Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 19:28:26 Player: star Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (691) 691 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2506 Bonus ------- None Cogmind --------- Core Integrity 351/550 Matter 111/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Improved Ion Engine Large Matter Pod (83) Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Shotgun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Ion Engine Large Matter Pod Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Shotgun Shotgun Shotgun High-powered Shotgun High-powered Shotgun [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 26 | 5 11 4 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 8 | 2 4 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 1 | . 1 . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 1 4 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . 3 3 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 93 98 57 Engine 12 | . 14 14 7 Leg 24 | . 28 26 8 Device 1 | . 2 . . Storage 10 | . 9 14 9 Processor 10 | . 10 14 9 Protection 1 | . . . 6 Ballistic Gun 23 | . 26 24 9 Ballistic Cannon 2 | . . 3 8 Peak Build Rating 18 | 5 12 14 18 Average Rating 11 | 3 10 12 15 On Entrance 7 | . 5 12 13 Naked Turns . | . . . . Heaviest Build 33 | 8 33 27 29 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 8 | 5 8 10 10 Most Carried 10 | . 10 10 10 Average Carried 7 | . 7 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | . 10 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 776 | 237 250 243 46 Remotely . | . . . . Salvage Created 789 | . 444 196 149 Parts 56 | . 28 16 12 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 29 | . 15 8 6 Guns 27 | . 15 7 5 Cannons 2 | . . 1 1 Classes Destroyed 5 | . 3 2 . Hauler 2 | . 1 . 1 Swarmer 15 | . 9 1 5 Grunt 9 | . 6 2 1 Sentry 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 5 | . 5 2 4 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 187 | . 44 45 98 Missed 44 | . 13 8 23 Damage Taken 1613 | . 263 667 683 Core 355 | . 64 92 199 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . . . 35 Core Remaining (%) 68 | 100 . 37 . Volleys Fired 61 | . 24 25 12 Largest 2 | . 2 2 2 Hottest 71 | . 70 71 71 Shots Fired 119 | . 48 49 22 Gun 108 | . 48 41 19 Cannon 11 | . . 8 3 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 39 49 22 Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 11 19 22 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 3 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 91 | . 33 42 16 Core Hits 51 | . 22 19 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1655 | . 483 842 330 Guns 1343 | . 483 595 265 Cannons 312 | . . 247 65 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1592 | . 420 842 330 Thermal 63 | . 63 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 8 3 . Message Errors 2 | . 2 . . Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . 2 . . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 80 73 3 Average Temperature 30 | . 31 53 3 Received Heat Transfer 261 | . 54 108 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 185 | . 185 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 332 | . 332 . 103 Initial . | . . . . Average 93 | . 121 . 8 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 77 . 100 Level 1 16 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 22 8 12 Peak Tracking Total 13 | . 4 2 13 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 7 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 3 2 Successful 20 | . 16 3 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 13 . 2 Terminals 20 | . 18 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 4 | . 1 3 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 12 . 1 Terminals 13 | . 12 . 1 Botnet 7 | . 6 . 1 Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2444 | 82 1491 465 406 Spaces Moved 879 | 65 494 183 137 Core 6 | 4 . . 2 Treads . | . . . . Legs 873 | 61 494 183 135 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 172 | 115 147 194 258 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 74 20 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1684 | 69 1209 242 164 Wait 703 | . 665 31 7 Move 876 | 64 493 182 137 Hop . | . . . . Pick Up 11 | . 9 . 2 Fast Attach 12 | 5 4 . 3 Attach 4 | . . 2 2 Detach . | . . . . Swap 10 | . 7 2 1 Drop 7 | . 7 . . Fire 61 | . 24 25 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Identified exit to Subcaves 1045 | -10/Materials | Learned 4 Subcaves zone layouts 1107 | -10/Materials | Learned Storage emergency access door positions 1159 | -10/Materials | Learned location of 1 exit from Storage 1203 | -10/Materials | Identified exit to Mines 1203 | -10/Materials | Identified exit to Materials 1255 | -10/Materials | Learned location of 1 exit from Storage 1574 | -10/Materials | Entered Subcaves 1704 | -10/Subcaves | Visited Clippyterm 1710 | -10/Subcaves | Learned Factory fabricator intel 1859 | -10/Subcaves | Core integrity fell below 50% 1899 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1919 | -10/Subcaves | Learned location of Zion (-7) 1921 | -10/Subcaves | Learned 2 Materials zone layouts 1923 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1939 | -10/Subcaves | Discovered new exit (range 15) 2039 | -10/Subcaves | Entered Materials 2039 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2445 | -8/Materials | Self-destructed Last Messages --------------- 02404_ U-05 Engineer builds a Wall. 02407_ U-05 Engineer destroyed. 02410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02412_ Aluminum Leg destroyed. 02413_ Slug Cannon destroyed. 02417_ R-06 Scavenger collects Flight Unit. 02419_ Imp. Assault Rifle destroyed. 02420_ R-06 Scavenger collects Wheel. 02420_ R-06 Scavenger collects Flight Unit. 02424_ R-06 Scavenger collects Wheel. 02424_ S-10 Pest destroyed. 02424_ Switching to secondary target: S-10 Pest. 02427_ S-10 Pest destroyed. 02427_ Switching to secondary target: G-47 Trooper. 02428_ R-06 Scavenger collects Terrain Scan Processor. 02430_ S-10 Pest destroyed. 02430_ Switching to secondary target: G-47 Trooper. 02440_ G-47 Trooper destroyed. 02442_ Switching to secondary target: S-10 Pest. 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""" # # #?????#### | | ???????????????? # #""" #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPoweredLegs Manual? 0 Play Time 00:14:48 Cumulative 56.4 hours Start 2024.08.26 @ 19:12:54 End 2024.08.26 @ 19:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7870b79-078d-41f9-80ea-865b72390f2e