Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.30 @ 17:53:53 Player: Jezoensis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (178) 890 Value Destroyed (5696) 5696 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1460) 1460 TOTAL SCORE: 15486 Bonus ------- High Alert Combat Kills 957 Follower Combat Kills 370 Met Data Miner 300 Met Zhirov 300 Friendly Fire -467 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Chainsword > --- INVENTORY -------- Armored Medium Treads Armored Huge Wheel Structural Scanner Machine Analyzer Triangulator Improved Sensor Array Makeshift ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam Long-range Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Proton Missile Launcher Improved Grenade Launcher [Rating: 84] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 2 . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 399 | 7 7 14 12 29 29 56 6 8 3 8 21 9 9 . 8 153 . 3 15 2 Power 20 | 1 . . 1 1 1 1 . . . . 1 . . . . 13 . 1 . . Engine 15 | 1 . . 1 1 1 1 . . . . 1 . . . . 8 . 1 . . Core 4 | . . . . . . . . . . . . . . . . 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 64 | 3 2 3 2 3 3 9 . . . . 1 1 . . . 27 . 1 8 1 Treads 21 | . 1 1 2 1 1 3 . . . . . 1 . . . 11 . . . . Leg 3 | . . . . . . . . . . . . . . . . 3 . . . . Wheel 25 | 3 1 2 . 2 2 6 . . . . 1 . . . . 8 . . . . Hover 11 | . . . . . . . . . . . . . . . . 4 . 1 5 1 Flight 4 | . . . . . . . . . . . . . . . . 1 . . 3 . Utility 219 | 1 3 9 4 18 19 36 1 5 1 7 12 5 4 . 2 84 . 1 6 1 Device 150 | . 2 5 2 16 15 21 . 5 . 6 8 2 3 . 2 60 . . 2 1 Storage 7 | 1 1 1 . . . . . . . . . 1 . . . 3 . . . . Processor 17 | . . . . . 1 6 . . . . 1 . . . . 8 . 1 . . Hackware 5 | . . . . . . 1 . . . . . . . . . 4 . . . . Protection 40 | . . 3 2 2 3 8 1 . 1 1 3 2 1 . . 9 . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 2 2 5 7 6 10 5 3 2 1 7 3 5 . 6 29 . . 1 . Energy Gun 15 | 1 . 1 2 5 3 . . . . . . . . . . 3 . . . . Energy Cannon 20 | . . . . . . 3 1 2 2 . . 1 1 . 2 8 . . . . Ballistic Gun 12 | 1 2 . 2 . . . . . . . 2 . 2 . . 3 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 . . . . Launcher 19 | . . 1 1 1 . 4 2 . . 1 2 1 . . 3 3 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . . . . . . 4 . . . . Slashing Weapon 17 | . . . . . 2 3 2 1 . . 3 1 2 . 1 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 3 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 1 . . . . . 1 . . . . 1 . . 4 . Corrupted Parts 3 | . . 1 . . . . . . . . . . . . . 2 . . . . System Corruption 9 | . . 3 . . . . . . . . . . . . . 6 . . . . Parts Lost 45 | . . . . 2 1 5 1 . . . . . . . . 32 . . . 4 Power 5 | . . . . . . 1 . . . . . . . . . 3 . . . 1 Propulsion 14 | . . . . 1 1 2 . . . . . . . . . 10 . . . . Utility 14 | . . . . 1 . 2 1 . . . . . . . . 8 . . . 2 Weapon 12 | . . . . . . . . . . . . . . . . 11 . . . 1 Highest Loss Streak 8 | . . . . 1 1 2 1 . . . . . . . . 8 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 99 94 91 91 92 77 92 92 93 93 93 93 87 88 86 82 76 Engine 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 3 5 5 5 4 Treads 4 | . . . 11 11 9 3 7 7 7 7 1 6 6 6 6 4 . . . . Wheel 9 | . 27 27 22 21 13 10 7 7 7 7 11 6 6 6 6 4 . . . . Device 19 | . 13 10 17 15 18 20 18 15 22 14 20 16 19 20 20 19 29 27 24 25 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 Processor 17 | . . . . . 7 17 23 23 23 23 26 26 26 26 26 20 17 18 21 17 Hackware 1 | . . . . . . 3 . . . . . . . . . 2 . . . . Protection 5 | . . 3 4 5 9 3 3 6 . 7 5 9 6 6 6 5 5 5 2 2 Energy Gun 3 | . 