Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:06:23 Player: jimmyl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (146) 730 Value Destroyed (6841) 6841 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (26610) 26610 TOTAL SCORE: 42521 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 520 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9150 Subatomizer Sterilization 3000 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -247 Cogmind --------- Core Integrity 543/1420 Matter 248/300 Energy 1191/1200 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (13) ----- GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Centrium Leg Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Experimental Cloaking Device Layered Light Armor Plating Centrium Light Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Disruptor Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Heavy Siege Treads Armored Huge Wheel Layered Light Armor Plating Experimental EM Shield GOLEM Unit Helical Railgun Hypervelocity Multirail Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher [Rating: 202] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Neutron Cannon Energy Gun Dispersion Rifle Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Enhanced Gamma Bomb Array Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . . 8 . 2 . . . . 2 . 2 . 2 2 Power 2 | . . . . 1 . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . . . 2 . . 1 Utility 11 | . . . . 5 . 1 . . . . 2 . . . 2 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 137 | . 9 6 1 8 9 18 8 10 2 2 6 12 16 15 9 6 Power 14 | . . 1 . 1 2 2 1 . . 1 . 1 2 2 1 . Engine 5 | . . 1 . 1 2 . 1 . . . . . . . . . Core 4 | . . . . . . 2 . . . 1 . 1 . . . . Reactor 5 | . . . . . . . . . . . . . 2 2 1 . Propulsion 32 | . 2 1 1 . 4 1 3 2 2 . 1 4 3 3 4 1 Treads 18 | . 2 1 1 . 4 1 3 2 . . . . . . 4 . Leg 11 | . . . . . . . . . . . 1 4 3 3 . . Wheel 3 | . . . . . . . . . 2 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 56 | . 3 1 . 4 2 9 1 6 . 1 5 4 7 7 3 3 Device 31 | . 1 . . 2 2 5 1 5 . . 3 . 3 5 2 2 Storage 3 | . 1 . . . . . . . . 1 . 1 . . . . Processor 5 | . . . . 1 . 2 . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . 1 1 . 1 . 2 . 1 . . 2 3 3 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 4 3 . 3 1 6 3 2 . . . 3 4 3 1 2 Energy Gun 6 | . 1 . . . . . . . . . . 3 1 1 . . Energy Cannon 6 | . . . . . . 3 1 1 . . . . . 1 . . Ballistic Gun 10 | . . 2 . 2 . 2 1 1 . . . . 1 1 . . Ballistic Cannon 8 | . 2 1 . 1 1 1 . . . . . . . . 1 1 Launcher 4 | . 1 . . . . . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . . 1 . 1 . . 1 . 6 6 3 . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . . . . System Corruption 8 | . . . . . . . . 3 . . . 5 . . . . Parts Lost 56 | . . 3 . . . 7 2 10 . . 1 13 2 1 . 17 Power 9 | . . 1 . . . 2 . 1 . . . . 1 . . 4 Propulsion 11 | . . . . . . . . 3 . . . 4 . . . 4 Utility 22 | . . 1 . . . 3 . 4 . . 1 6 . 1 . 6 Weapon 14 | . . 1 . . . 2 2 2 . . . 3 1 . . 3 Highest Loss Streak 17 | . . 3 . . . 3 1 6 . . 1 10 2 1 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 11 12 14 10 12 14 14 12 13 14 12 13 13 12 11 9 Power 1 | . 1 . 2 1 1 2 2 2 1 1 1 1 . 2 . . Propulsion 2 | . 3 2 2 2 3 4 4 2 1 2 2 3 2 1 1 3 Utility 3 | . 1 4 5 3 3 1 2 3 7 7 4 2 2 3 2 1 Weapon 5 | . 5 5 5 4 4 5 6 4 3 3 4 6 6 5 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 . . 2 2 . . 2 1 . 3 6 7 1 4 Power 6 | . . . . . 1 . . . 1 . . . 1 2 1 . Propulsion 9 | . . . . . . . . . 1 1 . . 3 1 . 3 Utility 2 | . . . . . . . . . . . . 1 1 . . . Weapon 12 | . . 1 . . 1 2 . . . . . 2 1 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 99 97 71 87 88 89 87 88 97 99 86 89 97 80 79 Engine 7 | . 14 13 12 8 12 6 9 11 11 10 5 5 3 . . . Core 2 | . . . . . . 5 5 3 . . 5 8 4 4 4 . Reactor 2 | . . . . . . . . . . 2 5 1 3 8 10 13 Treads 16 | . 15 28 33 18 22 21 22 18 11 11 10 6 . . 11 10 Leg 3 | . 12 . . . . . . . . . . 3 26 26 3 2 Wheel 1 | . . . . . . . . . 5 11 9 5 . . . . Device 17 | . . 1 . 8 14 18 16 21 27 27 30 27 19 21 24 24 Storage 6 | . 14 14 12 6 6 5 5 5 5 5 5 5 4 4 4 2 Processor 5 | . . . . 4 6 11 11 5 5 5 5 5 4 8 8 6 Protection 6 | . 7 12 12 11 7 2 5 4 5 5 9 6 7 9 8 3 Energy Gun 1 | . 