Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 17:15:47 Player: Timo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (66) 330 Value Destroyed (2336) 2336 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1084) 1084 TOTAL SCORE: 9410 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 508 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Improved Terrain Scanner Mass Driver Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Improved Target Analyzer > --- WEAPON ----------- Mass Driver > --- INVENTORY -------- Medium Treads Energy Well Enhanced Gauss Cannon Scatter Rocket Array [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 8 | . . . . . 2 2 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 115 | 7 4 1 2 12 18 10 . 19 9 . 8 . 19 6 Power 14 | 2 . . 1 2 1 3 . 2 1 . . . 2 . Engine 7 | 2 . . 1 2 . 1 . . . . . . 1 . Core 7 | . . . . . 1 2 . 2 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 . . 1 4 8 4 . 7 1 . 3 . 9 2 Treads 6 | . . . . 2 . . . . . . 1 . 3 . Leg 15 | 2 . . . . 4 . . 2 . . 1 . 6 . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . 1 . 4 . . 3 . . . . . 2 Flight 10 | . . . . 2 . 4 . 2 1 . 1 . . . Utility 20 | 1 2 . . . 2 1 . 6 4 . 3 . 1 . Device 5 | . 1 . . . . . . 2 1 . 1 . . . Storage 4 | 1 1 . . . . 1 . 1 . . . . . . Processor 9 | . . . . . 2 . . 3 1 . 2 . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 2 1 . 6 7 2 . 4 3 . 2 . 7 4 Energy Gun 10 | 2 . . . 2 2 1 . 2 1 . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 . 2 . Ballistic Gun 10 | . 1 . . 2 3 1 . 1 1 . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 Launcher 6 | . . . . . . . . . 1 . . . 3 2 Special Weapon 4 | . 1 . . 2 . . . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . . 1 Parts Lost 57 | . . 2 . 4 7 5 . 10 2 9 . . 10 8 Power 8 | . . 1 . . 1 1 . 2 . 1 . . 1 1 Propulsion 25 | . . 1 . 2 5 1 . 4 . 4 . . 6 2 Utility 10 | . . . . . . 1 . 1 1 3 . . . 4 Weapon 14 | . . . . 2 1 2 . 3 1 1 . . 3 1 Highest Loss Streak 7 | . . 2 . 4 2 4 . 5 2 7 . . 6 5 Average Slot Usage (%) 85 | . 99 91 99 93 91 57 61 81 91 74 59 73 86 66 Engine 4 | . 14 9 14 14 3 1 . . . . . . 1 . Core 3 | . . . . . 5 4 7 5 6 3 . . 3 4 Treads 1 | . . . . 4 . . . . . . 5 6 9 2 Leg 11 | . 28 24 14 8 17 4 . 6 . . 4 6 11 2 Hover 6 | . . . 13 9 10 . . 4 13 8 . . . 6 Flight 4 | . . . . 4 . 10 30 15 12 8 . 6 1 . Device 8 | . 11 14 14 14 9 4 . 9 8 4 5 6 6 4 Storage 6 | . 16 14 14 14 9 4 . 1 . . . . . . Processor 21 | . . . . . 17 15 15 29 35 38 38 46 46 38 Energy Gun 2 | . 22 . . 5 1 4 . . . 4 . . . . Ballistic Gun 7 | . 5 14 14 13 13 3 7 5 5 . . . . . Impact Weapon 1 | . . 4 14 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 29 | 10 26 23 26 26 29 29 8 14 19 14 9 . 18 23 Greatest Support 40 | 20 20 20 10 20 33 21 21 37 22 22 20 3 40 37 Greatest Overweight (x) 3 | . 1 2 2 3 2 2 . . . . . . 1 2 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 4 4 4 4 4 4 4 4 Average Capacity 7 | 5 10 10 10 10 10 7 4 4 4 4 4 4 4 4 Most Carried 10 | 6 10 10 9 9 10 10 4 4 4 4 4 4 4 4 Average Carried 6 | 2 9 9 8 8 9 7 4 3 3 4 3 4 2 2 Final Capacity 10 | 6 10 10 10 10 10 4 4 4 4 4 4 4 4 4 Final Carried 10 | 6 9 10 8 9 9 4 4 4 4 4 4 4 1 4 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Matter Collected 1731 | 255 48 43 . 74 446 100 . 164 145 47 53 . 333 23 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2506 | . 117 43 . 39 657 98 . 212 254 . . . 1032 54 Parts 136 | . 11 5 . 8 36 10 . 10 17 . . . 34 5 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . 20 . Prevented 19 | . . . . . . . . . . . . . 19 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 64 | . 6 3 . 3 18 4 . 4 5 . . . 