Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 19:23:47 Player: Cog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (223) 1115 Value Destroyed (9384) 9384 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (7297) 7297 TOTAL SCORE: 29036 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 277 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1898 Win 3000 Friendly Fire -52 Cogmind --------- Core Integrity 1366/1600 Matter 383/400 Energy 1054/1080 System Corruption 5% Temperature Cool (8) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Linear Gravjet Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Cooling System Advanced Energy Well Medium Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Improved Maneuvering Thrusters Improved Cloaking Device Improved System Restoration Module > --- WEAPON (4) ------- Hypervelocity Gauss Rifle KE Penetrator Multirail Force Lance > --- INVENTORY (4) ---- Centrium Heavy Armor Plating Matter Neutralizer Chainsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System Advanced Energy Well Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Improved Cloaking Device Centrium Heavy Armor Plating EM Shield Hacking Suite > --- WEAPON ----------- Gamma Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Fission Core Centrium Heavy Armor Plating Advanced Force Field [Rating: 160] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Improved Signal Interpreter Device Makeshift Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . 1 1 2 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 360 | . 5 . 7 2 12 31 5 9 27 7 2 7 5 45 5 9 1 2 14 10 10 22 17 30 11 25 40 Power 25 | . . . . . 1 2 . . 2 . . . . 3 . . . . . 1 . 1 1 5 1 5 3 Engine 5 | . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . Core 7 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . . 1 . 2 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 3 3 Propulsion 78 | . . . 6 . 2 8 . . 4 2 . . 2 8 1 . . . . 2 3 11 2 10 3 3 11 Treads 44 | . . . 4 . 1 8 . . 3 2 . . 2 7 1 . . . . 2 3 8 2 1 . . . Leg 5 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 3 11 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Utility 116 | . 2 . 1 . 3 5 4 4 9 2 . 7 1 12 2 3 1 . 6 2 . 4 5 8 5 12 18 Device 50 | . 1 . . . 1 . 2 . . . . 3 1 4 2 2 . . 3 2 . 3 2 2 2 6 14 Storage 10 | . . . 1 . . 1 . 1 2 . . . . . . . . . . . . . 1 2 1 . 1 Processor 17 | . 1 . . . 1 . . . 5 . . . . 2 . . . . . . . 1 1 3 1 1 1 Hackware 9 | . . . . . . 1 . . 1 1 . . . 2 . . . . 2 . . . 1 . . 1 . Protection 30 | . . . . . 1 3 2 3 1 1 . 4 . 4 . 1 1 . 1 . . . . 1 1 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | . 3 . . 2 6 16 1 5 12 3 2 . 2 22 2 6 . 2 8 5 7 6 9 7 2 5 8 Energy Gun 8 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 3 . . 1 Energy Cannon 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . Ballistic Gun 73 | . 2 . . 1 3 10 . 4 6 1 . . . 9 1 2 . 1 6 3 3 4 4 2 2 4 5 Ballistic Cannon 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Launcher 18 | . 1 . . 1 1 2 . . . 1 1 . 1 1 . . . 1 . 1 3 1 . 2 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 6 | . . . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . . . . 3 1 1 . . 10 1 3 . . 2 1 1 . 3 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 . . . . . . 3 . 2 . . . . . . . 7 . 2 1 4 2 Parts Lost 60 | . . . . . 1 4 . 9 . 1 . . . 2 . . . . 2 2 . 6 16 10 1 1 5 Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Propulsion 11 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . 5 1 . . 1 Utility 22 | . . . . . . 2 . 2 . 1 . . . 1 . . . . 1 . . 2 5 4 . 1 3 Weapon 23 | . . . . . 1 2 . 5 . . . . . . . . . . . 1 . 4 5 4 . . 1 Highest Loss Streak 9 | . . . . . 1 4 . 8 . 1 . . . 1 . . . . 1 1 . 3 9 4 1 1 1 Average Slot Usage (%) 93 | . 95 100 100 100 87 98 86 27 83 99 100 99 100 99 100 99 100 100 98 98 100 99 79 73 79 76 90 Engine 3 | . 14 14 14 14 3 . . . 5 7 7 7 7 2 . . . . . 1 5 4 . . . . . Core 1 | . . . . . 5 8 7 2 . . . . . 3 6 6 6 6 5 3 . . . 1 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 4 7 Treads 16 | . . . 17 28 17 26 23 5 17 23 23 23 23 22 26 26 26 26 22 21 23 22 16 . . . . Leg 1 | . 28 28 10 . . . . . . . . . . 2 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 13 4 2 13 Device 8 | . 3 . . . 1 . 3 1 . . . . 5 6 13 17 13 13 16 17 17 16 3 6 4 13 22 Storage 6 | . 14 14 14 14 9 9 7 2 4 7 7 7 7 6 6 6 6 6 5 5 5 5 8 5 4 4 5 Processor 19 | . 6 14 14 14 18 17 7 2 17 23 23 23 23 19 20 20 20 20 17 17 17 17 20 23 30 26 20 Hackware 3 | . . . . . . 5 . . 6 5 . . . 