14 13 10 19 16 3 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 7 7 12 1 13 3 6 4 6 5 8 . . . . Ballistic Gun 1 | . 13 14 11 1 . . . . . . 3 . 3 . . 1 . . . . Slashing Weapon 2 | . . . . . 1 3 5 2 . . 3 5 4 6 2 . 5 5 5 1 Naked Turns 18 | . . . . . . . . . . . . . . . . 13 . . . 5 Heaviest Build 99 | 13 20 51 57 60 70 79 76 79 79 98 93 95 94 76 80 99 34 34 38 38 Greatest Support 73 | 26 20 26 26 26 28 44 28 28 28 28 38 28 28 28 28 73 38 38 40 38 Greatest Overweight (x) 6 | . . 2 2 2 6 2 2 2 2 3 2 3 3 2 2 6 . . . . Average Overweight (x) 1 | . . . 1 2 2 1 2 2 1 2 1 2 2 2 2 1 . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 18 | 6 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 10 10 10 9 Most Carried 20 | 7 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Carried 17 | 4 7 13 17 19 19 19 19 19 19 19 19 19 20 19 20 16 10 9 9 9 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 5 Final Carried 20 | 7 10 16 20 20 20 20 19 20 19 20 20 20 20 20 20 10 10 9 10 5 Class Distribution -------------------- 15% | Infiltrator-Skirmisher 14% | Infiltrator-Assassin 12% | Scavenger-Skirmisher 12% | Mutant 11% | Scavenger-Assassin 7% | Assassin 5% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Infiltrator-Assassin | -6/Factory Infiltrator-Assassin | -6/Lower Caves Infiltrator-Assassin | -6/Lower Caves Infiltrator-Assassin | -6/Zion Infiltrator-Skirmisher | -5/Proximity Caves Infiltrator-Skirmisher | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 5493 | 274 103 76 162 438 255 643 123 76 . 175 226 176 199 . 26 2300 . 38 . 203 Remotely 641 | . . . . 15 44 176 . . . 98 . . . . . 308 . . . . Salvage Created 7403 | 26 156 75 117 942 510 602 60 87 . 203 220 59 126 . 142 3909 . 58 . 111 Parts 401 | 2 11 5 15 52 28 45 . 9 . 3 16 1 6 . 15 187 . 1 . 5 Haulers Intercepted 7 | . 1 . . 2 . 1 . . . . . . . . . 3 . . . . Recyclers Shooed 6 | 1 . . . . . . . . . . 1 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 9 . 9 . . 3 . 12 . . 2 . 4 Prevented 9 | . . . . . . . 1 . . . . . 5 . 2 . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 118 | . 2 6 4 17 7 12 2 2 . 3 3 . 1 . 9 47 . 1 . 2 Melee 9 | . . . . . 3 . . . . . . . . . . 3 . 1 . 2 Guns 33 | . 2 3 2 10 4 . . . . . 1 . 1 . . 10 . . . . Cannons 14 | . . . . . . 3 . 2 . 1 . . . . . 8 . . . . AOE 50 | . . 3 2 6 . 9 1 . . 1 2 . . . 9 17 . . . . Classes Destroyed 19 | 1 3 1 1 6 1 2 . . . . 1 . 1 . . 2 . . . . Worker 10 | . . . . 2 . 3 . . . . . . . . . 5 . . . . Builder 11 | . . . . 1 1 . . . . . . . . . . 9 . . . . Tunneler 6 | 1 . . . . . . . . . . 2 . . . . 3 . . . . Hauler 7 | . 1 . . 2 . 1 . . . . . . . . . 3 . . . . Recycler 11 | . . . . 2 1 2 . . . . . . . . . 6 . . . . Mechanic 3 | . . . . 2 . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . 1 . . . . . . 1 . . . 2 . . . . . Watcher 10 | . 1 . . . 1 1 . . . . 1 . . . . 6 . . . . Swarmer 35 | . . 5 2 . 1 6 2 . . 1 . . . . 7 11 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 . . . . Grunt 36 | . 2 1 . 11 3 4 . . . 1 . . . . . 13 . 1 . . Brawler 7 | . . . . . . 1 . . . 2 . . . . . 4 . . . . Protector 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Sentry 15 | . . . 2 5 3 . . . . . 1 . 1 . . 3 . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . . . . . . . 1 . . . . 5 . . . . Programmer 12 | . . . . . . 1 . 2 . . . . . . . 7 . . . 2 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 3 3 12 3 6 2 1 . 2 2 . 1 . 7 13 . 1 . 2 Combat Bots Only 9 | . 2 3 3 7 3 6 2 1 . 2 2 . 1 . 7 9 . 1 . 2 Max Kills in Single Turn 8 | 1 1 2 2 8 2 3 1 1 . 2 2 1 1 . 2 4 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 5 . 3 1 . . 1 2 . . . 