7    | 1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   1   .   .   
Scrap Searched             2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Spaces Dug                 85   | .   .   .   .   .   .   2   .   9   10  30  6   .   7   2   15  2   2   
Terrain Destroyed          188  | .   .   .   68  .   25  4   8   9   10  30  6   .   7   2   15  2   2   
  Melee                    85   | .   .   .   .   .   .   2   .   9   10  30  6   .   7   2   15  2   2   
  Projectile               7    | .   .   .   .   .   1   2   4   .   .   .   .   .   .   .   .   .   .   
  AOE                      96   | .   .   .   68  .   24  .   4   .   .   .   .   .   .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  -5  -5  -4  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Was Fac Fac Res Res Acc 
Total                      6440 | 60  105 556 370 94  303 175 105 525 646 940 397 81  494 68  701 194 626 
  Wait                     491  | .   .   5   28  .   35  24  3   24  39  244 50  .   8   7   11  .   13  
  Move                     5343 | 44  101 546 258 69  216 124 76  454 568 600 323 79  444 59  644 174 564 
  Hop                      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Pick Up                  81   | 10  3   2   13  5   8   4   .   1   3   .   6   .   9   .   1   4   12  
  Fast Attach              64   | .   .   .   1   2   4   .   2   7   9   10  .   .   6   .   12  6   5   
  Attach                   51   | 6   .   .   3   .   2   2   2   3   4   1   5   .   7   .   1   2   13  
  Detach                   14   | .   .   .   1   .   .   .   .   2   4   1   .   .   3   .   .   1   2   
  Swap                     37   | .   .   .   11  3   10  5   1   .   1   4   2   .   .   .   .   .   .   
  Drop                     66   | .   .   2   11  6   11  2   .   2   7   5   3   2   8   .   2   2   3   
  Fire                     107  | .   1   1   44  9   17  12  21  1   .   .   .   .   .   .   .   .   1   
  Melee                    125  | .   .   .   .   .   .   2   .   10  11  37  8   .   9   2   30  3   13  
  Ram                      6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            53   | .   .   .   .   .   .   .   .   15  .   38  .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Min / [*Sto])
-9/Mines
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac x2)
-5/Factory (discovered 2 exits: Upp x2)
-5/Waste
-5/Factory (discovered 4 exits: *Fac x4)
-4/Factory (discovered 4 exits: *Res x4)
-3/Research
-2/Research
-1/Access

