Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 23:51:42 Player: Petvaria Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (765) 765 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 6965 Bonus ------- Follower Combat Kills 21 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Machine Analyzer Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved Trap Scanner Improved Signal Interpreter Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Experimental Weapon Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Spear > --- INVENTORY -------- Improved Signal Interpreter Microactuators Improved Reaction Control System Great Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion None Utility Machine Analyzer Device Advanced Weight Redist. System Processor Machine Analyzer Hackware System Shield Protection Experimental Weapon Shielding Weapon Spear Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . . . . 4 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 46 | 2 . . . . 8 6 1 15 . 5 9 Power 6 | . . . . . . 1 . 4 . . 1 Engine 5 | . . . . . . 1 . 3 . . 1 Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | . . . . . 3 4 1 9 . 5 7 Device 12 | . . . . . 1 2 . 5 . . 4 Storage . | . . . . . . . . . . . . Processor 9 | . . . . . 1 2 . 4 . . 2 Hackware 6 | . . . . . 1 . . . . 4 1 Protection 2 | . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 . . . . 5 1 . 2 . . 1 Energy Gun 3 | 2 . . . . 1 . . . . . . Energy Cannon 5 | . . . . . 3 1 . 1 . . . Ballistic Gun 1 | . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 23 | . . . . . 3 . . 6 . 6 8 Power 4 | . . . . . . . . 2 . 1 1 Propulsion . | . . . . . . . . . . . . Utility 15 | . . . . . 1 . . 4 . 5 5 Weapon 4 | . . . . . 2 . . . . . 2 Highest Loss Streak 6 | . . . . . 3 . . 5 . 6 6 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 4 | . . . . 3 4 4 5 4 5 5 4 Power . | . . . . . 1 . 1 . 1 1 . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . 1 1 2 2 2 3 3 2 Weapon 1 | . . . . 1 1 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 49 | . 28 28 28 28 22 28 47 67 66 63 62 Engine 3 | . . . . . . 6 7 4 . . 4 Device 9 | . . . . . 4 6 15 16 20 16 11 Processor 17 | . . . . . 7 5 15 28 26 25 26 Hackware 4 | . . . . . 2 7 7 3 . 2 7 Protection 3 | . . . . . . . 1 6 6 6 4 Energy Gun 6 | . 28 28 28 28 7 . . . . . . Piercing Weapon 2 | . . . . . . . . 4 6 6 4 Peak Build Rating 46 | 2 2 2 3 3 14 22 25 40 38 41 46 Average Rating 23 | . 2 2 2 3 5 12 19 32 38 36 35 On Entrance 13 | . 2 2 2 3 3 7 19 25 38 38 23 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 16 | 2 2 2 2 2 12 13 9 16 12 12 10 Greatest Support 12 | 3 3 3 3 3 3 12 12 12 12 12 9 Greatest Overweight (x) 3 | . . . . . 3 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 . . 1 5 5 5 5 5 5 5 5 Average Carried 4 | . . . . 3 4 4 5 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 5 5 5 5 5 5 5 3 Class Distribution -------------------- 50% | Mutant 37% | Scout 8% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Matter Collected 760 | 107 . . . 109 80 93 . 220 19 28 104 Remotely . | . . . . . . . . . . . . Salvage Created 1520 | . 58 . . 42 79 48 . 617 95 . 581 Parts 93 | . 4 . . 2 6 4 . 35 6 . 36 Haulers Intercepted 7 | . 1 . . . . . . 3 . . 3 Recyclers Shooed 3 | . . . . 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 17 | . . . . 2 1 . . 5 1 . 8 Melee 13 | . . . . . . . . 5 1 . 7 Guns 3 | . . . . 