2 4 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 808 | . 21 19 25 48 40 45 13 14 . 12 72 . . . 17 403 . 18 . 61 Missed 248 | . 6 4 7 19 8 12 7 8 . 6 24 . . . 6 109 . 9 . 23 Damage Taken 9968 | . 180 159 212 468 533 624 111 91 . 124 393 . . . 161 6154 . 164 . 594 Core 1368 | . 42 32 49 45 45 73 14 30 . . 18 . . . 27 721 . 39 . 233 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 185 | . . . . . . . . . . . . . . . . 185 . . . . Redirected to Shielding 172 | . . 19 37 . . . . . . . . . . . . 116 . . . . Ignored by Resistances 38 | . . . . . . . . . . 6 32 . . . . . . . . . Core Remaining (%) 85 | 100 . 70 . 76 91 . . . . 83 . . . . 94 . . . . . Volleys Fired 306 | 4 15 10 8 38 20 26 6 8 . 5 18 . 2 . 7 139 . . . . Largest 3 | 2 2 2 2 2 2 2 1 2 . 2 2 . 2 . 2 3 . . . . Hottest 278 | 70 70 70 73 112 131 160 39 180 . 180 66 . 66 . 75 278 . . . . Shots Fired 519 | 8 30 18 14 67 38 43 7 15 . 9 35 . 4 . 8 223 . . . . Gun 284 | 8 30 15 13 64 38 . . . . . 34 . 4 . . 78 . . . . Cannon 199 | . . . . . . 38 . 15 . 8 . . . . . 138 . . . . Launcher 35 | . . 3 1 2 . 5 7 . . 1 1 . . . 8 7 . . . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 169 | 4 15 8 6 2 . . . . . . 34 . 4 . . 96 . . . . Thermal 268 | 4 15 7 7 63 38 38 . 15 . 8 . . . . . 73 . . . . Explosive 21 | . . 3 1 2 . 3 1 . . 1 1 . . . 4 5 . . . . Electromagnetic 61 | . . . . . . 2 6 . . . . . . . 4 49 . . . . Robot Hit Streak 23 | 4 6 4 6 15 5 8 9 3 . 5 18 . 10 . . 23 . . . . Robot Miss Streak 5 | 1 2 4 1 2 5 2 . 2 . 1 2 . . . . 2 . . . . Penetration Max 2 | . . . . . . . . . . . 1 . . . . 2 . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 393 | 6 20 8 10 50 30 28 6 6 . 6 24 1 4 . . 185 . 4 . 5 Core Hits 251 | 1 8 5 6 37 15 21 2 2 . 3 15 . 1 . 12 118 . 2 . 3 Critical Kills 19 | . . . . . . 1 . . . . 2 . 1 . . 15 . . . . Critical Parts Destroyed 15 | . 1 . . . . . . . . . 5 . 1 . . 8 . . . . Critical Strikes 65 | . 3 . 1 6 6 1 . . . . 12 . 2 . . 32 . 1 . 1 Burn 13 | . 2 . 1 6 4 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Destroy 39 | . 1 . . . . . . . . . 12 . 2 . . 24 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . . 2 . . . . . . . . . . 1 . 1 . 1 Impale 3 | . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 110 | . . . . . 13 14 . . . . 7 1 2 . . 57 3 5 . 8 Impact 20 | . . . . . 1 . . . . . . . . . . 19 . . . . Slashing 55 | . . . . . 12 14 . . . . 7 1 2 . . 12 . 4 . 3 Piercing 35 | . . . . . . . . . . . . . . . . 26 3 1 . 5 Sneak Attacks 30 | . . . . . . 7 . . . . 2 1 1 . . 19 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16155 | 62 267 338 278 1750 814 2089 242 213 . 250 539 78 102 . 470 8194 . 217 . 252 Guns 3276 | 62 267 94 134 802 507 . . . . . 261 . 19 . . 1130 . . . . Cannons 3129 | . . . . . . 532 . 213 . 224 . . . . . 2160 . . . . Explosions 5719 | . . 244 144 948 . 1029 242 . . 26 134 . . . 470 2482 . . . . Melee 4023 | . . . . . 307 528 . . . . 144 78 83 . . 2422 . 217 . 244 Ramming 8 | . . . . . . . . . . . . . . . . . . . . 8 Kinetic 1860 | 25 130 41 82 32 . . . . . . 261 . 19 . . 1270 . . . . Thermal 4453 | 37 137 53 52 770 507 1121 . 213 . 224 . . . . . 1339 . . . . Explosive 3972 | . . 244 144 948 . 402 . . . 26 134 . . . 302 1772 . . . . Electromagnetic 1839 | . . . . . . 38 242 . . . . . . . 168 1391 . . . . Impact 395 | . . . . . . . . . . . . . . . . 395 . . . . Slashing 2026 | . . . . . 307 528 . . . . 144 78 83 . . 548 . 217 . 121 Piercing 1602 | . . . . . . . . . . . . . . . . 1479 . . . 123 Highest Corruption 16 | . . 3 . . 1 6 6 7 6 3 . . . . . 14 14 14 14 16 Average Corruption 6 | . . 3 . . 1 5 6 6 4 3 . . . . . 