5 . . . . 4 5 5 5 6 6 . 2 3 Protection 5 | . . . . . 6 3 12 7 4 8 15 14 9 5 6 2 6 6 5 5 5 5 4 . 4 3 2 Ballistic Gun 14 | . 17 28 28 19 18 25 19 6 14 19 15 15 15 14 13 15 13 17 14 14 15 11 13 2 4 1 10 Slashing Weapon 3 | . . . . . . . . . 1 . 6 7 . 4 5 3 6 . 1 1 . 4 . 5 4 4 3 Naked Turns 68 | . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 14 13 41 42 49 51 71 71 43 56 56 52 56 50 53 53 49 53 58 59 59 64 79 63 56 80 96 Greatest Support 109 | 20 20 20 40 40 40 60 60 60 60 68 60 60 68 80 80 80 80 80 80 88 94 108 109 91 70 72 81 Greatest Overweight (x) 2 | . . . 1 1 2 1 1 1 1 . . . . 1 . . . . . . . 2 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 6 6 12 12 12 12 12 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 4 4 4 4 Average Capacity 8 | . 6 6 9 12 12 12 12 6 7 10 10 10 10 10 10 10 10 10 10 10 10 10 13 4 4 4 4 Most Carried 12 | . 6 6 9 9 12 12 12 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 4 4 4 4 Average Carried 7 | . 5 6 7 9 9 11 11 6 6 9 9 9 10 9 9 10 10 10 9 9 9 9 7 3 3 3 3 Final Capacity 12 | 6 6 6 12 12 12 12 12 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 4 Final Carried 12 | 6 6 6 9 9 12 11 12 4 10 9 10 10 10 10 10 10 10 10 10 10 10 10 4 3 4 4 4 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Mutant 11% | Gunner 8% | Scavenger-Gunner 8% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Infiltrator-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 9319 | 161 . 16 591 10 106 471 . . 529 319 274 70 110 1302 172 155 . 120 286 191 223 414 716 385 58 413 2227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11134 | . 87 . . . 121 842 . . 566 274 186 . 121 1539 77 167 . 129 539 635 383 606 960 520 58 296 3028 Parts 540 | . 9 . . . 3 50 . . 30 10 3 . 11 75 4 6 . 3 40 21 12 15 28 33 3 11 173 Haulers Intercepted 10 | . 1 . . . . 4 . . 1 . . . . . . . . . . . . . . . . 2 2 Recyclers Shooed 10 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . . . . . 5 3 4 5 . . 10 . 9 . 20 10 107 28 . . . . Prevented 19 | . . . . . . . . . . 2 . . . . . . . . . . . 17 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 152 | . 3 . . . 2 12 . . 2 9 3 . 7 15 1 2 . 3 7 11 9 14 16 17 . . 19 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Guns 104 | . . . . . 2 11 . . 2 3 1 . 2 14 1 2 . . 7 9 4 9 16 4 . . 17 Cannons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . AOE 43 | . 3 . . . . 1 . . . 6 2 . 5 . . . . 3 . 2 5 5 . 11 . . . Classes Destroyed 20 | . 3 . . . 2 1 . . 2 1 1 . . 1 1 . . . . 2 . 3 2 1 . . . Worker 18 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 2 . 8 Builder 7 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 10 | . 1 . . . . 4 . . 1 . . . . . . . . . . . . . . . . 2 2 Recycler 14 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Operator 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Watcher 12 | . 1 . . . 1 2 . . 3 . . . . . . . . . 1 . . . . . . 1 3 Swarmer 34 | . 3 . . . . . . . . 5 2 . 6 3 . 1 . . . 2 . 2 6 4 . . . Grunt 44 | . . . . . 1 8 . . . 1 . . . 5 . . . 3 3 4 6 2 2 8 . . 1 Brawler 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . . . Sentry 19 | . . . . . 1 4 . . 1 1 1 . 1 2 . . . . 2 2 . . 2 1 . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 11 | . . . . . . . . . . 1 . . . 2 . 1 . . . 1 2 2 . . . . 2 Programmer 27 | . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 3 1 3 . . 13 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 3 . . . 1 5 . . 3 4 3 . 6 10 1 1 . 3 6 8 3 11 6 9 2 1 5 Combat Bots Only 10 | . 3 . . . 1 4 . . 1 4 3 . 6 3 1 1 . 3 3 8 3 10 6 7 . . 3 Max Kills in Single Turn 3 | . 2 . . . 1 2 . . 1 2 2 . 2 2 1 1 . 2 3 3 2 2 2 3 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . Exploded 3 | . 2 . . . . 1 . . . 2 2 . 2 . . . . 2 . 2 2 2 . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 15302 | . 43 . 30 . 197 1159 . 365 137 251 275 . 356 1599 98 98 . 155 637 660 166 2137 2478 2334 232 37 1858 Core 1793 | . . . . . 32 110 . 231 10 19 10 . 6 148 10 14 . . 34 45 . 115 369 382 24 . 234 Absorbed by Shields 549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 Reduced by Siege Mode 172 | . . . . . . . . . . . . . . . . . . . . . . . . 172 . . . Core Remaining (%) 80 | 100 . . . 100 . 74 . . . . . . 60 . . . . 79 . . . . 43 66 98 100 85 Volleys Fired 544 | . 7 . . . 15 38 . 9 20 14 5 . 12 57 5 2 . 7 17 17 18 21 47 51 2 1 179 Largest 3 | . 2 . . . 3 3 . 3 3 3 2 . 3 3 3 3 . 3 3 3 3 3 3 1 2 1 3 Hottest 126 | . 40 . . . 90 75 . 75 78 81 56 . 104 104 86 86 . 86 90 90 90 98 126 65 66 33 111 Shots Fired 1136 | . 