12 . . . . . . . . . . 1 10 5 . . Energy Cannon 5 | . . . . . . 4 11 10 11 11 10 8 . . 4 . Ballistic Gun 5 | . . 22 25 7 6 3 . 3 5 5 5 3 . 5 . 5 Ballistic Cannon 2 | . 15 5 . 4 11 3 . . . . . . . . . 1 Peak Build Rating 202 | . 23 23 15 45 79 102 101 103 93 103 117 113 154 175 202 197 Average Rating 95 | . 9 14 14 39 59 87 95 94 91 97 110 104 129 157 189 183 On Entrance 81 | 6 6 23 15 15 45 74 97 94 90 93 103 111 102 145 164 202 Avg Prop Armor Cover (%) 9 | . . . . . 5 6 4 . 14 13 12 10 . . 8 2 Naked Turns 6 | . . . . . . . . . . . . . . . . 6 Heaviest Build 135 | 12 36 40 36 52 61 74 82 84 74 99 105 113 113 106 135 126 Greatest Support 225 | 20 40 40 60 60 101 108 110 110 54 26 26 93 151 161 225 190 Greatest Overweight (x) 7 | . 1 1 . . 1 . . 1 2 3 4 7 . . . 1 Average Overweight (x) . | . . . . . . . . . 1 2 3 3 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 14 13 15 15 15 15 15 15 14 15 15 15 15 14 Average Carried 13 | . 11 12 14 10 12 14 14 13 14 14 13 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 14 10 15 15 15 15 15 15 14 15 11 15 14 3 Transmogrified Parts 8 | . . . . . . . . . . . . . . . . 8 Integrity Recovered 87 | . . . . . . . . . . . . . . . . 87 Class Distribution -------------------- 29% | Mutant 22% | Gunner 19% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Generator-Tank 5% | Scavenger-Tank 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Mutant | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Matter Collected 5414 | 196 235 580 281 . 314 675 447 224 64 594 153 449 10 737 158 297 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7141 | . 371 252 259 . 482 1155 327 659 . 459 . 1127 116 1087 207 640 Parts 326 | . 26 21 13 . 15 59 17 23 . 19 . 35 6 44 3 45 Haulers Intercepted 5 | . 2 . . . . . . 1 . . . 1 . . . 1 Recyclers Shooed 3 | . . . . . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . 12 . . . . 16 29 . 18 . . . . . . Prevented 12 | . . . . . . . . 12 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 122 | . 12 8 2 . 9 14 14 10 . 12 . 12 4 15 3 7 Melee 2 | . . . . . . 2 . . . . . . . . . . Guns 47 | . 2 6 2 . 1 4 . 3 . 3 . 2 3 14 . 7 Cannons 52 | . 7 2 . . 8 6 8 6 . 6 . 8 . . 1 . AOE 17 | . 3 . . . . 2 6 1 . 2 . 2 1 . . . Classes Destroyed 19 | . 5 2 1 . 3 4 . 1 . 1 . . . . 1 1 Worker 6 | . 1 . . . . 4 . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . 2 Hauler 5 | . 2 . . . . . . 1 . . . 1 . . . 1 Recycler 6 | . . . . . . 4 . . . . . . . 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . . Swarmer 34 | . 3 3 . . . 4 9 . . 5 . 4 4 . 2 . Grunt 38 | . 9 2 . . 4 . 4 5 . 3 . 3 . 8 . . Brawler 3 | . . . . . 1 1 . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 5 | . . . 2 . . . 1 2 . . . . . . . . Specialist 7 | . . . . . 3 . . . . . . 2 . 2 . . Hunter 9 | . . . . . . 1 . . . 2 . 2 . 2 . 2 Programmer 15 | . . . . . . 6 . 1 . . . . . 3 . 5 Heavy 4 | . . . . . 1 2 . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 1 . 3 12 5 3 . 5 . 4 4 4 1 4 Combat Bots Only 5 | . 3 3 1 . 3 4 5 2 . 5 . 4 4 4 1 2 Max Kills in Single Turn 4 | . 4 1 1 . 1 4 2 1 . 1 . 2 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . 2 2 1 . 1 . 2 1 . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Hostile Shots Fired 1172 | . 40 67 4 . 53 139 87 75 16 29 . 179 13 92 16 362 Missed 352 | . 13 17 1 . 16 36 24 15 1 5 . 66 5 31 5 117 Hits 820 | . 27 50 3 . 37 103 63 60 15 24 . 113 8 61 11 245 Melee 5 | . . . . . . 1 . 4 . . . . . . . . Projectile 815 | . 27 50 3 . 37 102 63 56 15 24 . 113 8 61 11 245 AOE 4 | . . . . . . 1 . . . . . . . . . 3 Critical Strikes 36 | . 1 3 . . 2 5 4 3 2 2 . 2 . 5 . 7 Part Disruptions 3 | . . . . . 1 1 . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 16669 | . 315 736 46 . 740 2533 1177 1408 373 413 386 2118 288 1232 303 4601 Core 1874 | . 34 78 . . 69 131 99 170 66 49 34 120 . 124 23 877 Absorbed by Shields 265 | . . . . . . . . . . . . . . 235 30 . Redirected to Shielding 83 | . . . . . . . . . . . 22 61 . . . . Ignored by Resistances 901 | . . . . . . 4 . . 30 33 44 . 14 . . 776 Regen/Repaired (Parts) 98 | . . . . . . . . . 37 . . . . . 44 17 Core Remaining (%) 77 | 100 . . 76 . 90 . . . . 46 . 84 . 88 98 38 Volleys Fired 401 | . 39 37 10 . 26 54 30 32 7 16 . 