Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 18:56:45 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1290) 1290 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 5227 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 276 Cogmind --------- Core Integrity 450/700 Matter 270/300 Energy 28/160 System Corruption 7% Temperature Cool (245) Movement Walking (150) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- Latent Energy Streamer Chainsword > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Target Analyzer Armor Integrity Analyzer Makeshift System Restoration Module Gauss Rifle Gauss Rifle Mini Grenade Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Latent Energy Streamer Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Target Analyzer Armor Integrity Analyzer Makeshift System Restoration Module Gauss Rifle Gauss Rifle Mini Grenade Launcher Chainsword Chainsword [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . . 1 . Parts Attached 51 | 7 3 . 2 2 10 23 4 Power 5 | 1 1 . 1 . . 1 1 Engine 4 | 1 1 . 1 . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . . 2 3 8 1 Treads 2 | 2 . . . . . . . Leg 14 | . . . . 2 3 8 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 . . . 5 8 1 Device 6 | . . . . . 1 4 1 Storage 6 | 2 1 . . . 3 . . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 13 | 2 1 . 1 . 2 6 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 6 | 1 1 . 1 . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . 1 . . . . 3 4 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . 1 2 Utility 2 | . . . . . . 2 . Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 4 | . 1 . . . . 1 4 Average Slot Usage (%) 98 | . 99 100 100 100 90 99 100 Engine 10 | . 14 14 14 14 9 7 5 Treads 14 | . 28 28 28 18 . . . Leg 14 | . . . . 9 25 29 30 Device 3 | . . . . . 7 6 7 Storage 22 | . 28 28 28 28 23 15 15 Processor 3 | . . . . . . 8 15 Protection 3 | . . . . . 7 6 . Energy Gun 1 | . 13 . . . . . . Ballistic Gun 16 | . 14 28 28 28 18 5 . Slashing Weapon 6 | . . . . . . 17 20 Naked Turns . | . . . . . . . . Heaviest Build 64 | 17 29 28 28 27 64 56 60 Greatest Support 58 | 40 40 40 40 40 33 58 55 Greatest Overweight (x) 2 | . . . . 1 2 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 22 | 8 12 12 12 12 22 22 16 Average Capacity 13 | 6 11 12 12 12 17 16 16 Most Carried 18 | 5 9 11 12 12 18 16 14 Average Carried 12 | 2 7 9 11 11 14 15 13 Final Capacity 22 | 8 12 12 12 12 22 16 16 Final Carried 16 | 5 8 11 11 12 16 15 13 Class Distribution -------------------- 50% | Mutant 41% | Commander-Mutant 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 872 | 279 94 52 . 21 139 287 . Remotely . | . . . . . . . . Salvage Created 1720 | 87 266 124 . . 56 996 191 Parts 77 | 3 22 8 . . 3 31 10 Haulers Intercepted 3 | . . . . . . 3 . Recyclers Shooed 3 | . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 33 | . 9 3 . . 1 15 5 Melee 11 | . . . . . . 11 . Guns 15 | . 8 3 . . 1 3 . AOE 7 | . 1 . . . . 1 5 Classes Destroyed 8 | 1 3 . . . . 4 . Hauler 3 | . . . . . . 3 . Recycler 3 | 1 . 1 . . . 1 . Operator 2 | . 2 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 11 | . 6 3 . . . . 2 Grunt 18 | . 3 . . . 1 11 3 Hunter 3 | . . . . . . 3 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 1 3 4 . . 1 8 5 Combat Bots Only 7 | . 3 3 . . 1 7 5 Max Kills in Single Turn 5 | 1 1 1 . . 1 2 5 Gunslinging . | . . . . . . . . Exploded 5 | . 1 . . . . 1 5 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2196 | . 339 116 . . 151 1101 489 Core 286 | . 21 . . . 15 199 51 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . . . 91 97 . . Volleys Fired 58 | 3 30 8 . 1 7 7 2 Largest 3 | 2 2 2 . 2 2 3 1 Hottest 84 | 60 60 40 . 40 56 84 60 Shots Fired 114 | 6 60 16 . 2 14 14 2 Gun 111 | 6 60 16 . 2 14 13 . Cannon 3 | . . . . . . 1 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 81 | 3 33 16 . 2 14 13 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 33 | 3 27 . . . . 1 2 Robot Hit Streak 9 | 3 9 7 . 2 7 7 1 Robot Miss Streak 3 | 1 3 2 . . 1 1 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 121 | 4 35 11 . 2 10 58 1 Core Hits 55 | 2 16 5 . 1 3 23 5 Critical Hits 4 | . . . . . 