11 . . . 33 103 . 20 47 25 8 . 23 148 15 6 . 15 49 47 35 53 119 51 4 1 323 Gun 1052 | . 8 . . . 30 98 . 20 41 18 6 . 12 146 15 6 . 12 49 46 26 50 109 32 4 1 323 Cannon 22 | . . . . . . . . . 6 . . . 5 1 . . . . . . . . 10 . . . . Launcher 62 | . 3 . . . 3 5 . . . 7 2 . 6 1 . . . 3 . 1 9 3 . 19 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1050 | . 8 . . . 25 98 . 20 47 18 6 . 17 139 15 6 . 12 49 46 26 50 109 31 4 1 323 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 60 | . 3 . . . 3 3 . . . 7 2 . 6 1 . . . 3 . 1 9 3 . 19 . . . Electromagnetic 16 | . . . . . 5 2 . . . . . . . 8 . . . . . . . . . 1 . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Robot Hit Streak 37 | . 1 . . . 8 25 . 19 20 13 5 . 10 25 20 23 . 3 9 30 37 16 14 12 3 . 29 Robot Miss Streak 5 | . 1 . . . 2 2 . 1 3 1 2 . 1 3 . . . 2 3 1 2 2 2 3 1 . 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 1 1 . . 2 Secondary Targets 18 | . . . . . . 3 . . . . . . . 3 . . . . 1 1 . 4 5 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . 1 1 . . . 1 Shots Hit Robots 894 | . 4 . . . 17 75 . 19 24 18 9 . 17 101 14 5 . 8 37 40 20 44 88 47 6 11 290 Core Hits 505 | . 6 . . . 9 36 . 1 17 17 7 . 10 48 3 3 . 13 27 21 19 40 33 48 3 5 139 Critical Hits 111 | . . . . . . . . 1 . 1 . . . 8 1 1 . . 3 3 3 4 5 2 . . 79 Critical Kills 35 | . . . . . . . . . . . . . . 4 . 1 . . 3 2 3 2 2 1 . . 17 Critical Parts Destroyed 58 | . . . . . . . . . . 1 . . . 3 1 . . . . . . 2 2 1 . . 48 Melee Attacks 348 | . . . . . . 14 1 1 15 2 3 . . 47 2 3 . . 5 1 1 3 4 43 31 36 136 Impact 16 | . . . . . . 14 1 1 . . . . . . . . . . . . . . . . . . . Slashing 324 | . . . . . . . . . 15 2 3 . . 47 2 3 . . 5 1 1 3 4 43 31 36 128 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 29 | . . . . . . . . . 2 . 2 . . 2 . 2 . . 1 . . . . . 2 3 15 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28228 | . 144 . . . 361 1530 . 370 654 1175 563 . 577 2473 243 286 . 613 1368 1182 1114 2522 3000 3753 267 616 5417 Guns 15657 | . 48 . . . 293 1286 . 370 372 289 105 . 128 2245 243 55 . 167 1063 1024 297 1189 2702 808 14 . 2959 Cannons 334 | . . . . . . . . . . . . . . 36 . . . . . . . . 298 . . . . Explosions 7367 | . 96 . . . 68 244 . . . 731 197 . 449 . . . . 446 147 158 817 1333 . 2681 . . . Melee 4855 | . . . . . . . . . 272 155 261 . . 187 . 231 . . 158 . . . . 264 253 616 2458 Ramming 15 | . . . . . . . . . 10 . . . . 5 . . . . . . . . . . . . . Kinetic 15546 | . 48 . . . 146 1286 . 370 372 289 105 . 128 2281 243 55 . 167 1063 1024 297 1189 2702 808 14 . 2959 Thermal 68 | . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . Explosive 7151 | . 96 . . . . 243 . . . 731 197 . 449 . . . . 446 . 158 817 1333 . 2681 . . . Electromagnetic 295 | . . . . . 147 1 . . . . . . . . . . . . 147 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4855 | . . . . . . . . . 272 155 261 . . 187 . 231 . . 158 . . . . 264 253 616 2458 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 298 | . . . . . . . . . . . . . . . . . . . . . . . 298 . . . . Highest Corruption 14 | . . . . . 3 9 . . 2 2 2 2 . 6 6 6 . . 2 . . 7 10 10 . . 14 Average Corruption 5 | . . . . . 2 3 . . 2 2 2 2 . 2 6 4 . . 1 . . 4 8 7 . . 8 Corruption Purged 17 | . . . . . . . . . . . . . . . . 6 . . 2 . . . . . . . 9 Effects 318 | . . . . . 5 28 . . 18 8 6 3 . 15 13 9 . . 6 . . 3 56 10 . . 138 Message Errors 73 | . . . . . 3 5 . . 5 5 3 2 . 5 4 4 . . 3 . . 1 9 2 . . 22 Matter Fused 49 | . . . . . 1 5 . . . . . . . 1 4 2 . . . . . . 11 . . . 25 Heat Flow Errors 30 | . . . . . . 2 . . 4 1 2 1 . 2 . 3 . . . . . . 6 3 . . 6 Energy Discharges 33 | . . . . . 1 5 . . 4 1 1 . . 2 2 . . . 2 . . 1 3 1 . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 23 | . . . . . . 1 . . 1 1 . . . 3 2 . . . . . . . 4 . . . 11 Data Loss (major) 6 | . . . . . . . . . . . . . . 1 1 . . . . . . . 3 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 12 Targeting Errors 66 | . . . . . . 9 . . 3 . . . . 1 . . . . 1 . . . 13 2 . . 37 Weapon Failures 17 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 3 . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1423 | . . . . . 50 6 . . . 123 120 . 52 48 . 212 . . . . 6 . . 182 64 67 493 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 362 | . . . . . 50 6 . . . 80 . . 52 . . . . . . . 6 . . 168 . . . Melee 1061 | . . . . . . . . . . 43 120 . . 48 . 212 . . . . . . . 14 64 67 493 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . . . . . 28 113 . . . . 50 . 32 . . . . 51 7 . 1 172 . 114 . . . Shots 15 | . . . . . 