38 7 58 15 32 Largest 3 | . 2 2 2 . 3 3 3 3 1 3 . 3 3 3 1 3 Hottest 266 | . 90 70 46 . 110 180 215 215 90 215 . 215 266 226 110 148 Shots Fired 804 | . 77 67 20 . 77 106 54 73 9 40 . 91 16 105 16 53 Gun 352 | . 18 32 20 . 26 38 2 20 . 14 . 32 14 105 . 31 Cannon 436 | . 58 33 . . 51 68 47 53 9 26 . 59 2 . 16 14 Launcher 16 | . 1 2 . . . . 5 . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 470 | . 58 65 20 . 77 69 2 20 . 14 . 25 . 71 4 45 Thermal 289 | . 9 . . . . 36 47 53 9 26 . 59 16 34 . . Explosive 15 | . 1 2 . . . . 5 . . . . . . . . 7 Electromagnetic 30 | . 9 . . . . 1 . . . . . 7 . . 12 1 Robot Hit Streak 51 | . 14 9 15 . 8 20 20 18 11 7 . 51 3 19 6 10 Robot Miss Streak 5 | . 4 5 1 . 3 3 2 4 . 3 . 2 2 4 1 3 Penetration Max 2 | . . . . . . 1 . 1 . . . 1 . 2 . 2 Secondary Targets 4 | . 1 . . . . . . . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 . . Capacitor 12 | . . . . . . . . . . . . . . . 12 . Shots Hit Robots 544 | . 49 38 16 . 47 90 40 53 1 24 . 70 8 72 10 26 Core Hits 289 | . 24 15 9 . 20 55 20 25 . 15 . 26 5 46 3 26 Critical Kills 30 | . . . . . . 4 . 2 . 3 . 3 3 8 . 7 Critical Parts Destroyed 41 | . . . . . . 8 1 3 . 1 . 3 1 16 . 8 Critical Strikes 80 | . 3 . . . 4 12 1 5 . 4 . 6 4 24 1 16 Destroy 71 | . . . . . . 12 1 5 . 4 . 6 4 24 . 15 Blast 8 | . 3 . . . 4 . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 10 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18813 | . 1105 625 237 . 1282 3068 1924 2167 98 893 . 3130 216 1910 379 1779 Guns 4253 | . 156 287 220 . 355 259 7 96 . 31 . 277 216 1903 . 446 Cannons 10348 | . 819 308 . . 927 1805 1401 1598 73 592 . 2157 . . 374 294 Explosions 3859 | . 130 30 . . . 712 516 473 . 270 . 696 . . . 1032 Melee 266 | . . . . . . 266 . . . . . . . . . . Ramming 87 | . . . 17 . . 26 . . 25 . . . . 7 5 7 Kinetic 5949 | . 819 595 220 . 1282 950 7 96 . 31 . 133 . 1027 49 740 Thermal 9737 | . 37 . . . . 1198 1551 2071 73 862 . 2853 216 876 . . Explosive 1911 | . 130 30 . . . 407 366 . . . . . . . . 978 Electromagnetic 863 | . 119 . . . . 221 . . . . . 144 . . 325 54 Impact . | . . . . . . . . . . . . . . . . . Slashing 266 | . . . . . . 266 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 13 . 1 13 2 11 11 . . 5 . 7 24 1 Average Corruption 7 | . . . 13 . 1 11 2 10 11 . . 5 . 5 11 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . 7 . . . . . . . . . . Effects 91 | . . . 3 . 3 25 6 29 4 . . 1 . 6 10 4 Message Errors 21 | . . . 2 . . 5 . 8 1 . . . . 1 3 1 Matter Fused 27 | . . . . . 1 9 1 8 . . . . . 4 2 2 Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . . . . . Energy Discharges 14 | . . . . . 1 3 2 5 1 . . . . 1 . 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 12 | . . . 1 . 1 2 1 1 1 . . 1 . . 4 . Data Loss (major) 4 | . . . . . . 2 1 1 . . . . . . . . Misfires 5 | . . . . . . . . 3 1 . . . . . 1 . Alerts 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 440 | . . . . . . 168 52 42 . 7 . 149 . . . 22 Projectiles 152 | . . . . . . 38 41 42 . 7 . 14 . . . 10 Explosions 233 | . . . . . . 75 11 . . . . 135 . . . 12 Melee 55 | . . . . . . 55 . . . . . . . . . . Knockbacks 25 | . 11 3 . . 4 2 . . 1 . . . . . . 4 Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 24 | . 11 3 . . 4 2 . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . . . . . 71 41 108 12 36 . 114 . . . . Shots 8 | . . . . . . 2 1 2 . 1 . 2 . . . . Rammed 10 | . . . 3 . . 3 . . 2 . . . . . 1 1 Targets Rammed 12 | . . . 3 . . 4 . . 2 . . . . 1 1 1 Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 508 | . 206 508 9 . 9 145 168 417 4 152 34 125 391 414 270 296 Average Temperature 96 | . 73 258 9 . 4 28 69 131 4 57 34 38 153 165 122 186 Received Heat Transfer 2622 | . 177 781 9 . 243 66 270 486 84 66 . 282 . 107 51 . Effects 16 | . . 3 . . . . . 1 . . . . 3 8 . 1 Shutdowns 6 | . . 1 . . . . . 1 . . . . . 4 . . Interference 8 | . . 1 . . . . . . . . . . 3 3 . 1 Short Circuit 1 | . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . 2 1 2 . . . . . . . . Combat Hostiles 5 | . . . . . . 2 1 2 . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . . . . . . . . 2 4 1 . Heat Transferred 2989 | . 111 . . . . 150 100 400 . 150 . 450 296 1332 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 2 3 3 . 