17 4 Melee 1 | . . . . . . . . . . . . . 1 . Guns 39 | . 6 3 . 3 18 4 . 4 1 . . . . . Cannons 10 | . . . . . . . . . . . . . 7 3 AOE 10 | . . . . . . . . . 4 . . . 5 1 Classes Destroyed 8 | . 2 . . . 2 . . 1 1 . . . 1 1 Worker 1 | . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Swarmer 28 | . 6 3 . 3 7 4 . . . . . . 3 2 Grunt 20 | . . . . . 5 . . 2 3 . . . 8 2 Brawler 3 | . . . . . . . . . . . . . 3 . Sentry 10 | . . . . . 6 . . 1 1 . . . 2 . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . 1 . . . 1 . Best Kill Streak 6 | . 4 3 . 3 4 4 . 3 3 . . . 6 2 Combat Bots Only 6 | . 3 3 . 3 4 4 . 3 3 . . . 6 2 Max Kills in Single Turn 3 | . 2 1 . 1 1 1 . 1 3 . . . 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . 3 1 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Damage Taken 7449 | . 153 364 . 236 978 584 . 923 494 490 30 . 1303 1894 Core 2398 | . 36 100 . 68 150 248 . 291 92 212 . . 191 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 18 72 . . 23 . . . . 41 . Volleys Fired 228 | . 8 11 . 15 60 16 . 21 21 4 . . 42 30 Largest 2 | . 2 1 . 2 2 1 . 1 1 1 . . 1 1 Hottest 140 | . 90 100 . 140 91 56 . 75 39 60 . . 98 57 Shots Fired 264 | . 16 11 . 19 84 16 . 21 21 4 . . 42 30 Gun 183 | . 16 10 . 14 84 16 . 21 18 4 . . . . Cannon 56 | . . . . . . . . . . . . . 27 29 Launcher 19 | . . . . . . . . . 3 . . . 15 1 Special 6 | . . 1 . 5 . . . . . . . . . . Kinetic 172 | . 2 10 . 11 69 11 . 9 18 . . . 13 29 Thermal 65 | . 14 1 . 8 15 1 . 12 . . . . 14 . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic 26 | . . . . . . 4 . . 3 4 . . 15 . Robot Hit Streak 21 | . 4 4 . 5 16 7 . 8 10 7 . . 21 14 Robot Miss Streak 8 | . 3 4 . 5 8 3 . 1 2 . . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . Secondary Targets 7 | . 2 . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 206 | . 7 5 . 6 77 11 . 18 17 4 . . 36 25 Core Hits 157 | . 7 3 . 3 57 7 . 11 10 . . . 37 22 Critical Hits 4 | . . . . . . . . . . . . . . 4 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Melee Attacks 10 | . . 4 . . 6 . . . . . . . . . Impact 4 | . . 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5918 | . 87 68 . 108 1117 160 . 418 729 83 . . 1983 1165 Guns 2298 | . 87 68 . 84 1090 158 . 411 317 83 . . . . Cannons 1695 | . . . . . . . . . . . . . 842 853 Explosions 1778 | . . . . . . . . . 412 . . . 1111 255 Melee . | . . . . . . . . . . . . . . . Ramming 123 | . . . . . 27 2 . 7 . . . . 30 57 Kinetic 2929 | . . 68 . 61 881 109 . 188 317 . . . 452 853 Thermal 1213 | . 87 . . 47 209 18 . 223 99 . . . 530 . Explosive 435 | . . . . . . . . . 180 . . . . 255 Electromagnetic 1218 | . . . . . . 31 . . 133 83 . . 971 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 1 6 Average Corruption 1 | . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . . . . . . . 30 28 Projectiles 58 | . . . . . . . . . . . . . 30 28 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . 14 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . . . . . 11 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 132 | . . . . . 12 . . 3 92 . . . . 25 Shots 2 | . . . . . . . . . 2 . . . . . Rammed 52 | . . . . . 4 2 . 2 . . . . 30 14 Targets Rammed 55 | . . . . . 6 3 . 2 . . . . 30 14 Kicked 3 | . . . . . 2 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | . 60 20 . 45 111 8 . 63 15 32 . . 378 34 Average Temperature 43 | . 27 10 . 15 25 5 . 27 5 10 . . 145 13 Received Heat Transfer 1446 | . . . . . 351 . . 135 135 129 12 . 171 513 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . Parts Fried 6 | . . . . . . 1 . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . Heat Transferred 2205 | . 224 . . 100 444 37 . 