1 3 . . . . 1 . 1 . . . . 1 1 . 1 3 . 3 . . . Rammed 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . . . . . 51 170 . 187 246 135 235 130 218 345 36 253 . 36 146 156 138 234 441 143 4 . 261 Average Temperature 77 | . . . . . 21 55 . 117 58 34 80 70 75 129 21 98 . 18 45 70 47 98 113 122 2 . 41 Received Heat Transfer 1710 | . . . . . 63 162 . . 36 30 66 . 78 327 . . . 9 144 126 27 129 291 159 9 9 45 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 659 | . 114 44 . . 80 295 92 32 105 . . . . 216 . . . . 651 . . . . 659 461 446 422 Initial 279 | . . 44 . . . 6 91 32 14 . . . . . . . . . . . . . . 37 279 258 155 Average 140 | . 78 44 . . 38 107 91 13 27 . . . . 47 . . . . 158 . . . . 291 369 333 211 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 2 2 2 2 Low Security (%) 74 | . 100 100 . 100 100 87 100 100 100 . . . . 98 . . . . 75 . . . . 49 . . 58 Level 1 17 | . . . . . . 12 . . . . . . . 1 . . . . 1 . . . . 9 70 79 40 Level 2 7 | . . . . . . . . . . . . . . . . . . . 23 . . . . 40 29 20 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . . 2 . . 4 . . . . 7 . . . . 6 . . . 1 5 1 2 12 Investigation 10 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 3 Extermination 15 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . 7 Reinforcement 13 | . . . . . . 2 . . . . . . . 3 . . . . 3 . . . . 1 1 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 16 | . . . . . 2 1 . . . . . . . 1 . . . . 1 . . . . 1 2 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 6 . 2 . 6 16 . 6 5 6 3 . 5 23 1 6 . 4 10 11 7 25 29 39 9 9 32 Peak Tracking Total 15 | . 3 . 3 . 2 4 . 6 1 4 3 . 3 4 1 5 . 4 3 7 3 12 9 10 15 5 5 Tactical Retreats 33 | . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . 2 6 5 2 2 12 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 16 | . . . . . 2 3 1 . 1 . . . . 4 . . . . . . . . . 1 . . 4 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . . . . . . . . . . . 13 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 28 | . . . 1 . . 3 . . . . . . . 1 1 . . . 15 1 . . . 4 . . 2 Max in Single Turn 6 | . . . . . . 1 . . . . . . . 1 1 . . . 6 1 . . . 2 . . 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 89 | . 3 . 1 . 3 7 1 . 10 1 . . . 13 . . 4 . 9 . . 16 . 10 2 1 8 Terminals 34 | . 2 . . . 3 5 . . 5 . . . . 6 . . . . 2 . . . . 6 . . 5 Fabricators 10 | . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . 1 1 . Repair Stations 7 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 1 . . Recycling Units 9 | . 1 . . . . 1 1 . 3 . . . . . . . . . . . . . . 2 . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 Total Hacks 248 | . 5 . 1 . 10 28 4 . 22 1 . . . 51 . . 26 . 19 . . 34 . 27 4 2 14 Successful 151 | . 2 . 1 . 4 13 2 . 11 1 . . . 21 . . 26 . 13 . . 34 . 13 3 . 7 Failed 97 | . 3 . . . 6 15 2 . 11 . . . . 30 . . . . 6 . . . . 14 1 2 7 Catastrophic 21 | . 1 . . . 1 1 . . 2 . . . . 6 . . . . . . . . . 6 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . . . 1 . 8 17 . . 11 . . . . 20 . . . . 4 . . 1 . 10 . . 3 Terminals 106 | . 3 . . . 10 25 . . 12 . . . . 26 . . . . 4 . . . . 18 . . 8 Fabricators 24 | . . . . . . . . . 4 . . . . 6 . . . . 10 . . . . . 2 2 . Repair Stations 20 | . . . . . . . . . . . . . . 14 . . . . 2 . . . . 2 2 . . Recycling Units 22 | . 2 . . . . 2 4 . 6 . . . . . . . . . . . . . . 5 . . 3 Scanalyzers 7 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . 3 Terminal Hacks 95 | . . . 1 . 1 8 . . 5 1 . . . 8 . . 26 . 1 . . 34 . 6 . . 4 Record 38 | . . . . . . . . . . . . . . . . . 11 . . . . 27 . . . . . Part Schematic 9 | . . . . . . . . . 1 . . . . . . . 7 . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . Open Door 6 | . . . . . . 3 . . . 1 . . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Alert Level 9 | . . . . . 1 1 . . 1 . . . . 3 . . . . . . . . . 2 . . 1 Unreport Threat 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 3 . . . . 2 . . . . 6 . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . 1 . . Build 5 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . . Repair Station Hacks 13 | . . . . . . . . . . . . . . 8 . . . . 2 . . . . 2 1 . . Scan Component 8 | . . . . . . . . . . . . . . 5 . . . . 1 . . . . 1 1 . . Repair 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . Recycling Unit Hacks 12 | . 2 . . . . 2 2 . 2 . . . . . . . . . . . . . . 3 . . 1 Report Inventory 8 | . 1 . . . . 1 1 . 2 . . . . . . . . . . . . . . 2 . . 1 Retrieve Components 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 11 | . . . . . 