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   78 | -11/Scrapyard | Entered Materials
  215 | -10/Materials | Discovered new exit (range 13)
  246 | -10/Materials | Entered Mines
  304 | -10/Mines     | Build established: Mutant
  315 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  359 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  856 | -10/Mines     | Discovered new exit (range 12)
  861 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1096 | -10/Mines     | Discovered new exit (range 10)
 1131 | -10/Mines     | Entered Materials
 1131 | -9/Materials  | Accompanied by 3 allies
 1131 | -9/Materials  | Evolved 2 slots: Utility x2
 1500 | -9/Materials  | Discovered new exit (range 7)
 1656 | -9/Materials  | Discovered new exit (range 15)
 1738 | -9/Materials  | Entered Mines
 1828 | -9/Mines      | Discovered new exit (range 12)
 1833 | -9/Mines      | Build established: Scavenger-Mutant
 1850 | -9/Mines      | Met a Derelict shopkeep closing up shop
 1891 | -9/Mines      | Entered Materials
 1891 | -8/Materials  | Evolved 2 slots: Utility x2
 2251 | -8/Materials  | Discovered new exit (range 9)
 2387 | -8/Materials  | Entered Factory
 2387 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 2659 | -7/Factory    | Sucked down chute
 2659 | -7/Factory    | Entered Waste
 2672 | -7/Waste      | Spotted C-40 Crusher
 2694 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 2697 | -7/Waste      | Destroyed C-40 Crusher
 2732 | -7/Waste      | Spotted C-40 Crusher
 2752 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 2755 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 2756 | -7/Waste      | Spotted C-40 Crusher
 2758 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 2761 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 2761 | -7/Waste      | Spotted C-40 Crusher
 2761 | -7/Waste      | Spotted C-40 Crusher
 2775 | -7/Waste      | Spotted C-40 Crusher
 2780 | -7/Waste      | Discovered new exit (range 16)
 2790 | -7/Waste      | Entered Factory
 2792 | -7/Factory    | Lost 4 parts (1n1u2w)
 3063 | -7/Factory    | Build established: Mutant
 3082 | -7/Factory    | System corruption reached 10%
 3187 | -7/Factory    | Discovered new exit (range 15)
 3220 | -7/Factory    | Identified exit to Factory
 3221 | -7/Factory    | Entered another Factory area
 3221 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 3370 | -6/Factory    | Fabricated M-14 Sweeper (x1)
 3706 | -6/Factory    | Identified exit to Lower Caves
 3706 | -6/Factory    | Identified exit to Extension
 3719 | -6/Factory    | Entered Extension
 3856 | -6/Extension  | Rescued A7
 3862 | -6/Extension  | Identified exit to Factory
 3950 | -6/Extension  | Rescued a captive Derelict
 3951 | -6/Extension  | Rescued a captive Derelict
 3960 | -6/Extension  | Build established: Hacker-Mutant
 4112 | -6/Extension  | Spotted B-75 Beast
 4137 | -6/Extension  | Crushed by falling debris
 4152 | -6/Extension  | Rescued a captive Derelict
 4171 | -6/Extension  | Crushed by falling debris
 4173 | -6/Extension  | Spotted B-75 Beast
 4203 | -6/Extension  | Rescued a captive Derelict
 4207 | -6/Extension  | Rescued a captive Derelict
 4243 | -6/Extension  | Rescued a captive Derelict
 4243 | -6/Extension  | Rescued a captive Derelict
 4253 | -6/Extension  | Rescued a captive Derelict
 4265 | -6/Extension  | Lost 3 allies
 4305 | -6/Extension  | Rescued a captive Derelict
 4306 | -6/Extension  | Rescued a captive Derelict
 4330 | -6/Extension  | Rescued a captive Derelict
 4421 | -6/Extension  | Lost 5 allies
 4464 | -6/Extension  | Extracted ID and sensor layout for unrecognized location from A7's data core
 4507 | -6/Extension  | Allies destroyed B-75 Beast
 4562 | -6/Extension  | Entered Factory
 4562 | -5/Factory    | Evolved 2 slots: Power x1, Utility x1
 4824 | -5/Factory    | Build established: Mutant
 4984 | -5/Factory    | Identified exit to Upper Caves
 5159 | -5/Factory    | Sucked down chute
 5159 | -5/Factory    | Entered Waste
 5170 | -5/Waste      | Spotted C-40 Crusher
 5183 | -5/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 5186 | -5/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 5199 | -5/Waste      | Spotted C-40 Crusher
 5202 | -5/Waste      | Spotted C-40 Crusher
 5210 | -5/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 5211 | -5/Waste      | Spotted C-40 Crusher
 5211 | -5/Waste      | Spotted C-40 Crusher
 5213 | -5/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 5221 | -5/Waste      | Spotted C-40 Crusher
 5225 | -5/Waste      | Discovered new exit (range 11)
 5232 | -5/Waste      | Entered Factory
 5244 | -5/Factory    | Lost 6 parts (1p1n3u1w)
 5336 | -5/Factory    | Found Prototype Processor
 5349 | -5/Factory    | Identified Exp. Targeting Computer
 5455 | -5/Factory    | Spotted B-75 Beast
 5497 | -5/Factory    | Identified exit to Factory
 5525 | -5/Factory    | Core integrity fell below 50%
 5544 | -5/Factory    | Crushed by falling debris
 5545 | -5/Factory    | Core integrity fell below 20%
 5550 | -5/Factory    | Entered another Factory area
 5550 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 5563 | -4/Factory    | Discovered new exit (range 16)
 5563 | -4/Factory    | Identified exit to Research
 5579 | -4/Factory    | Lost 3 parts (1p1n1u)
 5584 | -4/Factory    | Entered Research
 5584 | -3/Research   | Evolved 2 slots: Propulsion x2
 5692 | -3/Research   | Lost 3 parts (2n1w)
 5798 | -3/Research   | Lost 4 parts (3n1u)
 5817 | -3/Research   | Crushed by falling debris