7 14 14 14 15 Corruption Purged 9 | . . . . . . . . 1 3 . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . . 36 9 13 2 7 . . . . . 65 4 10 4 9 Message Errors 42 | . . . . . . 7 2 . 2 1 . . . . . 25 2 3 . . Matter Fused 37 | . . . . . . 8 1 3 . 3 . . . . . 17 1 . 2 2 Heat Flow Errors 19 | . . . . . . 5 3 4 . . . . . . . 4 . 2 1 . Energy Discharges 22 | . . . . . . 2 2 3 . 2 . . . . . 7 . 1 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . 7 . 2 . . . . . . . 4 . 1 . 2 Data Loss (major) 6 | . . . . . . 2 . 1 . . . . . . . . 1 1 . 1 Misfires 3 | . . . . . . 2 1 . . . . . . . . . . . . . Alerts 5 | . . . . . . 1 . . . 1 . . . . . 3 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . 5 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1371 | . . 37 26 16 8 227 2 . . . 30 72 64 . 4 867 . . . 18 Projectiles 48 | . . . . . . . . . . . . . . . . 48 . . . . Explosions 376 | . . 37 26 16 . 107 2 . . . . . . . 4 184 . . . . Melee 947 | . . . . . 8 120 . . . . 30 72 64 . . 635 . . . 18 Knockbacks 12 | . . . . . . . . . . . . . . . . 12 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . 12 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . . 73 . 83 22 . . . 24 . . . . 302 . . . 3 Shots 14 | . . . . 2 . 3 1 . . . 1 . . . . 7 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | 60 183 54 18 81 144 239 264 204 . 237 57 . 26 . 24 246 . 256 200 . Average Temperature 62 | 32 64 25 12 26 40 60 116 88 . 118 23 . 15 . 16 71 . 117 106 . Received Heat Transfer 2101 | . 102 . 36 174 261 144 . . . 27 18 . . . . 1258 . 72 . 9 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Turns 39 | . . . . . . . . . . . . . . . . 39 . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . 39 . . . . Robots Corrupted 8 | . . . . . . . 1 . . . . . . . . 7 . . . . Combat Hostiles 7 | . . . . . . . 1 . . . . . . . . 6 . . . . Parts Fried 14 | . . . . . . . 1 . . . . . . . . 13 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 . . . . Robots Melted 6 | . . . . 1 1 1 . . . 1 . . . . . 2 . . . . Combat Hostiles 4 | . . . . 1 . . . . . 1 . . . . . 2 . . . . Parts Melted 22 | . . . . 12 2 . . 2 . 1 . . . . . 5 . . . . Heat Transferred 8525 | 111 555 148 222 2294 1295 1300 . 300 . 350 . . . . . 1950 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1370 | 5 224 209 338 592 426 223 . . . . 192 . . . . 1370 . . . . Initial 237 | . 3 15 5 142 237 20 . . . . 76 . . . . 107 . . . . Average 343 | 1 115 85 173 322 183 100 . . . . 92 . . . . 656 . . . . Maximum Alert Level 4 | . 1 1 1 2 2 1 . . . . . . . . . 4 . . . . Low Security (%) 59 | 100 94 91 64 15 59 99 . . . . 100 . . . . 24 . . . . Level 1 14 | . 5 8 36 60 22 . . . . . . . . . . 16 . . . . Level 2 6 | . . . . 23 17 . . . . . . . . . . 9 . . . . Level 3 9 | . . . . . . . . . . . . . . . . 24 . . . . Level 4 10 | . . . . . . . . . . . . . . . . 25 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . 5 3 10 . . . . 2 . . . . 12 . 1 . . Investigation 10 | . 1 . . 2 2 3 . . . . 1 . . . . 1 . . . . Extermination 5 | . . . . . . 1 . . . . 1 . . . . 3 . . . . Reinforcement 13 | . . . . 1 1 6 . . . . . . . . . 5 . . . . Assault 6 | . . . . 2 . . . . . . . . . . . 3 . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . . . 2 2 3 1 . . . . 1 . . . . 1 . . . . Communications Jammed 44 | . . . . . . . . . . . 6 . . . 2 36 . . . . Distress Signals 37 | . . . . . . . . . . . 1 . . . . 36 . . . . Times Spotted 247 | . 15 6 10 26 19 35 3 2 . 6 9 . . . 9 86 . 14 . 7 Peak Tracking Total 10 | . 5 3 6 9 5 7 3 1 . 5 3 . . . 4 9 . 10 . 5 Tactical Retreats 29 | . 3 1 2 . 1 5 . . . . 