3 2 . . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 Terminals 11 | . . . . . 3 2 . . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . . . 2 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 . . . 3 6 1 . 7 . . . . 12 . . . . 6 . . . . 8 2 1 7 Full Trace Events 10 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 3 Feedback Events 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Corruption 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . . . . 1 . . 7 . 1 . . . . 1 . . . Parts Built 9 | . . . . . . . . . 2 . . . . . . . . . 5 . . . . . 2 . . Matter 1023 | . . . . . . . . . 168 . . . . . . . . . 665 . . . . . 190 . . Time 415 | . . . . . . . . . 42 . . . . . . . . . 342 . . . . . 31 . . Total Part Build Rating 43 | . . . . . . . . . 8 . . . . . . . . . 25 . . . . . 10 . . Parts Repaired 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . Time 157 | . . . . . . . . . . . . . . 85 . . . . 22 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 6 . . . . 2 3 . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Robots Rewired 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 10 | . . 3 . . . . . . . . . . . . 3 . . 1 . 2 . . . 1 . . . Largest Group 3 | . . 3 3 1 1 . . . . . . . . . 3 3 . 1 1 2 1 . . 1 . . . Highest-Rated Group 94 | . . 40 40 16 16 . . . . . . . . . 93 93 . 94 94 59 30 . . 10 . . . Highest-Rated Ally 94 | . . 16 16 16 16 . . . . . . . . . 31 31 . 94 94 30 30 . . 10 . . . Total Orders 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . EXPLORE 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . Ally Attacks 70 | . . . 14 . 5 . . . . . . . . . . 36 . 4 6 5 . . . . . . . Total Damage 1267 | . . . 112 . 44 . . . . . . . . . . 489 . 216 290 116 . . . . . . . Kills 7 | . . . 1 . . . . . . . . . . . . 3 . 3 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 1 1 . . 1 1 . 1 . 2 . . 2 . . . . Drone Launches 18 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 15 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 20840 | . 268 309 657 160 501 742 102 142 1360 451 486 1820 461 2367 601 562 146 466 914 592 525 1423 1199 957 307 648 2674 Spaces Moved 13304 | 1 180 255 422 88 221 296 52 137 672 237 278 1088 252 1117 312 314 86 261 410 294 279 806 709 803 391 872 2471 Core 680 | . . . . . . . . 127 81 . . . . . . . . . . . . . 265 207 . . . Treads 7622 | . . . 230 88 221 296 52 10 545 237 278 1088 252 1117 312 314 86 261 410 294 279 805 444 3 . . . Legs 629 | 1 180 255 192 . . . . . . . . . . . . . . . . . . 1 . . . . . Wheels 46 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . Hover 3367 | . . . . . . . . . . . . . . . . . . . . . . . . 593 128 175 2471 Flight 960 | . . . . . . . . . . . . . . . . . . . . . . . . . 263 697 . Fastest Speed 33 | 120 120 120 120 180 165 163 170 50 50 166 166 166 166 162 170 170 170 170 170 167 162 130 50 50 37 37 33 Average Speed 123 | 120 120 120 152 180 183 169 173 60 156 166 166 166 166 166 170 170 170 170 170 167 163 163 136 75 43 47 51 Slowest Speed 210 | 120 120 120 180 180 200 190 190 190 190 166 166 166 166 185 170 170 170 170 170 170 167 210 190 180 120 117 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 2 47 87 70 36 33 58 2 89 21 40 49 85 40 36 49 45 70 46 9 49 41 96 77 25 15 44 32 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . . . . . . . . 4 . . 1 . 1 . . . . 1 . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 33 | . . 1 . 2 . . . . . 6 . 4 1 . 4 10 . . . 1 1 . 3 . . . . Spaces Dug 241 | . . . . . 7 11 1 . 14 . . . . 48 1 . . . 4 . 1 2 10 32 28 20 62 Terrain Destroyed 869 | . 15 . . . 27 22 1 . 14 63 19 . 80 63 1 . . 38 4 11 118 42 91 148 28 20 64 Melee 218 | . . . . . . 6 1 . 12 . . . . 45 1 . . . 4 . 1 2 4 32 28 20 62 Projectile 117 | . . . . . . . . . 2 1 2 . 2 6 . . . 1 . 1 7 6 87 . . . 2 AOE 534 | . 15 . . . 27 16 . . . 62 17 . 78 12 . . . 37 . 10 110 34 . 116 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 16277 | . 222 258 432 89 288 468 63 183 920 270 290 1103 275 1456 367 330 86 271 581 359 321 876 836 1033 480 1049 3371 Wait 1375 | . 19 4 . . 27 60 2 26 153 1 . . 1 150 3 . . 2 121 27 10 . 54 85 31 84 515 Move 13277 | . 179 254 421 87 220 295 52 136 671 236 277 1087 251 1116 311 313 85 260 409 293 278 805 708 802 390 871 2470 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | . 5 . 3 . 5 10 2 1 14 2 2 1 2 10 1 . . . 6 2 1 5 2 12 2 4 7 Fast Attach 181 | . 3 . . . 9 9 2 3 18 3 . 7 2 15 1 3 . . 4 2 2 16 5 18 10 23 26 Attach 60 | . . . . . 3 3 2 4 3 1 . . . 4 . . . . 4 2 . 3 7 11 . 3 10 Detach 19 | . . . . . 