 5848 | -3/Research   | Core integrity fell below 50%
 5925 | -3/Research   | Discovered new exit (range 16)
 5944 | -3/Research   | Entered another Research area
 5944 | -2/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 6057 | -2/Research   | Discovered new exit (range 5)
 6070 | -2/Research   | Identified exit to Access
 6081 | -2/Research   | Entered Access
 6081 | -1/Access     | Evolved 2 slots: Propulsion x1, Utility x1
 6183 | -1/Access     | Spotted B-99 Colossus
 6203 | -1/Access     | Spotted B-99 Colossus
 6238 | -1/Access     | Core integrity fell below 50%
 6262 | -1/Access     | Core integrity fell below 20%
 6299 | -1/Access     | Lost 18 parts (2p8n5u3w)
 6380 | -1/Access     | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
06287_ ALERT: Potential suspicious activity detected, Programmers report
  to Access Zone 8Y.
06291_ System corrupted: Matter fused (-7).
06315_ Acquired Dual-blade Saw.
06329_ Sneak attack on R-10 Processor.
06329_ R-10 Processor destroyed.
06332_ Acquired 18 matter.
06334_ Acquired Adv. Surge Thruster.
06336_ Acquired 10 matter.
06343_ U-05 Engineer lays Concrete.
06348_ U-05 Engineer builds a Wall.
06356_ U-05 Engineer lays Concrete.
06356_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
06359_ Acquired 10 matter.
06360_ WXX46:JAZ#NT<URA7VYZ2> TNBCYVCQ
06376_ System corrupted: Adv. Surge Thruster fused.
06377_ Adv. Surge Thruster destroyed.
06380_ P-80 Master Adv. Heat Sink severed.
06380_ Dual-blade Saw destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????              |
| #???????????????   ??????????????????              |
| #?????????????      ?????????????????              |
| ##???????????       ?????????????????              |
| "#???????????       ?????????????????              |
| #?????????????      ?????????????????              |
| #?????????????#    #?????????????????              |
| ##????????????#    #?????????????????              |
| "#????????????#    #?????????????????              |
| #????##########    #?????????????????              |
| #????#        #    #?????????????????              |
| #????#        #    #?????????????????              |
| ######        #    ########??????????              |
| ""   #    "   #           ##########?              |
| ""   #   """  #           #        ??              |
|      #  """   #           #       ???              |
|      #   "    +           #  """""???              |
|      "        #    ###    #  """""???              |
|      "        #    #?#    #  """""???              |
|      ##########    #?#    #  """""  #              |
|                    #?#    #  """""  #              |
|      %             #?#    #         #              |
|   %  %             #?#  p +         #              |
|                    #?#    #  """""  #              |
| "#+############+#########p#  """""  #              |
|          #?#        #???#@#  """""  ?              |
|          #?#   =    #???# #  """""???              |
|          #?#        #???# #  """"????              |
|          #?#   "    #???# #      ????              |
| """"     #?#  """   #???# #      ????              |
| """"     #?#   """  #???# #######????              |
| """"     #?#    "   #???# #??????????              |
| """"     #?#        #???# #??????????              |
| """?     #?#        #???# #??????????              |
|  ???     #?##########???# #??????????              |
|  ????   !#??????????????# #??????????              |
|  ????    #??????????????# #??????????              |
| #?????####??????????????# #??????????              |
| ????????????????????????# #??????????              |
| ????????????????????????# #??????????              |
| ????????????????????????# #??????????              |
| ????????????????????????# #??????????              |
| ????????????????????????# #??????????              |
| ????????????????????????# ####???####              |
| ??????????###############    #??    #              |
| ??????????#            ##    #??    #              |
| ???????   #            ##    #?    !#              |
| ######""""#            ##    #?     #              |
|           #            ##    #  ""  #              |
|           #            ##    #  ""  #              |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          54
Energy Capacity            365
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       210
ECM Strength               3
Jamming Range              14
Cloak Strength             2
Power Amplification        30
Additional Mass Support    9
Armor Coverage             225
Weapon Cycling             15
Phase Shifting             5
Evasion (%)                73
Targeting Accuracy         12
Recoil Reduction           4
Kinecelleration            30
Offensive Hacking          22

 Item Schematics 
-----------------
 Rocket Launcher | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 M-14 Sweeper | x1 | -6/Factory | Preloaded

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Below
Omniscient Cartographer
Prison Break

 Challenges 
------------
None

 Game 
------
Seed              SpectralBladeDevice
  Manual?         0
Play Time         01:35:05
  Cumulative      33.2 hours
  Start           2025.05.30 @ 15:05:39
  End             2025.05.30 @ 16:54:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          48
  Rogue           48
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          33
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 047b2e5d-fb45-4946-a4d9-dcf649e334ac