2 . . . . 10 . 4 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 10 | . . 1 . 2 2 4 . . . . . . . . . 1 . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 3 . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 11 | . . . 1 1 1 2 . . . . . . . . . 6 . . . . Max in Single Turn 2 | . . . . 1 . 2 . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 46 | . 5 2 1 7 5 13 1 . 2 . 2 . . . . 4 . . 4 . Terminals 23 | . 5 1 1 6 5 4 . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . 6 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . . . . 1 . . . . 3 . . . . Total Hacks 131 | . 18 5 2 13 20 25 1 . 18 . 4 . . . . 8 . . 17 . Successful 79 | . 10 2 1 3 10 12 1 . 18 . 2 . . . . 3 . . 17 . Failed 52 | . 8 3 1 10 10 13 . . . . 2 . . . . 5 . . . . Catastrophic 9 | . 1 . . 1 . 4 . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 16 4 2 6 15 19 . . . . 3 . . . . 4 . . . . Terminals 66 | . 18 4 2 12 20 8 . . . . . . . . . 2 . . . . Fabricators 15 | . . . . . . 13 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 2 . . . . 2 . . . . 6 . . . . Terminal Hacks 52 | . 5 2 1 3 5 . 1 . 18 . . . . . . . . . 17 . Record 11 | . . . . . . . . . 6 . . . . . . . . . 5 . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . 4 . Robot Analysis 9 | . 3 1 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . . 1 . . . . 3 . . . . . . . . . 4 . Open Door 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 5 . . . 5 8 . . . . 1 . . . . 2 . . . . Terminals 13 | . 5 . . . 5 2 . . . . . . . . . 1 . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 5 . . . . 1 . . . . . . . . . Fabnet 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 1 1 5 5 9 . . . . 2 . . . . 3 . . . . Full Trace Events 7 | . 2 . . . 1 3 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 9 . . . . 14 . . . . 4 . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 3 1 . 1 . . 1 . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 3 1 . 1 . . 1 . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . 12 12 12 12 12 7 7 7 7 7 1 Autooverrided 8 | . . . . . . . . . . 3 1 . 1 . . 1 . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 19 | . . 2 . 2 . . . . . 3 1 . 1 . . 1 . 9 . . Largest Group 6 | . . 2 1 2 2 . . . . 1 1 . 1 . . 1 . 6 . . Highest-Rated Group 357 | . . 54 31 62 62 . . . . 20 41 . 31 . . 41 . 357 . . Highest-Rated Ally 165 | . . 31 31 31 31 . . . . 20 41 . 31 . . 41 . 165 . . Total Orders 6 | . . . . 6 . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . . . . . . . . . Ally Attacks 107 | . . 8 11 28 30 . . . . 7 4 . . . . 2 . 17 . . Total Damage 1705 | . . 81 148 336 358 . . . . 100 73 . . . . 34 . 575 . . Kills 23 | . . 1 4 5 7 . . . . 3 1 . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . 3 1 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . . 1 . . . 3 1 2 2 . . 1 . . Drone Launches 8 | . . . . 8 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 11536 | 50 430 409 225 514 584 2127 399 379 118 243 514 368 336 691 315 3224 96 193 131 190 Spaces Moved 9245 | 33 453 342 162 286 331 1642 289 257 88 164 359 256 240 531 222 2504 193 379 206 308 Core 96 | 18 . . . . . . . . . . . . . . . 71 . . . 7 Treads 15 | . . . . . . . . . . . . . . . . 15 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 6961 | 15 453 342 162 286 331 1642 289 257 88 164 359 256 240 531 222 1324 . . . . Hover 1603 | . . . . . . . . . . . . . . . . 526 193 379 204 301 Flight 570 | . . . . . . . . . . . . . . . . 568 . . 