2 . 1 . 1 . . . . 1 . . . . 3 . . 1 . 1 . 1 8 Swap 121 | . 2 . 7 2 1 19 1 2 6 3 2 . 3 26 4 6 1 2 6 6 8 3 5 1 1 . 4 Drop 188 | . 7 . 1 . 6 20 . 1 14 5 1 8 4 24 2 3 . . 6 . 3 19 4 9 13 22 16 Fire 544 | . 7 . . . 15 38 . 9 20 14 5 . 12 57 5 2 . 7 17 17 18 21 47 51 2 1 179 Melee 348 | . . . . . . 14 1 1 15 2 3 . . 47 2 3 . . 5 1 1 3 4 43 31 36 136 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . . . . . 38 . . . . 9 . . . . . . . Trap 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 3) 149 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Discovered new exit (range 11) 268 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 430 | -10/Mines | Discovered exit to Materials (range 6) 437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 466 | -10/Mines | Discovered exit to Materials (range 11) 493 | -10/Mines | Learned location of Zion (-7) 562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Identified exit to Exiles 578 | -10/Mines | Entered Exiles 578 | -10/Exiles | Accompanied by 3 allies 608 | -10/Exiles | Met 8R-AWN 626 | -10/Exiles | Met EX-HEX 672 | -10/Exiles | Met EX-DEC 904 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Aligned with FarCom system 929 | -10/Exiles | Given EX-Vault access code 976 | -10/Exiles | Opened EX-Vault 991 | -10/Exiles | Found Supersonic Drone Bay 1028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1050 | -10/Exiles | Exiles lab attacked by MAIN.C 1215 | -10/Exiles | Discovered new exit (range 14) 1233 | -10/Exiles | Identified exit to Mines 1235 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1235 | -10/Exiles | Entered Mines 1235 | -9/Mines | Accompanied by 1 ally 1349 | -9/Mines | Discovered new exit (range 11) 1391 | -9/Mines | Identified exit to Materials 1395 | -9/Mines | Entered Materials 1395 | -8/Materials | Accompanied by 1 ally 1395 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1396 | -8/Materials | Identified exit to Storage 1732 | -8/Materials | Discovered exit to Storage (range 15) 1896 | -8/Materials | Entered Storage 1897 | -8/Storage | Identified exit to Recycling 2131 | -8/Storage | Identified exit to Factory 2212 | -8/Storage | Crushed by falling debris 2518 | -8/Storage | Build established: Skirmisher 2567 | -8/Storage | Crushed by falling debris 2568 | -8/Storage | Crushed by falling debris 2605 | -8/Storage | Lost 4 parts (2u2w) 2638 | -8/Storage | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Utility x2 2740 | -7/Factory | Sucked down chute 2740 | -7/Factory | Entered Waste 2761 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2775 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2778 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2781 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2784 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2787 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2790 | -7/Waste | Crushed by Compactor (1 part destroyed) 2814 | -7/Waste | Spotted C-40 Crusher 2816 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2821 | -7/Waste | Lost 8 parts (2n1u5w) 2823 | -7/Waste | Spotted C-40 Crusher 2833 | -7/Waste | Crushed by Compactor (1 part destroyed) 2860 | -7/Waste | Spotted C-40 Crusher 2874 | -7/Waste | Discovered new exit (range 15) 2882 | -7/Waste | Entered Factory 3530 | -7/Factory | Identified exit to Lower Caves 4093 | -7/Factory | Fabricated Gauss Rifle (x2) 4242 | -7/Factory | Entered Lower Caves 4248 | -7/Lower Caves | Build established: Gunner 4498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4630 | -7/Lower Caves | Discovered new exit (range 10) 4647 | -7/Lower Caves | Identified exit to Lower Caves 4693 | -7/Lower Caves | Entered another Lower Caves area 4792 | -7/Lower Caves | Build established: Mutant 4819 | -7/Lower Caves | Discovered new exit (range 5) 4824 | -7/Lower Caves | Identified exit to Factory 4873 | -7/Lower Caves | Identified exit to Zion 4881 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5179 | -7/Lower Caves | Entered Zion 5243 | -7/Zion | Discovered new exit (range 15) 5389 | -7/Zion | Found Prototype Device 5389 | -7/Zion | Identified Phasing AFG 5446 | -7/Zion | System corruption cleaned by Quarantine Array 5459 | -7/Zion | Learned location of Data Miner (-6) 5461 | -7/Zion | Loaded intel: 4 derelict terminal locations 5625 | -7/Zion | Learned location of Armory (-3) 5720 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6060 | -7/Zion | Learned location of Quarantine (-2) 6363 | -7/Zion | Found Prototype Device 6363 | -7/Zion | Identified Bomb Factory No. 2 6559 | -7/Zion | Rebuked by Imprinter 6787 | -7/Zion | Found Prototype Device 6787 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6998 | -7/Zion | Identified exit to Proximity Caves 6999 | -7/Zion | Entered Proximity Caves 7245 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7279 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7460 | -6/Proximity Caves | Entered Factory 7460 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7776 | -6/Factory | Repaired Hvy. Rocket Launcher? 