2 1 . . . . . . Cannons 1 | . . . . . . . . . . . 1 Classes Destroyed 13 | . 1 . . 2 2 1 . 6 1 . . Worker 5 | . . . . . 1 1 . 1 . . 2 Builder 6 | . . . . 1 . . . 2 1 . 2 Tunneler 1 | . . . . . . . . 1 . . . Hauler 7 | . 1 . . . . . . 3 . . 3 Recycler 2 | . . . . . . . . 2 . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 9 | . . . . . . . . 2 . . 7 Grunt 2 | . . . . . . . . 2 . . . Brawler 1 | . . . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . 1 . . 1 Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 9 | . 1 . . 1 1 1 . 5 2 . 9 Combat Bots Only 5 | . . . . 1 1 . . 2 1 . 5 Max Kills in Single Turn 1 | . 1 . . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 368 | . 3 . . 11 79 5 . 116 . 40 114 Missed 155 | . 1 . . 6 37 1 . 66 . 17 27 Hits 213 | . 2 . . 5 42 4 . 50 . 23 87 Melee 21 | . . . . 3 . . . . . 18 . Projectile 192 | . 2 . . 2 42 4 . 50 . 5 87 AOE 4 | . . . . . . . . . . 2 2 Critical Strikes 8 | . . . . . . . . 1 . 5 2 Damage Taken 3577 | . 17 . . 110 665 64 . 559 . 558 1604 Core 2399 | . 17 . . 26 543 50 . 333 . 411 1019 Absorbed by Shields 25 | . . . . . . . . . . 25 . Redirected to Shielding 105 | . . . . . . . . 9 . . 96 Core Remaining (%) 55 | 100 . . . 82 1 . . 45 . 51 . Volleys Fired 49 | . 3 . . 13 6 10 . 7 . . 10 Largest 2 | . 2 . . 2 2 1 . 1 . . 1 Hottest 80 | . 80 . . 80 80 80 . 80 . . 65 Shots Fired 66 | . 6 . . 26 7 10 . 7 . . 10 Gun 37 | . 6 . . 26 5 . . . . . . Cannon 29 | . . . . . 2 10 . 7 . . 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 65 | . 6 . . 26 7 9 . 7 . . 10 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 8 | . 4 . . 8 5 2 . 3 . . 6 Robot Miss Streak 5 | . 1 . . 4 1 1 . 5 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 94 | . 5 . . 13 3 2 . 28 2 . 41 Core Hits 43 | . 2 . . 7 3 2 . 12 1 . 16 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . . . . . . . . 6 . . 2 Smash 2 | . . . . . . . . . . . 2 Impale 6 | . . . . . . . . 6 . . . Melee Attacks 100 | . . . . . . . . 36 2 2 60 Impact 10 | . . . . . . . . . . . 10 Slashing . | . . . . . . . . . . . . Piercing 90 | . . . . . . . . 36 2 2 50 Sneak Attacks 19 | . . . . . . . . 8 2 . 9 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3373 | . 58 . . 160 84 197 . 1211 133 . 1530 Guns 247 | . 58 . . 154 35 . . . . . . Cannons 230 | . . . . . . 75 . 73 . . 82 Explosions 122 | . . . . . . 122 . . . . . Melee 2719 | . . . . . . . . 1138 133 . 1448 Ramming 55 | . . . . 6 49 . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 477 | . 58 . . 154 35 75 . 73 . . 82 Explosive . | . . . . . . . . . . . . Electromagnetic 122 | . . . . . . 122 . . . . . Impact 274 | . . . . . . . . . . . 274 Slashing . | . . . . . . . . . . . . Piercing 2445 | . . . . . . . . 1138 133 . 1174 Highest Corruption 8 | . . . . . 2 3 3 6 1 8 3 Average Corruption 3 | . . . . . 2 3 3 4 1 1 1 Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . 1 1 . 6 . 2 . Message Errors 2 | . . . . . . . . 1 . 1 . Matter Fused 2 | . . . . . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 420 | . . . . . . 5 . 235 14 . 166 Projectiles 7 | . . . . . . 5 . . . . 2 Explosions . | . . . . . . . . . . . . Melee 413 | . . . . . . . . 235 14 . 164 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . 3 23 . . . . . . Shots . | . . . . . . . . . . . . Rammed 10 | . . . . 1 9 . . . . . . Targets Rammed 10 | . . . . 1 9 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 159 | . 9 . . 