2 . 5 . . . . Alert | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Maximum Alert Level 2 | . . . . . 1 2 . . . . 1 1 1 1 1 2 Low Security (%) 68 | . 100 . 100 100 37 33 . . . . 84 59 82 85 83 1 Level 1 20 | . . . . . 62 21 . . . . 15 40 17 14 16 72 Level 2 11 | . . . . . . 45 . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . 1 Peak Influence 496 | . 184 . 66 150 303 496 . . . . 213 321 219 301 381 492 Initial 216 | . . . 51 150 63 158 . . . . 213 58 168 83 155 216 Average 162 | . 71 . 12 121 182 305 . . . . 149 177 181 124 96 356 Influence Increases 5616 | . 420 170 160 150 240 968 389 527 15 255 161 373 101 558 500 629 Destroy 0b10 Robot/C 2720 | . 240 100 40 . 180 320 340 400 . 200 . 240 80 360 80 140 Destroy 0b10 Robot/NC 160 | . 25 . 10 . . 50 . 5 . 10 . 20 . 15 . 25 Destroy Leader 374 | . 58 10 . . 30 62 20 20 . 30 . 30 10 42 20 42 Allied During Kill 115 | . . . . . . 10 14 72 . . . . 7 4 8 . Successful Hack 40 | . 9 . 20 . . . . . . . 11 . . . . . Select Force Hacks 90 | . . . 90 . . . . . . . . . . . . . Disable Machine 375 | . 60 . . . 15 165 . . . . . 15 . 90 15 15 Destroy Structure 329 | . 13 . . . . 98 . . . . . 68 4 32 9 105 Advance Influence 300 | . . . . 150 . . . . . . 150 . . . . . Lose Combat Pursuer 345 | . 15 60 . . 15 45 15 30 15 15 . . . 15 . 120 Miscellaneous 768 | . . . . . . 218 . . . . . . . . 368 182 Influence Decreases 5303 | . 294 188 268 60 27 785 616 654 142 159 178 156 253 430 416 677 Entered New Map 1188 | . . 62 57 . 27 145 180 50 132 5 38 26 133 66 122 145 Time Decay 3295 | . 294 96 211 60 . 530 416 404 10 154 130 . 100 334 294 262 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 560 | . . 30 . . . 70 20 100 . . 10 130 20 10 . 170 Lost Ally 160 | . . . . . . 40 . 100 . . . . . 20 . . Squads Dispatched 24 | . 1 . . . 2 4 . . . . . . 1 3 2 11 Investigation 1 | . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . 2 . . . . . . . 1 1 1 Reinforcement 11 | . 1 . . . 2 2 . . . . . . . 2 . 4 Assault 4 | . . . . . . . . . . . . . . . . 4 Garrison 3 | . . . . . . . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Distress Signals 17 | . 1 . . . . . . . 1 . . . . 2 9 4 Communications Jammed 11 | . . . . . . 7 . 1 . 1 . 2 . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . Times Spotted 240 | . 18 14 1 . 13 24 18 21 19 10 . 14 4 20 28 36 Peak Tracking Total 12 | . 5 5 1 . 4 4 5 8 12 4 . 5 2 4 4 12 Tactical Retreats 17 | . 1 2 . . 1 3 1 2 1 1 . . . 1 . 4 Traps | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Traps Triggered 4 | . . . . . 1 . . . . . . 1 . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Machines Disabled 34 | . 4 3 . . 1 11 5 . . . . 1 . 7 1 1 Max in Single Turn 4 | . 1 3 . . 1 4 3 . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . 3 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Machines Accessed 22 | . 6 1 8 1 . 1 . . . . 3 . . 2 . . Terminals 18 | . 6 . 5 1 . 1 . . . . 3 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 50 | . 15 5 14 2 . 3 . . . . 8 . . 3 . . Successful 29 | . 8 5 11 1 . . . . . . 4 . . . . . Failed 21 | . 7 . 3 1 . 3 . . . . 4 . . 3 . . Catastrophic 3 | . . . . . . . . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 10 . 11 . . 3 . . . . . . . . . . Terminals 41 | . 15 . 10 2 . 3 . . . . 8 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 5 3 1 . . . . . . 4 . . . . . Record 8 | . . 5 2 . . . . . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 8 . . . . . . . . . . . . . Terminals 10 | . 5 . 5 . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 5 . 2 1 . 1 . . . . 1 . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . 4 3 4 Machine Destruction 4 | . . . . . . . . . . . . . . . 3 1 Programmers 7 | . . . . . . . . . . . . . . 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Total Allies 15 | . . . . . . 4 4 2 . . . . 2 . 3 . Largest Group 4 | . . . . . . 4 4 4 . . . . 2 1 3 . Highest-Rated Group 140 | . . . . . . 120 80 80 . . . . 140 58 90 . Highest-Rated Ally 82 | . . . . . . 30 20 30 . . . . 82 58 30 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 9 8 7 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . 10 10 22 . . . . 4 27 11 . Total Damage 2346 | . . . . . . 293 250 582 . . . . 