500 100 . . . 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Peak Influence 548 | . 125 70 . 40 212 111 63 548 205 . . . . 495 Initial 205 | . . 13 . . . 56 5 8 205 . . . . 62 Average 113 | . 40 27 . 1 68 49 29 338 90 . . . . 140 Maximum Alert Level 2 | . . . . . 1 . . 2 1 . . . . 2 Low Security (%) 82 | 100 100 100 . 100 99 100 100 31 78 . . . . 73 Level 1 5 | . . . . . . . . 5 21 . . . . 17 Level 2 12 | . . . . . . . . 62 . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 4 . . 10 4 . . . . 6 Investigation 7 | . . . . . 2 . . 3 2 . . . . . Extermination 4 | . . . . . . . . 2 1 . . . . 1 Reinforcement 6 | . . . . . 2 . . 2 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Distress Signals 5 | . . . . . 2 . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 9 3 . 4 28 6 6 15 8 29 1 . 25 38 Peak Tracking Total 14 | . 4 3 . 4 4 4 5 3 3 10 1 . 7 14 Tactical Retreats 26 | . 1 . . . 2 . . 3 . 9 . . 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . . . 1 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . . . . . . 2 . . . 2 . Max in Single Turn 2 | . . . . . . . . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Accessed 39 | . 1 . 4 . 6 . . 10 8 . 2 4 1 3 Terminals 22 | . 1 . . . 4 . . 7 5 . 1 . 1 3 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 123 | . 1 . 30 . 18 . . 23 18 . 2 23 4 4 Successful 97 | . . . 30 . 13 . . 12 10 . 2 23 4 3 Failed 26 | . 1 . . . 5 . . 11 8 . . . . 1 Catastrophic 4 | . . . . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 43 | . 1 . . . 9 . . 14 10 . 1 . 4 4 Fabricators 5 | . . . . . . . . 5 . . . . . . Repair Stations 6 | . . . . . 3 . . . 3 . . . . . Recycling Units 7 | . . . . . . . . 2 5 . . . . . Scanalyzers 8 | . . . . . 6 . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 77 | . . . 30 . 5 . . 5 5 . 2 23 4 3 Record 41 | . . . 30 . 1 . . . 1 . 1 3 4 1 Part Schematic 10 | . . . . . . . . . . . . 10 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . 2 . . . . 1 Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . . . Scan Component 3 | . . . . . 2 . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 3 . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . 6 . . 2 . . . . . . Insert Component 5 | . . . . . 4 . . 1 . . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 3 . . 8 4 . . . 1 2 Full Trace Events 6 | . . . . . 2 . . 2 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . 1 . . . 10 . . Parts Built 1 | . . . . . . . . 1 . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . Time 73 | . . . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . 19 . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . Recycled Matter 11 | . . . . . . . . . 11 . . . . . Retrieved Matter 11 | . . . . . . . . . 11 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . no_distress 2 | . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Total Allies 20 | . . . . . . . 19 . . . . . 1 . Largest Group 19 | . . . . . . . 19 4 . . . . 1 . Highest-Rated Group 477 | . . . . . . . 477 128 . . . . 94 . Highest-Rated Ally 94 | . . . . . . . 35 35 . . . . 94 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . 63 29 . . . . 21 . Total Damage 5631 | . . . . . . . 3734 1157 . . . . 740 . Kills 29 | . . . . . . . 11 14 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Turns Passed 9715 | 74 703 351 967 582 2069 478 99 1251 697 395 411 43 942 653 Spaces Moved 8220 | 56 405 197 535 234 1206 371 179 1463 948 685 554 87 739 561 Core 1146 | 15 . . . . . 9 . . . 231 384 87 220 200 Treads 123 | . . . . 100 11 . . . . . . . 12 . Legs 3664 | 41 405 197 535 130 938 136 . 542 . . 170 . 507 63 Wheels . | . . . . . . . . . . . . . . . Hover 1953 | . . . . 