34 159 96 . 100 . . . Average Temperature 24 | . 5 . . 9 37 37 . 41 . . . Received Heat Transfer 225 | . . . . . 27 36 . 120 . 18 24 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 922 | . 125 . . 350 75 111 . 150 . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . 200 . . . . . LE Corruption 3 | . . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 148 | . 7 2 . 68 101 106 31 148 92 79 122 Initial 72 | . . 2 . . . 45 31 . 72 64 9 Average 26 | . 1 2 . 18 16 54 20 28 78 62 15 Influence Increases 1142 | . 7 . . 83 201 146 . 365 30 15 295 Destroy 0b10 Robot/C 360 | . . . . 60 20 . . 100 20 . 160 Destroy 0b10 Robot/NC 115 | . 5 . . 5 5 10 . 50 5 . 35 Destroy Leader 64 | . 2 . . 10 10 . . 28 . . 14 Allied During Kill 8 | . . . . 8 . . . . . . . Successful Hack 28 | . . . . . . . . . 5 . 23 Disable Machine 90 | . . . . . 15 45 . 30 . . . Destroy Structure 42 | . . . . . 1 16 . 7 . . 18 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 420 | . . . . . 135 75 . 150 . 15 45 Influence Decreases 1030 | . . 5 2 83 100 156 91 217 86 88 202 Entered New Map 237 | . . 5 2 . . 56 60 . 76 28 10 Time Decay 615 | . . . . 83 100 100 20 187 10 . 115 Lost Part 167 | . . . . . . . . 30 . 60 77 Lost Ally 11 | . . . . . . . 11 . . . . Squads Dispatched 13 | . 2 . . . . 1 . 6 1 1 2 Investigation 2 | . 1 . . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 6 | . 1 . . . . 1 . 2 . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Distress Signals 3 | . . . . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 4 . . 11 23 9 6 19 . 8 17 Peak Tracking Total 10 | . 3 . . 7 10 3 6 8 . 8 5 Tactical Retreats 13 | . . . . 1 3 2 . 4 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Disabled 6 | . . . . . 1 3 . 2 . . . Max in Single Turn 2 | . . . . . 1 2 . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Accessed 19 | . . . 2 . 1 3 . 6 2 . 5 Terminals 14 | . . . . . 1 2 . 6 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 Total Hacks 33 | . . . 2 . 1 4 . 14 3 . 9 Successful 12 | . . . 2 . . 2 . 1 1 . 6 Failed 21 | . . . . . 1 2 . 13 2 . 3 Catastrophic 10 | . . . . . 1 1 . 6 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 1 . 1 1 . 11 . . 4 Terminals 25 | . . . . . 1 2 . 14 3 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . 4 Terminal Hacks 8 | . . . 2 . . 1 . 1 1 . 3 Record 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 Seal Access 3 | . . . . . . 1 . . . . 2 Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 1 . 5 1 . 2 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total Allies 3 | . . . . 2 . . 1 . . . . Largest Group 2 | . . . . 2 . . 1 . . . . Highest-Rated Group 47 | . . . . 47 . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . 8 . . 6 . . . . Total Damage 212 | . . . . 84 . . 128 . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Active Infowar (turns) 1790 | . . . . . 136 157 51 712 28 107 599 Sensors 429 | . . . . . . 21 51 357 . . . Terrain 697 | . . . . . . . . 177 28 94 398 Seismic 136 | . . . . . 136 . . . . . . Machine Analysis 1654 | . . . . . . 157 51 712 28 107 599 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Turns Passed 2418 | 16 30 12 106 287 263 207 51 712 28 107 599 Spaces Moved 3301 | 25 41 23 209 455 376 333 89 996 47 138 569 Core 3301 | 25 41 23 209 455 376 333 89 996 47 138 569 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 50 50 50 50 50 50 69 Slowest Speed 200 | 50 50 50 50 50 200 100 50 100 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 15 7 59 90 42 8 72 38 2 87 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 18 | . . . . . 