182 883 156 . Kills 22 | . . . . . . 2 3 10 . . . . . 5 2 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . X0-1V1 Amusement Gains 164 | . 9 10 . 5 5 . . 10 20 . . 5 . . . 100 Average Entertainment 8 | . 9 13 8 9 13 12 5 9 5 13 7 8 12 4 1 10 Good Acts 95 | . . 2 2 . . 13 7 2 8 3 4 1 5 1 29 18 Bad Acts 79 | . . 2 2 . 1 6 2 4 4 . . 1 1 5 38 13 Intel | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Active Infowar (turns) 9308 | . . . . 65 288 1488 1011 977 1204 717 264 367 194 744 1511 478 Sensors 1264 | . . . . 65 215 679 . . . . . . . . . 305 Terrain 6 | . . . . . . . . . . . 6 . . . . . Cloaking 2065 | . . . . . . . . . . . . . . 264 1511 290 Jamming 6790 | . . . . . 91 1485 1011 977 1204 717 264 367 194 480 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Turns Passed 12101 | . 949 881 772 132 288 1488 1011 977 1204 717 264 367 213 748 1511 579 Spaces Moved 6294 | 1 471 467 456 76 103 670 528 413 469 503 172 120 119 435 971 320 Core 20 | . . . . . . . . . . . . . . . . 20 Treads 4352 | . 237 467 456 76 103 670 528 413 235 . . 2 . . 869 296 Legs 925 | 1 234 . . . . . . . . . . 34 119 435 102 . Wheels 997 | . . . . . . . . . 234 503 172 84 . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 170 165 165 120 120 135 112 113 113 118 50 Average Speed 156 | 120 162 160 160 160 175 170 166 186 185 127 146 170 114 117 149 147 Slowest Speed 540 | 120 190 240 160 160 240 170 170 250 250 135 150 540 115 118 155 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 5 . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 74 28 85 2 92 19 72 64 46 70 5 82 3 35 40 17 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 4 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . 1 1 . . Scrap Searched 15 | . . 4 . . . . 3 4 . 4 . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . 2 5 Terrain Destroyed 246 | . 9 7 . . . 45 38 26 . 29 . 35 2 18 3 34 Melee . | . . . . . . . . . . . . . . . . . Projectile 65 | . 1 . . . . 8 5 10 . 9 . 6 2 14 3 7 AOE 175 | . 8 7 . . . 36 33 16 . 20 . 28 . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Total 7739 | . 577 532 475 86 155 898 595 547 796 543 184 195 181 576 1024 375 Wait 658 | . 41 12 . . . 117 19 61 316 17 . 7 14 30 14 10 Move 6278 | . 470 466 455 75 102 669 527 412 469 502 171 119 118 434 970 319 Hop . | . . . . . . . . . . . . . . . . . Pick Up 75 | . 11 5 . . 9 9 2 7 . 3 3 8 6 9 3 . Fast Attach 81 | . 5 . 1 4 8 13 3 3 . . 1 12 12 13 6 . Attach 55 | . 2 5 . 4 1 6 3 7 2 1 4 3 4 3 4 6 Detach 9 | . 1 . . . . . 1 . . . 1 . 1 2 2 1 Swap 29 | . 2 4 2 . . 1 4 1 . 1 2 . 4 4 . 4 Drop 102 | . 6 3 . 3 9 13 4 2 1 3 2 8 15 22 9 2 Fire 401 | . 39 37 10 . 26 54 30 32 7 16 . 38 7 58 15 32 Melee 10 | . . . . . . 10 . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 9 | . . . 3 . . 4 . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 30 | . . . 4 . . 2 2 22 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -8/Recycling -6/Factory (discovered 5 exits: Fac x2 / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 4) 718 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 11) 936 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Identified exit to Materials 938 | -10/Materials | Learned location of 1 exit from Materials 947 | -10/Materials | Prayed at D.C.S.S. Altar Unit 950 | -10/Materials | Entered Subcaves 950 | -10/Subcaves | Learned Materials stockpile data 951 | -10/Subcaves | Approached by a straggling Scientist 1096 | -10/Subcaves | Lost 3 parts (1p1u1w) 1184 | -10/Subcaves | Visited Clippyterm 1189 | -10/Subcaves | Learned Research security intel 1189 | -10/Subcaves | Learned Factory garrison access intel 1246 | -10/Subcaves | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 1373 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1626 | -10/Subcaves | Learned location of Zion (-7) 1750 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1788 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1816 | -10/Subcaves | Discovered new exit (range 14) 1831 | -10/Subcaves | Entered Recycling 1853 | -8/Recycling | X0-1V1 caused items to flee you 1931 | -8/Recycling | Propulsion slot count permanently improved by X0-1V1 (+1) 2065 | -8/Recycling | Items stopped fleeing you 2177 | -8/Recycling | Discovered