3 257 . . 9 932 454 . . . 298 Flight 1334 | . . . . 1 . 226 179 912 16 . . . . . Fastest Speed 29 | 50 120 150 180 180 52 29 29 34 37 50 50 50 50 50 Average Speed 93 | 101 149 157 180 180 119 82 31 72 55 54 71 50 100 64 Slowest Speed 240 | 120 150 180 180 240 180 180 34 130 56 60 120 50 170 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 6 . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 46 46 88 36 51 4 87 39 31 76 82 77 83 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 1 1 . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . 3 4 . 2 . Spaces Dug 4 | . . 1 . 3 . . . . . . . . . . Terrain Destroyed 77 | . . 1 . 4 . . . . 36 . . . 9 27 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . 1 . 4 . . . . . . . . 5 5 AOE 62 | . . . . . . . . . 36 . . . 4 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Total 9939 | 72 488 218 539 360 1748 518 222 1620 1095 703 567 86 877 826 Wait 1160 | . 57 5 3 96 409 110 42 95 106 7 . . 31 199 Move 8189 | 55 404 196 534 233 1205 359 178 1456 947 684 553 86 738 561 Hop 9 | . . . . . . 6 . 3 . . . . . . Pick Up 76 | 8 8 1 . 3 19 6 1 12 6 . 2 . 6 4 Fast Attach 65 | 5 2 . . 1 12 7 . 14 5 . 6 . 11 2 Attach 39 | 2 1 . 2 3 6 3 . 5 3 . 2 . 8 4 Detach 23 | 1 1 . . 1 3 1 . 1 1 . 2 . 5 7 Swap 11 | . 1 1 . 8 . . . . 1 . . . . . Drop 66 | 1 6 . . . 22 7 1 11 5 . 2 . 6 5 Fire 228 | . 8 11 . 15 60 16 . 21 21 4 . . 42 30 Melee 10 | . . 4 . . 6 . . . . . . . . . Ram 15 | . . . . . . 1 . . . . . . . 14 Kick 10 | . . . . . 6 2 . 2 . . . . . . Crush 30 | . . . . . . . . . . . . . 30 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Entered Mines 1030 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1120 | -10/Mines | Discovered new exit (range 5) 1129 | -10/Mines | Entered Exiles 1178 | -10/Exiles | Met 8R-AWN 1208 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-DEC 1296 | -10/Exiles | Learned location of Zion (-7) 1371 | -10/Exiles | Visited The Gauntlet 1619 | -10/Exiles | Discovered new exit (range 14) 1773 | -10/Exiles | Met EX-BIN 1804 | -10/Exiles | Aligned with FarCom system 1806 | -10/Exiles | Given EX-Vault access code 2096 | -10/Exiles | Entered Mines 2113 | -9/Mines | Met a Derelict bent on vengeance 2479 | -9/Mines | Core integrity fell below 20% 2511 | -9/Mines | Lost 4 parts (2n2w) 2644 | -9/Mines | Discovered new exit (range 13) 2678 | -9/Mines | Entered Materials 2678 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3684 | -8/Materials | Build established: Scavenger-Skirmisher 4671 | -8/Materials | Build established: Mutant 4711 | -8/Materials | Discovered new exit (range 9) 4738 | -8/Materials | Identified exit to Factory 4747 | -8/Materials | Entered Factory 4747 | -7/Factory | Evolved 2 slots: Utility x2 5073 | -7/Factory | Lost 4 parts (1p1n1u1w) 5225 | -7/Factory | Sucked down chute 5225 | -7/Factory | Entered Waste 5236 | -7/Waste | Spotted C-40 Crusher 5236 | -7/Waste | Spotted C-40 Crusher 5240 | -7/Waste | Spotted C-40 Crusher 5241 | -7/Waste | Spotted C-40 Crusher 5242 | -7/Waste | Spotted C-40 Crusher 5259 | -7/Waste | Spotted C-40 Crusher 5263 | -7/Waste | Warlord forces began an assault 5288 | -7/Waste | Discovered new exit (range 12) 5293 | -7/Waste | Allies destroyed C-40 Crusher 5295 | -7/Waste | Identified exit to Factory 5324 | -7/Waste | Entered Factory 5324 | -7/Factory | Accompanied by 4 allies 5532 | -7/Factory | Fabricated Adv. Targeting Computer? 