8658 | -6/Factory | Discovered new exit (range 15) 8696 | -6/Factory | Identified exit to Factory 9005 | -6/Factory | Repaired Arm. Treads 9026 | -6/Factory | Build established: Scavenger-Mutant 9029 | -6/Factory | Repaired Gauss Rifle 9348 | -6/Factory | Identified exit to Lower Caves 9519 | -6/Factory | Crushed by falling debris 9664 | -6/Factory | Found Prototype Processor 9664 | -6/Factory | Identified Exp. Targeting Computer 9827 | -6/Factory | Entered Lower Caves 10062 | -6/Lower Caves | Build established: Mutant 10142 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10379 | -6/Lower Caves | Discovered new exit (range 7) 10389 | -6/Lower Caves | Identified exit to Lower Caves 10428 | -6/Lower Caves | Entered another Lower Caves area 10428 | -6/Lower Caves | Accompanied by 3 allies 10430 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10670 | -6/Lower Caves | Learned Factory emergency access door positions 10878 | -6/Lower Caves | Discovered new exit (range 15) 10900 | -6/Lower Caves | Identified exit to Data Miner 10990 | -6/Lower Caves | Entered Data Miner 10992 | -6/Data Miner | Discovered new exit (range 6) 11024 | -6/Data Miner | Met Data Miner 11062 | -6/Data Miner | Learned location of Section 7 (-2) 11062 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11089 | -6/Data Miner | Received God Mode back door access code from Data Miner 11135 | -6/Data Miner | Identified exit to Proximity Caves 11136 | -6/Data Miner | Entered Proximity Caves 11185 | -5/Proximity Caves | Escorted by Enhanced Grunt 11379 | -5/Proximity Caves | Learned Factory machine intel 11578 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11602 | -5/Proximity Caves | Entered Factory 11602 | -5/Factory | Accompanied by 1 ally 11602 | -5/Factory | Evolved 2 slots: Utility x2 11604 | -5/Factory | Loaded intel: 296 machine locations 11896 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11935 | -5/Factory | Repaired Gauss Rifle 12095 | -5/Factory | Discovered new exit (range 8) 12159 | -5/Factory | Fabricated Coil Gun (x2) 12218 | -5/Factory | Identified exit to Upper Caves 12237 | -5/Factory | Build established: Skirmisher 12291 | -5/Factory | Local fabrication network quarantined 12330 | -5/Factory | Fabricated Coil Gun? 12502 | -5/Factory | First assault squad dispatched 12516 | -5/Factory | Entered Upper Caves 12695 | -5/Upper Caves | Learned Factory terminal intel 12897 | -5/Upper Caves | Learned 4 Factory zone layouts 12909 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12971 | -5/Upper Caves | Destroyed 8 combat bots 12996 | -5/Upper Caves | Discovered new exit (range 12) 13067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13104 | -5/Upper Caves | Identified exit to Upper Caves 13108 | -5/Upper Caves | Entered another Upper Caves area 13108 | -5/Upper Caves | Accompanied by 1 ally 13607 | -5/Upper Caves | Discovered new exit (range 7) 13616 | -5/Upper Caves | Identified exit to Warlord 13633 | -5/Upper Caves | Entered Warlord 13692 | -5/Warlord | System corruption cleaned by Quarantine Array 13864 | -5/Warlord | Learned location of Command (-1) 13864 | -5/Warlord | Learned Armory stockpile data 13864 | -5/Warlord | Learned Research stockpile data 13865 | -5/Warlord | Learned 4 Research zone layouts 13865 | -5/Warlord | Learned 4 Access zone layouts 13867 | -5/Warlord | Learned Armory security intel 13867 | -5/Warlord | Learned Research scanalyzer intel 13878 | -5/Warlord | Build established: Scavenger-Mutant 14114 | -5/Warlord | Warlord's base attacked by MAIN.C 14149 | -5/Warlord | Found Prototype Energy Cannon 14149 | -5/Warlord | Identified Vortex Cannon 14464 | -5/Warlord | Warlord forces counterattacked 14511 | -5/Warlord | Met Warlord 14533 | -5/Warlord | Opened Warlord's prototype stash 14541 | -5/Warlord | Found Prototype Reactor 14577 | -5/Warlord | Found Prototype Device 14577 | -5/Warlord | Identified Thermal Barrier 14870 | -5/Warlord | Opened side exit 14914 | -5/Warlord | Spotted Executioner 14923 | -5/Warlord | Destroyed Executioner 14955 | -5/Warlord | Destroyed 10 combat bots 14963 | -5/Warlord | Lost 3 parts (1u2w) 14980 | -5/Warlord | Spotted Executioner 15012 | -5/Warlord | Destroyed Executioner 15029 | -5/Warlord | Spotted B-86 Titan 15032 | -5/Warlord | Spotted Striker 15039 | -5/Warlord | Discovered new exit (range 12) 15055 | -5/Warlord | Identified exit to Proximity Caves 15056 | -5/Warlord | Entered Proximity Caves 15058 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15116 | -4/Proximity Caves | Lost 9 parts (1p1n4u3w) 15221 | -4/Proximity Caves | Learned Research security intel 15436 | -4/Proximity Caves | Build established: Scavenger-Gunner 15629 | -4/Proximity Caves | Spotted B-86 Titan 15796 | -4/Proximity Caves | Destroyed B-86 Titan 15918 | -4/Proximity Caves | Learned Research security intel 16007 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16044 | -4/Proximity Caves | System corruption reached 10% 16081 | -4/Proximity Caves | Lost 9 parts (4n1u4w) 16087 | -4/Proximity Caves | Core integrity fell below 50% 16241 | -4/Proximity Caves | Discovered new exit (range 15) 16255 | -4/Proximity Caves | Entered Factory 16255 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16255 | -4/Factory | Identified Vortex Chain Reactor 16256 | -4/Factory | Identified exit to Research 16257 | -4/Factory | Loaded intel: 20 terminal locations 16353 | -4/Factory | Build established: Hacker-Mutant 16440 | -4/Factory | Identified exit to Upper Caves 16750 | -4/Factory | Repaired Coil Gun 16802 | -4/Factory | Lost 4 parts (3u1w) 16866 | -4/Factory | Destroyed 7 combat bots 17054 | -4/Factory | Build established: Mutant 17085 | -4/Factory | System corruption reached 10% 17113 | -4/Factory | Incoming investigation squad redirected 17203 | -4/Factory | Discovered exit to Research (range 9) 17212 | -4/Factory | Entered Research 17212 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17216 | -3/Research | Loaded intel: 6 scanalyzer locations 17354 | -3/Research | Fabricated Hyp. Gauss Rifle (x2) 17469 | -3/Research | Spotted B-86 Titan 17510 | -3/Research | Discovered new exit (range 6) 17515 | -3/Research | Identified exit to Research 17519 | -3/Research | Entered another Research area 17519 | -2/Research | Warlord forces began assault on 0b10 17519 | -2/Research | Evolved 2 slots: Utility x2 17582 | -2/Research | Found Prototype Processor 17582 | -2/Research | Identified Exp. Melee Analysis Suite 17629 | -2/Research | Research machine network offline 17806 | -2/Research | Spotted B-90 Cyclops 17945 | -2/Research | Borebot progress halted 17967 | -2/Research | Borebot progress halted 17972 | -2/Research | Found Prototype Protection 17972 | -2/Research | Identified Centrium Heavy Armor Plating 17986 | -2/Research | Discovered new exit (range 22) 18014 | -2/Research | Discovered new exit (range 41) 18034 | -2/Research | Build established: Infiltrator-Mutant 18061 | -2/Research | Found Centrium Heavy Armor Plating 18064 | -2/Research | Found Centrium Heavy Armor Plating 18167 | -2/Research | Entered Access 18167 | -1/Access | Evolved 2 slots: Utility x2 18190 | -1/Access | Crushed by falling debris 18408 | -1/Access | Incoming investigation squad redirected 18456 | -1/Access | Discovered new exit (range 13) 18511 | -1/Access | Incoming investigation squad redirected 18617 | -1/Access | Incoming investigation squad redirected 18658 | -1/Access | Spotted B-99 Colossus 18736 | -1/Access | Crushed by falling debris 19224 | -1/Access | System corruption reached 10% 19311 | -1/Access | Destroyed B-99 Colossus 19501 | -1/Access | Build established: Scavenger-Mutant 19847 | -1/Access | Destroyed B-99 Colossus 19884 | -1/Access | Found Prototype Ballistic Gun 19884 | -1/Access | Identified Multirail 20537 | -1/Access | Build established: Scavenger-Sprinter 20841 | *** | Escaped! Last Messages --------------- 20695_ Slug penetrates Wall. 20701_ System corrupted: Hyp. Gauss Rifle jammed. 20701_ Slug penetrates Wall. 20701_ Slug penetrates W-44 Eye. 20701_ Slug penetrates Wall. 20707_ Acquired 87 matter. 20721_ System corrupted: Matter fused (-9). 20737_ Acquired Force Lance. 20738_ Dropped Adv. Force Field. 20739_ Acquired Matter Neutralizer. 20744_ K-01 Serf collects debris. 20746_ Acquired 9 matter. 20747_ K-01 Serf collects debris. 20756_ U-05 Engineer builds a Wall. 20766_ System corrupted: Matter fused (-7). 20767_ ALERT: Rogue bot located, Programmers report to Access Zone 9B. 20783_ >K2#HSE>P6B