new exit (range 17) 2325 | -8/Recycling | Learned 2 Storage zone layouts 2326 | -8/Recycling | Learned location of 2 exits from Factory 2327 | -8/Recycling | Learned Factory emergency access door positions 2328 | -8/Recycling | Learned 8 Factory zone layouts 2337 | -8/Recycling | Learned Storage emergency access door positions 2354 | -8/Recycling | Learned Storage emergency access door positions 2382 | -8/Recycling | Learned 4 Recycling zone layouts 2504 | -8/Recycling | Scanned before Scraplab entrance 2522 | -8/Recycling | System corruption reached 10% 2603 | -8/Recycling | Entered Factory 2603 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2604 | -6/Factory | Identified exit to Lower Caves 2605 | -6/Factory | Identified exit to Factory 2608 | -6/Factory | Loaded intel: 4 garrison access locations 2733 | -6/Factory | Identified exit to DSF 2735 | -6/Factory | Entered DSF 2779 | -6/DSF | Additional patrols routed to DSF 2964 | -6/DSF | Discovered exit to Factory (range 15) 3023 | -6/DSF | Entered Factory 3023 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3064 | -5/Factory | Build established: Gunner 3114 | -5/Factory | System corruption reached 10% 3200 | -5/Factory | Identified exit to Upper Caves 3200 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 3264 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3361 | -5/Factory | Lost 3 parts (1p1u1w) 3613 | -5/Factory | Build established: Mutant 3624 | -5/Factory | X0-1V1 sent you to a vault 3731 | -5/Factory | Lost 3 allies 3804 | -5/Factory | P-70 Sage assimilated allied Warrior 6c 3827 | -5/Factory | X0-1V1 downgraded hostiles (x2) 3961 | -5/Factory | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 4019 | -5/Factory | X0-1V1 activates XOMVISION 4309 | -5/Factory | Identified exit to Factory 4309 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 4407 | -5/Factory | X0-1V1 enhanced Transport squad support 4511 | -5/Factory | Entered Upper Caves 4641 | -5/Upper Caves | Build established: Scavenger-Mutant 4754 | -5/Upper Caves | Attracted the attention of an 0b10 base 4962 | -5/Upper Caves | X0-1V1 sent allied Savage (x4) 5267 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 17) 5395 | -5/Upper Caves | Identified exit to Upper Caves 5395 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 5451 | -5/Upper Caves | X0-1V1 caused items to flee you 5522 | -5/Upper Caves | Entered another Upper Caves area 5522 | -5/Upper Caves | Accompanied by 4 allies 5541 | -5/Upper Caves | Discovered exit to Factory (range 8) 5635 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5683 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5743 | -5/Upper Caves | Lost 3 allies 5913 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6a 5963 | -5/Upper Caves | X0-1V1 activates XOMVISION 6013 | -5/Upper Caves | Build established: Scavenger-Gunner 6093 | -5/Upper Caves | Identified exit to Warlord 6093 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 6241 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 6499 | -5/Upper Caves | Entered Warlord 6547 | -5/Warlord | Build established: Gunner 6584 | -5/Warlord | System corruption cleaned by Quarantine Array 6885 | -5/Warlord | Met Warlord 6899 | -5/Warlord | Warlord's base attacked by MAIN.C 7249 | -5/Warlord | Warlord forces counterattacked 7364 | -5/Warlord | X0-1V1 sent you into danger 7418 | -5/Warlord | Lost 7 allies 7490 | -5/Warlord | Identified exit to Proximity Caves 7490 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 7574 | -5/Warlord | Warlord base infiltrated, sounded retreat 7575 | -5/Warlord | Enhanced Grunt warped into view 7575 | -5/Warlord | Enhanced Grunt warped into view 7575 | -5/Warlord | Enhanced Grunt warped into view 7575 | -5/Warlord | Enhanced Demolisher warped into view 7575 | -5/Warlord | Enhanced Demolisher warped into view 7575 | -5/Warlord | Enhanced Demolisher warped into view 7610 | -5/Warlord | X0-1V1 activates XOMVISION 7647 | -5/Warlord | Spotted Striker 7699 | -5/Warlord | Spotted Executioner 7699 | -5/Warlord | Spotted B-86 Titan 7699 | -5/Warlord | Spotted B-75 Beast 7703 | -5/Warlord | Entered Proximity Caves 7711 | -4/Proximity Caves | Spotter reported a threat 7827 | -4/Proximity