1 . . 7 . . 10 Terrain Destroyed 34 | . . . . . 1 16 . 7 . . 10 Melee 17 | . . . . . . . . 7 . . 10 Projectile 1 | . . . . . 1 . . . . . . AOE 16 | . . . . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total 3719 | 28 43 22 209 487 443 364 94 1139 48 170 672 Wait 147 | . . . . 15 23 . 3 68 . 26 12 Move 3291 | 24 40 22 208 454 375 333 88 995 46 137 569 Hop . | . . . . . . . . . . . . Pick Up 26 | 2 . . 1 4 8 2 . 3 . . 6 Fast Attach 26 | . . . . . . 4 2 13 . 5 2 Attach 35 | 2 . . . . 11 7 . 5 . . 10 Detach 15 | . . . . . 3 6 . 4 . . 2 Swap 4 | . . . . . 3 . . 1 . . . Drop 16 | . . . . . 5 2 1 7 . . 1 Fire 49 | . 3 . . 13 6 10 . 7 . . 10 Melee 100 | . . . . . . . . 36 2 2 60 Ram 10 | . . . . 1 9 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 14) 47 | -10/Materials | Entered Mines 57 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 57 | -10/Mines | Discovered new exit (range 5) 59 | -10/Mines | Entered Exiles 72 | -10/Exiles | Met 8R-AWN 81 | -10/Exiles | Met EX-HEX 95 | -10/Exiles | Met EX-BIN 101 | -10/Exiles | Aligned with FarCom system 102 | -10/Exiles | Given EX-Vault access code 113 | -10/Exiles | Opened EX-Vault 116 | -10/Exiles | Found Latent Energy Streamer 127 | -10/Exiles | Warned to stay clear of 0b10 Research branches 142 | -10/Exiles | Met EX-DEC 144 | -10/Exiles | Learned location of Zion (-7) 160 | -10/Exiles | Discovered new exit (range 10) 165 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 165 | -10/Exiles | Entered Mines 173 | -9/Mines | Assembled infested the area 178 | -9/Mines | Learned Materials emergency access door positions 244 | -9/Mines | Found DCF Scrap (12 items) 316 | -9/Mines | Build established: Mutant 447 | -9/Mines | Discovered new exit (range 10) 452 | -9/Mines | Entered Materials 452 | -8/Materials | Evolved 4 slots: Utility x4 619 | -8/Materials | Core integrity fell below 50% 649 | -8/Materials | Lost 3 parts (1u2w) 703 | -8/Materials | Core integrity fell below 20% 708 | -8/Materials | Discovered new exit (range 16) 715 | -8/Materials | Entered Factory 715 | -7/Factory | Evolved 2 slots: Utility x2 854 | -7/Factory | Identified exit to Lower Caves 922 | -7/Factory | Sucked down chute 922 | -7/Factory | Entered Waste 923 | -7/Waste | Met a frightened Derelict 934 | -7/Waste | Spotted C-40 Crusher 936 | -7/Waste | Spotted C-40 Crusher 940 | -7/Waste | Spotted C-40 Crusher 941 | -7/Waste | Spotted C-40 Crusher 941 | -7/Waste | Spotted C-40 Crusher 943 | -7/Waste | Spotted C-40 Crusher 962 | -7/Waste | Discovered new exit (range 13) 967 | -7/Waste | Identified exit to Factory 973 | -7/Waste | Entered Factory 1181 | -7/Factory | Build established: Scout 1329 | -7/Factory | Garrison activated, responded to threat 1404 | -7/Factory | Lost 5 parts (1p4u) 1552 | -7/Factory | Core integrity fell below 50% 1682 | -7/Factory | Discovered new exit (range 8) 1685 | -7/Factory | Identified exit to Factory 1685 | -7/Factory | Entered another Factory area 1685 | -6/Factory | Evolved 2 slots: Utility x2 1712 | -6/Factory | Identified exit to DSF 1713 | -6/Factory | Entered DSF 1735 | -6/DSF | Additional patrols routed to DSF 1814 | -6/DSF | Discovered new exit (range 11) 1820 | -6/DSF | Identified exit to Factory 1820 | -6/DSF | Entered