Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 11:31:53 Player: HabNab Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (554) 554 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2389 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Sensor Array Medium Armor Plating Improved Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Treads Medium Storage Unit Sensor Array Light Armor Plating Medium Armor Plating Improved Assault Rifle Enhanced Autogun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 22 | 6 1 11 4 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | . . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 3 | . 1 2 . Storage 3 | 1 . 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 96 | . 96 100 90 Engine 13 | . 14 11 16 Treads 9 | . . 9 23 Leg 14 | . 28 12 . Device 14 | . 10 22 8 Storage 11 | . 14 11 8 Processor 9 | . . 11 18 Energy Gun 12 | . 28 7 . Ballistic Gun 9 | . . 12 15 Naked Turns . | . . . . Heaviest Build 39 | 13 14 24 39 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 8 10 Average Capacity 7 | 5 6 7 9 Most Carried 9 | 2 6 8 9 Average Carried 5 | . 5 6 6 Final Capacity 8 | 6 6 8 4 Final Carried 8 | 2 6 8 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 658 | 188 88 223 159 Remotely . | . . . . Salvage Created 781 | . 193 336 252 Parts 47 | . 16 22 9 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 4 5 5 Guns 13 | . 4 4 5 Cannons 1 | . . 1 . Classes Destroyed 5 | . 4 1 . Hauler 3 | . 1 2 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 7 | . 1 1 5 Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1438 | . 107 352 979 Core 628 | . 6 57 565 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 97 85 . Volleys Fired 51 | . 12 22 17 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 46 Shots Fired 102 | . 24 44 34 Gun 94 | . 24 36 34 Cannon 8 | . . 8 . Launcher . | . . . . Special . | . . . . Kinetic 66 | . . 32 34 Thermal . | . . . . Explosive . | . . . . Electromagnetic 36 | . 24 12 . Robot Hit Streak 20 | . 5 7 20 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 80 | . 13 38 29 Core Hits 42 | . 9 13 20 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1211 | . 181 530 500 Guns 1134 | . 181 453 500 Cannons 77 | . . 77 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 938 | . . 438 500 Thermal . | . . . . Explosive . | . . . . Electromagnetic 273 | . 181 92 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 . Average Corruption 2 | . 2 1 . Corruption Purged . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 108 18 . Average Temperature 26 | . 40 6 . Received Heat Transfer 654 | . 6 99 549 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 298 | . 172 298 192 Initial 72 | . . 72 37 Average 125 | . 80 192 95 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 50 100 Level 1 20 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 5 11 Peak Tracking Total 5 | . 3 1 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 11 13 3 Successful 15 | . 5 8 2 Failed 11 | . 5 5 1 Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 14 | . 11 3 . Terminals 25 | . 11 11 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 7 2 Prototype ID Bank 5 | . 3 1 1 Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 985 | 57 300 402 226 Spaces Moved 515 | 40 201 188 86 Core 5 | 2 . . 3 Treads 163 | . . 80 83 Legs 347 | 38 201 108 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 132 | 116 120 138 156 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 38 20 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 718 | 47 236 289 146 Wait 89 | . 15 45 29 Move 512 | 39 200 187 86 Hop . | . . . . Pick Up 24 | 2 6 13 3 Fast Attach 9 | 6 1 2 . Attach 6 | . . 4 2 Detach . | . . . . Swap 7 | . . 5 2 Drop 20 | . 2 11 7 Fire 51 | . 12 22 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Central database locked down 259 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Discovered new exit (range 13) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Discovered new exit (range 17) 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 880 | -8/Materials | Build established: Scavenger-Mutant 975 | -8/Materials | Core integrity fell below 50% 983 | -8/Materials | Core integrity fell below 20% 986 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00935_ W-25 Informer sends out distress signal. 00937_ K-01 Serf cleans the Recycling Unit. 00942_ G-47 Trooper destroyed. 00942_ Switching to secondary target: G-47 Trooper. 00943_ K-01 Serf cleans the Recycling Unit. 00947_ Shotgun destroyed. 00959_ Lgt. Treads destroyed. 00959_ Dropped Lgt. Treads. 00960_ Dropped Imp. Assault Rifle. 00961_ Dropped Lrg. Storage Unit. 00961_ Dropped Heat Sink. 00962_ Dropped Cld. Ion Engine. 00964_ R-06 Scavenger collects Particle Gun. 00965_ W-25 Informer sends out distress signal. 00967_ R-06 Scavenger collects Particle Gun. 00970_ R-06 Scavenger collects Aluminum Leg. 00971_ R-06 Scavenger collects Med. Storage Unit. 00974_ R-06 Scavenger collects Imp. Heat Sink. 00976_ Acquired 11 matter. 00986_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# """ """?????????????????? | | ######################## """ """ ????????????????? | | %# """ """ #???????????????? | | %+ """ """ #???????????????? | | %# #???????????????? | | #####+############## #! #???????????????? | | ??# #?????????# # #???????????????? | | ??#""" #?????????# ###########???????????????? | | ??#""" #?????????# #?????????????????????????? | | ??#""" #?????????# ^ #?????????????????????????? | | ??#""" #?????????# #?????????????????????????? | | ??# #????????## ##????????????????????????? | | ??#################k ############## ??????? | | ????? r ![% w ??????? | | ????? T=[g@ T ???????? | | ????? u ==!g w ??????? | | ????? r ##### *!*###Y########## ??????? | | ?????? "Y" ?????###+###?? ???????????????????? | | ????????"" ????????????????? ??????????????????? | | ???????? ??????????????????? ?????????????????? | | ?????????????????????????????? ![????????????????? | | ?????????????????????????????? !* ???????????????? | | ???????????????????????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ZioniteEnergyFrame Manual? 0 Play Time 00:14:48 Cumulative 6.3 hours Start 2021.06.30 @ 22:38:07 End 2021.07.01 @ 11:31:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84b4d469-95ed-4f80-82ca-7fe6ab2c0b3a