1 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . Melee Attacks 77 | . . . . . . 77 . Impact . | . . . . . . . . Slashing 77 | . . . . . . 77 . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . 9 . Damage Inflicted 4141 | 71 443 98 . 20 93 2593 823 Guns 914 | 67 418 98 . 20 93 218 . Cannons 7 | . . . . . . . 7 Explosions 953 | . 25 . . . . 112 816 Melee 2263 | . . . . . . 2263 . Ramming 4 | 4 . . . . . . . Kinetic 645 | 26 190 98 . 20 93 218 . Thermal 303 | . 25 . . . . . 278 Explosive . | . . . . . . . . Electromagnetic 926 | 41 228 . . . . 112 545 Impact . | . . . . . . . . Slashing 2263 | . . . . . . 2263 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 Average Corruption 2 | . . . . . . 2 1 Corruption Purged 2 | . . . . . . 2 . Effects 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 385 | . 17 . . . . 288 80 Projectiles . | . . . . . . . . Explosions 97 | . 17 . . . . . 80 Melee 288 | . . . . . . 288 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . 21 . . . . . 77 Shots 2 | . 1 . . . . . 1 Rammed 2 | 2 . . . . . . . Targets Rammed 2 | 2 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 291 | . 18 . . 4 . 12 291 Average Temperature 77 | . 11 . . 3 . 6 228 Received Heat Transfer 528 | . 60 . . . 54 243 171 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . 50 . . . . . 320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . Latent Energy Used 547 | . . . . . . 200 347 LE Corruption 9 | . . . . . . 3 6 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 410 | 5 268 127 . 6 291 410 . Initial 37 | . 3 37 . . 1 6 . Average 110 | 3 144 85 . 5 189 90 . Maximum Alert Level 2 | . 1 . . . 1 2 . Low Security (%) 70 | 100 52 100 . 100 40 76 . Level 1 27 | . 47 . . . 59 19 . Level 2 1 | . . . . . . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 4 . Investigation 3 | . 1 . . . . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 2 . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 17 4 . . 8 23 7 Peak Tracking Total 8 | . 5 3 . . 6 8 7 Tactical Retreats 6 | . . 1 . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . 1 . . . . 2 4 Max in Single Turn 4 | . 1 . . . . 1 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 2 . 2 1 2 5 . Terminals 8 | . 2 . . 1 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 . 2 2 6 19 . Successful 18 | . . . 2 1 4 11 . Failed 15 | . 4 . . 1 2 8 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 18 | . 4 . 1 2 4 7 . Terminals 23 | . 4 . . 2 6 11 . Fabricators 4 | . . . . . . 4 . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 2 1 3 3 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 . Terminals 3 | . . . . . 1 2 . Track 1 | . . . . . . 1 . Botnet 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 9 | . 2 . . 1 2 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Matter 146 | . . . . . . 146 . Time 36 | . . . . . . 36 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 2 | . . . . . . 2 . Time 64 | . . . . . . 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 4 | . . . 4 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 7 | . . 3 4 . . . . Largest Group 7 | . . 3 7 7 7 5 . Highest-Rated Group 85 | . . 40 85 85 85 69 . Highest-Rated Ally 21 | . . 16 21 21 21 21 . Total Orders . | . . . . . . . . Ally Attacks 73 | . . . . . 59 14 . Total Damage 954 | . . . . . 747 207 . Kills 9 | . . . . . 8 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3612 | 103 423 257 1059 58 410 1239 63 Spaces Moved 2078 | 50 198 141 624 32 227 768 38 Core 3 | 3 . . . . . . . Treads 1035 | 47 198 141 624 25 . . . Legs 1040 | . . . . 7 227 768 38 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 120 120 Average Speed 144 | 153 160 160 160 157 153 121 120 Slowest Speed 180 | 160 160 160 160 160 180 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 46 26 90 13 20 23 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 65 | . 3 . . . . 17 45 Melee 7 | . . . . . . 7 . Projectile . | . . . . . . . . AOE 58 | . 3 . . . . 10 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2495 | 66 245 158 688 39 279 969 51 Wait 118 | . 9 7 4 . 10 81 7 Move 2072 | 50 197 140 623 31 226 767 38 Hop . | . . . . . . . . Pick Up 49 | 5 4 3 5 3 13 16 . Fast Attach 15 | 7 . . . . 4 4 . Attach 10 | . 1 . . . 