Caves | Core integrity fell below 50% 8137 | -4/Proximity Caves | X0-1V1 activates XOMVISION 8255 | -4/Proximity Caves | Learned 12 Research zone layouts 8354 | -4/Proximity Caves | Discovered exit to Factory (range 10) 8399 | -4/Proximity Caves | Learned Research terminal intel 8420 | -4/Proximity Caves | Entered Factory 8420 | -4/Factory | Evolved 2 slots: Utility x2 8471 | -4/Factory | Noticed a derelict Sapper rigging charges 8615 | -4/Factory | X0-1V1 foreshadows a heat wave 8635 | -4/Factory | X0-1V1 put everyone to sleep 8683 | -4/Factory | Identified exit to DSF 8684 | -4/Factory | Entered DSF 8704 | -4/DSF | Additional patrols routed to DSF 8784 | -4/DSF | Found Fusion Bomb Launcher 8866 | -4/DSF | Discovered new exit (range 15) 8992 | -4/DSF | Sterilization system engaged 9003 | -4/DSF | Lost 10 parts (3n4u3w) 9012 | -4/DSF | Ambient heat levels rising (+10) 9027 | -4/DSF | Ambient heat levels rising (+10) 9040 | -4/DSF | X0-1V1 vaporized surrounding terrain (radius 24) 9042 | -4/DSF | Ambient heat levels rising (+10) 9051 | -4/DSF | Entered Research 9051 | -3/Research | Evolved 2 slots: Propulsion x2 9052 | -3/Research | Identified exit to Armory 9055 | -3/Research | Loaded intel: 20 terminal locations 9112 | -3/Research | X0-1V1 sent allied Cetus Guard (x1) 9131 | -3/Research | X0-1V1 enhanced Transport squad support 9139 | -3/Research | Found Prototype Launcher 9139 | -3/Research | Identified Adv. Micro-nuke Launcher 9143 | -3/Research | Found Adv. Micro-nuke Launcher 9195 | -3/Research | Discovered new exit (range 1) 9195 | -3/Research | X0-1V1 sent you to a vault 9222 | -3/Research | Found Prototype Device 9222 | -3/Research | Identified Exp. EM Shield 9249 | -3/Research | Lrg. Botcube activated 9254 | -3/Research | Garrison activated, responded to threat 9259 | -3/Research | Lrg. Botcube completed mutation into wheeled form, armed with 1 cannon 9264 | -3/Research | Entered Testing 9264 | -3/Testing | Accompanied by 1 ally 9420 | -3/Testing | Build established: Scavenger-Tank 9497 | -3/Testing | Found Prototype Ballistic Gun 9498 | -3/Testing | Identified Hyp. Multirail 9536 | -3/Testing | X0-1V1 sent you to a vault 9539 | -3/Testing | Found GOLEM Unit 9559 | -3/Testing | Discovered new exit (range 4) 9653 | -3/Testing | Found Prototype Energy Cannon 9748 | -3/Testing | Found Prototype Device 9748 | -3/Testing | Identified Exp. Cloaking Device 9761 | -3/Testing | Found Prototype Device 9761 | -3/Testing | Identified Adv. Particle Accelerator 9767 | -3/Testing | Identified Hpw. Disruptor Cannon 9916 | -3/Testing | Found Quantum Capacitor 10012 | -3/Testing | Entered Research 10012 | -2/Research | Warlord forces began assault on 0b10 10012 | -2/Research | Evolved 2 slots: Utility x2 10037 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 10049 | -2/Research | Build established: Scavenger-Mutant 10122 | -2/Research | Research machine network offline 10140 | -2/Research | X0-1V1 sent you to a vault 10217 | -2/Research | X0-1V1 announced a LAN party 10494 | -2/Research | Met up with Warlord 10500 | -2/Research | Borebot progress halted 10640 | -2/Research | Spotted Striker 10736 | -2/Research | Spotted Striker 10745 | -2/Research | Destroyed Striker 10750 | -2/Research | X0-1V1 mutated your Propulsion slot to Power slot 10769 | -2/Research | Lost 4 allies 10889 | -2/Research | System corruption reached 10% 11056 | -2/Research | Build established: Generator-Mutant 11056 | -2/Research | Borebot progress halted 11093 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 11109 | -2/Research | Warlord invited to help at Command 11109 | -2/Research | Given Cave Seal Controls access code 11112 | -2/Research | Borebot progress halted 11119 | -2/Research | X0-1V1 sent hostile S-43 Plague (x4) 11157 | -2/Research | X0-1V1 activates XOMVISION 11161 | -2/Research | Forcibly received Sfc. Transmogifier from X0-1V1 11162 | -2/Research | Spotted Striker 11162 | -2/Research | Spotted Striker 11166 | -2/Research | Destroyed Striker 11196 | -2/Research | Lost 5 allies 11200 | -2/Research | X0-1V1 sent hostile G-67 Veteran (x4) 11221 | -2/Research | X0-1V1 caused items to flee you 11223 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 18) 