2 . Fastest Speed 29 | 50 80 80 105 120 120 105 130 130 115 130 105 130 130 130 130 40 46 46 29 46 Average Speed 103 | 65 80 103 109 120 127 116 130 130 116 130 114 136 130 130 130 96 46 46 45 51 Slowest Speed 170 | 90 80 110 120 120 170 130 130 130 130 145 130 145 145 130 130 170 46 46 56 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 77 68 27 56 37 64 62 60 70 39 12 58 64 77 49 58 40 64 60 15 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . . . 1 . . . 1 3 . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched 19 | . . 2 . . . . 2 2 . 1 . 4 1 1 . . 1 2 . 3 Spaces Dug 45 | . . . . 1 3 6 . 1 . . 4 . 1 . . 26 3 . . . Terrain Destroyed 322 | . . 32 12 26 3 71 13 5 . 13 11 . 1 . 28 104 3 . . . Melee 23 | . . . . . 3 6 . . . . 4 . 1 . . 6 3 . . . Projectile 49 | . . . . 1 . 4 . 5 . 1 . . . . . 38 . . . . AOE 249 | . . 32 12 25 . 61 13 . . 12 7 . . . 28 59 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 10502 | 51 493 372 200 383 439 1784 305 283 104 181 418 272 252 534 236 3039 195 389 244 328 Wait 125 | . 1 1 . 6 6 9 . 8 12 4 . . . . . 74 . . . 4 Move 9225 | 32 452 341 161 285 330 1641 288 256 87 163 358 255 239 530 221 2503 192 378 205 308 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 8 10 6 9 10 17 18 2 2 . 1 7 2 . 2 . 50 . . 8 2 Fast Attach 81 | 4 . . 2 2 4 5 . . 2 . 1 2 . . . 49 . 2 7 1 Attach 84 | 2 3 . 3 4 4 8 1 . 1 . 2 . . . . 48 . . 7 1 Detach 38 | . 1 . 2 1 2 3 . . . . . . . . . 26 . . 3 . Swap 236 | 1 4 14 7 23 21 43 5 8 . 8 18 7 9 . 8 56 . 1 3 . Drop 150 | . 7 . 8 12 22 17 3 1 2 . 7 5 . 2 . 46 . 4 11 3 Fire 306 | 4 15 10 8 38 20 26 6 8 . 5 18 . 2 . 7 139 . . . . Melee 99 | . . . . . 13 14 . . . . 7 1 2 . . 48 3 4 . 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / [*Upp] / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Zhi / *Fac) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 5) 106 | -10/Materials | Discovered new exit (range 14) 147 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 9) 481 | -10/Materials | Entered Mines 501 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 752 | -10/Mines | Learned 2 Materials zone layouts 865 | -10/Mines | Discovered new exit (range 12) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Accompanied by 1 ally 890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 15) 891 | -9/Materials | Identified exit to Storage 891 | -9/Materials | Identified exit to Mines 895 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1003 | -9/Materials | Discovered exit to Mines (range 9) 1115 | -9/Materials | Entered Storage 1115 | -9/Storage | Accompanied by 1 ally 1200 | -9/Storage | Lost 3 allies 1382 | -9/Storage | Build established: Scavenger-Mutant 1479 | -9/Storage | Met a pair of Derelict thieves 1535 | -9/Storage | Destroyed 7 combat bots 1561 | -9/Storage | Discovered new exit (range 14) 1629 | -9/Storage | Entered Materials 1629 | -8/Materials | Accompanied by 2 allies 1629 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Discovered new exit (range 8) 2200 | -8/Materials | Identified exit to Factory 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Utility x2 2640 | -7/Factory | Discovered new exit (range 16) 2677 | -7/Factory | Discovered new exit (range 5) 2682 | -7/Factory | Identified exit to Factory 3171 | -7/Factory | Fabricated Myomer Leg? 3457 | -7/Factory | Build established: Scavenger-Skirmisher 3725 | -7/Factory | Discovered exit to Factory (range 17) 4257 | -7/Factory | Build established: Scavenger-Assassin 4330 | -7/Factory | Discovered new exit (range 7) 4339 | -7/Factory | Identified exit to Lower Caves 4340 | -7/Factory | Entered Lower Caves 4696 | -7/Lower Caves | Encountered a Warlord checkpoint 4727 | -7/Lower Caves | Discovered new exit (range 9) 4736 | -7/Lower Caves | Identified exit to Lower Caves 4739 | -7/Lower Caves | Entered another Lower Caves area 4740 | -7/Lower Caves | Encountered a Warlord checkpoint 4741 | -7/Lower Caves | Discovered exit to Factory (range 14) 4798 | -7/Lower Caves | Build established: Assassin 5113 | -7/Lower Caves | Discovered new exit (range 5) 5116 | -7/Lower Caves | Identified exit to Data Miner 5118 | -7/Lower Caves | Entered Data Miner 5119 | -7/Data Miner | Discovered new exit (range 6) 5124 | -7/Data Miner | Identified exit to Proximity Caves 5139 | -7/Data Miner | Met Data Miner 5161 | -7/Data Miner | Learned location of Section 7 (-3) 5161 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5177 | -7/Data Miner | Received God Mode back door access code from Data Miner 5236 | -7/Data Miner | Entered Proximity Caves 5238 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5473 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5479 | -6/Proximity Caves | Entered Factory 5479 | -6/Factory | Evolved 2 slots: Utility x2 5978 | -6/Factory | Discovered new exit (range 11) 5989 | -6/Factory | Identified exit to Lower Caves 5993 | -6/Factory | Entered Lower Caves 6012 | -6/Lower Caves | Encountered a Warlord checkpoint 6281 | -6/Lower Caves | Identified exit to Lower Caves 6361 | -6/Lower Caves | Entered another Lower Caves area 6380 | -6/Lower Caves | Discovered new exit (range 12) 6438 | -6/Lower Caves | Learned 4 Factory zone layouts 6439 | -6/Lower Caves | Build established: Infiltrator-Assassin 6646 | -6/Lower Caves | Encountered a Warlord checkpoint 6687 | -6/Lower Caves | Discovered new exit (range 9) 6696 | -6/Lower Caves | Identified exit to Zion 6697 | -6/Lower Caves | Entered Zion 6717 | -6/Zion | Learned Factory emergency access door positions 6792 | -6/Zion | Discovered new exit (range 16) 6825 | -6/Zion | Received a visual enhancement algorithm 6905 | -6/Zion | Learned Factory repair station intel 7171 | -6/Zion | Learned location of Quarantine (-3) 7216 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7387 | -6/Zion | Identified exit to Proximity Caves 7388 | -6/Zion | Entered Proximity Caves 7594 | -5/Proximity Caves | Spotted B-75 Beast 7633 | -5/Proximity Caves | Destroyed 7 combat bots 7673 | -5/Proximity Caves | Discovered new exit (range 11) 7682 | -5/Proximity Caves | Learned Factory security intel 7701 | -5/Proximity Caves | Identified exit to Factory 7703 | -5/Proximity Caves | Entered Factory 7703 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7704 | -5/Factory | Identified exit to Extension 7708 | -5/Factory | Loaded intel: 6 repair station locations 7869 | -5/Factory | Discovered new exit (range 12) 7877 | -5/Factory | Local machine network offline 7899 | -5/Factory | Identified exit to Factory 8211 | -5/Factory | Build established: Infiltrator-Skirmisher 8874 | -5/Factory | Spotted B-75 Beast 9203 | -5/Factory | First assault squad dispatched 9282 | -5/Factory | Destroyed 9 combat bots 9291 | -5/Factory | Lost 5 parts (1p1n3w) 9643 | -5/Factory | Lost 7 parts (1p2n2u2w) 9806 | -5/Factory | System corruption reached 10% 9834 | -5/Factory | Lost 7 parts (3n1u3w) 10126 | -5/Factory | Core integrity fell below 50% 10195 | -5/Factory | Released all parts (12) 10214 | -5/Factory | Discovered exit to Factory (range 15) 10224 | -5/Factory | Lost 8 parts (1p2n2u3w) 10295 | -5/Factory | Incoming investigation squad redirected 10499 | -5/Factory | Discovered new exit (range 15) 10927 | -5/Factory | Entered Upper Caves 11021 | -5/Upper Caves | Discovered new exit (range 5) 11023 | -5/Upper Caves | Entered another Upper Caves area 11073 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11127 | -5/Upper Caves | Build established: Scavenger-Gladiator 11138 | -5/Upper Caves | ME-RLN showed up to help 11140 | -5/Upper Caves | ME-RLN revealed a hidden path 11157 | -5/Upper Caves | ME-RLN assimilated hostile I-47 Archangel 11207 | -5/Upper Caves | Discovered new exit (range 10) 11216 | -5/Upper Caves | Entered Zhirov 11216 | -5/Zhirov | Discovered new exit (range 3) 11225 | -5/Zhirov | Met Zhirov 11235 | -5/Zhirov | Found Alien Artifact 11235 | -5/Zhirov | Identified Integrated Dissipator 11235 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11287 | -5/Zhirov | Found Alien Artifact 11290 | -5/Zhirov | Identified Transdimensional Reconstructor 11290 | -5/Zhirov | Warped through subspace 11332 | -5/Zhirov | Learned location of Testing (-2) 11332 | -5/Zhirov | Learned location of Command (-1) 11334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11347 | -5/Zhirov | Entered Proximity Caves 11451 | -4/Proximity Caves | Spotted B-86 Titan 11455 | -4/Proximity Caves | Lost 3 parts (2u1w) 11516 | -4/Proximity Caves | Core integrity fell below 20% 11532 | -4/Proximity Caves | Released all parts (11) 11537 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11464_ Acquired 30 matter. 11471_ System corrupted: Energy discharge (-48). 11486_ System corrupted: Energy discharge (-31). 11498_ Slug penetrates Wall. 11506_ System corrupted: Energy discharge (-58). 11529_ Lgt. Angular Momentum Engine destroyed. 11532_ Released Imp. Sensor Array. 11532_ Released Lance. 11532_ Released Gravmag Array. 11532_ Released Structural Scanner. 11532_ Released Visual Processing Unit. 11532_ Released Med. Storage Unit. 11532_ Released Seismic Detector. 11532_ Released Adv. Terrain Scan Processor. 11532_ Released Adv. Melee Analysis Suite. 11532_ Released Adv. Power Amplifier. 11532_ Released Antigrav System. 11535_ Slammed into S-27 Virus. 11535_ Destabilizing: Core damaged (-30). 11536_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | #################????????????????????????????????? | | ########### ####??#######?????????? ????????????? | | ## ##?############# ? ????????????? | | ## ####### ####### ####### ????????????? | | ## ######## ###### ???????????? | | # ###???## ????????????? | | ####?## ###### #####???????????????????? | | ! ####### ###### ######???????????????????? | | / ##### ######## ######## ? ###????????????? | | ###### ######## ###????????????? | | ### #########??## ## ###???????????? | | ### ######## ??## #### ##???????????? | | #### ###???????## #### # ###### ##???????????? | | #### ##??????? # #### # ###### ##???????????? | | #?### ###?????? ## #######??????????????? | | ??#######?????? ## ### ####### ###?????????????? | | ????####???????### ### ##### ###?????????????? | | ????????????????## ?## !### ##?????????????? | | ???????????????? ### #s=ss/!# ## #?????????????? | | ????????????????####### %@s!!! # #?????????????? | | ????????????????##########!== # ##?????????????? | | ?????????????????????###############?????????????? | | ????????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 21 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveDisposablePlating Manual? 0 Play Time 02:47:11 Cumulative 1014.6 hours Start 2024.01.29 @ 23:12:13 End 2024.01.30 @ 17:53:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 387 Adventurer 125 Explorer 2 Win Type - Total 122 Types 96/9/8/3/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c10c079-ecf2-42a5-909d-a63fcb730681