1 7 1 Detach . | . . . . . . . . Swap 26 | . 2 . 2 2 5 12 3 Drop 39 | . 2 . 7 2 13 15 . Fire 58 | 3 30 8 . 1 7 7 2 Melee 60 | . . . . . . 60 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire 47 | . . . 47 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Entered Mines 667 | -10/Mines | Discovered new exit (range 9) 739 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 777 | -10/Mines | Discovered new exit (range 5) 784 | -10/Mines | Entered Exiles 784 | -10/Exiles | Found Exiles lab destroyed 784 | -10/Exiles | Accompanied by 3 allies 865 | -10/Exiles | Discovered new exit (range 14) 1151 | -10/Exiles | Build established: Commander-Mutant 1303 | -10/Exiles | Opened EX-Vault 1399 | -10/Exiles | Learned location of Zion (-6) 1485 | -10/Exiles | Discovered new exit (range 15) 1677 | -10/Exiles | Found Latent Energy Streamer 1843 | -10/Exiles | Entered Mines 1843 | -9/Mines | Accompanied by 7 allies 1873 | -9/Mines | Discovered new exit (range 14) 1901 | -9/Mines | Entered Materials 1901 | -8/Materials | Accompanied by 7 allies 1901 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2295 | -8/Materials | Discovered new exit (range 11) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Accompanied by 5 allies 2311 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2488 | -7/Factory | Repaired Imp. Aluminum Leg 2522 | -7/Factory | Repaired Imp. Aluminum Leg 2873 | -7/Factory | Build established: Mutant 3220 | -7/Factory | Destroyed 7 combat bots 3245 | -7/Factory | Discovered new exit (range 7) 3416 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3550 | -7/Factory | Identified exit to Lower Caves 3550 | -7/Factory | Entered Lower Caves 3569 | -7/Lower Caves | Learned Factory emergency access door positions 3598 | -7/Lower Caves | Attracted the attention of an 0b10 base 3613 | -7/Lower Caves | Self-destructed Last Messages --------------- 03604_ S-27 Virus springs to life. 03604_ Imp. Deuterium Engine destroyed. 03605_ S-27 Virus springs to life. 03611_ Door malfunctions. 03611_ G-47 Trooper destroyed. 03611_ Machine disabled. 03611_ Destroyed Particle Gun. 03611_ Outpost Terminal disabled. 03611_ S-27 Virus destroyed. 03611_ Destroyed VTOL Module. 03611_ Outpost Generator explodes. 03611_ S-27 Virus destroyed. 03611_ Aluminum Leg destroyed. 03611_ Destroyed Aluminum Leg. 03611_ Chainsword destroyed. 03611_ Destroyed Chainsword. 03611_ Carbon-fiber Leg destroyed. 03611_ Destroyed Carbon-fiber Leg. 03611_ Machine disabled. 03611_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????????????? ???##?????????????????????????? | | ???????????????? ?## ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ##????????????????????????? | | ???????????????# #? ###??????????????????????? | | ???????????????# #? #??????????????????????? | | ???????????????# #?? ???????????????????????? | | ???????????????# #?? #???????????????????????? | | ???????????????# #??# #???????????????????????? | | ???????????????# #?## #???????????????????????? | | ???????????????# ### ##?##???????????????????? | | ???????????????# ## ## #???????????????????? | | ???????????????# ## ####????????????????? | | ???????????????# # ##???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# ;;;;;@;;### #???????????????? | | ???????????????# ; #??#???????????????? | | ?????########### ; ; #???????????????? | | ????# ; g ; #???????????????? | | ??# # ; =% ; #???????????????? | | ???????########### ; % = ; #???????????????? | | ?????????????????# ; ==% ; ??????????????? | | ?????????????????# ; s * ; ?????????????? | | ???????????????? # ; ???????????? | | ??????????????? #" # ##???????????? | | ??????????????### #;;;;;;;;;# #????????????? | | ????????????????# ? ????????????? | | ????????????????# ? ??????????????? | | ????????????????? ###;;;; ?????????????????? | | ?????????????????# ??# ;;;; ???????????????????? | | ?????????????????? ???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyElectronDesublimator Manual? 0 Play Time 00:17:14 Cumulative 665.2 hours Start 2020.12.07 @ 18:39:47 End 2020.12.07 @ 18:56:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1010 Rogue 1010 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15ad8d63-0a3e-4e86-8919-43f480fd2c4d