Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 19:36:31 Player: ZEALEUOS Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1142) 1142 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 7185 Bonus ------- Follower Combat Kills 278 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Fission Core Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Battery > --- WEAPON ----------- Tesla Rifle Disruptor Cannon Heavy Plasma Cannon Mini Assault Cannon Mini Assault Cannon Mass Driver > --- INVENTORY -------- Fission Core Improved Fusion Compressor [Rating: 66] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Visual Processing Unit Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 Power 3 | . . 1 . 1 . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . 1 Utility 2 | . . 1 . 1 . . . . . . Weapon 4 | . . . 1 . . . . 1 1 1 Parts Attached 71 | 6 4 18 12 4 1 . 7 6 2 11 Power 14 | 1 1 2 2 1 1 . 2 3 . 1 Engine 5 | 1 1 2 . . 1 . . . . . Core 9 | . . . 2 1 . . 2 3 . 1 Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . 5 3 1 . . . 1 . . Treads 1 | . . 1 . . . . . . . . Leg 7 | . . 2 3 1 . . . 1 . . Wheel 4 | 2 . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 1 9 1 1 . . 4 1 . . Device 9 | 1 . 3 1 1 . . 3 . . . Storage 3 | . 1 1 . . . . 1 . . . Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . 4 . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 2 6 1 . . 1 1 2 10 Energy Gun 10 | 2 2 1 4 . . . . . . 1 Energy Cannon 5 | . . . 2 . . . . . 1 2 Ballistic Gun 3 | . . 1 . . . . 1 . 1 . Ballistic Cannon 6 | . . . . 1 . . . . . 5 Launcher 1 | . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . . . . . Parts Lost 24 | . . 7 2 . . . 1 . . 14 Power 6 | . . 1 . . . . 1 . . 4 Propulsion 2 | . . . . . . . . . . 2 Utility 7 | . . 4 1 . . . . . . 2 Weapon 9 | . . 2 1 . . . . . . 6 Highest Loss Streak 14 | . . 4 1 . . . 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 88 86 95 100 100 99 93 88 56 Engine 6 | . 14 15 8 . 1 7 5 . . . Core 11 | . . . 4 22 21 15 16 20 17 13 Leg 17 | . . 1 22 23 23 23 23 23 23 13 Wheel 4 | . 28 17 . . . . . . . . Device 14 | . 14 7 9 19 23 23 22 19 11 7 Storage 7 | . 11 9 9 7 7 7 7 6 5 4 Protection 3 | . . 12 8 . . . . . 5 1 Energy Gun 8 | . 27 18 16 7 7 7 3 . . 1 Energy Cannon 5 | . . . 7 12 7 7 7 6 6 2 Ballistic Gun 2 | . . 3 . . . . 3 6 3 1 Ballistic Cannon 3 | . . . . 2 7 7 7 6 5 6 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 77 | 8 16 32 36 42 40 40 40 60 65 77 Greatest Support 62 | 20 20 24 36 42 42 42 42 62 62 62 Greatest Overweight (x) 3 | . . 3 1 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 3 3 3 4 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 1 5 5 5 4 4 5 2 Class Distribution -------------------- 34% | Mutant 30% | Tank 14% | Generator-Mutant 9% | Scavenger-Tank 5% | Generator-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Generator-Mutant | -5/Factory Generator-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Matter Collected 1059 | 260 40 178 130 . 25 . 256 . 125 45 Remotely . | . . . . . . . . . . . Salvage Created 1304 | 50 158 558 377 . . . 96 . 24 41 Parts 80 | 5 10 35 18 . . . 7 . 3 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 35 | 1 2 16 10 . . . 5 . 1 . Guns 25 | 1 1 15 6 . . . 1 . 1 . Cannons 8 | . . . 4 . . . 4 . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 7 | 1 2 3 . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Drone 2 | . . . . . . . 2 . . . Watcher 4 | . 2 1 . . . . . . . 1 Swarmer 15 | . . 9 3 . . . 2 . 1 . Grunt 14 | 1 2 3 7 . . . 1 . . . Sentry 4 | . . 4 . . . . . . . . Best Kill Streak 6 | 1 3 6 5 . . . 2 . 1 1 Combat Bots Only 5 | 1 2 5 5 . . . 2 . 1 . Max Kills in Single Turn 2 | 1 1 2 1 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Damage Taken 4643 | 10 112 905 528 . . . 489 . 133 2466 Core 1461 | . 16 122 43 . . . 89 . 35 1156 Absorbed by Shields 127 | . . 79 . . . . 48 . . . Core Remaining (%) 91 | 100 93 69 92 . . . 87 100 96 . Volleys Fired 138 | 2 9 49 28 3 . . 23 . 5 19 Largest 6 | 2 2 2 3 3 . . 3 . 3 6 Hottest 389 | 80 90 90 213 213 . . 186 . 162 389 Shots Fired 295 | 4 18 80 54 9 . . 65 . 15 50 Gun 161 | 4 18 80 24 3 . . 23 . 5 4 Cannon 128 | . . . 30 6 . . 42 . 10 40 Launcher . | . . . . . . . . . . . Special 6 | . . . . . . . . . . 6 Kinetic 85 | . . 11 . . . . 31 . 10 33 Thermal 108 | . . 21 42 9 . . 34 . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 96 | 4 18 48 12 . . . . . 