Factory 1820 | -5/Factory | Evolved 2 slots: Utility x2 1850 | -5/Factory | Lost 6 parts (1p5u) 1987 | -5/Factory | Crushed by falling debris 2279 | -5/Factory | Identified exit to Upper Caves 2279 | -5/Factory | Identified exit to Factory 2336 | -5/Factory | Core integrity fell below 50% 2369 | -5/Factory | Lost 6 parts (1p4u1w) 2393 | -5/Factory | Core integrity fell below 20% 2419 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- S-27 Virus destroyed. P-70 Sage suffers critical hit (Smash). Destroyed Hpw. Shock Rifle. P-70 Sage system corrupted by crushing effect. K-01 Serf collects debris. P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage suffers critical hit (Smash). Destroyed Unknown Hover Unit. P-70 Sage system corrupted by crushing effect. P-70 Sage destroyed. K-01 Serf collects debris. Microactuators destroyed. U-05 Engineer builds a Wall. P-70 Sage knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. Destroyed Imp. Target Analyzer. P-70 Sage system corrupted by crushing effect. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????"""""????????????????????????????????? | | ???????"""??""T""????????????????????????????????? | | ???????"""???????????????????????????????????????? | | ???????"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""?"""????? ?????????????????????????? | | ???????"""?"""????# ! ????????????????????????? | | ???????"""?"""????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# +????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ?????????????###??# #????????????????????????? | | ????????????"""""?# #????????????????????????? | | ? ?? ??????""""" # #????????????????????????? | | ?????? ?#? """ # #????????????????????????? | | ? ?? ??#? ??? ?? + #????????????????????????? | | ? ? ??#? ????# ##############???????????? | | ?? ?? ??? ??? ??# ! # #???????????? | | ?? ?""##?? ? ? ?#!!! # #???????????? | | ??? ?F"## ??? ? #!% = # #???????????? | | ? "????#+######!!! # #???????????? | | ? ""##### *! #%[ "#???????????? | | #=]= "#???????????? | | %p@= #???????????? | | ###??# #[! #???????????? | | ###### #% #???????????? | | ##############+#### #[ "#???????????? | | ##?#=%% # # "#???????????? | | #### """"""""" # ;k #???????????? | | ##?# % + #;;;;;;;;;####???????????? | | ####% % | # ## #??????????????? | | + "T" # ##;;#;;####??????????????? | | #### """ ! # # ?????????????????? | | ################### # ????????????????? | | ####"############## # ????????????????? | | ^ # ???????????????? | | + """ """ #??????????????? | | ? """ ?R"????????????????? | | ?# """?"""????????????????? | | ?? ???????????????????????? | | #######################??????????????????????????? | | ###############??##?###??????????????????????????? | | ####?#####??????????????????????????????? | | #######?#???????????????????????????????? | | ######?#????????????????????????????????? | | ####????????????????????????????????????? | | """ """ ####?##??#??????????????????????????????? | | """ """ #####?##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 Additional Mass Support 9 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBiometalBay Manual? 0 Play Time 00:34:18 Cumulative 572.6 hours Start 2026.08.22 @ 23:19:48 End 2026.08.22 @ 23:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 37 Types 18/2/7/2/1/1/1/2/1/2 Lore% 97 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5231c14a-fa0d-490b-bed6-fe87d9dbbae9