5556 | -7/Factory | Build established: Scavenger-Mutant 5721 | -7/Factory | Local fabrication network quarantined 5771 | -7/Factory | Garrison activated, responded to threat 5903 | -7/Factory | Core integrity fell below 50% 5945 | -7/Factory | Lost 5 parts (1p2n2w) 6039 | -7/Factory | Lost 3 parts (1n1u1w) 6174 | -7/Factory | Build established: Mutant 6460 | -7/Factory | Discovered new exit (range 19) 6464 | -7/Factory | Discovered new exit (range 21) 6485 | -7/Factory | Identified exit to Lower Caves 6517 | -7/Factory | Identified exit to Factory 6575 | -7/Factory | Entered another Factory area 6575 | -6/Factory | Evolved 2 slots: Utility x2 6664 | -6/Factory | Discovered new exit (range 10) 6668 | -6/Factory | Identified exit to Extension 6836 | -6/Factory | Repaired Cesium-ion Thruster 7245 | -6/Factory | Discovered new exit (range 10) 7257 | -6/Factory | Identified exit to Lower Caves 7272 | -6/Factory | Entered Lower Caves 7364 | -6/Lower Caves | Encountered a Warlord checkpoint 7535 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7581 | -6/Lower Caves | Lost 7 parts (4n2u1w) 7660 | -6/Lower Caves | Spotted B-75 Beast 7661 | -6/Lower Caves | Discovered new exit (range 13) 7667 | -6/Lower Caves | Entered another Lower Caves area 7707 | -6/Lower Caves | Encountered a Warlord checkpoint 7762 | -6/Lower Caves | Spotted B-75 Beast 7763 | -6/Lower Caves | Learned 8 Factory zone layouts 8038 | -6/Lower Caves | Discovered new exit (range 12) 8078 | -6/Lower Caves | Entered Data Miner 8078 | -6/Data Miner | Discovered new exit (range 6) 8085 | -6/Data Miner | Met Data Miner 8106 | -6/Data Miner | Learned location of Section 7 (-3) 8106 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8109 | -6/Data Miner | Received God Mode back door access code from Data Miner 8121 | -6/Data Miner | Entered Proximity Caves 8182 | -5/Proximity Caves | Escorted by Enhanced Grunt 8381 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8486 | -5/Proximity Caves | Lost 6 parts (1p4n1w) 8519 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8520 | -5/Proximity Caves | Core integrity fell below 50% 8575 | -5/Proximity Caves | Lost 3 parts (1n2w) 8603 | -5/Proximity Caves | Learned location of Armory (-3) 8765 | -5/Proximity Caves | Build established: Scavenger-Mutant 9040 | -5/Proximity Caves | Discovered new exit (range 19) 9063 | -5/Proximity Caves | Entered Factory 9063 | -5/Factory | Evolved 2 slots: Utility x2 9064 | -5/Factory | Identified exit to Upper Caves 9244 | -5/Factory | Found Prototype Launcher 9462 | -5/Factory | Garrison activated, responded to threat 9524 | -5/Factory | Build established: Mutant 9578 | -5/Factory | Garrison activated, responded to threat 9585 | -5/Factory | Identified Scatter Rocket Array 9634 | -5/Factory | Core integrity fell below 50% 9663 | -5/Factory | First assault squad dispatched 9663 | -5/Factory | Lost 5 parts (1p2n1u1w) 9680 | -5/Factory | Identified exit to Factory 9697 | -5/Factory | Core integrity fell below 20% 9716 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09701_ Destabilizing: System interference. 09701_ Enh. Optical Array temporarily disabled. 09701_ Targeting Computer temporarily disabled. 09701_ Adv. Targeting Computer temporarily disabled. 09702_ Slammed into W-25 Informer. 09702_ Enh. Optical Array destroyed. 09702_ System corrupted by crushing effect (+3). 09702_ Destabilizing: Core damaged (-50). 09703_ Slammed into K-01 Serf. 09704_ Slammed into U-05 Engineer. 09704_ Adv. Targeting Computer permanently disabled. 09704_ Destabilizing: Short circuit. 09706_ Slammed into K-01 Serf. 09706_ K-01 Serf knocked back. 09707_ Slammed into K-01 Serf. 09707_ Destabilizing: System corrupted (+2). 09713_ K-01 Serf destroyed. 09714_ Penetrated by Slug. 09714_ Broken Imp. Target Analyzer destroyed. 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