5 9 Robot Hit Streak 11 | 1 7 11 10 2 . . 5 . 3 4 Robot Miss Streak 8 | 1 4 5 4 3 . . 5 . 2 8 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 147 | 2 13 47 32 3 . . 28 . 8 14 Core Hits 69 | 1 7 27 19 . . . 7 . 4 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . Blast 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3038 | 28 315 820 701 57 . . 605 . 246 266 Guns 1655 | 28 280 676 276 32 . . 201 . 120 42 Cannons 1204 | . . . 425 25 . . 404 . 126 224 Explosions 175 | . 35 140 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . Kinetic 733 | . . 89 . . . . 307 . 176 161 Thermal 1258 | . 35 289 546 57 . . 298 . . 33 Explosive . | . . . . . . . . . . . Electromagnetic 1043 | 28 280 438 155 . . . . . 70 72 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . 9 . . . . . . . 2 4 Projectiles 6 | . . . . . . . . . 2 4 Explosions 9 | . 9 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . 39 65 . . . . . . . . Shots 3 | . 1 2 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 560 | 42 21 356 430 204 . . 212 . 87 560 Average Temperature 141 | 22 11 133 193 87 . . 60 . 43 284 Received Heat Transfer 683 | 6 39 191 315 . . . 51 . 36 45 Effects 21 | . . . 10 1 . . . . . 10 Shutdowns 6 | . . . 4 . . . . . . 2 Energy Bleed 3 | . . . 1 1 . . . . . 1 Interference 6 | . . . 4 . . . . . . 2 Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 4 | . 2 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . Heat Transferred 2237 | . 50 620 888 111 . . 518 . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Peak Influence 481 | 20 134 310 209 116 . . . 481 299 91 Initial 481 | . 13 56 100 86 . . . 481 235 61 Average 147 | 3 56 181 115 98 . . . 481 227 58 Maximum Alert Level 2 | . . 1 1 . . . . 2 1 . Low Security (%) 69 | 100 100 50 97 100 . . . . 17 100 Level 1 25 | . . 49 2 . . . . . 82 . Level 2 4 | . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . 1 2 . . . . . . 1 Investigation 2 | . . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 1 | . . . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | 1 5 18 16 2 . . 15 . 4 5 Peak Tracking Total 4 | 1 3 4 4 1 . . 4 . 2 4 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Traps Triggered 6 | . . 2 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Machines Disabled 5 | . 1 1 1 1 . . . . . 1 Max in Single Turn 1 | . 1 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Machines Accessed 7 | . 2 . 1 . . 4 . . . . Terminals 3 | . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 4 . 2 . . 28 . . . . Successful 33 | . 3 . 2 . . 28 . . . . Failed 1 | . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 6 | . 4 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 3 . 2 . . 28 . . . . Record 15 | . 2 . 2 . . 11 . . . . Part Schematic 10 | . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . Alert Level 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 1 1 Highest-Rated Group 96 | . . . . . . . 96 96 96 96 Highest-Rated Ally 96 | . . . . . . . 96 96 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . . 29 . 7 . Total Damage 1258 | . . . . . . . 921 . 337 . Kills 9 | . . . . . . . 7 . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Turns Passed 4422 | 72 215 713 548 295 78 94 1270 138 486 513 Spaces Moved 3270 | 72 182 534 317 253 74 95 1110 117 251 265 Core 55 | 18 . . . . . . . . . 37 Treads 18 | . . 18 . . . . . . . . Legs 2485 | . . 40 317 253 74 95 1110 117 251 228 Wheels 712 | 54 182 476 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 100 100 100 100 107 50 Average Speed 112 | 72 80 97 130 106 100 100 100 104 180 164 Slowest Speed 270 | 80 80 240 180 180 100 100 100 107 187 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 38 54 23 6 13 75 80 4 4 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 . 2 . . . Spaces Dug 2 | . . . 2 . . . . . . . Terrain Destroyed 42 | . 5 5 11 . . . 5 . 1 15 Melee . | . . . . . . . . . . . Projectile 32 | . . . 11 . . . 5 . 1 15 AOE 10 | . 5 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Total 3774 | 87 236 652 407 273 78 94 1222 136 275 314 Wait 164 | . 26 18 36 . . . 71 . 7 6 Move 3260 | 71 181 533 316 252 73 94 1109 116 250 265 Hop . | . . . . . . . . . . . Pick Up 79 | 8 9 19 7 10 2 . 6 8 4 6 Fast Attach . | . . . . . . . . . . . Attach 69 | 6 4 18 12 4 1 . 5 6 2 11 Detach 11 | . 2 2 2 . . . . . 2 3 Swap 2 | . . . . . . . 2 . . . Drop 47 | . 5 12 5 4 2 . 6 6 3 4 Fire 138 | 2 9 49 28 3 . . 