11285 | -2/Research | Identified exit to Access 11285 | -2/Research | X0-1V1 revealed exit location to -1/Access 11291 | -2/Research | X0-1V1 sent hostile G-67 Veteran (x4) 11300 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 19) 11302 | -2/Research | X0-1V1 sent allied S-43 Plague (x3) 11325 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 11358 | -2/Research | X0-1V1 tapped a No Entrance sign 11361 | -2/Research | X0-1V1 rewrote S-43 Plague IFF filter 11375 | -2/Research | X0-1V1 revealed exit location to -1/Access 11441 | -2/Research | X0-1V1 rewrote S-43 Plague IFF filter 11458 | -2/Research | X0-1V1 revealed exit location to -1/Access 11461 | -2/Research | Items stopped fleeing you 11511 | -2/Research | X0-1V1 activates XOMVISION 11523 | -2/Research | Entered Access 11523 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11524 | -1/Access | Found Exp. EM Shield 11531 | -1/Access | X0-1V1 released a cloud of subatomizers 11549 | -1/Access | Identified exit to Surface 11549 | -1/Access | X0-1V1 revealed exit location to -0/Surface 11552 | -1/Access | X0-1V1 put everyone to sleep 11555 | -1/Access | X0-1V1 destroyed Energy Cycler 11555 | -1/Access | Energy Cycler disabled 11564 | -1/Access | Garrison activated, responded to threat 11594 | -1/Access | X0-1V1 caused items to flee you 11596 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 11597 | -1/Access | X0-1V1 enhanced Transport squad support 11601 | -1/Access | Build established: Generator-Tank 11773 | -1/Access | Search patrols dispatched 11834 | -1/Access | Items stopped fleeing you 12058 | -1/Access | Spotted B-99 Colossus 12060 | -1/Access | Spotted B-99 Colossus 12084 | -1/Access | Sterilization system engaged 12092 | -1/Access | Released all parts (6) 12098 | -1/Access | Core integrity fell below 50% 12102 | *** | Escaped! Last Messages --------------- 12097_ Penetrated by Slug. 12099_ GOLEM Unit beginning Asb. Alloy Leg integration. 12100_ The Access Shell folds into the floor. 12100_ X0-1V1: "I find this area lacking in decorations." H-88 Terminator shuts down. 12100_ Slug penetrates Sealed Heavy Doors. 12100_ Penetrated by Slug. 12101_ Your Asb. Alloy Leg briefly glows, restoring some integrity. 12102_ Slug penetrates S-43 Plague. 12102_ S-43 Plague destroyed. 12102_ Slug penetrates S-43 Plague. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Epsilon Run] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????????????????##?????????????????? | | ? #?#########??########## #####?????????????? | | ### ^ #?# "??" ????????????? | | # #?# "??" ????????????? | | # %% %## """" ???????????? | | " % =%= % ???????????? | | " % [ %]] s "@ ???????????? | | " % % ==! %=% s "" ???????????? | | " % % %!] % "" h ??????????? | | ###"#### """"s h A ???????????? | | #?##??#" "??" """ ""????????????? | | #?????## "??" """T??????????????? | | #??????#########??########## ####??????????????? | | #???????????????????????????##?????????????????? | | #??????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | " #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | " #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 75 Energy Capacity 3140 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 3 Corruption Block 15 Armor Coverage 750 Resistance: TH 15 Resistance: EX 10 Resistance: EM 75 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 60 Target Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club 40k Club A New Friend A Problem For Future Me All-out Warlord Art Critic Backstab Botjacking Chaotic Teddy Bear Charge!!! DIY Cooler Dangerous Findings Denied? Epsilon Run Frankenstein Hot Goods I'm Back, Baby! Live, Flee, And Rebuild Look Less Dangerous Next Time More Power To You My Bad My Business Is Booming Nice Directions, Buddy No Signal Oops Rockin' Loadout Slippery One Suspicious System Compromised Ultimate Loadout Welcome To The Revolution Well Done Well-fed Force Field Window Shopping You May Approach The Wall Challenges ------------ None Game ------ Seed TachyonPitchforkClaw Manual? 0 Play Time 01:38:41 Cumulative 2.3 hours Start 2026.09.15 @ 11:28:11 End 2026.09.29 @ 14:06:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bfdeb3f6-a6a5-4721-891a-05d67a996172