23 . 5 19 Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 52 | -11/Junkyard | Discovered new exit (range 8) 73 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 311 | -9/Materials | Build established: Mutant 826 | -9/Materials | Lost 4 parts (3u1w) 985 | -9/Materials | Discovered new exit (range 12) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1468 | -8/Materials | Discovered new exit (range 12) 1549 | -8/Materials | Entered Factory 1549 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1828 | -7/Factory | Discovered new exit (range 16) 1844 | -7/Factory | Entered Lower Caves 1865 | -7/Lower Caves | Identified exit to Lower Caves 1915 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1922 | -7/Lower Caves | Entered Data Miner 1922 | -7/Data Miner | Discovered new exit (range 6) 1941 | -7/Data Miner | Met Data Miner 1971 | -7/Data Miner | Learned location of Section 7 (-2) 1971 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1989 | -7/Data Miner | Received God Mode back door access code from Data Miner 2016 | -7/Data Miner | Entered Proximity Caves 2018 | -6/Proximity Caves | Spotter reported a threat 2019 | -6/Proximity Caves | Spotter reported a threat 2109 | -6/Proximity Caves | Escorted by Enhanced Grunt 2228 | -6/Proximity Caves | Spotter reported a threat 2416 | -6/Proximity Caves | Build established: Tank 2702 | -6/Proximity Caves | Learned Factory emergency access door positions 3171 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3264 | -6/Proximity Caves | Discovered new exit (range 6) 3286 | -6/Proximity Caves | Entered Factory 3286 | -6/Factory | Accompanied by 1 ally 3286 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3287 | -6/Factory | Identified exit to Lower Caves 3415 | -6/Factory | Discovered new exit (range 7) 3424 | -6/Factory | Entered another Factory area 3424 | -5/Factory | Accompanied by 1 ally 3424 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3733 | -5/Factory | Build established: Generator-Mutant 3885 | -5/Factory | Discovered new exit (range 7) 3910 | -5/Factory | Entered another Factory area 3910 | -4/Factory | Accompanied by 1 ally 3910 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4380 | -4/Factory | Core integrity fell below 50% 4412 | -4/Factory | Core integrity fell below 20% 4423 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- >>parse_system Reading system data... Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Jacked H-77 Assassin... Command string: \\EFFM No effect. Jacked H-77 Assassin... Command string: \\EFFM No effect. Slug penetrates Wall. Penetrated by Slug. Jacked H-77 Assassin... Command string: EFFM No effect. Slug penetrates Wall. Penetrated by Slug. Remote Datajack destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# " " " " " # # " " " #??????? | | ?# " " " " " # # " " " #??????? | | ?# # # " " " #??????? | | ?# # # " " " = #??????? | | ?############## + " " " #??????? | | ??????????????# # " " " #??????? | | ??????#######?# #! " " " """ #??????? | | ??????# #?# # " " " R" #??????? | | ??????# ### # " " " """ #??????? | | ??????# # #??????? | | ??????# ### ##############??????? | | ??????# #?#k #???????????????????? | | ??????#######?# #???????????????????? | | ????####"""#### ######??????????????? | | ????# ; ; #??????????????? | | ????# !;= ^^########????????????? | | ????# ;![ ^ #????????????? | | ????# "" %+ #????????????? | | ????# """ # ##???????????? | | ????# """"" # ;#???????????? | | ????# !# #????????????? | | ????# # #????????????? | | ????####;######h ####?????????? | | ???????# ????????? | | ???????# h ????????? | | ???????# @ ????????? | | ???????# ????????? | | ???????# ????????? | | ???????#####Y################ T?????????? | | ???????# ! #??????????????????????? | | ???????# "F"" #??????????????????????? | | ???????# """" #??????????????????????? | | ???????# #??????????????????????? | | ???????## ########??????????????????????? | | ????????##??????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Evasion (%) 57 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Leap Before You Look Librarian Please Form A Line Power Corrupts The Oracle Challenges ------------ None Game ------ Seed ScanRelayDetonator Manual? 0 Play Time 01:18:02 Cumulative 4.5 hours Start 2023.04.12 @ 21:43:16 End 2023.04.13 @ 19:36:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f885da70-aa3c-4623-9be4-bbfd667fc825